| Line |
Branch |
Exec |
Source |
| 1 |
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//======================================================================== |
| 2 |
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// GLFW 3.4 - www.glfw.org |
| 3 |
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//------------------------------------------------------------------------ |
| 4 |
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// Copyright (c) 2002-2006 Marcus Geelnard |
| 5 |
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// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org> |
| 6 |
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// |
| 7 |
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// This software is provided 'as-is', without any express or implied |
| 8 |
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// warranty. In no event will the authors be held liable for any damages |
| 9 |
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// arising from the use of this software. |
| 10 |
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// |
| 11 |
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// Permission is granted to anyone to use this software for any purpose, |
| 12 |
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// including commercial applications, and to alter it and redistribute it |
| 13 |
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// freely, subject to the following restrictions: |
| 14 |
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// |
| 15 |
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// 1. The origin of this software must not be misrepresented; you must not |
| 16 |
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// claim that you wrote the original software. If you use this software |
| 17 |
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// in a product, an acknowledgment in the product documentation would |
| 18 |
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// be appreciated but is not required. |
| 19 |
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// |
| 20 |
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// 2. Altered source versions must be plainly marked as such, and must not |
| 21 |
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// be misrepresented as being the original software. |
| 22 |
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// |
| 23 |
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// 3. This notice may not be removed or altered from any source |
| 24 |
|
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// distribution. |
| 25 |
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// |
| 26 |
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//======================================================================== |
| 27 |
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// Please use C89 style variable declarations in this file because VS 2010 |
| 28 |
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//======================================================================== |
| 29 |
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| 30 |
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#include "internal.h" |
| 31 |
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#include "mappings.h" |
| 32 |
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| 33 |
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#include <assert.h> |
| 34 |
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#include <float.h> |
| 35 |
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#include <math.h> |
| 36 |
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#include <stdlib.h> |
| 37 |
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#include <string.h> |
| 38 |
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|
| 39 |
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// Internal key state used for sticky keys |
| 40 |
|
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#define _GLFW_STICK 3 |
| 41 |
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|
|
| 42 |
|
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// Internal constants for gamepad mapping source types |
| 43 |
|
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#define _GLFW_JOYSTICK_AXIS 1 |
| 44 |
|
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#define _GLFW_JOYSTICK_BUTTON 2 |
| 45 |
|
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#define _GLFW_JOYSTICK_HATBIT 3 |
| 46 |
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|
| 47 |
|
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#define GLFW_MOD_MASK (GLFW_MOD_SHIFT | \ |
| 48 |
|
|
GLFW_MOD_CONTROL | \ |
| 49 |
|
|
GLFW_MOD_ALT | \ |
| 50 |
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|
GLFW_MOD_SUPER | \ |
| 51 |
|
|
GLFW_MOD_CAPS_LOCK | \ |
| 52 |
|
|
GLFW_MOD_NUM_LOCK) |
| 53 |
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|
| 54 |
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// Initializes the platform joystick API if it has not been already |
| 55 |
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// |
| 56 |
|
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static GLFWbool initJoysticks(void) |
| 57 |
|
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{ |
| 58 |
|
✗ |
if (!_glfw.joysticksInitialized) |
| 59 |
|
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{ |
| 60 |
|
✗ |
if (!_glfw.platform.initJoysticks()) |
| 61 |
|
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{ |
| 62 |
|
✗ |
_glfw.platform.terminateJoysticks(); |
| 63 |
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return GLFW_FALSE; |
| 64 |
|
|
} |
| 65 |
|
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} |
| 66 |
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|
| 67 |
|
✗ |
return _glfw.joysticksInitialized = GLFW_TRUE; |
| 68 |
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} |
| 69 |
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|
| 70 |
|
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// Finds a mapping based on joystick GUID |
| 71 |
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// |
| 72 |
|
✗ |
static _GLFWmapping* findMapping(const char* guid) |
| 73 |
|
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{ |
| 74 |
|
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int i; |
| 75 |
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|
| 76 |
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✗ |
for (i = 0; i < _glfw.mappingCount; i++) |
| 77 |
|
|
{ |
| 78 |
|
✗ |
if (strcmp(_glfw.mappings[i].guid, guid) == 0) |
| 79 |
|
✗ |
return _glfw.mappings + i; |
| 80 |
|
|
} |
| 81 |
|
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|
| 82 |
|
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return NULL; |
| 83 |
|
|
} |
| 84 |
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|
| 85 |
|
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// Checks whether a gamepad mapping element is present in the hardware |
| 86 |
|
|
// |
| 87 |
|
|
static GLFWbool isValidElementForJoystick(const _GLFWmapelement* e, |
| 88 |
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const _GLFWjoystick* js) |
| 89 |
|
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{ |
| 90 |
|
✗ |
if (e->type == _GLFW_JOYSTICK_HATBIT && (e->index >> 4) >= js->hatCount) |
| 91 |
|
|
return GLFW_FALSE; |
| 92 |
|
✗ |
else if (e->type == _GLFW_JOYSTICK_BUTTON && e->index >= js->buttonCount) |
| 93 |
|
|
return GLFW_FALSE; |
| 94 |
|
✗ |
else if (e->type == _GLFW_JOYSTICK_AXIS && e->index >= js->axisCount) |
| 95 |
|
|
return GLFW_FALSE; |
| 96 |
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|
| 97 |
|
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return GLFW_TRUE; |
| 98 |
|
|
} |
| 99 |
|
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|
| 100 |
|
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// Finds a mapping based on joystick GUID and verifies element indices |
| 101 |
|
|
// |
| 102 |
|
✗ |
static _GLFWmapping* findValidMapping(const _GLFWjoystick* js) |
| 103 |
|
|
{ |
| 104 |
|
✗ |
_GLFWmapping* mapping = findMapping(js->guid); |
| 105 |
|
✗ |
if (mapping) |
| 106 |
|
|
{ |
| 107 |
|
|
int i; |
| 108 |
|
|
|
| 109 |
|
✗ |
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) |
| 110 |
|
|
{ |
| 111 |
|
✗ |
if (!isValidElementForJoystick(mapping->buttons + i, js)) |
| 112 |
|
|
return NULL; |
| 113 |
|
|
} |
| 114 |
|
|
|
| 115 |
|
✗ |
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) |
| 116 |
|
|
{ |
| 117 |
|
✗ |
if (!isValidElementForJoystick(mapping->axes + i, js)) |
| 118 |
|
|
return NULL; |
| 119 |
|
|
} |
| 120 |
|
|
} |
| 121 |
|
|
|
| 122 |
|
|
return mapping; |
| 123 |
|
|
} |
| 124 |
|
|
|
| 125 |
|
|
// Parses an SDL_GameControllerDB line and adds it to the mapping list |
| 126 |
|
|
// |
| 127 |
|
✗ |
static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string) |
| 128 |
|
|
{ |
| 129 |
|
✗ |
const char* c = string; |
| 130 |
|
|
size_t i, length; |
| 131 |
|
|
struct |
| 132 |
|
|
{ |
| 133 |
|
|
const char* name; |
| 134 |
|
|
_GLFWmapelement* element; |
| 135 |
|
✗ |
} fields[] = |
| 136 |
|
|
{ |
| 137 |
|
|
{ "platform", NULL }, |
| 138 |
|
✗ |
{ "a", mapping->buttons + GLFW_GAMEPAD_BUTTON_A }, |
| 139 |
|
✗ |
{ "b", mapping->buttons + GLFW_GAMEPAD_BUTTON_B }, |
| 140 |
|
✗ |
{ "x", mapping->buttons + GLFW_GAMEPAD_BUTTON_X }, |
| 141 |
|
✗ |
{ "y", mapping->buttons + GLFW_GAMEPAD_BUTTON_Y }, |
| 142 |
|
✗ |
{ "back", mapping->buttons + GLFW_GAMEPAD_BUTTON_BACK }, |
| 143 |
|
✗ |
{ "start", mapping->buttons + GLFW_GAMEPAD_BUTTON_START }, |
| 144 |
|
✗ |
{ "guide", mapping->buttons + GLFW_GAMEPAD_BUTTON_GUIDE }, |
| 145 |
|
✗ |
{ "leftshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_BUMPER }, |
| 146 |
|
✗ |
{ "rightshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER }, |
| 147 |
|
✗ |
{ "leftstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_THUMB }, |
| 148 |
|
✗ |
{ "rightstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_THUMB }, |
| 149 |
|
✗ |
{ "dpup", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_UP }, |
| 150 |
|
✗ |
{ "dpright", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_RIGHT }, |
| 151 |
|
✗ |
{ "dpdown", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_DOWN }, |
| 152 |
|
✗ |
{ "dpleft", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_LEFT }, |
| 153 |
|
✗ |
{ "lefttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_TRIGGER }, |
| 154 |
|
✗ |
{ "righttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER }, |
| 155 |
|
✗ |
{ "leftx", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_X }, |
| 156 |
|
✗ |
{ "lefty", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_Y }, |
| 157 |
|
✗ |
{ "rightx", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_X }, |
| 158 |
|
✗ |
{ "righty", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_Y } |
| 159 |
|
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}; |
| 160 |
|
|
|
| 161 |
|
✗ |
length = strcspn(c, ","); |
| 162 |
|
✗ |
if (length != 32 || c[length] != ',') |
| 163 |
|
|
{ |
| 164 |
|
✗ |
_glfwInputError(GLFW_INVALID_VALUE, NULL); |
| 165 |
|
✗ |
return GLFW_FALSE; |
| 166 |
|
|
} |
| 167 |
|
|
|
| 168 |
|
✗ |
memcpy(mapping->guid, c, length); |
| 169 |
|
✗ |
c += length + 1; |
| 170 |
|
|
|
| 171 |
|
✗ |
length = strcspn(c, ","); |
| 172 |
|
✗ |
if (length >= sizeof(mapping->name) || c[length] != ',') |
| 173 |
|
|
{ |
| 174 |
|
✗ |
_glfwInputError(GLFW_INVALID_VALUE, NULL); |
| 175 |
|
✗ |
return GLFW_FALSE; |
| 176 |
|
|
} |
| 177 |
|
|
|
| 178 |
|
✗ |
memcpy(mapping->name, c, length); |
| 179 |
|
✗ |
c += length + 1; |
| 180 |
|
|
|
| 181 |
|
✗ |
while (*c) |
| 182 |
|
|
{ |
| 183 |
|
|
// TODO: Implement output modifiers |
| 184 |
|
✗ |
if (*c == '+' || *c == '-') |
| 185 |
|
|
return GLFW_FALSE; |
| 186 |
|
|
|
| 187 |
|
✗ |
for (i = 0; i < sizeof(fields) / sizeof(fields[0]); i++) |
| 188 |
|
|
{ |
| 189 |
|
✗ |
length = strlen(fields[i].name); |
| 190 |
|
✗ |
if (strncmp(c, fields[i].name, length) != 0 || c[length] != ':') |
| 191 |
|
|
continue; |
| 192 |
|
|
|
| 193 |
|
✗ |
c += length + 1; |
| 194 |
|
|
|
| 195 |
|
✗ |
if (fields[i].element) |
| 196 |
|
|
{ |
| 197 |
|
|
_GLFWmapelement* e = fields[i].element; |
| 198 |
|
|
int8_t minimum = -1; |
| 199 |
|
|
int8_t maximum = 1; |
| 200 |
|
|
|
| 201 |
|
✗ |
if (*c == '+') |
| 202 |
|
|
{ |
| 203 |
|
|
minimum = 0; |
| 204 |
|
✗ |
c += 1; |
| 205 |
|
|
} |
| 206 |
|
✗ |
else if (*c == '-') |
| 207 |
|
|
{ |
| 208 |
|
|
maximum = 0; |
| 209 |
|
✗ |
c += 1; |
| 210 |
|
|
} |
| 211 |
|
|
|
| 212 |
|
✗ |
if (*c == 'a') |
| 213 |
|
✗ |
e->type = _GLFW_JOYSTICK_AXIS; |
| 214 |
|
✗ |
else if (*c == 'b') |
| 215 |
|
✗ |
e->type = _GLFW_JOYSTICK_BUTTON; |
| 216 |
|
✗ |
else if (*c == 'h') |
| 217 |
|
✗ |
e->type = _GLFW_JOYSTICK_HATBIT; |
| 218 |
|
|
else |
| 219 |
|
|
break; |
| 220 |
|
|
|
| 221 |
|
✗ |
if (e->type == _GLFW_JOYSTICK_HATBIT) |
| 222 |
|
|
{ |
| 223 |
|
✗ |
const unsigned long hat = strtoul(c + 1, (char**) &c, 10); |
| 224 |
|
✗ |
const unsigned long bit = strtoul(c + 1, (char**) &c, 10); |
| 225 |
|
✗ |
e->index = (uint8_t) ((hat << 4) | bit); |
| 226 |
|
|
} |
| 227 |
|
|
else |
| 228 |
|
✗ |
e->index = (uint8_t) strtoul(c + 1, (char**) &c, 10); |
| 229 |
|
|
|
| 230 |
|
✗ |
if (e->type == _GLFW_JOYSTICK_AXIS) |
| 231 |
|
|
{ |
| 232 |
|
✗ |
e->axisScale = 2 / (maximum - minimum); |
| 233 |
|
✗ |
e->axisOffset = -(maximum + minimum); |
| 234 |
|
|
|
| 235 |
|
✗ |
if (*c == '~') |
| 236 |
|
|
{ |
| 237 |
|
✗ |
e->axisScale = -e->axisScale; |
| 238 |
|
✗ |
e->axisOffset = -e->axisOffset; |
| 239 |
|
|
} |
| 240 |
|
|
} |
| 241 |
|
|
} |
| 242 |
|
|
else |
| 243 |
|
|
{ |
| 244 |
|
✗ |
const char* name = _glfw.platform.getMappingName(); |
| 245 |
|
✗ |
length = strlen(name); |
| 246 |
|
✗ |
if (strncmp(c, name, length) != 0) |
| 247 |
|
|
return GLFW_FALSE; |
| 248 |
|
|
} |
| 249 |
|
|
|
| 250 |
|
|
break; |
| 251 |
|
|
} |
| 252 |
|
|
|
| 253 |
|
✗ |
c += strcspn(c, ","); |
| 254 |
|
✗ |
c += strspn(c, ","); |
| 255 |
|
|
} |
| 256 |
|
|
|
| 257 |
|
✗ |
for (i = 0; i < 32; i++) |
| 258 |
|
|
{ |
| 259 |
|
✗ |
if (mapping->guid[i] >= 'A' && mapping->guid[i] <= 'F') |
| 260 |
|
✗ |
mapping->guid[i] += 'a' - 'A'; |
| 261 |
|
|
} |
| 262 |
|
|
|
| 263 |
|
✗ |
_glfw.platform.updateGamepadGUID(mapping->guid); |
| 264 |
|
✗ |
return GLFW_TRUE; |
| 265 |
|
|
} |
| 266 |
|
|
|
| 267 |
|
|
|
| 268 |
|
|
////////////////////////////////////////////////////////////////////////// |
| 269 |
|
|
////// GLFW event API ////// |
| 270 |
|
|
////////////////////////////////////////////////////////////////////////// |
| 271 |
|
|
|
| 272 |
|
|
// Notifies shared code of a physical key event |
| 273 |
|
|
// |
| 274 |
|
✗ |
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) |
| 275 |
|
|
{ |
| 276 |
|
|
assert(window != NULL); |
| 277 |
|
|
assert(key >= 0 || key == GLFW_KEY_UNKNOWN); |
| 278 |
|
|
assert(key <= GLFW_KEY_LAST); |
| 279 |
|
|
assert(action == GLFW_PRESS || action == GLFW_RELEASE); |
| 280 |
|
|
assert(mods == (mods & GLFW_MOD_MASK)); |
| 281 |
|
|
|
| 282 |
|
✗ |
if (key >= 0 && key <= GLFW_KEY_LAST) |
| 283 |
|
|
{ |
| 284 |
|
|
GLFWbool repeated = GLFW_FALSE; |
| 285 |
|
|
|
| 286 |
|
✗ |
if (action == GLFW_RELEASE && window->keys[key] == GLFW_RELEASE) |
| 287 |
|
|
return; |
| 288 |
|
|
|
| 289 |
|
✗ |
if (action == GLFW_PRESS && window->keys[key] == GLFW_PRESS) |
| 290 |
|
|
repeated = GLFW_TRUE; |
| 291 |
|
|
|
| 292 |
|
✗ |
if (action == GLFW_RELEASE && window->stickyKeys) |
| 293 |
|
✗ |
window->keys[key] = _GLFW_STICK; |
| 294 |
|
|
else |
| 295 |
|
✗ |
window->keys[key] = (char) action; |
| 296 |
|
|
|
| 297 |
|
✗ |
if (repeated) |
| 298 |
|
|
action = GLFW_REPEAT; |
| 299 |
|
|
} |
| 300 |
|
|
|
| 301 |
|
✗ |
if (!window->lockKeyMods) |
| 302 |
|
✗ |
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); |
| 303 |
|
|
|
| 304 |
|
✗ |
if (window->callbacks.key) |
| 305 |
|
✗ |
window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods); |
| 306 |
|
|
} |
| 307 |
|
|
|
| 308 |
|
|
// Notifies shared code of a Unicode codepoint input event |
| 309 |
|
|
// The 'plain' parameter determines whether to emit a regular character event |
| 310 |
|
|
// |
| 311 |
|
✗ |
void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain) |
| 312 |
|
|
{ |
| 313 |
|
|
assert(window != NULL); |
| 314 |
|
|
assert(mods == (mods & GLFW_MOD_MASK)); |
| 315 |
|
|
assert(plain == GLFW_TRUE || plain == GLFW_FALSE); |
| 316 |
|
|
|
| 317 |
|
✗ |
if (codepoint < 32 || (codepoint > 126 && codepoint < 160)) |
| 318 |
|
|
return; |
| 319 |
|
|
|
| 320 |
|
✗ |
if (!window->lockKeyMods) |
| 321 |
|
✗ |
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); |
| 322 |
|
|
|
| 323 |
|
✗ |
if (window->callbacks.charmods) |
| 324 |
|
✗ |
window->callbacks.charmods((GLFWwindow*) window, codepoint, mods); |
| 325 |
|
|
|
| 326 |
|
✗ |
if (plain) |
| 327 |
|
|
{ |
| 328 |
|
✗ |
if (window->callbacks.character) |
| 329 |
|
✗ |
window->callbacks.character((GLFWwindow*) window, codepoint); |
| 330 |
|
|
} |
| 331 |
|
|
} |
| 332 |
|
|
|
| 333 |
|
|
// Notifies shared code of a scroll event |
| 334 |
|
|
// |
| 335 |
|
✗ |
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) |
| 336 |
|
|
{ |
| 337 |
|
|
assert(window != NULL); |
| 338 |
|
|
assert(xoffset > -FLT_MAX); |
| 339 |
|
|
assert(xoffset < FLT_MAX); |
| 340 |
|
|
assert(yoffset > -FLT_MAX); |
| 341 |
|
|
assert(yoffset < FLT_MAX); |
| 342 |
|
|
|
| 343 |
|
✗ |
if (window->callbacks.scroll) |
| 344 |
|
✗ |
window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset); |
| 345 |
|
|
} |
| 346 |
|
|
|
| 347 |
|
|
// Notifies shared code of a mouse button click event |
| 348 |
|
|
// |
| 349 |
|
✗ |
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) |
| 350 |
|
|
{ |
| 351 |
|
|
assert(window != NULL); |
| 352 |
|
|
assert(button >= 0); |
| 353 |
|
|
assert(button <= GLFW_MOUSE_BUTTON_LAST); |
| 354 |
|
|
assert(action == GLFW_PRESS || action == GLFW_RELEASE); |
| 355 |
|
|
assert(mods == (mods & GLFW_MOD_MASK)); |
| 356 |
|
|
|
| 357 |
|
✗ |
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST) |
| 358 |
|
|
return; |
| 359 |
|
|
|
| 360 |
|
✗ |
if (!window->lockKeyMods) |
| 361 |
|
✗ |
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); |
| 362 |
|
|
|
| 363 |
|
✗ |
if (action == GLFW_RELEASE && window->stickyMouseButtons) |
| 364 |
|
✗ |
window->mouseButtons[button] = _GLFW_STICK; |
| 365 |
|
|
else |
| 366 |
|
✗ |
window->mouseButtons[button] = (char) action; |
| 367 |
|
|
|
| 368 |
|
✗ |
if (window->callbacks.mouseButton) |
| 369 |
|
✗ |
window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods); |
| 370 |
|
|
} |
| 371 |
|
|
|
| 372 |
|
|
// Notifies shared code of a cursor motion event |
| 373 |
|
|
// The position is specified in content area relative screen coordinates |
| 374 |
|
|
// |
| 375 |
|
✗ |
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) |
| 376 |
|
|
{ |
| 377 |
|
|
assert(window != NULL); |
| 378 |
|
|
assert(xpos > -FLT_MAX); |
| 379 |
|
|
assert(xpos < FLT_MAX); |
| 380 |
|
|
assert(ypos > -FLT_MAX); |
| 381 |
|
|
assert(ypos < FLT_MAX); |
| 382 |
|
|
|
| 383 |
|
✗ |
if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) |
| 384 |
|
|
return; |
| 385 |
|
|
|
| 386 |
|
✗ |
window->virtualCursorPosX = xpos; |
| 387 |
|
✗ |
window->virtualCursorPosY = ypos; |
| 388 |
|
|
|
| 389 |
|
✗ |
if (window->callbacks.cursorPos) |
| 390 |
|
✗ |
window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos); |
| 391 |
|
|
} |
| 392 |
|
|
|
| 393 |
|
|
// Notifies shared code of a cursor enter/leave event |
| 394 |
|
|
// |
| 395 |
|
✗ |
void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) |
| 396 |
|
|
{ |
| 397 |
|
|
assert(window != NULL); |
| 398 |
|
|
assert(entered == GLFW_TRUE || entered == GLFW_FALSE); |
| 399 |
|
|
|
| 400 |
|
✗ |
if (window->callbacks.cursorEnter) |
| 401 |
|
✗ |
window->callbacks.cursorEnter((GLFWwindow*) window, entered); |
| 402 |
|
|
} |
| 403 |
|
|
|
| 404 |
|
|
// Notifies shared code of files or directories dropped on a window |
| 405 |
|
|
// |
| 406 |
|
✗ |
void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) |
| 407 |
|
|
{ |
| 408 |
|
|
assert(window != NULL); |
| 409 |
|
|
assert(count > 0); |
| 410 |
|
|
assert(paths != NULL); |
| 411 |
|
|
|
| 412 |
|
✗ |
if (window->callbacks.drop) |
| 413 |
|
✗ |
window->callbacks.drop((GLFWwindow*) window, count, paths); |
| 414 |
|
|
} |
| 415 |
|
|
|
| 416 |
|
|
// Notifies shared code of a joystick connection or disconnection |
| 417 |
|
|
// |
| 418 |
|
✗ |
void _glfwInputJoystick(_GLFWjoystick* js, int event) |
| 419 |
|
|
{ |
| 420 |
|
|
assert(js != NULL); |
| 421 |
|
|
assert(event == GLFW_CONNECTED || event == GLFW_DISCONNECTED); |
| 422 |
|
|
|
| 423 |
|
✗ |
if (event == GLFW_CONNECTED) |
| 424 |
|
✗ |
js->connected = GLFW_TRUE; |
| 425 |
|
✗ |
else if (event == GLFW_DISCONNECTED) |
| 426 |
|
✗ |
js->connected = GLFW_FALSE; |
| 427 |
|
|
|
| 428 |
|
✗ |
if (_glfw.callbacks.joystick) |
| 429 |
|
✗ |
_glfw.callbacks.joystick((int) (js - _glfw.joysticks), event); |
| 430 |
|
|
} |
| 431 |
|
|
|
| 432 |
|
|
// Notifies shared code of the new value of a joystick axis |
| 433 |
|
|
// |
| 434 |
|
✗ |
void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value) |
| 435 |
|
|
{ |
| 436 |
|
|
assert(js != NULL); |
| 437 |
|
|
assert(axis >= 0); |
| 438 |
|
|
assert(axis < js->axisCount); |
| 439 |
|
|
|
| 440 |
|
✗ |
js->axes[axis] = value; |
| 441 |
|
|
} |
| 442 |
|
|
|
| 443 |
|
|
// Notifies shared code of the new value of a joystick button |
| 444 |
|
|
// |
| 445 |
|
✗ |
void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value) |
| 446 |
|
|
{ |
| 447 |
|
|
assert(js != NULL); |
| 448 |
|
|
assert(button >= 0); |
| 449 |
|
|
assert(button < js->buttonCount); |
| 450 |
|
|
assert(value == GLFW_PRESS || value == GLFW_RELEASE); |
| 451 |
|
|
|
| 452 |
|
✗ |
js->buttons[button] = value; |
| 453 |
|
|
} |
| 454 |
|
|
|
| 455 |
|
|
// Notifies shared code of the new value of a joystick hat |
| 456 |
|
|
// |
| 457 |
|
✗ |
void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value) |
| 458 |
|
|
{ |
| 459 |
|
|
int base; |
| 460 |
|
|
|
| 461 |
|
|
assert(js != NULL); |
| 462 |
|
|
assert(hat >= 0); |
| 463 |
|
|
assert(hat < js->hatCount); |
| 464 |
|
|
|
| 465 |
|
|
// Valid hat values only use the least significant nibble and have at most two bits |
| 466 |
|
|
// set, which can be considered adjacent plus an arbitrary rotation within the nibble |
| 467 |
|
|
assert((value & 0xf0) == 0); |
| 468 |
|
|
assert((value & ((value << 2) | (value >> 2))) == 0); |
| 469 |
|
|
|
| 470 |
|
✗ |
base = js->buttonCount + hat * 4; |
| 471 |
|
|
|
| 472 |
|
✗ |
js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE; |
| 473 |
|
✗ |
js->buttons[base + 1] = (value & 0x02) ? GLFW_PRESS : GLFW_RELEASE; |
| 474 |
|
✗ |
js->buttons[base + 2] = (value & 0x04) ? GLFW_PRESS : GLFW_RELEASE; |
| 475 |
|
✗ |
js->buttons[base + 3] = (value & 0x08) ? GLFW_PRESS : GLFW_RELEASE; |
| 476 |
|
|
|
| 477 |
|
✗ |
js->hats[hat] = value; |
| 478 |
|
|
} |
| 479 |
|
|
|
| 480 |
|
|
|
| 481 |
|
|
////////////////////////////////////////////////////////////////////////// |
| 482 |
|
|
////// GLFW internal API ////// |
| 483 |
|
|
////////////////////////////////////////////////////////////////////////// |
| 484 |
|
|
|
| 485 |
|
|
// Adds the built-in set of gamepad mappings |
| 486 |
|
|
// |
| 487 |
|
✗ |
void _glfwInitGamepadMappings(void) |
| 488 |
|
|
{ |
| 489 |
|
|
size_t i; |
| 490 |
|
|
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*); |
| 491 |
|
✗ |
_glfw.mappings = _glfw_calloc(count, sizeof(_GLFWmapping)); |
| 492 |
|
|
|
| 493 |
|
✗ |
for (i = 0; i < count; i++) |
| 494 |
|
|
{ |
| 495 |
|
✗ |
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i])) |
| 496 |
|
✗ |
_glfw.mappingCount++; |
| 497 |
|
|
} |
| 498 |
|
|
} |
| 499 |
|
|
|
| 500 |
|
|
// Returns an available joystick object with arrays and name allocated |
| 501 |
|
|
// |
| 502 |
|
✗ |
_GLFWjoystick* _glfwAllocJoystick(const char* name, |
| 503 |
|
|
const char* guid, |
| 504 |
|
|
int axisCount, |
| 505 |
|
|
int buttonCount, |
| 506 |
|
|
int hatCount) |
| 507 |
|
|
{ |
| 508 |
|
|
int jid; |
| 509 |
|
|
_GLFWjoystick* js; |
| 510 |
|
|
|
| 511 |
|
✗ |
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) |
| 512 |
|
|
{ |
| 513 |
|
✗ |
if (!_glfw.joysticks[jid].allocated) |
| 514 |
|
|
break; |
| 515 |
|
|
} |
| 516 |
|
|
|
| 517 |
|
✗ |
if (jid > GLFW_JOYSTICK_LAST) |
| 518 |
|
|
return NULL; |
| 519 |
|
|
|
| 520 |
|
✗ |
js = _glfw.joysticks + jid; |
| 521 |
|
✗ |
js->allocated = GLFW_TRUE; |
| 522 |
|
✗ |
js->axes = _glfw_calloc(axisCount, sizeof(float)); |
| 523 |
|
✗ |
js->buttons = _glfw_calloc(buttonCount + (size_t) hatCount * 4, 1); |
| 524 |
|
✗ |
js->hats = _glfw_calloc(hatCount, 1); |
| 525 |
|
✗ |
js->axisCount = axisCount; |
| 526 |
|
✗ |
js->buttonCount = buttonCount; |
| 527 |
|
✗ |
js->hatCount = hatCount; |
| 528 |
|
|
|
| 529 |
|
✗ |
strncpy(js->name, name, sizeof(js->name) - 1); |
| 530 |
|
✗ |
strncpy(js->guid, guid, sizeof(js->guid) - 1); |
| 531 |
|
✗ |
js->mapping = findValidMapping(js); |
| 532 |
|
|
|
| 533 |
|
✗ |
return js; |
| 534 |
|
|
} |
| 535 |
|
|
|
| 536 |
|
|
// Frees arrays and name and flags the joystick object as unused |
| 537 |
|
|
// |
| 538 |
|
✗ |
void _glfwFreeJoystick(_GLFWjoystick* js) |
| 539 |
|
|
{ |
| 540 |
|
✗ |
_glfw_free(js->axes); |
| 541 |
|
✗ |
_glfw_free(js->buttons); |
| 542 |
|
✗ |
_glfw_free(js->hats); |
| 543 |
|
|
memset(js, 0, sizeof(_GLFWjoystick)); |
| 544 |
|
|
} |
| 545 |
|
|
|
| 546 |
|
|
// Center the cursor in the content area of the specified window |
| 547 |
|
|
// |
| 548 |
|
✗ |
void _glfwCenterCursorInContentArea(_GLFWwindow* window) |
| 549 |
|
|
{ |
| 550 |
|
|
int width, height; |
| 551 |
|
|
|
| 552 |
|
✗ |
_glfw.platform.getWindowSize(window, &width, &height); |
| 553 |
|
✗ |
_glfw.platform.setCursorPos(window, width / 2.0, height / 2.0); |
| 554 |
|
|
} |
| 555 |
|
|
|
| 556 |
|
|
|
| 557 |
|
|
////////////////////////////////////////////////////////////////////////// |
| 558 |
|
|
////// GLFW public API ////// |
| 559 |
|
|
////////////////////////////////////////////////////////////////////////// |
| 560 |
|
|
|
| 561 |
|
✗ |
GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode) |
| 562 |
|
|
{ |
| 563 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 564 |
|
|
assert(window != NULL); |
| 565 |
|
|
|
| 566 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(0); |
| 567 |
|
|
|
| 568 |
|
✗ |
switch (mode) |
| 569 |
|
|
{ |
| 570 |
|
✗ |
case GLFW_CURSOR: |
| 571 |
|
✗ |
return window->cursorMode; |
| 572 |
|
✗ |
case GLFW_STICKY_KEYS: |
| 573 |
|
✗ |
return window->stickyKeys; |
| 574 |
|
✗ |
case GLFW_STICKY_MOUSE_BUTTONS: |
| 575 |
|
✗ |
return window->stickyMouseButtons; |
| 576 |
|
✗ |
case GLFW_LOCK_KEY_MODS: |
| 577 |
|
✗ |
return window->lockKeyMods; |
| 578 |
|
✗ |
case GLFW_RAW_MOUSE_MOTION: |
| 579 |
|
✗ |
return window->rawMouseMotion; |
| 580 |
|
|
} |
| 581 |
|
|
|
| 582 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); |
| 583 |
|
✗ |
return 0; |
| 584 |
|
|
} |
| 585 |
|
|
|
| 586 |
|
✗ |
GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value) |
| 587 |
|
|
{ |
| 588 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 589 |
|
|
assert(window != NULL); |
| 590 |
|
|
|
| 591 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
| 592 |
|
|
|
| 593 |
|
✗ |
switch (mode) |
| 594 |
|
|
{ |
| 595 |
|
✗ |
case GLFW_CURSOR: |
| 596 |
|
|
{ |
| 597 |
|
✗ |
if (value != GLFW_CURSOR_NORMAL && |
| 598 |
|
|
value != GLFW_CURSOR_HIDDEN && |
| 599 |
|
✗ |
value != GLFW_CURSOR_DISABLED && |
| 600 |
|
|
value != GLFW_CURSOR_CAPTURED) |
| 601 |
|
|
{ |
| 602 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, |
| 603 |
|
|
"Invalid cursor mode 0x%08X", |
| 604 |
|
|
value); |
| 605 |
|
✗ |
return; |
| 606 |
|
|
} |
| 607 |
|
|
|
| 608 |
|
✗ |
if (window->cursorMode == value) |
| 609 |
|
|
return; |
| 610 |
|
|
|
| 611 |
|
✗ |
window->cursorMode = value; |
| 612 |
|
|
|
| 613 |
|
✗ |
_glfw.platform.getCursorPos(window, |
| 614 |
|
|
&window->virtualCursorPosX, |
| 615 |
|
|
&window->virtualCursorPosY); |
| 616 |
|
✗ |
_glfw.platform.setCursorMode(window, value); |
| 617 |
|
✗ |
return; |
| 618 |
|
|
} |
| 619 |
|
|
|
| 620 |
|
✗ |
case GLFW_STICKY_KEYS: |
| 621 |
|
|
{ |
| 622 |
|
✗ |
value = value ? GLFW_TRUE : GLFW_FALSE; |
| 623 |
|
✗ |
if (window->stickyKeys == value) |
| 624 |
|
|
return; |
| 625 |
|
|
|
| 626 |
|
✗ |
if (!value) |
| 627 |
|
|
{ |
| 628 |
|
|
int i; |
| 629 |
|
|
|
| 630 |
|
|
// Release all sticky keys |
| 631 |
|
✗ |
for (i = 0; i <= GLFW_KEY_LAST; i++) |
| 632 |
|
|
{ |
| 633 |
|
✗ |
if (window->keys[i] == _GLFW_STICK) |
| 634 |
|
✗ |
window->keys[i] = GLFW_RELEASE; |
| 635 |
|
|
} |
| 636 |
|
|
} |
| 637 |
|
|
|
| 638 |
|
✗ |
window->stickyKeys = value; |
| 639 |
|
✗ |
return; |
| 640 |
|
|
} |
| 641 |
|
|
|
| 642 |
|
✗ |
case GLFW_STICKY_MOUSE_BUTTONS: |
| 643 |
|
|
{ |
| 644 |
|
✗ |
value = value ? GLFW_TRUE : GLFW_FALSE; |
| 645 |
|
✗ |
if (window->stickyMouseButtons == value) |
| 646 |
|
|
return; |
| 647 |
|
|
|
| 648 |
|
✗ |
if (!value) |
| 649 |
|
|
{ |
| 650 |
|
|
int i; |
| 651 |
|
|
|
| 652 |
|
|
// Release all sticky mouse buttons |
| 653 |
|
✗ |
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) |
| 654 |
|
|
{ |
| 655 |
|
✗ |
if (window->mouseButtons[i] == _GLFW_STICK) |
| 656 |
|
✗ |
window->mouseButtons[i] = GLFW_RELEASE; |
| 657 |
|
|
} |
| 658 |
|
|
} |
| 659 |
|
|
|
| 660 |
|
✗ |
window->stickyMouseButtons = value; |
| 661 |
|
✗ |
return; |
| 662 |
|
|
} |
| 663 |
|
|
|
| 664 |
|
✗ |
case GLFW_LOCK_KEY_MODS: |
| 665 |
|
|
{ |
| 666 |
|
✗ |
window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE; |
| 667 |
|
✗ |
return; |
| 668 |
|
|
} |
| 669 |
|
|
|
| 670 |
|
✗ |
case GLFW_RAW_MOUSE_MOTION: |
| 671 |
|
|
{ |
| 672 |
|
✗ |
if (!_glfw.platform.rawMouseMotionSupported()) |
| 673 |
|
|
{ |
| 674 |
|
✗ |
_glfwInputError(GLFW_PLATFORM_ERROR, |
| 675 |
|
|
"Raw mouse motion is not supported on this system"); |
| 676 |
|
✗ |
return; |
| 677 |
|
|
} |
| 678 |
|
|
|
| 679 |
|
✗ |
value = value ? GLFW_TRUE : GLFW_FALSE; |
| 680 |
|
✗ |
if (window->rawMouseMotion == value) |
| 681 |
|
|
return; |
| 682 |
|
|
|
| 683 |
|
✗ |
window->rawMouseMotion = value; |
| 684 |
|
✗ |
_glfw.platform.setRawMouseMotion(window, value); |
| 685 |
|
✗ |
return; |
| 686 |
|
|
} |
| 687 |
|
|
} |
| 688 |
|
|
|
| 689 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); |
| 690 |
|
|
} |
| 691 |
|
|
|
| 692 |
|
✗ |
GLFWAPI int glfwRawMouseMotionSupported(void) |
| 693 |
|
|
{ |
| 694 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
| 695 |
|
✗ |
return _glfw.platform.rawMouseMotionSupported(); |
| 696 |
|
|
} |
| 697 |
|
|
|
| 698 |
|
✗ |
GLFWAPI const char* glfwGetKeyName(int key, int scancode) |
| 699 |
|
|
{ |
| 700 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 701 |
|
|
|
| 702 |
|
✗ |
if (key != GLFW_KEY_UNKNOWN) |
| 703 |
|
|
{ |
| 704 |
|
✗ |
if (key != GLFW_KEY_KP_EQUAL && |
| 705 |
|
✗ |
(key < GLFW_KEY_KP_0 || key > GLFW_KEY_KP_ADD) && |
| 706 |
|
✗ |
(key < GLFW_KEY_APOSTROPHE || key > GLFW_KEY_WORLD_2)) |
| 707 |
|
|
{ |
| 708 |
|
|
return NULL; |
| 709 |
|
|
} |
| 710 |
|
|
|
| 711 |
|
✗ |
scancode = _glfw.platform.getKeyScancode(key); |
| 712 |
|
|
} |
| 713 |
|
|
|
| 714 |
|
✗ |
return _glfw.platform.getScancodeName(scancode); |
| 715 |
|
|
} |
| 716 |
|
|
|
| 717 |
|
✗ |
GLFWAPI int glfwGetKeyScancode(int key) |
| 718 |
|
|
{ |
| 719 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(-1); |
| 720 |
|
|
|
| 721 |
|
✗ |
if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) |
| 722 |
|
|
{ |
| 723 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); |
| 724 |
|
✗ |
return GLFW_RELEASE; |
| 725 |
|
|
} |
| 726 |
|
|
|
| 727 |
|
✗ |
return _glfw.platform.getKeyScancode(key); |
| 728 |
|
|
} |
| 729 |
|
|
|
| 730 |
|
✗ |
GLFWAPI int glfwGetKey(GLFWwindow* handle, int key) |
| 731 |
|
|
{ |
| 732 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 733 |
|
|
assert(window != NULL); |
| 734 |
|
|
|
| 735 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); |
| 736 |
|
|
|
| 737 |
|
✗ |
if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) |
| 738 |
|
|
{ |
| 739 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); |
| 740 |
|
✗ |
return GLFW_RELEASE; |
| 741 |
|
|
} |
| 742 |
|
|
|
| 743 |
|
✗ |
if (window->keys[key] == _GLFW_STICK) |
| 744 |
|
|
{ |
| 745 |
|
|
// Sticky mode: release key now |
| 746 |
|
✗ |
window->keys[key] = GLFW_RELEASE; |
| 747 |
|
✗ |
return GLFW_PRESS; |
| 748 |
|
|
} |
| 749 |
|
|
|
| 750 |
|
✗ |
return (int) window->keys[key]; |
| 751 |
|
|
} |
| 752 |
|
|
|
| 753 |
|
✗ |
GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button) |
| 754 |
|
|
{ |
| 755 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 756 |
|
|
assert(window != NULL); |
| 757 |
|
|
|
| 758 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); |
| 759 |
|
|
|
| 760 |
|
✗ |
if (button < GLFW_MOUSE_BUTTON_1 || button > GLFW_MOUSE_BUTTON_LAST) |
| 761 |
|
|
{ |
| 762 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid mouse button %i", button); |
| 763 |
|
✗ |
return GLFW_RELEASE; |
| 764 |
|
|
} |
| 765 |
|
|
|
| 766 |
|
✗ |
if (window->mouseButtons[button] == _GLFW_STICK) |
| 767 |
|
|
{ |
| 768 |
|
|
// Sticky mode: release mouse button now |
| 769 |
|
✗ |
window->mouseButtons[button] = GLFW_RELEASE; |
| 770 |
|
✗ |
return GLFW_PRESS; |
| 771 |
|
|
} |
| 772 |
|
|
|
| 773 |
|
✗ |
return (int) window->mouseButtons[button]; |
| 774 |
|
|
} |
| 775 |
|
|
|
| 776 |
|
✗ |
GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos) |
| 777 |
|
|
{ |
| 778 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 779 |
|
|
assert(window != NULL); |
| 780 |
|
|
|
| 781 |
|
✗ |
if (xpos) |
| 782 |
|
✗ |
*xpos = 0; |
| 783 |
|
✗ |
if (ypos) |
| 784 |
|
✗ |
*ypos = 0; |
| 785 |
|
|
|
| 786 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
| 787 |
|
|
|
| 788 |
|
✗ |
if (window->cursorMode == GLFW_CURSOR_DISABLED) |
| 789 |
|
|
{ |
| 790 |
|
✗ |
if (xpos) |
| 791 |
|
✗ |
*xpos = window->virtualCursorPosX; |
| 792 |
|
✗ |
if (ypos) |
| 793 |
|
✗ |
*ypos = window->virtualCursorPosY; |
| 794 |
|
|
} |
| 795 |
|
|
else |
| 796 |
|
✗ |
_glfw.platform.getCursorPos(window, xpos, ypos); |
| 797 |
|
|
} |
| 798 |
|
|
|
| 799 |
|
✗ |
GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos) |
| 800 |
|
|
{ |
| 801 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 802 |
|
|
assert(window != NULL); |
| 803 |
|
|
|
| 804 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
| 805 |
|
|
|
| 806 |
|
✗ |
if (xpos != xpos || xpos < -DBL_MAX || xpos > DBL_MAX || |
| 807 |
|
✗ |
ypos != ypos || ypos < -DBL_MAX || ypos > DBL_MAX) |
| 808 |
|
|
{ |
| 809 |
|
✗ |
_glfwInputError(GLFW_INVALID_VALUE, |
| 810 |
|
|
"Invalid cursor position %f %f", |
| 811 |
|
|
xpos, ypos); |
| 812 |
|
✗ |
return; |
| 813 |
|
|
} |
| 814 |
|
|
|
| 815 |
|
✗ |
if (!_glfw.platform.windowFocused(window)) |
| 816 |
|
|
return; |
| 817 |
|
|
|
| 818 |
|
✗ |
if (window->cursorMode == GLFW_CURSOR_DISABLED) |
| 819 |
|
|
{ |
| 820 |
|
|
// Only update the accumulated position if the cursor is disabled |
| 821 |
|
✗ |
window->virtualCursorPosX = xpos; |
| 822 |
|
✗ |
window->virtualCursorPosY = ypos; |
| 823 |
|
|
} |
| 824 |
|
|
else |
| 825 |
|
|
{ |
| 826 |
|
|
// Update system cursor position |
| 827 |
|
✗ |
_glfw.platform.setCursorPos(window, xpos, ypos); |
| 828 |
|
|
} |
| 829 |
|
|
} |
| 830 |
|
|
|
| 831 |
|
✗ |
GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot) |
| 832 |
|
|
{ |
| 833 |
|
|
_GLFWcursor* cursor; |
| 834 |
|
|
|
| 835 |
|
|
assert(image != NULL); |
| 836 |
|
|
assert(image->pixels != NULL); |
| 837 |
|
|
|
| 838 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 839 |
|
|
|
| 840 |
|
✗ |
if (image->width <= 0 || image->height <= 0) |
| 841 |
|
|
{ |
| 842 |
|
✗ |
_glfwInputError(GLFW_INVALID_VALUE, "Invalid image dimensions for cursor"); |
| 843 |
|
✗ |
return NULL; |
| 844 |
|
|
} |
| 845 |
|
|
|
| 846 |
|
✗ |
cursor = _glfw_calloc(1, sizeof(_GLFWcursor)); |
| 847 |
|
✗ |
cursor->next = _glfw.cursorListHead; |
| 848 |
|
✗ |
_glfw.cursorListHead = cursor; |
| 849 |
|
|
|
| 850 |
|
✗ |
if (!_glfw.platform.createCursor(cursor, image, xhot, yhot)) |
| 851 |
|
|
{ |
| 852 |
|
✗ |
glfwDestroyCursor((GLFWcursor*) cursor); |
| 853 |
|
✗ |
return NULL; |
| 854 |
|
|
} |
| 855 |
|
|
|
| 856 |
|
|
return (GLFWcursor*) cursor; |
| 857 |
|
|
} |
| 858 |
|
|
|
| 859 |
|
✗ |
GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape) |
| 860 |
|
|
{ |
| 861 |
|
|
_GLFWcursor* cursor; |
| 862 |
|
|
|
| 863 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 864 |
|
|
|
| 865 |
|
✗ |
if (shape != GLFW_ARROW_CURSOR && |
| 866 |
|
|
shape != GLFW_IBEAM_CURSOR && |
| 867 |
|
|
shape != GLFW_CROSSHAIR_CURSOR && |
| 868 |
|
|
shape != GLFW_POINTING_HAND_CURSOR && |
| 869 |
|
|
shape != GLFW_RESIZE_EW_CURSOR && |
| 870 |
|
|
shape != GLFW_RESIZE_NS_CURSOR && |
| 871 |
|
|
shape != GLFW_RESIZE_NWSE_CURSOR && |
| 872 |
|
|
shape != GLFW_RESIZE_NESW_CURSOR && |
| 873 |
|
✗ |
shape != GLFW_RESIZE_ALL_CURSOR && |
| 874 |
|
|
shape != GLFW_NOT_ALLOWED_CURSOR) |
| 875 |
|
|
{ |
| 876 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape); |
| 877 |
|
✗ |
return NULL; |
| 878 |
|
|
} |
| 879 |
|
|
|
| 880 |
|
✗ |
cursor = _glfw_calloc(1, sizeof(_GLFWcursor)); |
| 881 |
|
✗ |
cursor->next = _glfw.cursorListHead; |
| 882 |
|
✗ |
_glfw.cursorListHead = cursor; |
| 883 |
|
|
|
| 884 |
|
✗ |
if (!_glfw.platform.createStandardCursor(cursor, shape)) |
| 885 |
|
|
{ |
| 886 |
|
✗ |
glfwDestroyCursor((GLFWcursor*) cursor); |
| 887 |
|
✗ |
return NULL; |
| 888 |
|
|
} |
| 889 |
|
|
|
| 890 |
|
|
return (GLFWcursor*) cursor; |
| 891 |
|
|
} |
| 892 |
|
|
|
| 893 |
|
✗ |
GLFWAPI void glfwDestroyCursor(GLFWcursor* handle) |
| 894 |
|
|
{ |
| 895 |
|
|
_GLFWcursor* cursor = (_GLFWcursor*) handle; |
| 896 |
|
|
|
| 897 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
| 898 |
|
|
|
| 899 |
|
✗ |
if (cursor == NULL) |
| 900 |
|
|
return; |
| 901 |
|
|
|
| 902 |
|
|
// Make sure the cursor is not being used by any window |
| 903 |
|
|
{ |
| 904 |
|
|
_GLFWwindow* window; |
| 905 |
|
|
|
| 906 |
|
✗ |
for (window = _glfw.windowListHead; window; window = window->next) |
| 907 |
|
|
{ |
| 908 |
|
✗ |
if (window->cursor == cursor) |
| 909 |
|
✗ |
glfwSetCursor((GLFWwindow*) window, NULL); |
| 910 |
|
|
} |
| 911 |
|
|
} |
| 912 |
|
|
|
| 913 |
|
✗ |
_glfw.platform.destroyCursor(cursor); |
| 914 |
|
|
|
| 915 |
|
|
// Unlink cursor from global linked list |
| 916 |
|
|
{ |
| 917 |
|
|
_GLFWcursor** prev = &_glfw.cursorListHead; |
| 918 |
|
|
|
| 919 |
|
✗ |
while (*prev != cursor) |
| 920 |
|
✗ |
prev = &((*prev)->next); |
| 921 |
|
|
|
| 922 |
|
✗ |
*prev = cursor->next; |
| 923 |
|
|
} |
| 924 |
|
|
|
| 925 |
|
✗ |
_glfw_free(cursor); |
| 926 |
|
|
} |
| 927 |
|
|
|
| 928 |
|
✗ |
GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle) |
| 929 |
|
|
{ |
| 930 |
|
|
_GLFWwindow* window = (_GLFWwindow*) windowHandle; |
| 931 |
|
|
_GLFWcursor* cursor = (_GLFWcursor*) cursorHandle; |
| 932 |
|
|
assert(window != NULL); |
| 933 |
|
|
|
| 934 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
| 935 |
|
|
|
| 936 |
|
✗ |
window->cursor = cursor; |
| 937 |
|
|
|
| 938 |
|
✗ |
_glfw.platform.setCursor(window, cursor); |
| 939 |
|
|
} |
| 940 |
|
|
|
| 941 |
|
✗ |
GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun) |
| 942 |
|
|
{ |
| 943 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 944 |
|
|
assert(window != NULL); |
| 945 |
|
|
|
| 946 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 947 |
|
✗ |
_GLFW_SWAP(GLFWkeyfun, window->callbacks.key, cbfun); |
| 948 |
|
✗ |
return cbfun; |
| 949 |
|
|
} |
| 950 |
|
|
|
| 951 |
|
✗ |
GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun) |
| 952 |
|
|
{ |
| 953 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 954 |
|
|
assert(window != NULL); |
| 955 |
|
|
|
| 956 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 957 |
|
✗ |
_GLFW_SWAP(GLFWcharfun, window->callbacks.character, cbfun); |
| 958 |
|
✗ |
return cbfun; |
| 959 |
|
|
} |
| 960 |
|
|
|
| 961 |
|
✗ |
GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* handle, GLFWcharmodsfun cbfun) |
| 962 |
|
|
{ |
| 963 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 964 |
|
|
assert(window != NULL); |
| 965 |
|
|
|
| 966 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 967 |
|
✗ |
_GLFW_SWAP(GLFWcharmodsfun, window->callbacks.charmods, cbfun); |
| 968 |
|
✗ |
return cbfun; |
| 969 |
|
|
} |
| 970 |
|
|
|
| 971 |
|
✗ |
GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle, |
| 972 |
|
|
GLFWmousebuttonfun cbfun) |
| 973 |
|
|
{ |
| 974 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 975 |
|
|
assert(window != NULL); |
| 976 |
|
|
|
| 977 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 978 |
|
✗ |
_GLFW_SWAP(GLFWmousebuttonfun, window->callbacks.mouseButton, cbfun); |
| 979 |
|
✗ |
return cbfun; |
| 980 |
|
|
} |
| 981 |
|
|
|
| 982 |
|
✗ |
GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle, |
| 983 |
|
|
GLFWcursorposfun cbfun) |
| 984 |
|
|
{ |
| 985 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 986 |
|
|
assert(window != NULL); |
| 987 |
|
|
|
| 988 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 989 |
|
✗ |
_GLFW_SWAP(GLFWcursorposfun, window->callbacks.cursorPos, cbfun); |
| 990 |
|
✗ |
return cbfun; |
| 991 |
|
|
} |
| 992 |
|
|
|
| 993 |
|
✗ |
GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle, |
| 994 |
|
|
GLFWcursorenterfun cbfun) |
| 995 |
|
|
{ |
| 996 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 997 |
|
|
assert(window != NULL); |
| 998 |
|
|
|
| 999 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1000 |
|
✗ |
_GLFW_SWAP(GLFWcursorenterfun, window->callbacks.cursorEnter, cbfun); |
| 1001 |
|
✗ |
return cbfun; |
| 1002 |
|
|
} |
| 1003 |
|
|
|
| 1004 |
|
✗ |
GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle, |
| 1005 |
|
|
GLFWscrollfun cbfun) |
| 1006 |
|
|
{ |
| 1007 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 1008 |
|
|
assert(window != NULL); |
| 1009 |
|
|
|
| 1010 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1011 |
|
✗ |
_GLFW_SWAP(GLFWscrollfun, window->callbacks.scroll, cbfun); |
| 1012 |
|
✗ |
return cbfun; |
| 1013 |
|
|
} |
| 1014 |
|
|
|
| 1015 |
|
✗ |
GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun) |
| 1016 |
|
|
{ |
| 1017 |
|
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
| 1018 |
|
|
assert(window != NULL); |
| 1019 |
|
|
|
| 1020 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1021 |
|
✗ |
_GLFW_SWAP(GLFWdropfun, window->callbacks.drop, cbfun); |
| 1022 |
|
✗ |
return cbfun; |
| 1023 |
|
|
} |
| 1024 |
|
|
|
| 1025 |
|
✗ |
GLFWAPI int glfwJoystickPresent(int jid) |
| 1026 |
|
|
{ |
| 1027 |
|
|
_GLFWjoystick* js; |
| 1028 |
|
|
|
| 1029 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1030 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1031 |
|
|
|
| 1032 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
| 1033 |
|
|
|
| 1034 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
| 1035 |
|
|
{ |
| 1036 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
| 1037 |
|
✗ |
return GLFW_FALSE; |
| 1038 |
|
|
} |
| 1039 |
|
|
|
| 1040 |
|
|
if (!initJoysticks()) |
| 1041 |
|
✗ |
return GLFW_FALSE; |
| 1042 |
|
|
|
| 1043 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1044 |
|
✗ |
if (!js->connected) |
| 1045 |
|
|
return GLFW_FALSE; |
| 1046 |
|
|
|
| 1047 |
|
✗ |
return _glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE); |
| 1048 |
|
|
} |
| 1049 |
|
|
|
| 1050 |
|
✗ |
GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count) |
| 1051 |
|
|
{ |
| 1052 |
|
|
_GLFWjoystick* js; |
| 1053 |
|
|
|
| 1054 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1055 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1056 |
|
|
assert(count != NULL); |
| 1057 |
|
|
|
| 1058 |
|
✗ |
*count = 0; |
| 1059 |
|
|
|
| 1060 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1061 |
|
|
|
| 1062 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
| 1063 |
|
|
{ |
| 1064 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
| 1065 |
|
✗ |
return NULL; |
| 1066 |
|
|
} |
| 1067 |
|
|
|
| 1068 |
|
|
if (!initJoysticks()) |
| 1069 |
|
✗ |
return NULL; |
| 1070 |
|
|
|
| 1071 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1072 |
|
✗ |
if (!js->connected) |
| 1073 |
|
|
return NULL; |
| 1074 |
|
|
|
| 1075 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_AXES)) |
| 1076 |
|
|
return NULL; |
| 1077 |
|
|
|
| 1078 |
|
✗ |
*count = js->axisCount; |
| 1079 |
|
✗ |
return js->axes; |
| 1080 |
|
|
} |
| 1081 |
|
|
|
| 1082 |
|
✗ |
GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count) |
| 1083 |
|
|
{ |
| 1084 |
|
|
_GLFWjoystick* js; |
| 1085 |
|
|
|
| 1086 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1087 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1088 |
|
|
assert(count != NULL); |
| 1089 |
|
|
|
| 1090 |
|
✗ |
*count = 0; |
| 1091 |
|
|
|
| 1092 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1093 |
|
|
|
| 1094 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
| 1095 |
|
|
{ |
| 1096 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
| 1097 |
|
✗ |
return NULL; |
| 1098 |
|
|
} |
| 1099 |
|
|
|
| 1100 |
|
|
if (!initJoysticks()) |
| 1101 |
|
✗ |
return NULL; |
| 1102 |
|
|
|
| 1103 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1104 |
|
✗ |
if (!js->connected) |
| 1105 |
|
|
return NULL; |
| 1106 |
|
|
|
| 1107 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS)) |
| 1108 |
|
|
return NULL; |
| 1109 |
|
|
|
| 1110 |
|
✗ |
if (_glfw.hints.init.hatButtons) |
| 1111 |
|
✗ |
*count = js->buttonCount + js->hatCount * 4; |
| 1112 |
|
|
else |
| 1113 |
|
✗ |
*count = js->buttonCount; |
| 1114 |
|
|
|
| 1115 |
|
✗ |
return js->buttons; |
| 1116 |
|
|
} |
| 1117 |
|
|
|
| 1118 |
|
✗ |
GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count) |
| 1119 |
|
|
{ |
| 1120 |
|
|
_GLFWjoystick* js; |
| 1121 |
|
|
|
| 1122 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1123 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1124 |
|
|
assert(count != NULL); |
| 1125 |
|
|
|
| 1126 |
|
✗ |
*count = 0; |
| 1127 |
|
|
|
| 1128 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1129 |
|
|
|
| 1130 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
| 1131 |
|
|
{ |
| 1132 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
| 1133 |
|
✗ |
return NULL; |
| 1134 |
|
|
} |
| 1135 |
|
|
|
| 1136 |
|
|
if (!initJoysticks()) |
| 1137 |
|
✗ |
return NULL; |
| 1138 |
|
|
|
| 1139 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1140 |
|
✗ |
if (!js->connected) |
| 1141 |
|
|
return NULL; |
| 1142 |
|
|
|
| 1143 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS)) |
| 1144 |
|
|
return NULL; |
| 1145 |
|
|
|
| 1146 |
|
✗ |
*count = js->hatCount; |
| 1147 |
|
✗ |
return js->hats; |
| 1148 |
|
|
} |
| 1149 |
|
|
|
| 1150 |
|
✗ |
GLFWAPI const char* glfwGetJoystickName(int jid) |
| 1151 |
|
|
{ |
| 1152 |
|
|
_GLFWjoystick* js; |
| 1153 |
|
|
|
| 1154 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1155 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1156 |
|
|
|
| 1157 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1158 |
|
|
|
| 1159 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
| 1160 |
|
|
{ |
| 1161 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
| 1162 |
|
✗ |
return NULL; |
| 1163 |
|
|
} |
| 1164 |
|
|
|
| 1165 |
|
|
if (!initJoysticks()) |
| 1166 |
|
✗ |
return NULL; |
| 1167 |
|
|
|
| 1168 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1169 |
|
✗ |
if (!js->connected) |
| 1170 |
|
|
return NULL; |
| 1171 |
|
|
|
| 1172 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) |
| 1173 |
|
|
return NULL; |
| 1174 |
|
|
|
| 1175 |
|
✗ |
return js->name; |
| 1176 |
|
|
} |
| 1177 |
|
|
|
| 1178 |
|
✗ |
GLFWAPI const char* glfwGetJoystickGUID(int jid) |
| 1179 |
|
|
{ |
| 1180 |
|
|
_GLFWjoystick* js; |
| 1181 |
|
|
|
| 1182 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1183 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1184 |
|
|
|
| 1185 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1186 |
|
|
|
| 1187 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
| 1188 |
|
|
{ |
| 1189 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
| 1190 |
|
✗ |
return NULL; |
| 1191 |
|
|
} |
| 1192 |
|
|
|
| 1193 |
|
|
if (!initJoysticks()) |
| 1194 |
|
✗ |
return NULL; |
| 1195 |
|
|
|
| 1196 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1197 |
|
✗ |
if (!js->connected) |
| 1198 |
|
|
return NULL; |
| 1199 |
|
|
|
| 1200 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) |
| 1201 |
|
|
return NULL; |
| 1202 |
|
|
|
| 1203 |
|
✗ |
return js->guid; |
| 1204 |
|
|
} |
| 1205 |
|
|
|
| 1206 |
|
✗ |
GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer) |
| 1207 |
|
|
{ |
| 1208 |
|
|
_GLFWjoystick* js; |
| 1209 |
|
|
|
| 1210 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1211 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1212 |
|
|
|
| 1213 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
| 1214 |
|
|
|
| 1215 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1216 |
|
✗ |
if (!js->allocated) |
| 1217 |
|
|
return; |
| 1218 |
|
|
|
| 1219 |
|
✗ |
js->userPointer = pointer; |
| 1220 |
|
|
} |
| 1221 |
|
|
|
| 1222 |
|
✗ |
GLFWAPI void* glfwGetJoystickUserPointer(int jid) |
| 1223 |
|
|
{ |
| 1224 |
|
|
_GLFWjoystick* js; |
| 1225 |
|
|
|
| 1226 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1227 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1228 |
|
|
|
| 1229 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1230 |
|
|
|
| 1231 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1232 |
|
✗ |
if (!js->allocated) |
| 1233 |
|
|
return NULL; |
| 1234 |
|
|
|
| 1235 |
|
✗ |
return js->userPointer; |
| 1236 |
|
|
} |
| 1237 |
|
|
|
| 1238 |
|
✗ |
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun) |
| 1239 |
|
|
{ |
| 1240 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1241 |
|
|
|
| 1242 |
|
|
if (!initJoysticks()) |
| 1243 |
|
✗ |
return NULL; |
| 1244 |
|
|
|
| 1245 |
|
✗ |
_GLFW_SWAP(GLFWjoystickfun, _glfw.callbacks.joystick, cbfun); |
| 1246 |
|
✗ |
return cbfun; |
| 1247 |
|
|
} |
| 1248 |
|
|
|
| 1249 |
|
✗ |
GLFWAPI int glfwUpdateGamepadMappings(const char* string) |
| 1250 |
|
|
{ |
| 1251 |
|
|
int jid; |
| 1252 |
|
|
const char* c = string; |
| 1253 |
|
|
|
| 1254 |
|
|
assert(string != NULL); |
| 1255 |
|
|
|
| 1256 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
| 1257 |
|
|
|
| 1258 |
|
✗ |
while (*c) |
| 1259 |
|
|
{ |
| 1260 |
|
✗ |
if ((*c >= '0' && *c <= '9') || |
| 1261 |
|
✗ |
(*c >= 'a' && *c <= 'f') || |
| 1262 |
|
✗ |
(*c >= 'A' && *c <= 'F')) |
| 1263 |
|
|
{ |
| 1264 |
|
|
char line[1024]; |
| 1265 |
|
|
|
| 1266 |
|
✗ |
const size_t length = strcspn(c, "\r\n"); |
| 1267 |
|
✗ |
if (length < sizeof(line)) |
| 1268 |
|
|
{ |
| 1269 |
|
✗ |
_GLFWmapping mapping = {{0}}; |
| 1270 |
|
|
|
| 1271 |
|
|
memcpy(line, c, length); |
| 1272 |
|
✗ |
line[length] = '\0'; |
| 1273 |
|
|
|
| 1274 |
|
✗ |
if (parseMapping(&mapping, line)) |
| 1275 |
|
|
{ |
| 1276 |
|
✗ |
_GLFWmapping* previous = findMapping(mapping.guid); |
| 1277 |
|
✗ |
if (previous) |
| 1278 |
|
✗ |
*previous = mapping; |
| 1279 |
|
|
else |
| 1280 |
|
|
{ |
| 1281 |
|
✗ |
_glfw.mappingCount++; |
| 1282 |
|
✗ |
_glfw.mappings = |
| 1283 |
|
✗ |
_glfw_realloc(_glfw.mappings, |
| 1284 |
|
✗ |
sizeof(_GLFWmapping) * _glfw.mappingCount); |
| 1285 |
|
✗ |
_glfw.mappings[_glfw.mappingCount - 1] = mapping; |
| 1286 |
|
|
} |
| 1287 |
|
|
} |
| 1288 |
|
|
} |
| 1289 |
|
|
|
| 1290 |
|
✗ |
c += length; |
| 1291 |
|
|
} |
| 1292 |
|
|
else |
| 1293 |
|
|
{ |
| 1294 |
|
✗ |
c += strcspn(c, "\r\n"); |
| 1295 |
|
✗ |
c += strspn(c, "\r\n"); |
| 1296 |
|
|
} |
| 1297 |
|
|
} |
| 1298 |
|
|
|
| 1299 |
|
✗ |
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) |
| 1300 |
|
|
{ |
| 1301 |
|
✗ |
_GLFWjoystick* js = _glfw.joysticks + jid; |
| 1302 |
|
✗ |
if (js->connected) |
| 1303 |
|
✗ |
js->mapping = findValidMapping(js); |
| 1304 |
|
|
} |
| 1305 |
|
|
|
| 1306 |
|
|
return GLFW_TRUE; |
| 1307 |
|
|
} |
| 1308 |
|
|
|
| 1309 |
|
✗ |
GLFWAPI int glfwJoystickIsGamepad(int jid) |
| 1310 |
|
|
{ |
| 1311 |
|
|
_GLFWjoystick* js; |
| 1312 |
|
|
|
| 1313 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1314 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1315 |
|
|
|
| 1316 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
| 1317 |
|
|
|
| 1318 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
| 1319 |
|
|
{ |
| 1320 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
| 1321 |
|
✗ |
return GLFW_FALSE; |
| 1322 |
|
|
} |
| 1323 |
|
|
|
| 1324 |
|
|
if (!initJoysticks()) |
| 1325 |
|
✗ |
return GLFW_FALSE; |
| 1326 |
|
|
|
| 1327 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1328 |
|
✗ |
if (!js->connected) |
| 1329 |
|
|
return GLFW_FALSE; |
| 1330 |
|
|
|
| 1331 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) |
| 1332 |
|
|
return GLFW_FALSE; |
| 1333 |
|
|
|
| 1334 |
|
✗ |
return js->mapping != NULL; |
| 1335 |
|
|
} |
| 1336 |
|
|
|
| 1337 |
|
✗ |
GLFWAPI const char* glfwGetGamepadName(int jid) |
| 1338 |
|
|
{ |
| 1339 |
|
|
_GLFWjoystick* js; |
| 1340 |
|
|
|
| 1341 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1342 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1343 |
|
|
|
| 1344 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1345 |
|
|
|
| 1346 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
| 1347 |
|
|
{ |
| 1348 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
| 1349 |
|
✗ |
return NULL; |
| 1350 |
|
|
} |
| 1351 |
|
|
|
| 1352 |
|
|
if (!initJoysticks()) |
| 1353 |
|
✗ |
return NULL; |
| 1354 |
|
|
|
| 1355 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1356 |
|
✗ |
if (!js->connected) |
| 1357 |
|
|
return NULL; |
| 1358 |
|
|
|
| 1359 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) |
| 1360 |
|
|
return NULL; |
| 1361 |
|
|
|
| 1362 |
|
✗ |
if (!js->mapping) |
| 1363 |
|
|
return NULL; |
| 1364 |
|
|
|
| 1365 |
|
✗ |
return js->mapping->name; |
| 1366 |
|
|
} |
| 1367 |
|
|
|
| 1368 |
|
✗ |
GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state) |
| 1369 |
|
|
{ |
| 1370 |
|
|
int i; |
| 1371 |
|
|
_GLFWjoystick* js; |
| 1372 |
|
|
|
| 1373 |
|
|
assert(jid >= GLFW_JOYSTICK_1); |
| 1374 |
|
|
assert(jid <= GLFW_JOYSTICK_LAST); |
| 1375 |
|
|
assert(state != NULL); |
| 1376 |
|
|
|
| 1377 |
|
|
memset(state, 0, sizeof(GLFWgamepadstate)); |
| 1378 |
|
|
|
| 1379 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
| 1380 |
|
|
|
| 1381 |
|
✗ |
if (jid < 0 || jid > GLFW_JOYSTICK_LAST) |
| 1382 |
|
|
{ |
| 1383 |
|
✗ |
_glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); |
| 1384 |
|
✗ |
return GLFW_FALSE; |
| 1385 |
|
|
} |
| 1386 |
|
|
|
| 1387 |
|
|
if (!initJoysticks()) |
| 1388 |
|
✗ |
return GLFW_FALSE; |
| 1389 |
|
|
|
| 1390 |
|
✗ |
js = _glfw.joysticks + jid; |
| 1391 |
|
✗ |
if (!js->connected) |
| 1392 |
|
|
return GLFW_FALSE; |
| 1393 |
|
|
|
| 1394 |
|
✗ |
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_ALL)) |
| 1395 |
|
|
return GLFW_FALSE; |
| 1396 |
|
|
|
| 1397 |
|
✗ |
if (!js->mapping) |
| 1398 |
|
|
return GLFW_FALSE; |
| 1399 |
|
|
|
| 1400 |
|
✗ |
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) |
| 1401 |
|
|
{ |
| 1402 |
|
✗ |
const _GLFWmapelement* e = js->mapping->buttons + i; |
| 1403 |
|
✗ |
if (e->type == _GLFW_JOYSTICK_AXIS) |
| 1404 |
|
|
{ |
| 1405 |
|
✗ |
const float value = js->axes[e->index] * e->axisScale + e->axisOffset; |
| 1406 |
|
|
// HACK: This should be baked into the value transform |
| 1407 |
|
|
// TODO: Bake into transform when implementing output modifiers |
| 1408 |
|
✗ |
if (e->axisOffset < 0 || (e->axisOffset == 0 && e->axisScale > 0)) |
| 1409 |
|
|
{ |
| 1410 |
|
✗ |
if (value >= 0.f) |
| 1411 |
|
✗ |
state->buttons[i] = GLFW_PRESS; |
| 1412 |
|
|
} |
| 1413 |
|
|
else |
| 1414 |
|
|
{ |
| 1415 |
|
✗ |
if (value <= 0.f) |
| 1416 |
|
✗ |
state->buttons[i] = GLFW_PRESS; |
| 1417 |
|
|
} |
| 1418 |
|
|
} |
| 1419 |
|
✗ |
else if (e->type == _GLFW_JOYSTICK_HATBIT) |
| 1420 |
|
|
{ |
| 1421 |
|
✗ |
const unsigned int hat = e->index >> 4; |
| 1422 |
|
|
const unsigned int bit = e->index & 0xf; |
| 1423 |
|
✗ |
if (js->hats[hat] & bit) |
| 1424 |
|
✗ |
state->buttons[i] = GLFW_PRESS; |
| 1425 |
|
|
} |
| 1426 |
|
✗ |
else if (e->type == _GLFW_JOYSTICK_BUTTON) |
| 1427 |
|
✗ |
state->buttons[i] = js->buttons[e->index]; |
| 1428 |
|
|
} |
| 1429 |
|
|
|
| 1430 |
|
✗ |
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) |
| 1431 |
|
|
{ |
| 1432 |
|
✗ |
const _GLFWmapelement* e = js->mapping->axes + i; |
| 1433 |
|
✗ |
if (e->type == _GLFW_JOYSTICK_AXIS) |
| 1434 |
|
|
{ |
| 1435 |
|
✗ |
const float value = js->axes[e->index] * e->axisScale + e->axisOffset; |
| 1436 |
|
✗ |
state->axes[i] = _glfw_fminf(_glfw_fmaxf(value, -1.f), 1.f); |
| 1437 |
|
|
} |
| 1438 |
|
✗ |
else if (e->type == _GLFW_JOYSTICK_HATBIT) |
| 1439 |
|
|
{ |
| 1440 |
|
✗ |
const unsigned int hat = e->index >> 4; |
| 1441 |
|
|
const unsigned int bit = e->index & 0xf; |
| 1442 |
|
✗ |
if (js->hats[hat] & bit) |
| 1443 |
|
✗ |
state->axes[i] = 1.f; |
| 1444 |
|
|
else |
| 1445 |
|
✗ |
state->axes[i] = -1.f; |
| 1446 |
|
|
} |
| 1447 |
|
✗ |
else if (e->type == _GLFW_JOYSTICK_BUTTON) |
| 1448 |
|
✗ |
state->axes[i] = js->buttons[e->index] * 2.f - 1.f; |
| 1449 |
|
|
} |
| 1450 |
|
|
|
| 1451 |
|
|
return GLFW_TRUE; |
| 1452 |
|
|
} |
| 1453 |
|
|
|
| 1454 |
|
✗ |
GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string) |
| 1455 |
|
|
{ |
| 1456 |
|
|
assert(string != NULL); |
| 1457 |
|
|
|
| 1458 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
| 1459 |
|
✗ |
_glfw.platform.setClipboardString(string); |
| 1460 |
|
|
} |
| 1461 |
|
|
|
| 1462 |
|
✗ |
GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle) |
| 1463 |
|
|
{ |
| 1464 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 1465 |
|
✗ |
return _glfw.platform.getClipboardString(); |
| 1466 |
|
|
} |
| 1467 |
|
|
|
| 1468 |
|
✗ |
GLFWAPI double glfwGetTime(void) |
| 1469 |
|
|
{ |
| 1470 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(0.0); |
| 1471 |
|
✗ |
return (double) (_glfwPlatformGetTimerValue() - _glfw.timer.offset) / |
| 1472 |
|
✗ |
_glfwPlatformGetTimerFrequency(); |
| 1473 |
|
|
} |
| 1474 |
|
|
|
| 1475 |
|
✗ |
GLFWAPI void glfwSetTime(double time) |
| 1476 |
|
|
{ |
| 1477 |
|
✗ |
_GLFW_REQUIRE_INIT(); |
| 1478 |
|
|
|
| 1479 |
|
✗ |
if (time != time || time < 0.0 || time > 18446744073.0) |
| 1480 |
|
|
{ |
| 1481 |
|
✗ |
_glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", time); |
| 1482 |
|
✗ |
return; |
| 1483 |
|
|
} |
| 1484 |
|
|
|
| 1485 |
|
✗ |
_glfw.timer.offset = _glfwPlatformGetTimerValue() - |
| 1486 |
|
✗ |
(uint64_t) (time * _glfwPlatformGetTimerFrequency()); |
| 1487 |
|
|
} |
| 1488 |
|
|
|
| 1489 |
|
✗ |
GLFWAPI uint64_t glfwGetTimerValue(void) |
| 1490 |
|
|
{ |
| 1491 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(0); |
| 1492 |
|
✗ |
return _glfwPlatformGetTimerValue(); |
| 1493 |
|
|
} |
| 1494 |
|
|
|
| 1495 |
|
✗ |
GLFWAPI uint64_t glfwGetTimerFrequency(void) |
| 1496 |
|
|
{ |
| 1497 |
|
✗ |
_GLFW_REQUIRE_INIT_OR_RETURN(0); |
| 1498 |
|
✗ |
return _glfwPlatformGetTimerFrequency(); |
| 1499 |
|
|
} |
| 1500 |
|
|
|
| 1501 |
|
|
|