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/* |
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* Filename: /home/thomas/Documents/Perso/our_rpg/sources/Resource/resource_scene_filename.c |
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* Path: /home/thomas/Documents/Perso/our_rpg/sources/Resource |
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* Created Date: Tuesday, March 21st 2023, 9:45:13 am |
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* Author: Thomas |
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* |
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* Copyright (c) 2023 our_rpg |
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*/ |
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#include "resources.h" |
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#include <stdlib.h> |
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#include <string.h> |
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#include "json.h" |
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#include "world_logger.h" |
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#ifdef __linux__ |
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#include <sys/time.h> |
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#endif |
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static int resource_is_game_clock(const resource_t *resource) |
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{ |
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if (resource->type == R_GAME_CLOCK) |
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return 1; |
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log_error("Resource is not game clock."); |
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return 0; |
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} |
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int resource_game_clock_constructor(resource_t *resource, void *data) |
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{ |
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int rvalue = 0; |
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resource->type = R_GAME_CLOCK; |
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#ifdef __linux__ |
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struct timeval start; |
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gettimeofday(&start, NULL); |
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resource->data = malloc(sizeof(struct timeval)); |
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if (!resource->data) { |
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return -1; |
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} |
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if (!data) { |
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data = &start; |
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} |
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#endif |
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resource->destructor = &resource_game_clock_destructor; |
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rvalue = resource_game_clock_set(resource, data); |
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log_info("game_clock resource created."); |
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return rvalue; |
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} |
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int resource_game_clock_constructor_from_json(resource_t *resource, void *data) |
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{ |
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void *new_data = 0; |
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return resource_game_clock_constructor(resource, new_data); |
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} |
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int resource_game_clock_destructor(resource_t *resource) |
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{ |
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if (resource->data) |
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free(resource->data); |
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log_info("game_clock resource destroyed."); |
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return 0; |
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} |
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int resource_game_clock_set(resource_t *resource, void *data) |
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{ |
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if (!resource_is_game_clock(resource)) |
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return -1; |
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#ifdef __linux__ |
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memcpy(resource->data, data, sizeof(struct timeval)); |
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#endif |
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return 0; |
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} |
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void *resource_game_clock_get(const resource_t *resource) |
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{ |
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if (!resource_is_game_clock(resource)) |
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return 0; |
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return resource->data; |
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} |
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