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Source |
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//======================================================================== |
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// GLFW 3.4 - www.glfw.org |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2002-2006 Marcus Geelnard |
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// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org> |
6 |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
9 |
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// arising from the use of this software. |
10 |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
14 |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
16 |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
18 |
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// be appreciated but is not required. |
19 |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
21 |
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// be misrepresented as being the original software. |
22 |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
25 |
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// |
26 |
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//======================================================================== |
27 |
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// Please use C89 style variable declarations in this file because VS 2010 |
28 |
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//======================================================================== |
29 |
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30 |
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#include "internal.h" |
31 |
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#include "mappings.h" |
32 |
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33 |
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#include <assert.h> |
34 |
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#include <float.h> |
35 |
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#include <math.h> |
36 |
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#include <stdlib.h> |
37 |
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#include <string.h> |
38 |
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39 |
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// Internal key state used for sticky keys |
40 |
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#define _GLFW_STICK 3 |
41 |
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42 |
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// Internal constants for gamepad mapping source types |
43 |
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#define _GLFW_JOYSTICK_AXIS 1 |
44 |
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#define _GLFW_JOYSTICK_BUTTON 2 |
45 |
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#define _GLFW_JOYSTICK_HATBIT 3 |
46 |
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47 |
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#define GLFW_MOD_MASK (GLFW_MOD_SHIFT | \ |
48 |
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GLFW_MOD_CONTROL | \ |
49 |
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GLFW_MOD_ALT | \ |
50 |
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GLFW_MOD_SUPER | \ |
51 |
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GLFW_MOD_CAPS_LOCK | \ |
52 |
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GLFW_MOD_NUM_LOCK) |
53 |
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54 |
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// Initializes the platform joystick API if it has not been already |
55 |
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// |
56 |
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static GLFWbool initJoysticks(void) |
57 |
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{ |
58 |
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✗ |
if (!_glfw.joysticksInitialized) |
59 |
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{ |
60 |
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✗ |
if (!_glfw.platform.initJoysticks()) |
61 |
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{ |
62 |
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✗ |
_glfw.platform.terminateJoysticks(); |
63 |
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return GLFW_FALSE; |
64 |
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} |
65 |
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} |
66 |
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67 |
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✗ |
return _glfw.joysticksInitialized = GLFW_TRUE; |
68 |
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} |
69 |
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70 |
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// Finds a mapping based on joystick GUID |
71 |
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// |
72 |
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✗ |
static _GLFWmapping* findMapping(const char* guid) |
73 |
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{ |
74 |
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int i; |
75 |
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76 |
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✗ |
for (i = 0; i < _glfw.mappingCount; i++) |
77 |
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{ |
78 |
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✗ |
if (strcmp(_glfw.mappings[i].guid, guid) == 0) |
79 |
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✗ |
return _glfw.mappings + i; |
80 |
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} |
81 |
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82 |
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return NULL; |
83 |
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} |
84 |
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85 |
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// Checks whether a gamepad mapping element is present in the hardware |
86 |
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// |
87 |
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static GLFWbool isValidElementForJoystick(const _GLFWmapelement* e, |
88 |
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const _GLFWjoystick* js) |
89 |
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{ |
90 |
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✗ |
if (e->type == _GLFW_JOYSTICK_HATBIT && (e->index >> 4) >= js->hatCount) |
91 |
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return GLFW_FALSE; |
92 |
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✗ |
else if (e->type == _GLFW_JOYSTICK_BUTTON && e->index >= js->buttonCount) |
93 |
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return GLFW_FALSE; |
94 |
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✗ |
else if (e->type == _GLFW_JOYSTICK_AXIS && e->index >= js->axisCount) |
95 |
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return GLFW_FALSE; |
96 |
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97 |
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return GLFW_TRUE; |
98 |
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} |
99 |
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100 |
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// Finds a mapping based on joystick GUID and verifies element indices |
101 |
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// |
102 |
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✗ |
static _GLFWmapping* findValidMapping(const _GLFWjoystick* js) |
103 |
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{ |
104 |
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✗ |
_GLFWmapping* mapping = findMapping(js->guid); |
105 |
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✗ |
if (mapping) |
106 |
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{ |
107 |
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int i; |
108 |
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|
109 |
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✗ |
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) |
110 |
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{ |
111 |
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✗ |
if (!isValidElementForJoystick(mapping->buttons + i, js)) |
112 |
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return NULL; |
113 |
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|
} |
114 |
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|
115 |
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✗ |
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) |
116 |
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{ |
117 |
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✗ |
if (!isValidElementForJoystick(mapping->axes + i, js)) |
118 |
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return NULL; |
119 |
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|
} |
120 |
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} |
121 |
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122 |
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return mapping; |
123 |
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} |
124 |
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125 |
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// Parses an SDL_GameControllerDB line and adds it to the mapping list |
126 |
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// |
127 |
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✗ |
static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string) |
128 |
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{ |
129 |
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✗ |
const char* c = string; |
130 |
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size_t i, length; |
131 |
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struct |
132 |
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{ |
133 |
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const char* name; |
134 |
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_GLFWmapelement* element; |
135 |
|
✗ |
} fields[] = |
136 |
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{ |
137 |
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{ "platform", NULL }, |
138 |
|
✗ |
{ "a", mapping->buttons + GLFW_GAMEPAD_BUTTON_A }, |
139 |
|
✗ |
{ "b", mapping->buttons + GLFW_GAMEPAD_BUTTON_B }, |
140 |
|
✗ |
{ "x", mapping->buttons + GLFW_GAMEPAD_BUTTON_X }, |
141 |
|
✗ |
{ "y", mapping->buttons + GLFW_GAMEPAD_BUTTON_Y }, |
142 |
|
✗ |
{ "back", mapping->buttons + GLFW_GAMEPAD_BUTTON_BACK }, |
143 |
|
✗ |
{ "start", mapping->buttons + GLFW_GAMEPAD_BUTTON_START }, |
144 |
|
✗ |
{ "guide", mapping->buttons + GLFW_GAMEPAD_BUTTON_GUIDE }, |
145 |
|
✗ |
{ "leftshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_BUMPER }, |
146 |
|
✗ |
{ "rightshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER }, |
147 |
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✗ |
{ "leftstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_THUMB }, |
148 |
|
✗ |
{ "rightstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_THUMB }, |
149 |
|
✗ |
{ "dpup", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_UP }, |
150 |
|
✗ |
{ "dpright", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_RIGHT }, |
151 |
|
✗ |
{ "dpdown", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_DOWN }, |
152 |
|
✗ |
{ "dpleft", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_LEFT }, |
153 |
|
✗ |
{ "lefttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_TRIGGER }, |
154 |
|
✗ |
{ "righttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER }, |
155 |
|
✗ |
{ "leftx", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_X }, |
156 |
|
✗ |
{ "lefty", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_Y }, |
157 |
|
✗ |
{ "rightx", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_X }, |
158 |
|
✗ |
{ "righty", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_Y } |
159 |
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}; |
160 |
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161 |
|
✗ |
length = strcspn(c, ","); |
162 |
|
✗ |
if (length != 32 || c[length] != ',') |
163 |
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{ |
164 |
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✗ |
_glfwInputError(GLFW_INVALID_VALUE, NULL); |
165 |
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✗ |
return GLFW_FALSE; |
166 |
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} |
167 |
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168 |
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✗ |
memcpy(mapping->guid, c, length); |
169 |
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✗ |
c += length + 1; |
170 |
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|
171 |
|
✗ |
length = strcspn(c, ","); |
172 |
|
✗ |
if (length >= sizeof(mapping->name) || c[length] != ',') |
173 |
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{ |
174 |
|
✗ |
_glfwInputError(GLFW_INVALID_VALUE, NULL); |
175 |
|
✗ |
return GLFW_FALSE; |
176 |
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} |
177 |
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|
178 |
|
✗ |
memcpy(mapping->name, c, length); |
179 |
|
✗ |
c += length + 1; |
180 |
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181 |
|
✗ |
while (*c) |
182 |
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{ |
183 |
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// TODO: Implement output modifiers |
184 |
|
✗ |
if (*c == '+' || *c == '-') |
185 |
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return GLFW_FALSE; |
186 |
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187 |
|
✗ |
for (i = 0; i < sizeof(fields) / sizeof(fields[0]); i++) |
188 |
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{ |
189 |
|
✗ |
length = strlen(fields[i].name); |
190 |
|
✗ |
if (strncmp(c, fields[i].name, length) != 0 || c[length] != ':') |
191 |
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continue; |
192 |
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|
193 |
|
✗ |
c += length + 1; |
194 |
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|
195 |
|
✗ |
if (fields[i].element) |
196 |
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{ |
197 |
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_GLFWmapelement* e = fields[i].element; |
198 |
|
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int8_t minimum = -1; |
199 |
|
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int8_t maximum = 1; |
200 |
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|
201 |
|
✗ |
if (*c == '+') |
202 |
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{ |
203 |
|
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minimum = 0; |
204 |
|
✗ |
c += 1; |
205 |
|
|
} |
206 |
|
✗ |
else if (*c == '-') |
207 |
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{ |
208 |
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maximum = 0; |
209 |
|
✗ |
c += 1; |
210 |
|
|
} |
211 |
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|
212 |
|
✗ |
if (*c == 'a') |
213 |
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✗ |
e->type = _GLFW_JOYSTICK_AXIS; |
214 |
|
✗ |
else if (*c == 'b') |
215 |
|
✗ |
e->type = _GLFW_JOYSTICK_BUTTON; |
216 |
|
✗ |
else if (*c == 'h') |
217 |
|
✗ |
e->type = _GLFW_JOYSTICK_HATBIT; |
218 |
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else |
219 |
|
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break; |
220 |
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|
221 |
|
✗ |
if (e->type == _GLFW_JOYSTICK_HATBIT) |
222 |
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{ |
223 |
|
✗ |
const unsigned long hat = strtoul(c + 1, (char**) &c, 10); |
224 |
|
✗ |
const unsigned long bit = strtoul(c + 1, (char**) &c, 10); |
225 |
|
✗ |
e->index = (uint8_t) ((hat << 4) | bit); |
226 |
|
|
} |
227 |
|
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else |
228 |
|
✗ |
e->index = (uint8_t) strtoul(c + 1, (char**) &c, 10); |
229 |
|
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|
230 |
|
✗ |
if (e->type == _GLFW_JOYSTICK_AXIS) |
231 |
|
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{ |
232 |
|
✗ |
e->axisScale = 2 / (maximum - minimum); |
233 |
|
✗ |
e->axisOffset = -(maximum + minimum); |
234 |
|
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|
235 |
|
✗ |
if (*c == '~') |
236 |
|
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{ |
237 |
|
✗ |
e->axisScale = -e->axisScale; |
238 |
|
✗ |
e->axisOffset = -e->axisOffset; |
239 |
|
|
} |
240 |
|
|
} |
241 |
|
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} |
242 |
|
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else |
243 |
|
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{ |
244 |
|
✗ |
const char* name = _glfw.platform.getMappingName(); |
245 |
|
✗ |
length = strlen(name); |
246 |
|
✗ |
if (strncmp(c, name, length) != 0) |
247 |
|
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return GLFW_FALSE; |
248 |
|
|
} |
249 |
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|
250 |
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break; |
251 |
|
|
} |
252 |
|
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|
253 |
|
✗ |
c += strcspn(c, ","); |
254 |
|
✗ |
c += strspn(c, ","); |
255 |
|
|
} |
256 |
|
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|
257 |
|
✗ |
for (i = 0; i < 32; i++) |
258 |
|
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{ |
259 |
|
✗ |
if (mapping->guid[i] >= 'A' && mapping->guid[i] <= 'F') |
260 |
|
✗ |
mapping->guid[i] += 'a' - 'A'; |
261 |
|
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} |
262 |
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|
263 |
|
✗ |
_glfw.platform.updateGamepadGUID(mapping->guid); |
264 |
|
✗ |
return GLFW_TRUE; |
265 |
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} |
266 |
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|
267 |
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|
268 |
|
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////////////////////////////////////////////////////////////////////////// |
269 |
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////// GLFW event API ////// |
270 |
|
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////////////////////////////////////////////////////////////////////////// |
271 |
|
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272 |
|
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// Notifies shared code of a physical key event |
273 |
|
|
// |
274 |
|
✗ |
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) |
275 |
|
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{ |
276 |
|
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assert(window != NULL); |
277 |
|
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assert(key >= 0 || key == GLFW_KEY_UNKNOWN); |
278 |
|
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assert(key <= GLFW_KEY_LAST); |
279 |
|
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assert(action == GLFW_PRESS || action == GLFW_RELEASE); |
280 |
|
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assert(mods == (mods & GLFW_MOD_MASK)); |
281 |
|
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|
282 |
|
✗ |
if (key >= 0 && key <= GLFW_KEY_LAST) |
283 |
|
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{ |
284 |
|
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GLFWbool repeated = GLFW_FALSE; |
285 |
|
|
|
286 |
|
✗ |
if (action == GLFW_RELEASE && window->keys[key] == GLFW_RELEASE) |
287 |
|
|
return; |
288 |
|
|
|
289 |
|
✗ |
if (action == GLFW_PRESS && window->keys[key] == GLFW_PRESS) |
290 |
|
|
repeated = GLFW_TRUE; |
291 |
|
|
|
292 |
|
✗ |
if (action == GLFW_RELEASE && window->stickyKeys) |
293 |
|
✗ |
window->keys[key] = _GLFW_STICK; |
294 |
|
|
else |
295 |
|
✗ |
window->keys[key] = (char) action; |
296 |
|
|
|
297 |
|
✗ |
if (repeated) |
298 |
|
|
action = GLFW_REPEAT; |
299 |
|
|
} |
300 |
|
|
|
301 |
|
✗ |
if (!window->lockKeyMods) |
302 |
|
✗ |
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); |
303 |
|
|
|
304 |
|
✗ |
if (window->callbacks.key) |
305 |
|
✗ |
window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods); |
306 |
|
|
} |
307 |
|
|
|
308 |
|
|
// Notifies shared code of a Unicode codepoint input event |
309 |
|
|
// The 'plain' parameter determines whether to emit a regular character event |
310 |
|
|
// |
311 |
|
✗ |
void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain) |
312 |
|
|
{ |
313 |
|
|
assert(window != NULL); |
314 |
|
|
assert(mods == (mods & GLFW_MOD_MASK)); |
315 |
|
|
assert(plain == GLFW_TRUE || plain == GLFW_FALSE); |
316 |
|
|
|
317 |
|
✗ |
if (codepoint < 32 || (codepoint > 126 && codepoint < 160)) |
318 |
|
|
return; |
319 |
|
|
|
320 |
|
✗ |
if (!window->lockKeyMods) |
321 |
|
✗ |
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); |
322 |
|
|
|
323 |
|
✗ |
if (window->callbacks.charmods) |
324 |
|
✗ |
window->callbacks.charmods((GLFWwindow*) window, codepoint, mods); |
325 |
|
|
|
326 |
|
✗ |
if (plain) |
327 |
|
|
{ |
328 |
|
✗ |
if (window->callbacks.character) |
329 |
|
✗ |
window->callbacks.character((GLFWwindow*) window, codepoint); |
330 |
|
|
} |
331 |
|
|
} |
332 |
|
|
|
333 |
|
|
// Notifies shared code of a scroll event |
334 |
|
|
// |
335 |
|
✗ |
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) |
336 |
|
|
{ |
337 |
|
|
assert(window != NULL); |
338 |
|
|
assert(xoffset > -FLT_MAX); |
339 |
|
|
assert(xoffset < FLT_MAX); |
340 |
|
|
assert(yoffset > -FLT_MAX); |
341 |
|
|
assert(yoffset < FLT_MAX); |
342 |
|
|
|
343 |
|
✗ |
if (window->callbacks.scroll) |
344 |
|
✗ |
window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset); |
345 |
|
|
} |
346 |
|
|
|
347 |
|
|
// Notifies shared code of a mouse button click event |
348 |
|
|
// |
349 |
|
✗ |
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) |
350 |
|
|
{ |
351 |
|
|
assert(window != NULL); |
352 |
|
|
assert(button >= 0); |
353 |
|
|
assert(button <= GLFW_MOUSE_BUTTON_LAST); |
354 |
|
|
assert(action == GLFW_PRESS || action == GLFW_RELEASE); |
355 |
|
|
assert(mods == (mods & GLFW_MOD_MASK)); |
356 |
|
|
|
357 |
|
✗ |
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST) |
358 |
|
|
return; |
359 |
|
|
|
360 |
|
✗ |
if (!window->lockKeyMods) |
361 |
|
✗ |
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); |
362 |
|
|
|
363 |
|
✗ |
if (action == GLFW_RELEASE && window->stickyMouseButtons) |
364 |
|
✗ |
window->mouseButtons[button] = _GLFW_STICK; |
365 |
|
|
else |
366 |
|
✗ |
window->mouseButtons[button] = (char) action; |
367 |
|
|
|
368 |
|
✗ |
if (window->callbacks.mouseButton) |
369 |
|
✗ |
window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods); |
370 |
|
|
} |
371 |
|
|
|
372 |
|
|
// Notifies shared code of a cursor motion event |
373 |
|
|
// The position is specified in content area relative screen coordinates |
374 |
|
|
// |
375 |
|
✗ |
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) |
376 |
|
|
{ |
377 |
|
|
assert(window != NULL); |
378 |
|
|
assert(xpos > -FLT_MAX); |
379 |
|
|
assert(xpos < FLT_MAX); |
380 |
|
|
assert(ypos > -FLT_MAX); |
381 |
|
|
assert(ypos < FLT_MAX); |
382 |
|
|
|
383 |
|
✗ |
if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) |
384 |
|
|
return; |
385 |
|
|
|
386 |
|
✗ |
window->virtualCursorPosX = xpos; |
387 |
|
✗ |
window->virtualCursorPosY = ypos; |
388 |
|
|
|
389 |
|
✗ |
if (window->callbacks.cursorPos) |
390 |
|
✗ |
window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos); |
391 |
|
|
} |
392 |
|
|
|
393 |
|
|
// Notifies shared code of a cursor enter/leave event |
394 |
|
|
// |
395 |
|
✗ |
void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) |
396 |
|
|
{ |
397 |
|
|
assert(window != NULL); |
398 |
|
|
assert(entered == GLFW_TRUE || entered == GLFW_FALSE); |
399 |
|
|
|
400 |
|
✗ |
if (window->callbacks.cursorEnter) |
401 |
|
✗ |
window->callbacks.cursorEnter((GLFWwindow*) window, entered); |
402 |
|
|
} |
403 |
|
|
|
404 |
|
|
// Notifies shared code of files or directories dropped on a window |
405 |
|
|
// |
406 |
|
✗ |
void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) |
407 |
|
|
{ |
408 |
|
|
assert(window != NULL); |
409 |
|
|
assert(count > 0); |
410 |
|
|
assert(paths != NULL); |
411 |
|
|
|
412 |
|
✗ |
if (window->callbacks.drop) |
413 |
|
✗ |
window->callbacks.drop((GLFWwindow*) window, count, paths); |
414 |
|
|
} |
415 |
|
|
|
416 |
|
|
// Notifies shared code of a joystick connection or disconnection |
417 |
|
|
// |
418 |
|
✗ |
void _glfwInputJoystick(_GLFWjoystick* js, int event) |
419 |
|
|
{ |
420 |
|
|
assert(js != NULL); |
421 |
|
|
assert(event == GLFW_CONNECTED || event == GLFW_DISCONNECTED); |
422 |
|
|
|
423 |
|
✗ |
if (event == GLFW_CONNECTED) |
424 |
|
✗ |
js->connected = GLFW_TRUE; |
425 |
|
✗ |
else if (event == GLFW_DISCONNECTED) |
426 |
|
✗ |
js->connected = GLFW_FALSE; |
427 |
|
|
|
428 |
|
✗ |
if (_glfw.callbacks.joystick) |
429 |
|
✗ |
_glfw.callbacks.joystick((int) (js - _glfw.joysticks), event); |
430 |
|
|
} |
431 |
|
|
|
432 |
|
|
// Notifies shared code of the new value of a joystick axis |
433 |
|
|
// |
434 |
|
✗ |
void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value) |
435 |
|
|
{ |
436 |
|
|
assert(js != NULL); |
437 |
|
|
assert(axis >= 0); |
438 |
|
|
assert(axis < js->axisCount); |
439 |
|
|
|
440 |
|
✗ |
js->axes[axis] = value; |
441 |
|
|
} |
442 |
|
|
|
443 |
|
|
// Notifies shared code of the new value of a joystick button |
444 |
|
|
// |
445 |
|
✗ |
void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value) |
446 |
|
|
{ |
447 |
|
|
assert(js != NULL); |
448 |
|
|
assert(button >= 0); |
449 |
|
|
assert(button < js->buttonCount); |
450 |
|
|
assert(value == GLFW_PRESS || value == GLFW_RELEASE); |
451 |
|
|
|
452 |
|
✗ |
js->buttons[button] = value; |
453 |
|
|
} |
454 |
|
|
|
455 |
|
|
// Notifies shared code of the new value of a joystick hat |
456 |
|
|
// |
457 |
|
✗ |
void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value) |
458 |
|
|
{ |
459 |
|
|
int base; |
460 |
|
|
|
461 |
|
|
assert(js != NULL); |
462 |
|
|
assert(hat >= 0); |
463 |
|
|
assert(hat < js->hatCount); |
464 |
|
|
|
465 |
|
|
// Valid hat values only use the least significant nibble and have at most two bits |
466 |
|
|
// set, which can be considered adjacent plus an arbitrary rotation within the nibble |
467 |
|
|
assert((value & 0xf0) == 0); |
468 |
|
|
assert((value & ((value << 2) | (value >> 2))) == 0); |
469 |
|
|
|
470 |
|
✗ |
base = js->buttonCount + hat * 4; |
471 |
|
|
|
472 |
|
✗ |
js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE; |
473 |
|
✗ |
js->buttons[base + 1] = (value & 0x02) ? GLFW_PRESS : GLFW_RELEASE; |
474 |
|
✗ |
js->buttons[base + 2] = (value & 0x04) ? GLFW_PRESS : GLFW_RELEASE; |
475 |
|
✗ |
js->buttons[base + 3] = (value & 0x08) ? GLFW_PRESS : GLFW_RELEASE; |
476 |
|
|
|
477 |
|
✗ |
js->hats[hat] = value; |
478 |
|
|
} |
479 |
|
|
|
480 |
|
|
|
481 |
|
|
////////////////////////////////////////////////////////////////////////// |
482 |
|
|
////// GLFW internal API ////// |
483 |
|
|
////////////////////////////////////////////////////////////////////////// |
484 |
|
|
|
485 |
|
|
// Adds the built-in set of gamepad mappings |
486 |
|
|
// |
487 |
|
✗ |
void _glfwInitGamepadMappings(void) |
488 |
|
|
{ |
489 |
|
|
size_t i; |
490 |
|
|
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*); |
491 |
|
✗ |
_glfw.mappings = _glfw_calloc(count, sizeof(_GLFWmapping)); |
492 |
|
|
|
493 |
|
✗ |
for (i = 0; i < count; i++) |
494 |
|
|
{ |
495 |
|
✗ |
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i])) |
496 |
|
✗ |
_glfw.mappingCount++; |
497 |
|
|
} |
498 |
|
|
} |
499 |
|
|
|
500 |
|
|
// Returns an available joystick object with arrays and name allocated |
501 |
|
|
// |
502 |
|
✗ |
_GLFWjoystick* _glfwAllocJoystick(const char* name, |
503 |
|
|
const char* guid, |
504 |
|
|
int axisCount, |
505 |
|
|
int buttonCount, |
506 |
|
|
int hatCount) |
507 |
|
|
{ |
508 |
|
|
int jid; |
509 |
|
|
_GLFWjoystick* js; |
510 |
|
|
|
511 |
|
✗ |
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) |
512 |
|
|
{ |
513 |
|
✗ |
if (!_glfw.joysticks[jid].allocated) |
514 |
|
|
break; |
515 |
|
|
} |
516 |
|
|
|
517 |
|
✗ |
if (jid > GLFW_JOYSTICK_LAST) |
518 |
|
|
return NULL; |
519 |
|
|
|
520 |
|
✗ |
js = _glfw.joysticks + jid; |
521 |
|
✗ |
js->allocated = GLFW_TRUE; |
522 |
|
✗ |
js->axes = _glfw_calloc(axisCount, sizeof(float)); |
523 |
|
✗ |
js->buttons = _glfw_calloc(buttonCount + (size_t) hatCount * 4, 1); |
524 |
|
✗ |
js->hats = _glfw_calloc(hatCount, 1); |
525 |
|
✗ |
js->axisCount = axisCount; |
526 |
|
✗ |
js->buttonCount = buttonCount; |
527 |
|
✗ |
js->hatCount = hatCount; |
528 |
|
|
|
529 |
|
✗ |
strncpy(js->name, name, sizeof(js->name) - 1); |
530 |
|
✗ |
strncpy(js->guid, guid, sizeof(js->guid) - 1); |
531 |
|
✗ |
js->mapping = findValidMapping(js); |
532 |
|
|
|
533 |
|
✗ |
return js; |
534 |
|
|
} |
535 |
|
|
|
536 |
|
|
// Frees arrays and name and flags the joystick object as unused |
537 |
|
|
// |
538 |
|
✗ |
void _glfwFreeJoystick(_GLFWjoystick* js) |
539 |
|
|
{ |
540 |
|
✗ |
_glfw_free(js->axes); |
541 |
|
✗ |
_glfw_free(js->buttons); |
542 |
|
✗ |
_glfw_free(js->hats); |
543 |
|
|
memset(js, 0, sizeof(_GLFWjoystick)); |
544 |
|
|
} |
545 |
|
|
|
546 |
|
|
// Center the cursor in the content area of the specified window |
547 |
|
|
// |
548 |
|
✗ |
void _glfwCenterCursorInContentArea(_GLFWwindow* window) |
549 |
|
|
{ |
550 |
|
|
int width, height; |
551 |
|
|
|
552 |
|
✗ |
_glfw.platform.getWindowSize(window, &width, &height); |
553 |
|
✗ |
_glfw.platform.setCursorPos(window, width / 2.0, height / 2.0); |
554 |
|
|
} |
555 |
|
|
|
556 |
|
|
|
557 |
|
|
////////////////////////////////////////////////////////////////////////// |
558 |
|
|
////// GLFW public API ////// |
559 |
|
|
////////////////////////////////////////////////////////////////////////// |
560 |
|
|
|
561 |
|
✗ |
GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode) |
562 |
|
|
{ |
563 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
564 |
|
|
assert(window != NULL); |
565 |
|
|
|
566 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(0); |
567 |
|
|
|
568 |
|
✗ |
switch (mode) |
569 |
|
|
{ |
570 |
|
✗ |
case GLFW_CURSOR: |
571 |
|
✗ |
return window->cursorMode; |
572 |
|
✗ |
case GLFW_STICKY_KEYS: |
573 |
|
✗ |
return window->stickyKeys; |
574 |
|
✗ |
case GLFW_STICKY_MOUSE_BUTTONS: |
575 |
|
✗ |
return window->stickyMouseButtons; |
576 |
|
✗ |
case GLFW_LOCK_KEY_MODS: |
577 |
|
✗ |
return window->lockKeyMods; |
578 |
|
✗ |
case GLFW_RAW_MOUSE_MOTION: |
579 |
|
✗ |
return window->rawMouseMotion; |
580 |
|
|
} |
581 |
|
|
|
582 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); |
583 |
|
✗ |
return 0; |
584 |
|
|
} |
585 |
|
|
|
586 |
|
✗ |
GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value) |
587 |
|
|
{ |
588 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
589 |
|
|
assert(window != NULL); |
590 |
|
|
|
591 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
592 |
|
|
|
593 |
|
✗ |
switch (mode) |
594 |
|
|
{ |
595 |
|
✗ |
case GLFW_CURSOR: |
596 |
|
|
{ |
597 |
|
✗ |
if (value != GLFW_CURSOR_NORMAL && |
598 |
|
|
value != GLFW_CURSOR_HIDDEN && |
599 |
|
✗ |
value != GLFW_CURSOR_DISABLED && |
600 |
|
|
value != GLFW_CURSOR_CAPTURED) |
601 |
|
|
{ |
602 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, |
603 |
|
|
"Invalid cursor mode 0x%08X", |
604 |
|
|
value); |
605 |
|
✗ |
return; |
606 |
|
|
} |
607 |
|
|
|
608 |
|
✗ |
if (window->cursorMode == value) |
609 |
|
|
return; |
610 |
|
|
|
611 |
|
✗ |
window->cursorMode = value; |
612 |
|
|
|
613 |
|
✗ |
_glfw.platform.getCursorPos(window, |
614 |
|
|
&window->virtualCursorPosX, |
615 |
|
|
&window->virtualCursorPosY); |
616 |
|
✗ |
_glfw.platform.setCursorMode(window, value); |
617 |
|
✗ |
return; |
618 |
|
|
} |
619 |
|
|
|
620 |
|
✗ |
case GLFW_STICKY_KEYS: |
621 |
|
|
{ |
622 |
|
✗ |
value = value ? GLFW_TRUE : GLFW_FALSE; |
623 |
|
✗ |
if (window->stickyKeys == value) |
624 |
|
|
return; |
625 |
|
|
|
626 |
|
✗ |
if (!value) |
627 |
|
|
{ |
628 |
|
|
int i; |
629 |
|
|
|
630 |
|
|
// Release all sticky keys |
631 |
|
✗ |
for (i = 0; i <= GLFW_KEY_LAST; i++) |
632 |
|
|
{ |
633 |
|
✗ |
if (window->keys[i] == _GLFW_STICK) |
634 |
|
✗ |
window->keys[i] = GLFW_RELEASE; |
635 |
|
|
} |
636 |
|
|
} |
637 |
|
|
|
638 |
|
✗ |
window->stickyKeys = value; |
639 |
|
✗ |
return; |
640 |
|
|
} |
641 |
|
|
|
642 |
|
✗ |
case GLFW_STICKY_MOUSE_BUTTONS: |
643 |
|
|
{ |
644 |
|
✗ |
value = value ? GLFW_TRUE : GLFW_FALSE; |
645 |
|
✗ |
if (window->stickyMouseButtons == value) |
646 |
|
|
return; |
647 |
|
|
|
648 |
|
✗ |
if (!value) |
649 |
|
|
{ |
650 |
|
|
int i; |
651 |
|
|
|
652 |
|
|
// Release all sticky mouse buttons |
653 |
|
✗ |
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) |
654 |
|
|
{ |
655 |
|
✗ |
if (window->mouseButtons[i] == _GLFW_STICK) |
656 |
|
✗ |
window->mouseButtons[i] = GLFW_RELEASE; |
657 |
|
|
} |
658 |
|
|
} |
659 |
|
|
|
660 |
|
✗ |
window->stickyMouseButtons = value; |
661 |
|
✗ |
return; |
662 |
|
|
} |
663 |
|
|
|
664 |
|
✗ |
case GLFW_LOCK_KEY_MODS: |
665 |
|
|
{ |
666 |
|
✗ |
window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE; |
667 |
|
✗ |
return; |
668 |
|
|
} |
669 |
|
|
|
670 |
|
✗ |
case GLFW_RAW_MOUSE_MOTION: |
671 |
|
|
{ |
672 |
|
✗ |
if (!_glfw.platform.rawMouseMotionSupported()) |
673 |
|
|
{ |
674 |
|
✗ |
_glfwInputError(GLFW_PLATFORM_ERROR, |
675 |
|
|
"Raw mouse motion is not supported on this system"); |
676 |
|
✗ |
return; |
677 |
|
|
} |
678 |
|
|
|
679 |
|
✗ |
value = value ? GLFW_TRUE : GLFW_FALSE; |
680 |
|
✗ |
if (window->rawMouseMotion == value) |
681 |
|
|
return; |
682 |
|
|
|
683 |
|
✗ |
window->rawMouseMotion = value; |
684 |
|
✗ |
_glfw.platform.setRawMouseMotion(window, value); |
685 |
|
✗ |
return; |
686 |
|
|
} |
687 |
|
|
} |
688 |
|
|
|
689 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); |
690 |
|
|
} |
691 |
|
|
|
692 |
|
✗ |
GLFWAPI int glfwRawMouseMotionSupported(void) |
693 |
|
|
{ |
694 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
695 |
|
✗ |
return _glfw.platform.rawMouseMotionSupported(); |
696 |
|
|
} |
697 |
|
|
|
698 |
|
✗ |
GLFWAPI const char* glfwGetKeyName(int key, int scancode) |
699 |
|
|
{ |
700 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
701 |
|
|
|
702 |
|
✗ |
if (key != GLFW_KEY_UNKNOWN) |
703 |
|
|
{ |
704 |
|
✗ |
if (key != GLFW_KEY_KP_EQUAL && |
705 |
|
✗ |
(key < GLFW_KEY_KP_0 || key > GLFW_KEY_KP_ADD) && |
706 |
|
✗ |
(key < GLFW_KEY_APOSTROPHE || key > GLFW_KEY_WORLD_2)) |
707 |
|
|
{ |
708 |
|
|
return NULL; |
709 |
|
|
} |
710 |
|
|
|
711 |
|
✗ |
scancode = _glfw.platform.getKeyScancode(key); |
712 |
|
|
} |
713 |
|
|
|
714 |
|
✗ |
return _glfw.platform.getScancodeName(scancode); |
715 |
|
|
} |
716 |
|
|
|
717 |
|
✗ |
GLFWAPI int glfwGetKeyScancode(int key) |
718 |
|
|
{ |
719 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(-1); |
720 |
|
|
|
721 |
|
✗ |
if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) |
722 |
|
|
{ |
723 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); |
724 |
|
✗ |
return GLFW_RELEASE; |
725 |
|
|
} |
726 |
|
|
|
727 |
|
✗ |
return _glfw.platform.getKeyScancode(key); |
728 |
|
|
} |
729 |
|
|
|
730 |
|
✗ |
GLFWAPI int glfwGetKey(GLFWwindow* handle, int key) |
731 |
|
|
{ |
732 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
733 |
|
|
assert(window != NULL); |
734 |
|
|
|
735 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); |
736 |
|
|
|
737 |
|
✗ |
if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) |
738 |
|
|
{ |
739 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); |
740 |
|
✗ |
return GLFW_RELEASE; |
741 |
|
|
} |
742 |
|
|
|
743 |
|
✗ |
if (window->keys[key] == _GLFW_STICK) |
744 |
|
|
{ |
745 |
|
|
// Sticky mode: release key now |
746 |
|
✗ |
window->keys[key] = GLFW_RELEASE; |
747 |
|
✗ |
return GLFW_PRESS; |
748 |
|
|
} |
749 |
|
|
|
750 |
|
✗ |
return (int) window->keys[key]; |
751 |
|
|
} |
752 |
|
|
|
753 |
|
✗ |
GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button) |
754 |
|
|
{ |
755 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
756 |
|
|
assert(window != NULL); |
757 |
|
|
|
758 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); |
759 |
|
|
|
760 |
|
✗ |
if (button < GLFW_MOUSE_BUTTON_1 || button > GLFW_MOUSE_BUTTON_LAST) |
761 |
|
|
{ |
762 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid mouse button %i", button); |
763 |
|
✗ |
return GLFW_RELEASE; |
764 |
|
|
} |
765 |
|
|
|
766 |
|
✗ |
if (window->mouseButtons[button] == _GLFW_STICK) |
767 |
|
|
{ |
768 |
|
|
// Sticky mode: release mouse button now |
769 |
|
✗ |
window->mouseButtons[button] = GLFW_RELEASE; |
770 |
|
✗ |
return GLFW_PRESS; |
771 |
|
|
} |
772 |
|
|
|
773 |
|
✗ |
return (int) window->mouseButtons[button]; |
774 |
|
|
} |
775 |
|
|
|
776 |
|
✗ |
GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos) |
777 |
|
|
{ |
778 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
779 |
|
|
assert(window != NULL); |
780 |
|
|
|
781 |
|
✗ |
if (xpos) |
782 |
|
✗ |
*xpos = 0; |
783 |
|
✗ |
if (ypos) |
784 |
|
✗ |
*ypos = 0; |
785 |
|
|
|
786 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
787 |
|
|
|
788 |
|
✗ |
if (window->cursorMode == GLFW_CURSOR_DISABLED) |
789 |
|
|
{ |
790 |
|
✗ |
if (xpos) |
791 |
|
✗ |
*xpos = window->virtualCursorPosX; |
792 |
|
✗ |
if (ypos) |
793 |
|
✗ |
*ypos = window->virtualCursorPosY; |
794 |
|
|
} |
795 |
|
|
else |
796 |
|
✗ |
_glfw.platform.getCursorPos(window, xpos, ypos); |
797 |
|
|
} |
798 |
|
|
|
799 |
|
✗ |
GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos) |
800 |
|
|
{ |
801 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
802 |
|
|
assert(window != NULL); |
803 |
|
|
|
804 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
805 |
|
|
|
806 |
|
✗ |
if (xpos != xpos || xpos < -DBL_MAX || xpos > DBL_MAX || |
807 |
|
✗ |
ypos != ypos || ypos < -DBL_MAX || ypos > DBL_MAX) |
808 |
|
|
{ |
809 |
|
✗ |
_glfwInputError(GLFW_INVALID_VALUE, |
810 |
|
|
"Invalid cursor position %f %f", |
811 |
|
|
xpos, ypos); |
812 |
|
✗ |
return; |
813 |
|
|
} |
814 |
|
|
|
815 |
|
✗ |
if (!_glfw.platform.windowFocused(window)) |
816 |
|
|
return; |
817 |
|
|
|
818 |
|
✗ |
if (window->cursorMode == GLFW_CURSOR_DISABLED) |
819 |
|
|
{ |
820 |
|
|
// Only update the accumulated position if the cursor is disabled |
821 |
|
✗ |
window->virtualCursorPosX = xpos; |
822 |
|
✗ |
window->virtualCursorPosY = ypos; |
823 |
|
|
} |
824 |
|
|
else |
825 |
|
|
{ |
826 |
|
|
// Update system cursor position |
827 |
|
✗ |
_glfw.platform.setCursorPos(window, xpos, ypos); |
828 |
|
|
} |
829 |
|
|
} |
830 |
|
|
|
831 |
|
✗ |
GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot) |
832 |
|
|
{ |
833 |
|
|
_GLFWcursor* cursor; |
834 |
|
|
|
835 |
|
|
assert(image != NULL); |
836 |
|
|
assert(image->pixels != NULL); |
837 |
|
|
|
838 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
839 |
|
|
|
840 |
|
✗ |
if (image->width <= 0 || image->height <= 0) |
841 |
|
|
{ |
842 |
|
✗ |
_glfwInputError(GLFW_INVALID_VALUE, "Invalid image dimensions for cursor"); |
843 |
|
✗ |
return NULL; |
844 |
|
|
} |
845 |
|
|
|
846 |
|
✗ |
cursor = _glfw_calloc(1, sizeof(_GLFWcursor)); |
847 |
|
✗ |
cursor->next = _glfw.cursorListHead; |
848 |
|
✗ |
_glfw.cursorListHead = cursor; |
849 |
|
|
|
850 |
|
✗ |
if (!_glfw.platform.createCursor(cursor, image, xhot, yhot)) |
851 |
|
|
{ |
852 |
|
✗ |
glfwDestroyCursor((GLFWcursor*) cursor); |
853 |
|
✗ |
return NULL; |
854 |
|
|
} |
855 |
|
|
|
856 |
|
|
return (GLFWcursor*) cursor; |
857 |
|
|
} |
858 |
|
|
|
859 |
|
✗ |
GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape) |
860 |
|
|
{ |
861 |
|
|
_GLFWcursor* cursor; |
862 |
|
|
|
863 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
864 |
|
|
|
865 |
|
✗ |
if (shape != GLFW_ARROW_CURSOR && |
866 |
|
|
shape != GLFW_IBEAM_CURSOR && |
867 |
|
|
shape != GLFW_CROSSHAIR_CURSOR && |
868 |
|
|
shape != GLFW_POINTING_HAND_CURSOR && |
869 |
|
|
shape != GLFW_RESIZE_EW_CURSOR && |
870 |
|
|
shape != GLFW_RESIZE_NS_CURSOR && |
871 |
|
|
shape != GLFW_RESIZE_NWSE_CURSOR && |
872 |
|
|
shape != GLFW_RESIZE_NESW_CURSOR && |
873 |
|
✗ |
shape != GLFW_RESIZE_ALL_CURSOR && |
874 |
|
|
shape != GLFW_NOT_ALLOWED_CURSOR) |
875 |
|
|
{ |
876 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape); |
877 |
|
✗ |
return NULL; |
878 |
|
|
} |
879 |
|
|
|
880 |
|
✗ |
cursor = _glfw_calloc(1, sizeof(_GLFWcursor)); |
881 |
|
✗ |
cursor->next = _glfw.cursorListHead; |
882 |
|
✗ |
_glfw.cursorListHead = cursor; |
883 |
|
|
|
884 |
|
✗ |
if (!_glfw.platform.createStandardCursor(cursor, shape)) |
885 |
|
|
{ |
886 |
|
✗ |
glfwDestroyCursor((GLFWcursor*) cursor); |
887 |
|
✗ |
return NULL; |
888 |
|
|
} |
889 |
|
|
|
890 |
|
|
return (GLFWcursor*) cursor; |
891 |
|
|
} |
892 |
|
|
|
893 |
|
✗ |
GLFWAPI void glfwDestroyCursor(GLFWcursor* handle) |
894 |
|
|
{ |
895 |
|
|
_GLFWcursor* cursor = (_GLFWcursor*) handle; |
896 |
|
|
|
897 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
898 |
|
|
|
899 |
|
✗ |
if (cursor == NULL) |
900 |
|
|
return; |
901 |
|
|
|
902 |
|
|
// Make sure the cursor is not being used by any window |
903 |
|
|
{ |
904 |
|
|
_GLFWwindow* window; |
905 |
|
|
|
906 |
|
✗ |
for (window = _glfw.windowListHead; window; window = window->next) |
907 |
|
|
{ |
908 |
|
✗ |
if (window->cursor == cursor) |
909 |
|
✗ |
glfwSetCursor((GLFWwindow*) window, NULL); |
910 |
|
|
} |
911 |
|
|
} |
912 |
|
|
|
913 |
|
✗ |
_glfw.platform.destroyCursor(cursor); |
914 |
|
|
|
915 |
|
|
// Unlink cursor from global linked list |
916 |
|
|
{ |
917 |
|
|
_GLFWcursor** prev = &_glfw.cursorListHead; |
918 |
|
|
|
919 |
|
✗ |
while (*prev != cursor) |
920 |
|
✗ |
prev = &((*prev)->next); |
921 |
|
|
|
922 |
|
✗ |
*prev = cursor->next; |
923 |
|
|
} |
924 |
|
|
|
925 |
|
✗ |
_glfw_free(cursor); |
926 |
|
|
} |
927 |
|
|
|
928 |
|
✗ |
GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle) |
929 |
|
|
{ |
930 |
|
|
_GLFWwindow* window = (_GLFWwindow*) windowHandle; |
931 |
|
|
_GLFWcursor* cursor = (_GLFWcursor*) cursorHandle; |
932 |
|
|
assert(window != NULL); |
933 |
|
|
|
934 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
935 |
|
|
|
936 |
|
✗ |
window->cursor = cursor; |
937 |
|
|
|
938 |
|
✗ |
_glfw.platform.setCursor(window, cursor); |
939 |
|
|
} |
940 |
|
|
|
941 |
|
✗ |
GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun) |
942 |
|
|
{ |
943 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
944 |
|
|
assert(window != NULL); |
945 |
|
|
|
946 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
947 |
|
✗ |
_GLFW_SWAP(GLFWkeyfun, window->callbacks.key, cbfun); |
948 |
|
✗ |
return cbfun; |
949 |
|
|
} |
950 |
|
|
|
951 |
|
✗ |
GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun) |
952 |
|
|
{ |
953 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
954 |
|
|
assert(window != NULL); |
955 |
|
|
|
956 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
957 |
|
✗ |
_GLFW_SWAP(GLFWcharfun, window->callbacks.character, cbfun); |
958 |
|
✗ |
return cbfun; |
959 |
|
|
} |
960 |
|
|
|
961 |
|
✗ |
GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* handle, GLFWcharmodsfun cbfun) |
962 |
|
|
{ |
963 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
964 |
|
|
assert(window != NULL); |
965 |
|
|
|
966 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
967 |
|
✗ |
_GLFW_SWAP(GLFWcharmodsfun, window->callbacks.charmods, cbfun); |
968 |
|
✗ |
return cbfun; |
969 |
|
|
} |
970 |
|
|
|
971 |
|
✗ |
GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle, |
972 |
|
|
GLFWmousebuttonfun cbfun) |
973 |
|
|
{ |
974 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
975 |
|
|
assert(window != NULL); |
976 |
|
|
|
977 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
978 |
|
✗ |
_GLFW_SWAP(GLFWmousebuttonfun, window->callbacks.mouseButton, cbfun); |
979 |
|
✗ |
return cbfun; |
980 |
|
|
} |
981 |
|
|
|
982 |
|
✗ |
GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle, |
983 |
|
|
GLFWcursorposfun cbfun) |
984 |
|
|
{ |
985 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
986 |
|
|
assert(window != NULL); |
987 |
|
|
|
988 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
989 |
|
✗ |
_GLFW_SWAP(GLFWcursorposfun, window->callbacks.cursorPos, cbfun); |
990 |
|
✗ |
return cbfun; |
991 |
|
|
} |
992 |
|
|
|
993 |
|
✗ |
GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle, |
994 |
|
|
GLFWcursorenterfun cbfun) |
995 |
|
|
{ |
996 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
997 |
|
|
assert(window != NULL); |
998 |
|
|
|
999 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1000 |
|
✗ |
_GLFW_SWAP(GLFWcursorenterfun, window->callbacks.cursorEnter, cbfun); |
1001 |
|
✗ |
return cbfun; |
1002 |
|
|
} |
1003 |
|
|
|
1004 |
|
✗ |
GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle, |
1005 |
|
|
GLFWscrollfun cbfun) |
1006 |
|
|
{ |
1007 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
1008 |
|
|
assert(window != NULL); |
1009 |
|
|
|
1010 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1011 |
|
✗ |
_GLFW_SWAP(GLFWscrollfun, window->callbacks.scroll, cbfun); |
1012 |
|
✗ |
return cbfun; |
1013 |
|
|
} |
1014 |
|
|
|
1015 |
|
✗ |
GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun) |
1016 |
|
|
{ |
1017 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
1018 |
|
|
assert(window != NULL); |
1019 |
|
|
|
1020 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1021 |
|
✗ |
_GLFW_SWAP(GLFWdropfun, window->callbacks.drop, cbfun); |
1022 |
|
✗ |
return cbfun; |
1023 |
|
|
} |
1024 |
|
|
|
1025 |
|
✗ |
GLFWAPI int glfwJoystickPresent(int jid) |
1026 |
|
|
{ |
1027 |
|
|
_GLFWjoystick* js; |
1028 |
|
|
|
1029 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1030 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1031 |
|
|
|
1032 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
1033 |
|
|
|
1034 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
1035 |
|
|
{ |
1036 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
1037 |
|
✗ |
return GLFW_FALSE; |
1038 |
|
|
} |
1039 |
|
|
|
1040 |
|
|
if (!initJoysticks()) |
1041 |
|
✗ |
return GLFW_FALSE; |
1042 |
|
|
|
1043 |
|
✗ |
js = _glfw.joysticks + jid; |
1044 |
|
✗ |
if (!js->connected) |
1045 |
|
|
return GLFW_FALSE; |
1046 |
|
|
|
1047 |
|
✗ |
return _glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE); |
1048 |
|
|
} |
1049 |
|
|
|
1050 |
|
✗ |
GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count) |
1051 |
|
|
{ |
1052 |
|
|
_GLFWjoystick* js; |
1053 |
|
|
|
1054 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1055 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1056 |
|
|
assert(count != NULL); |
1057 |
|
|
|
1058 |
|
✗ |
*count = 0; |
1059 |
|
|
|
1060 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1061 |
|
|
|
1062 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
1063 |
|
|
{ |
1064 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
1065 |
|
✗ |
return NULL; |
1066 |
|
|
} |
1067 |
|
|
|
1068 |
|
|
if (!initJoysticks()) |
1069 |
|
✗ |
return NULL; |
1070 |
|
|
|
1071 |
|
✗ |
js = _glfw.joysticks + jid; |
1072 |
|
✗ |
if (!js->connected) |
1073 |
|
|
return NULL; |
1074 |
|
|
|
1075 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_AXES)) |
1076 |
|
|
return NULL; |
1077 |
|
|
|
1078 |
|
✗ |
*count = js->axisCount; |
1079 |
|
✗ |
return js->axes; |
1080 |
|
|
} |
1081 |
|
|
|
1082 |
|
✗ |
GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count) |
1083 |
|
|
{ |
1084 |
|
|
_GLFWjoystick* js; |
1085 |
|
|
|
1086 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1087 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1088 |
|
|
assert(count != NULL); |
1089 |
|
|
|
1090 |
|
✗ |
*count = 0; |
1091 |
|
|
|
1092 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1093 |
|
|
|
1094 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
1095 |
|
|
{ |
1096 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
1097 |
|
✗ |
return NULL; |
1098 |
|
|
} |
1099 |
|
|
|
1100 |
|
|
if (!initJoysticks()) |
1101 |
|
✗ |
return NULL; |
1102 |
|
|
|
1103 |
|
✗ |
js = _glfw.joysticks + jid; |
1104 |
|
✗ |
if (!js->connected) |
1105 |
|
|
return NULL; |
1106 |
|
|
|
1107 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS)) |
1108 |
|
|
return NULL; |
1109 |
|
|
|
1110 |
|
✗ |
if (_glfw.hints.init.hatButtons) |
1111 |
|
✗ |
*count = js->buttonCount + js->hatCount * 4; |
1112 |
|
|
else |
1113 |
|
✗ |
*count = js->buttonCount; |
1114 |
|
|
|
1115 |
|
✗ |
return js->buttons; |
1116 |
|
|
} |
1117 |
|
|
|
1118 |
|
✗ |
GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count) |
1119 |
|
|
{ |
1120 |
|
|
_GLFWjoystick* js; |
1121 |
|
|
|
1122 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1123 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1124 |
|
|
assert(count != NULL); |
1125 |
|
|
|
1126 |
|
✗ |
*count = 0; |
1127 |
|
|
|
1128 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1129 |
|
|
|
1130 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
1131 |
|
|
{ |
1132 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
1133 |
|
✗ |
return NULL; |
1134 |
|
|
} |
1135 |
|
|
|
1136 |
|
|
if (!initJoysticks()) |
1137 |
|
✗ |
return NULL; |
1138 |
|
|
|
1139 |
|
✗ |
js = _glfw.joysticks + jid; |
1140 |
|
✗ |
if (!js->connected) |
1141 |
|
|
return NULL; |
1142 |
|
|
|
1143 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS)) |
1144 |
|
|
return NULL; |
1145 |
|
|
|
1146 |
|
✗ |
*count = js->hatCount; |
1147 |
|
✗ |
return js->hats; |
1148 |
|
|
} |
1149 |
|
|
|
1150 |
|
✗ |
GLFWAPI const char* glfwGetJoystickName(int jid) |
1151 |
|
|
{ |
1152 |
|
|
_GLFWjoystick* js; |
1153 |
|
|
|
1154 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1155 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1156 |
|
|
|
1157 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1158 |
|
|
|
1159 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
1160 |
|
|
{ |
1161 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
1162 |
|
✗ |
return NULL; |
1163 |
|
|
} |
1164 |
|
|
|
1165 |
|
|
if (!initJoysticks()) |
1166 |
|
✗ |
return NULL; |
1167 |
|
|
|
1168 |
|
✗ |
js = _glfw.joysticks + jid; |
1169 |
|
✗ |
if (!js->connected) |
1170 |
|
|
return NULL; |
1171 |
|
|
|
1172 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) |
1173 |
|
|
return NULL; |
1174 |
|
|
|
1175 |
|
✗ |
return js->name; |
1176 |
|
|
} |
1177 |
|
|
|
1178 |
|
✗ |
GLFWAPI const char* glfwGetJoystickGUID(int jid) |
1179 |
|
|
{ |
1180 |
|
|
_GLFWjoystick* js; |
1181 |
|
|
|
1182 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1183 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1184 |
|
|
|
1185 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1186 |
|
|
|
1187 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
1188 |
|
|
{ |
1189 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
1190 |
|
✗ |
return NULL; |
1191 |
|
|
} |
1192 |
|
|
|
1193 |
|
|
if (!initJoysticks()) |
1194 |
|
✗ |
return NULL; |
1195 |
|
|
|
1196 |
|
✗ |
js = _glfw.joysticks + jid; |
1197 |
|
✗ |
if (!js->connected) |
1198 |
|
|
return NULL; |
1199 |
|
|
|
1200 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) |
1201 |
|
|
return NULL; |
1202 |
|
|
|
1203 |
|
✗ |
return js->guid; |
1204 |
|
|
} |
1205 |
|
|
|
1206 |
|
✗ |
GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer) |
1207 |
|
|
{ |
1208 |
|
|
_GLFWjoystick* js; |
1209 |
|
|
|
1210 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1211 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1212 |
|
|
|
1213 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
1214 |
|
|
|
1215 |
|
✗ |
js = _glfw.joysticks + jid; |
1216 |
|
✗ |
if (!js->allocated) |
1217 |
|
|
return; |
1218 |
|
|
|
1219 |
|
✗ |
js->userPointer = pointer; |
1220 |
|
|
} |
1221 |
|
|
|
1222 |
|
✗ |
GLFWAPI void* glfwGetJoystickUserPointer(int jid) |
1223 |
|
|
{ |
1224 |
|
|
_GLFWjoystick* js; |
1225 |
|
|
|
1226 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1227 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1228 |
|
|
|
1229 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1230 |
|
|
|
1231 |
|
✗ |
js = _glfw.joysticks + jid; |
1232 |
|
✗ |
if (!js->allocated) |
1233 |
|
|
return NULL; |
1234 |
|
|
|
1235 |
|
✗ |
return js->userPointer; |
1236 |
|
|
} |
1237 |
|
|
|
1238 |
|
✗ |
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun) |
1239 |
|
|
{ |
1240 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1241 |
|
|
|
1242 |
|
|
if (!initJoysticks()) |
1243 |
|
✗ |
return NULL; |
1244 |
|
|
|
1245 |
|
✗ |
_GLFW_SWAP(GLFWjoystickfun, _glfw.callbacks.joystick, cbfun); |
1246 |
|
✗ |
return cbfun; |
1247 |
|
|
} |
1248 |
|
|
|
1249 |
|
✗ |
GLFWAPI int glfwUpdateGamepadMappings(const char* string) |
1250 |
|
|
{ |
1251 |
|
|
int jid; |
1252 |
|
|
const char* c = string; |
1253 |
|
|
|
1254 |
|
|
assert(string != NULL); |
1255 |
|
|
|
1256 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
1257 |
|
|
|
1258 |
|
✗ |
while (*c) |
1259 |
|
|
{ |
1260 |
|
✗ |
if ((*c >= '0' && *c <= '9') || |
1261 |
|
✗ |
(*c >= 'a' && *c <= 'f') || |
1262 |
|
✗ |
(*c >= 'A' && *c <= 'F')) |
1263 |
|
|
{ |
1264 |
|
|
char line[1024]; |
1265 |
|
|
|
1266 |
|
✗ |
const size_t length = strcspn(c, "\r\n"); |
1267 |
|
✗ |
if (length < sizeof(line)) |
1268 |
|
|
{ |
1269 |
|
✗ |
_GLFWmapping mapping = {{0}}; |
1270 |
|
|
|
1271 |
|
|
memcpy(line, c, length); |
1272 |
|
✗ |
line[length] = '\0'; |
1273 |
|
|
|
1274 |
|
✗ |
if (parseMapping(&mapping, line)) |
1275 |
|
|
{ |
1276 |
|
✗ |
_GLFWmapping* previous = findMapping(mapping.guid); |
1277 |
|
✗ |
if (previous) |
1278 |
|
✗ |
*previous = mapping; |
1279 |
|
|
else |
1280 |
|
|
{ |
1281 |
|
✗ |
_glfw.mappingCount++; |
1282 |
|
✗ |
_glfw.mappings = |
1283 |
|
✗ |
_glfw_realloc(_glfw.mappings, |
1284 |
|
✗ |
sizeof(_GLFWmapping) * _glfw.mappingCount); |
1285 |
|
✗ |
_glfw.mappings[_glfw.mappingCount - 1] = mapping; |
1286 |
|
|
} |
1287 |
|
|
} |
1288 |
|
|
} |
1289 |
|
|
|
1290 |
|
✗ |
c += length; |
1291 |
|
|
} |
1292 |
|
|
else |
1293 |
|
|
{ |
1294 |
|
✗ |
c += strcspn(c, "\r\n"); |
1295 |
|
✗ |
c += strspn(c, "\r\n"); |
1296 |
|
|
} |
1297 |
|
|
} |
1298 |
|
|
|
1299 |
|
✗ |
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) |
1300 |
|
|
{ |
1301 |
|
✗ |
_GLFWjoystick* js = _glfw.joysticks + jid; |
1302 |
|
✗ |
if (js->connected) |
1303 |
|
✗ |
js->mapping = findValidMapping(js); |
1304 |
|
|
} |
1305 |
|
|
|
1306 |
|
|
return GLFW_TRUE; |
1307 |
|
|
} |
1308 |
|
|
|
1309 |
|
✗ |
GLFWAPI int glfwJoystickIsGamepad(int jid) |
1310 |
|
|
{ |
1311 |
|
|
_GLFWjoystick* js; |
1312 |
|
|
|
1313 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1314 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1315 |
|
|
|
1316 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
1317 |
|
|
|
1318 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
1319 |
|
|
{ |
1320 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
1321 |
|
✗ |
return GLFW_FALSE; |
1322 |
|
|
} |
1323 |
|
|
|
1324 |
|
|
if (!initJoysticks()) |
1325 |
|
✗ |
return GLFW_FALSE; |
1326 |
|
|
|
1327 |
|
✗ |
js = _glfw.joysticks + jid; |
1328 |
|
✗ |
if (!js->connected) |
1329 |
|
|
return GLFW_FALSE; |
1330 |
|
|
|
1331 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) |
1332 |
|
|
return GLFW_FALSE; |
1333 |
|
|
|
1334 |
|
✗ |
return js->mapping != NULL; |
1335 |
|
|
} |
1336 |
|
|
|
1337 |
|
✗ |
GLFWAPI const char* glfwGetGamepadName(int jid) |
1338 |
|
|
{ |
1339 |
|
|
_GLFWjoystick* js; |
1340 |
|
|
|
1341 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1342 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1343 |
|
|
|
1344 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1345 |
|
|
|
1346 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
1347 |
|
|
{ |
1348 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
1349 |
|
✗ |
return NULL; |
1350 |
|
|
} |
1351 |
|
|
|
1352 |
|
|
if (!initJoysticks()) |
1353 |
|
✗ |
return NULL; |
1354 |
|
|
|
1355 |
|
✗ |
js = _glfw.joysticks + jid; |
1356 |
|
✗ |
if (!js->connected) |
1357 |
|
|
return NULL; |
1358 |
|
|
|
1359 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) |
1360 |
|
|
return NULL; |
1361 |
|
|
|
1362 |
|
✗ |
if (!js->mapping) |
1363 |
|
|
return NULL; |
1364 |
|
|
|
1365 |
|
✗ |
return js->mapping->name; |
1366 |
|
|
} |
1367 |
|
|
|
1368 |
|
✗ |
GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state) |
1369 |
|
|
{ |
1370 |
|
|
int i; |
1371 |
|
|
_GLFWjoystick* js; |
1372 |
|
|
|
1373 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
1374 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
1375 |
|
|
assert(state != NULL); |
1376 |
|
|
|
1377 |
|
|
memset(state, 0, sizeof(GLFWgamepadstate)); |
1378 |
|
|
|
1379 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
1380 |
|
|
|
1381 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
1382 |
|
|
{ |
1383 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
1384 |
|
✗ |
return GLFW_FALSE; |
1385 |
|
|
} |
1386 |
|
|
|
1387 |
|
|
if (!initJoysticks()) |
1388 |
|
✗ |
return GLFW_FALSE; |
1389 |
|
|
|
1390 |
|
✗ |
js = _glfw.joysticks + jid; |
1391 |
|
✗ |
if (!js->connected) |
1392 |
|
|
return GLFW_FALSE; |
1393 |
|
|
|
1394 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_ALL)) |
1395 |
|
|
return GLFW_FALSE; |
1396 |
|
|
|
1397 |
|
✗ |
if (!js->mapping) |
1398 |
|
|
return GLFW_FALSE; |
1399 |
|
|
|
1400 |
|
✗ |
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) |
1401 |
|
|
{ |
1402 |
|
✗ |
const _GLFWmapelement* e = js->mapping->buttons + i; |
1403 |
|
✗ |
if (e->type == _GLFW_JOYSTICK_AXIS) |
1404 |
|
|
{ |
1405 |
|
✗ |
const float value = js->axes[e->index] * e->axisScale + e->axisOffset; |
1406 |
|
|
// HACK: This should be baked into the value transform |
1407 |
|
|
// TODO: Bake into transform when implementing output modifiers |
1408 |
|
✗ |
if (e->axisOffset < 0 || (e->axisOffset == 0 && e->axisScale > 0)) |
1409 |
|
|
{ |
1410 |
|
✗ |
if (value >= 0.f) |
1411 |
|
✗ |
state->buttons[i] = GLFW_PRESS; |
1412 |
|
|
} |
1413 |
|
|
else |
1414 |
|
|
{ |
1415 |
|
✗ |
if (value <= 0.f) |
1416 |
|
✗ |
state->buttons[i] = GLFW_PRESS; |
1417 |
|
|
} |
1418 |
|
|
} |
1419 |
|
✗ |
else if (e->type == _GLFW_JOYSTICK_HATBIT) |
1420 |
|
|
{ |
1421 |
|
✗ |
const unsigned int hat = e->index >> 4; |
1422 |
|
|
const unsigned int bit = e->index & 0xf; |
1423 |
|
✗ |
if (js->hats[hat] & bit) |
1424 |
|
✗ |
state->buttons[i] = GLFW_PRESS; |
1425 |
|
|
} |
1426 |
|
✗ |
else if (e->type == _GLFW_JOYSTICK_BUTTON) |
1427 |
|
✗ |
state->buttons[i] = js->buttons[e->index]; |
1428 |
|
|
} |
1429 |
|
|
|
1430 |
|
✗ |
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) |
1431 |
|
|
{ |
1432 |
|
✗ |
const _GLFWmapelement* e = js->mapping->axes + i; |
1433 |
|
✗ |
if (e->type == _GLFW_JOYSTICK_AXIS) |
1434 |
|
|
{ |
1435 |
|
✗ |
const float value = js->axes[e->index] * e->axisScale + e->axisOffset; |
1436 |
|
✗ |
state->axes[i] = _glfw_fminf(_glfw_fmaxf(value, -1.f), 1.f); |
1437 |
|
|
} |
1438 |
|
✗ |
else if (e->type == _GLFW_JOYSTICK_HATBIT) |
1439 |
|
|
{ |
1440 |
|
✗ |
const unsigned int hat = e->index >> 4; |
1441 |
|
|
const unsigned int bit = e->index & 0xf; |
1442 |
|
✗ |
if (js->hats[hat] & bit) |
1443 |
|
✗ |
state->axes[i] = 1.f; |
1444 |
|
|
else |
1445 |
|
✗ |
state->axes[i] = -1.f; |
1446 |
|
|
} |
1447 |
|
✗ |
else if (e->type == _GLFW_JOYSTICK_BUTTON) |
1448 |
|
✗ |
state->axes[i] = js->buttons[e->index] * 2.f - 1.f; |
1449 |
|
|
} |
1450 |
|
|
|
1451 |
|
|
return GLFW_TRUE; |
1452 |
|
|
} |
1453 |
|
|
|
1454 |
|
✗ |
GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string) |
1455 |
|
|
{ |
1456 |
|
|
assert(string != NULL); |
1457 |
|
|
|
1458 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
1459 |
|
✗ |
_glfw.platform.setClipboardString(string); |
1460 |
|
|
} |
1461 |
|
|
|
1462 |
|
✗ |
GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle) |
1463 |
|
|
{ |
1464 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
1465 |
|
✗ |
return _glfw.platform.getClipboardString(); |
1466 |
|
|
} |
1467 |
|
|
|
1468 |
|
✗ |
GLFWAPI double glfwGetTime(void) |
1469 |
|
|
{ |
1470 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(0.0); |
1471 |
|
✗ |
return (double) (_glfwPlatformGetTimerValue() - _glfw.timer.offset) / |
1472 |
|
✗ |
_glfwPlatformGetTimerFrequency(); |
1473 |
|
|
} |
1474 |
|
|
|
1475 |
|
✗ |
GLFWAPI void glfwSetTime(double time) |
1476 |
|
|
{ |
1477 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
1478 |
|
|
|
1479 |
|
✗ |
if (time != time || time < 0.0 || time > 18446744073.0) |
1480 |
|
|
{ |
1481 |
|
✗ |
_glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", time); |
1482 |
|
✗ |
return; |
1483 |
|
|
} |
1484 |
|
|
|
1485 |
|
✗ |
_glfw.timer.offset = _glfwPlatformGetTimerValue() - |
1486 |
|
✗ |
(uint64_t) (time * _glfwPlatformGetTimerFrequency()); |
1487 |
|
|
} |
1488 |
|
|
|
1489 |
|
✗ |
GLFWAPI uint64_t glfwGetTimerValue(void) |
1490 |
|
|
{ |
1491 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(0); |
1492 |
|
✗ |
return _glfwPlatformGetTimerValue(); |
1493 |
|
|
} |
1494 |
|
|
|
1495 |
|
✗ |
GLFWAPI uint64_t glfwGetTimerFrequency(void) |
1496 |
|
|
{ |
1497 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(0); |
1498 |
|
✗ |
return _glfwPlatformGetTimerFrequency(); |
1499 |
|
|
} |
1500 |
|
|
|
1501 |
|
|
|