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/* |
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* Filename: resource_camera.c |
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* Path: sources/Resource |
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* Created Date: Thursday, September 28th 2023, 2:38:28 pm |
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* Author: osvegn |
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* |
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* Copyright (c) 2023 our_rpg |
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*/ |
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#include "resources.h" |
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#include <raylib.h> |
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#include <stdlib.h> |
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static int resource_is_camera(resource_t *resource) |
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{ |
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return (resource->type == R_CAMERA); |
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} |
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int resource_camera_constructor(resource_t *resource, void *data) |
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{ |
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int rvalue = 0; |
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resource->type = R_CAMERA; |
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resource->destructor = resource_camera_destructor; |
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resource->data = malloc(sizeof(Camera2D)); |
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if (!resource->data) { |
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return -1; |
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} |
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if (!data) { |
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data = &(Camera2D){.offset=(Vector2){GetScreenWidth() / 2.0f, GetScreenHeight() / 2.0f}, .rotation=0.0f, .target=(Vector2){0, 0}, .zoom=1.0f}; |
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} |
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rvalue = resource_camera_set(resource, data); |
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return rvalue; |
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} |
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int resource_camera_constructor_from_json(resource_t *resource, void *data) |
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{ |
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return resource_camera_constructor(resource, 0); |
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} |
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int resource_camera_destructor(resource_t *resource) |
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{ |
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if (resource->data) |
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free(resource->data); |
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return 0; |
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} |
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int resource_camera_set(resource_t *resource, void *data) |
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{ |
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if (!resource_is_camera(resource) || !data) |
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return -1; |
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memcpy(resource->data, data, sizeof(Camera2D)); |
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return 0; |
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} |
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