GCC Code Coverage Report


Directory: ./
File: submodules/raylib/src/external/glfw/src/null_joystick.c
Date: 2023-09-29 04:53:15
Exec Total Coverage
Lines: 0 8 0.0%
Branches: 0 0 -%

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1 //========================================================================
2 // GLFW 3.4 - www.glfw.org
3 //------------------------------------------------------------------------
4 // Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
5 //
6 // This software is provided 'as-is', without any express or implied
7 // warranty. In no event will the authors be held liable for any damages
8 // arising from the use of this software.
9 //
10 // Permission is granted to anyone to use this software for any purpose,
11 // including commercial applications, and to alter it and redistribute it
12 // freely, subject to the following restrictions:
13 //
14 // 1. The origin of this software must not be misrepresented; you must not
15 // claim that you wrote the original software. If you use this software
16 // in a product, an acknowledgment in the product documentation would
17 // be appreciated but is not required.
18 //
19 // 2. Altered source versions must be plainly marked as such, and must not
20 // be misrepresented as being the original software.
21 //
22 // 3. This notice may not be removed or altered from any source
23 // distribution.
24 //
25 //========================================================================
26 // It is fine to use C99 in this file because it will not be built with VS
27 //========================================================================
28
29 #include "internal.h"
30
31
32 //////////////////////////////////////////////////////////////////////////
33 ////// GLFW platform API //////
34 //////////////////////////////////////////////////////////////////////////
35
36 GLFWbool _glfwInitJoysticksNull(void)
37 {
38 return GLFW_TRUE;
39 }
40
41 void _glfwTerminateJoysticksNull(void)
42 {
43 }
44
45 GLFWbool _glfwPollJoystickNull(_GLFWjoystick* js, int mode)
46 {
47 return GLFW_FALSE;
48 }
49
50 const char* _glfwGetMappingNameNull(void)
51 {
52 return "";
53 }
54
55 void _glfwUpdateGamepadGUIDNull(char* guid)
56 {
57 }
58
59