| Line |
Branch |
Exec |
Source |
| 1 |
|
|
/********************************************************************************************** |
| 2 |
|
|
* |
| 3 |
|
|
* rtextures - Basic functions to load and draw textures |
| 4 |
|
|
* |
| 5 |
|
|
* CONFIGURATION: |
| 6 |
|
|
* #define SUPPORT_MODULE_RTEXTURES |
| 7 |
|
|
* rtextures module is included in the build |
| 8 |
|
|
* |
| 9 |
|
|
* #define SUPPORT_FILEFORMAT_BMP |
| 10 |
|
|
* #define SUPPORT_FILEFORMAT_PNG |
| 11 |
|
|
* #define SUPPORT_FILEFORMAT_TGA |
| 12 |
|
|
* #define SUPPORT_FILEFORMAT_JPG |
| 13 |
|
|
* #define SUPPORT_FILEFORMAT_GIF |
| 14 |
|
|
* #define SUPPORT_FILEFORMAT_QOI |
| 15 |
|
|
* #define SUPPORT_FILEFORMAT_PSD |
| 16 |
|
|
* #define SUPPORT_FILEFORMAT_HDR |
| 17 |
|
|
* #define SUPPORT_FILEFORMAT_PIC |
| 18 |
|
|
* #define SUPPORT_FILEFORMAT_PNM |
| 19 |
|
|
* #define SUPPORT_FILEFORMAT_DDS |
| 20 |
|
|
* #define SUPPORT_FILEFORMAT_PKM |
| 21 |
|
|
* #define SUPPORT_FILEFORMAT_KTX |
| 22 |
|
|
* #define SUPPORT_FILEFORMAT_PVR |
| 23 |
|
|
* #define SUPPORT_FILEFORMAT_ASTC |
| 24 |
|
|
* Select desired fileformats to be supported for image data loading. Some of those formats are |
| 25 |
|
|
* supported by default, to remove support, just comment unrequired #define in this module |
| 26 |
|
|
* |
| 27 |
|
|
* #define SUPPORT_IMAGE_EXPORT |
| 28 |
|
|
* Support image export in multiple file formats |
| 29 |
|
|
* |
| 30 |
|
|
* #define SUPPORT_IMAGE_MANIPULATION |
| 31 |
|
|
* Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... |
| 32 |
|
|
* If not defined only some image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageResize*() |
| 33 |
|
|
* |
| 34 |
|
|
* #define SUPPORT_IMAGE_GENERATION |
| 35 |
|
|
* Support procedural image generation functionality (gradient, spot, perlin-noise, cellular) |
| 36 |
|
|
* |
| 37 |
|
|
* DEPENDENCIES: |
| 38 |
|
|
* stb_image - Multiple image formats loading (JPEG, PNG, BMP, TGA, PSD, GIF, PIC) |
| 39 |
|
|
* NOTE: stb_image has been slightly modified to support Android platform. |
| 40 |
|
|
* stb_image_resize - Multiple image resize algorithms |
| 41 |
|
|
* |
| 42 |
|
|
* |
| 43 |
|
|
* LICENSE: zlib/libpng |
| 44 |
|
|
* |
| 45 |
|
|
* Copyright (c) 2013-2023 Ramon Santamaria (@raysan5) |
| 46 |
|
|
* |
| 47 |
|
|
* This software is provided "as-is", without any express or implied warranty. In no event |
| 48 |
|
|
* will the authors be held liable for any damages arising from the use of this software. |
| 49 |
|
|
* |
| 50 |
|
|
* Permission is granted to anyone to use this software for any purpose, including commercial |
| 51 |
|
|
* applications, and to alter it and redistribute it freely, subject to the following restrictions: |
| 52 |
|
|
* |
| 53 |
|
|
* 1. The origin of this software must not be misrepresented; you must not claim that you |
| 54 |
|
|
* wrote the original software. If you use this software in a product, an acknowledgment |
| 55 |
|
|
* in the product documentation would be appreciated but is not required. |
| 56 |
|
|
* |
| 57 |
|
|
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented |
| 58 |
|
|
* as being the original software. |
| 59 |
|
|
* |
| 60 |
|
|
* 3. This notice may not be removed or altered from any source distribution. |
| 61 |
|
|
* |
| 62 |
|
|
**********************************************************************************************/ |
| 63 |
|
|
|
| 64 |
|
|
#include "raylib.h" // Declares module functions |
| 65 |
|
|
|
| 66 |
|
|
// Check if config flags have been externally provided on compilation line |
| 67 |
|
|
#if !defined(EXTERNAL_CONFIG_FLAGS) |
| 68 |
|
|
#include "config.h" // Defines module configuration flags |
| 69 |
|
|
#endif |
| 70 |
|
|
|
| 71 |
|
|
#if defined(SUPPORT_MODULE_RTEXTURES) |
| 72 |
|
|
|
| 73 |
|
|
#include "utils.h" // Required for: TRACELOG() |
| 74 |
|
|
#include "rlgl.h" // OpenGL abstraction layer to OpenGL 1.1, 3.3 or ES2 |
| 75 |
|
|
|
| 76 |
|
|
#include <stdlib.h> // Required for: malloc(), free() |
| 77 |
|
|
#include <string.h> // Required for: strlen() [Used in ImageTextEx()], strcmp() [Used in LoadImageFromMemory()] |
| 78 |
|
|
#include <math.h> // Required for: fabsf() [Used in DrawTextureRec()] |
| 79 |
|
|
#include <stdio.h> // Required for: sprintf() [Used in ExportImageAsCode()] |
| 80 |
|
|
|
| 81 |
|
|
// Support only desired texture formats on stb_image |
| 82 |
|
|
#if !defined(SUPPORT_FILEFORMAT_BMP) |
| 83 |
|
|
#define STBI_NO_BMP |
| 84 |
|
|
#endif |
| 85 |
|
|
#if !defined(SUPPORT_FILEFORMAT_PNG) |
| 86 |
|
|
#define STBI_NO_PNG |
| 87 |
|
|
#endif |
| 88 |
|
|
#if !defined(SUPPORT_FILEFORMAT_TGA) |
| 89 |
|
|
#define STBI_NO_TGA |
| 90 |
|
|
#endif |
| 91 |
|
|
#if !defined(SUPPORT_FILEFORMAT_JPG) |
| 92 |
|
|
#define STBI_NO_JPEG // Image format .jpg and .jpeg |
| 93 |
|
|
#endif |
| 94 |
|
|
#if !defined(SUPPORT_FILEFORMAT_PSD) |
| 95 |
|
|
#define STBI_NO_PSD |
| 96 |
|
|
#endif |
| 97 |
|
|
#if !defined(SUPPORT_FILEFORMAT_GIF) |
| 98 |
|
|
#define STBI_NO_GIF |
| 99 |
|
|
#endif |
| 100 |
|
|
#if !defined(SUPPORT_FILEFORMAT_PIC) |
| 101 |
|
|
#define STBI_NO_PIC |
| 102 |
|
|
#endif |
| 103 |
|
|
#if !defined(SUPPORT_FILEFORMAT_HDR) |
| 104 |
|
|
#define STBI_NO_HDR |
| 105 |
|
|
#endif |
| 106 |
|
|
#if !defined(SUPPORT_FILEFORMAT_PNM) |
| 107 |
|
|
#define STBI_NO_PNM |
| 108 |
|
|
#endif |
| 109 |
|
|
|
| 110 |
|
|
#if defined(SUPPORT_FILEFORMAT_DDS) |
| 111 |
|
|
#define RL_GPUTEX_SUPPORT_DDS |
| 112 |
|
|
#endif |
| 113 |
|
|
#if defined(SUPPORT_FILEFORMAT_PKM) |
| 114 |
|
|
#define RL_GPUTEX_SUPPORT_PKM |
| 115 |
|
|
#endif |
| 116 |
|
|
#if defined(SUPPORT_FILEFORMAT_KTX) |
| 117 |
|
|
#define RL_GPUTEX_SUPPORT_KTX |
| 118 |
|
|
#endif |
| 119 |
|
|
#if defined(SUPPORT_FILEFORMAT_PVR) |
| 120 |
|
|
#define RL_GPUTEX_SUPPORT_PVR |
| 121 |
|
|
#endif |
| 122 |
|
|
#if defined(SUPPORT_FILEFORMAT_ASTC) |
| 123 |
|
|
#define RL_GPUTEX_SUPPORT_ASTC |
| 124 |
|
|
#endif |
| 125 |
|
|
|
| 126 |
|
|
// Image fileformats not supported by default |
| 127 |
|
|
#if defined(__TINYC__) |
| 128 |
|
|
#define STBI_NO_SIMD |
| 129 |
|
|
#endif |
| 130 |
|
|
|
| 131 |
|
|
#if (defined(SUPPORT_FILEFORMAT_BMP) || \ |
| 132 |
|
|
defined(SUPPORT_FILEFORMAT_PNG) || \ |
| 133 |
|
|
defined(SUPPORT_FILEFORMAT_TGA) || \ |
| 134 |
|
|
defined(SUPPORT_FILEFORMAT_JPG) || \ |
| 135 |
|
|
defined(SUPPORT_FILEFORMAT_PSD) || \ |
| 136 |
|
|
defined(SUPPORT_FILEFORMAT_GIF) || \ |
| 137 |
|
|
defined(SUPPORT_FILEFORMAT_HDR) || \ |
| 138 |
|
|
defined(SUPPORT_FILEFORMAT_PIC) || \ |
| 139 |
|
|
defined(SUPPORT_FILEFORMAT_PNM)) |
| 140 |
|
|
|
| 141 |
|
|
#if defined(__GNUC__) // GCC and Clang |
| 142 |
|
|
#pragma GCC diagnostic push |
| 143 |
|
|
#pragma GCC diagnostic ignored "-Wunused-function" |
| 144 |
|
|
#endif |
| 145 |
|
|
|
| 146 |
|
|
#define STBI_MALLOC RL_MALLOC |
| 147 |
|
|
#define STBI_FREE RL_FREE |
| 148 |
|
|
#define STBI_REALLOC RL_REALLOC |
| 149 |
|
|
|
| 150 |
|
|
#define STB_IMAGE_IMPLEMENTATION |
| 151 |
|
|
#include "external/stb_image.h" // Required for: stbi_load_from_file() |
| 152 |
|
|
// NOTE: Used to read image data (multiple formats support) |
| 153 |
|
|
|
| 154 |
|
|
#if defined(__GNUC__) // GCC and Clang |
| 155 |
|
|
#pragma GCC diagnostic pop |
| 156 |
|
|
#endif |
| 157 |
|
|
#endif |
| 158 |
|
|
|
| 159 |
|
|
#if (defined(SUPPORT_FILEFORMAT_DDS) || \ |
| 160 |
|
|
defined(SUPPORT_FILEFORMAT_PKM) || \ |
| 161 |
|
|
defined(SUPPORT_FILEFORMAT_KTX) || \ |
| 162 |
|
|
defined(SUPPORT_FILEFORMAT_PVR) || \ |
| 163 |
|
|
defined(SUPPORT_FILEFORMAT_ASTC)) |
| 164 |
|
|
|
| 165 |
|
|
#if defined(__GNUC__) // GCC and Clang |
| 166 |
|
|
#pragma GCC diagnostic push |
| 167 |
|
|
#pragma GCC diagnostic ignored "-Wunused-function" |
| 168 |
|
|
#endif |
| 169 |
|
|
|
| 170 |
|
|
#define RL_GPUTEX_IMPLEMENTATION |
| 171 |
|
|
#include "external/rl_gputex.h" // Required for: rl_load_xxx_from_memory() |
| 172 |
|
|
// NOTE: Used to read compressed textures data (multiple formats support) |
| 173 |
|
|
|
| 174 |
|
|
#if defined(__GNUC__) // GCC and Clang |
| 175 |
|
|
#pragma GCC diagnostic pop |
| 176 |
|
|
#endif |
| 177 |
|
|
#endif |
| 178 |
|
|
|
| 179 |
|
|
#if defined(SUPPORT_FILEFORMAT_QOI) |
| 180 |
|
|
#define QOI_MALLOC RL_MALLOC |
| 181 |
|
|
#define QOI_FREE RL_FREE |
| 182 |
|
|
|
| 183 |
|
|
#if defined(_MSC_VER) // Disable some MSVC warning |
| 184 |
|
|
#pragma warning(push) |
| 185 |
|
|
#pragma warning(disable : 4267) |
| 186 |
|
|
#endif |
| 187 |
|
|
|
| 188 |
|
|
#define QOI_IMPLEMENTATION |
| 189 |
|
|
#include "external/qoi.h" |
| 190 |
|
|
|
| 191 |
|
|
#if defined(_MSC_VER) |
| 192 |
|
|
#pragma warning(pop) // Disable MSVC warning suppression |
| 193 |
|
|
#endif |
| 194 |
|
|
|
| 195 |
|
|
#endif |
| 196 |
|
|
|
| 197 |
|
|
#if defined(SUPPORT_IMAGE_EXPORT) |
| 198 |
|
|
#define STBIW_MALLOC RL_MALLOC |
| 199 |
|
|
#define STBIW_FREE RL_FREE |
| 200 |
|
|
#define STBIW_REALLOC RL_REALLOC |
| 201 |
|
|
|
| 202 |
|
|
#define STB_IMAGE_WRITE_IMPLEMENTATION |
| 203 |
|
|
#include "external/stb_image_write.h" // Required for: stbi_write_*() |
| 204 |
|
|
#endif |
| 205 |
|
|
|
| 206 |
|
|
#if defined(SUPPORT_IMAGE_GENERATION) |
| 207 |
|
|
#define STB_PERLIN_IMPLEMENTATION |
| 208 |
|
|
#include "external/stb_perlin.h" // Required for: stb_perlin_fbm_noise3 |
| 209 |
|
|
#endif |
| 210 |
|
|
|
| 211 |
|
|
#define STBIR_MALLOC(size,c) ((void)(c), RL_MALLOC(size)) |
| 212 |
|
|
#define STBIR_FREE(ptr,c) ((void)(c), RL_FREE(ptr)) |
| 213 |
|
|
#define STB_IMAGE_RESIZE_IMPLEMENTATION |
| 214 |
|
|
#include "external/stb_image_resize.h" // Required for: stbir_resize_uint8() [ImageResize()] |
| 215 |
|
|
|
| 216 |
|
|
//---------------------------------------------------------------------------------- |
| 217 |
|
|
// Defines and Macros |
| 218 |
|
|
//---------------------------------------------------------------------------------- |
| 219 |
|
|
#ifndef PIXELFORMAT_UNCOMPRESSED_R5G5B5A1_ALPHA_THRESHOLD |
| 220 |
|
|
#define PIXELFORMAT_UNCOMPRESSED_R5G5B5A1_ALPHA_THRESHOLD 50 // Threshold over 255 to set alpha as 0 |
| 221 |
|
|
#endif |
| 222 |
|
|
|
| 223 |
|
|
#ifndef GAUSSIAN_BLUR_ITERATIONS |
| 224 |
|
|
#define GAUSSIAN_BLUR_ITERATIONS 4 // Number of box blur iterations to approximate gaussian blur |
| 225 |
|
|
#endif |
| 226 |
|
|
|
| 227 |
|
|
//---------------------------------------------------------------------------------- |
| 228 |
|
|
// Types and Structures Definition |
| 229 |
|
|
//---------------------------------------------------------------------------------- |
| 230 |
|
|
// ... |
| 231 |
|
|
|
| 232 |
|
|
//---------------------------------------------------------------------------------- |
| 233 |
|
|
// Global Variables Definition |
| 234 |
|
|
//---------------------------------------------------------------------------------- |
| 235 |
|
|
// It's lonely here... |
| 236 |
|
|
|
| 237 |
|
|
//---------------------------------------------------------------------------------- |
| 238 |
|
|
// Other Modules Functions Declaration (required by text) |
| 239 |
|
|
//---------------------------------------------------------------------------------- |
| 240 |
|
|
extern void LoadFontDefault(void); // [Module: text] Loads default font, required by ImageDrawText() |
| 241 |
|
|
|
| 242 |
|
|
//---------------------------------------------------------------------------------- |
| 243 |
|
|
// Module specific Functions Declaration |
| 244 |
|
|
//---------------------------------------------------------------------------------- |
| 245 |
|
|
static float HalfToFloat(unsigned short x); |
| 246 |
|
|
static unsigned short FloatToHalf(float x); |
| 247 |
|
|
static Vector4 *LoadImageDataNormalized(Image image); // Load pixel data from image as Vector4 array (float normalized) |
| 248 |
|
|
|
| 249 |
|
|
//---------------------------------------------------------------------------------- |
| 250 |
|
|
// Module Functions Definition |
| 251 |
|
|
//---------------------------------------------------------------------------------- |
| 252 |
|
|
|
| 253 |
|
|
// Load image from file into CPU memory (RAM) |
| 254 |
|
✗ |
Image LoadImage(const char *fileName) |
| 255 |
|
|
{ |
| 256 |
|
✗ |
Image image = { 0 }; |
| 257 |
|
|
|
| 258 |
|
|
#if defined(SUPPORT_FILEFORMAT_PNG) || \ |
| 259 |
|
|
defined(SUPPORT_FILEFORMAT_BMP) || \ |
| 260 |
|
|
defined(SUPPORT_FILEFORMAT_TGA) || \ |
| 261 |
|
|
defined(SUPPORT_FILEFORMAT_JPG) || \ |
| 262 |
|
|
defined(SUPPORT_FILEFORMAT_GIF) || \ |
| 263 |
|
|
defined(SUPPORT_FILEFORMAT_PIC) || \ |
| 264 |
|
|
defined(SUPPORT_FILEFORMAT_HDR) || \ |
| 265 |
|
|
defined(SUPPORT_FILEFORMAT_PNM) || \ |
| 266 |
|
|
defined(SUPPORT_FILEFORMAT_PSD) |
| 267 |
|
|
|
| 268 |
|
|
#define STBI_REQUIRED |
| 269 |
|
|
#endif |
| 270 |
|
|
|
| 271 |
|
|
// Loading file to memory |
| 272 |
|
✗ |
unsigned int fileSize = 0; |
| 273 |
|
✗ |
unsigned char *fileData = LoadFileData(fileName, &fileSize); |
| 274 |
|
|
|
| 275 |
|
|
// Loading image from memory data |
| 276 |
|
✗ |
if (fileData != NULL) image = LoadImageFromMemory(GetFileExtension(fileName), fileData, fileSize); |
| 277 |
|
|
|
| 278 |
|
✗ |
RL_FREE(fileData); |
| 279 |
|
|
|
| 280 |
|
✗ |
return image; |
| 281 |
|
|
} |
| 282 |
|
|
|
| 283 |
|
|
// Load an image from RAW file data |
| 284 |
|
✗ |
Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize) |
| 285 |
|
|
{ |
| 286 |
|
|
Image image = { 0 }; |
| 287 |
|
|
|
| 288 |
|
✗ |
unsigned int dataSize = 0; |
| 289 |
|
✗ |
unsigned char *fileData = LoadFileData(fileName, &dataSize); |
| 290 |
|
|
|
| 291 |
|
✗ |
if (fileData != NULL) |
| 292 |
|
|
{ |
| 293 |
|
|
unsigned char *dataPtr = fileData; |
| 294 |
|
✗ |
unsigned int size = GetPixelDataSize(width, height, format); |
| 295 |
|
|
|
| 296 |
|
✗ |
if (headerSize > 0) dataPtr += headerSize; |
| 297 |
|
|
|
| 298 |
|
✗ |
image.data = RL_MALLOC(size); // Allocate required memory in bytes |
| 299 |
|
|
memcpy(image.data, dataPtr, size); // Copy required data to image |
| 300 |
|
|
image.width = width; |
| 301 |
|
|
image.height = height; |
| 302 |
|
|
image.mipmaps = 1; |
| 303 |
|
|
image.format = format; |
| 304 |
|
|
|
| 305 |
|
✗ |
RL_FREE(fileData); |
| 306 |
|
|
} |
| 307 |
|
|
|
| 308 |
|
✗ |
return image; |
| 309 |
|
|
} |
| 310 |
|
|
|
| 311 |
|
|
// Load animated image data |
| 312 |
|
|
// - Image.data buffer includes all frames: [image#0][image#1][image#2][...] |
| 313 |
|
|
// - Number of frames is returned through 'frames' parameter |
| 314 |
|
|
// - All frames are returned in RGBA format |
| 315 |
|
|
// - Frames delay data is discarded |
| 316 |
|
✗ |
Image LoadImageAnim(const char *fileName, int *frames) |
| 317 |
|
|
{ |
| 318 |
|
✗ |
Image image = { 0 }; |
| 319 |
|
✗ |
int frameCount = 0; |
| 320 |
|
|
|
| 321 |
|
|
#if defined(SUPPORT_FILEFORMAT_GIF) |
| 322 |
|
✗ |
if (IsFileExtension(fileName, ".gif")) |
| 323 |
|
|
{ |
| 324 |
|
✗ |
unsigned int dataSize = 0; |
| 325 |
|
✗ |
unsigned char *fileData = LoadFileData(fileName, &dataSize); |
| 326 |
|
|
|
| 327 |
|
✗ |
if (fileData != NULL) |
| 328 |
|
|
{ |
| 329 |
|
✗ |
int comp = 0; |
| 330 |
|
✗ |
int *delays = NULL; |
| 331 |
|
✗ |
image.data = stbi_load_gif_from_memory(fileData, dataSize, &delays, &image.width, &image.height, &frameCount, &comp, 4); |
| 332 |
|
|
|
| 333 |
|
✗ |
image.mipmaps = 1; |
| 334 |
|
✗ |
image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 335 |
|
|
|
| 336 |
|
✗ |
RL_FREE(fileData); |
| 337 |
|
✗ |
RL_FREE(delays); // NOTE: Frames delays are discarded |
| 338 |
|
|
} |
| 339 |
|
|
} |
| 340 |
|
|
#else |
| 341 |
|
|
if (false) { } |
| 342 |
|
|
#endif |
| 343 |
|
|
else |
| 344 |
|
|
{ |
| 345 |
|
✗ |
image = LoadImage(fileName); |
| 346 |
|
✗ |
frameCount = 1; |
| 347 |
|
|
} |
| 348 |
|
|
|
| 349 |
|
✗ |
*frames = frameCount; |
| 350 |
|
✗ |
return image; |
| 351 |
|
|
} |
| 352 |
|
|
|
| 353 |
|
|
// Load image from memory buffer, fileType refers to extension: i.e. ".png" |
| 354 |
|
|
// WARNING: File extension must be provided in lower-case |
| 355 |
|
✗ |
Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize) |
| 356 |
|
|
{ |
| 357 |
|
✗ |
Image image = { 0 }; |
| 358 |
|
|
|
| 359 |
|
✗ |
if ((false) |
| 360 |
|
|
#if defined(SUPPORT_FILEFORMAT_PNG) |
| 361 |
|
✗ |
|| (strcmp(fileType, ".png") == 0) || (strcmp(fileType, ".PNG") == 0) |
| 362 |
|
|
#endif |
| 363 |
|
|
#if defined(SUPPORT_FILEFORMAT_BMP) |
| 364 |
|
|
|| (strcmp(fileType, ".bmp") == 0) || (strcmp(fileType, ".BMP") == 0) |
| 365 |
|
|
#endif |
| 366 |
|
|
#if defined(SUPPORT_FILEFORMAT_TGA) |
| 367 |
|
|
|| (strcmp(fileType, ".tga") == 0) || (strcmp(fileType, ".TGA") == 0) |
| 368 |
|
|
#endif |
| 369 |
|
|
#if defined(SUPPORT_FILEFORMAT_JPG) |
| 370 |
|
|
|| (strcmp(fileType, ".jpg") == 0) || (strcmp(fileType, ".jpeg") == 0) |
| 371 |
|
|
|| (strcmp(fileType, ".JPG") == 0) || (strcmp(fileType, ".JPEG") == 0) |
| 372 |
|
|
#endif |
| 373 |
|
|
#if defined(SUPPORT_FILEFORMAT_GIF) |
| 374 |
|
✗ |
|| (strcmp(fileType, ".gif") == 0) || (strcmp(fileType, ".GIF") == 0) |
| 375 |
|
|
#endif |
| 376 |
|
|
#if defined(SUPPORT_FILEFORMAT_PIC) |
| 377 |
|
|
|| (strcmp(fileType, ".pic") == 0) || (strcmp(fileType, ".PIC") == 0) |
| 378 |
|
|
#endif |
| 379 |
|
|
#if defined(SUPPORT_FILEFORMAT_PNM) |
| 380 |
|
|
|| (strcmp(fileType, ".ppm") == 0) || (strcmp(fileType, ".pgm") == 0) |
| 381 |
|
|
|| (strcmp(fileType, ".PPM") == 0) || (strcmp(fileType, ".PGM") == 0) |
| 382 |
|
|
#endif |
| 383 |
|
|
#if defined(SUPPORT_FILEFORMAT_PSD) |
| 384 |
|
|
|| (strcmp(fileType, ".psd") == 0) || (strcmp(fileType, ".PSD") == 0) |
| 385 |
|
|
#endif |
| 386 |
|
|
) |
| 387 |
|
|
{ |
| 388 |
|
|
#if defined(STBI_REQUIRED) |
| 389 |
|
|
// NOTE: Using stb_image to load images (Supports multiple image formats) |
| 390 |
|
|
|
| 391 |
|
✗ |
if (fileData != NULL) |
| 392 |
|
|
{ |
| 393 |
|
✗ |
int comp = 0; |
| 394 |
|
✗ |
image.data = stbi_load_from_memory(fileData, dataSize, &image.width, &image.height, &comp, 0); |
| 395 |
|
|
|
| 396 |
|
✗ |
if (image.data != NULL) |
| 397 |
|
|
{ |
| 398 |
|
✗ |
image.mipmaps = 1; |
| 399 |
|
|
|
| 400 |
|
✗ |
if (comp == 1) image.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; |
| 401 |
|
✗ |
else if (comp == 2) image.format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA; |
| 402 |
|
✗ |
else if (comp == 3) image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8; |
| 403 |
|
✗ |
else if (comp == 4) image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 404 |
|
|
} |
| 405 |
|
|
} |
| 406 |
|
|
#endif |
| 407 |
|
|
} |
| 408 |
|
|
#if defined(SUPPORT_FILEFORMAT_HDR) |
| 409 |
|
✗ |
else if ((strcmp(fileType, ".hdr") == 0) || (strcmp(fileType, ".HDR") == 0)) |
| 410 |
|
|
{ |
| 411 |
|
|
#if defined(STBI_REQUIRED) |
| 412 |
|
✗ |
if (fileData != NULL) |
| 413 |
|
|
{ |
| 414 |
|
✗ |
int comp = 0; |
| 415 |
|
✗ |
image.data = stbi_loadf_from_memory(fileData, dataSize, &image.width, &image.height, &comp, 0); |
| 416 |
|
|
|
| 417 |
|
✗ |
image.mipmaps = 1; |
| 418 |
|
|
|
| 419 |
|
✗ |
if (comp == 1) image.format = PIXELFORMAT_UNCOMPRESSED_R32; |
| 420 |
|
✗ |
else if (comp == 3) image.format = PIXELFORMAT_UNCOMPRESSED_R32G32B32; |
| 421 |
|
✗ |
else if (comp == 4) image.format = PIXELFORMAT_UNCOMPRESSED_R32G32B32A32; |
| 422 |
|
|
else |
| 423 |
|
|
{ |
| 424 |
|
✗ |
TRACELOG(LOG_WARNING, "IMAGE: HDR file format not supported"); |
| 425 |
|
✗ |
UnloadImage(image); |
| 426 |
|
|
} |
| 427 |
|
|
} |
| 428 |
|
|
#endif |
| 429 |
|
|
} |
| 430 |
|
|
#endif |
| 431 |
|
|
#if defined(SUPPORT_FILEFORMAT_QOI) |
| 432 |
|
✗ |
else if ((strcmp(fileType, ".qoi") == 0) || (strcmp(fileType, ".QOI") == 0)) |
| 433 |
|
|
{ |
| 434 |
|
✗ |
qoi_desc desc = { 0 }; |
| 435 |
|
✗ |
image.data = qoi_decode(fileData, dataSize, &desc, 4); |
| 436 |
|
✗ |
image.width = desc.width; |
| 437 |
|
✗ |
image.height = desc.height; |
| 438 |
|
✗ |
image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 439 |
|
✗ |
image.mipmaps = 1; |
| 440 |
|
|
} |
| 441 |
|
|
#endif |
| 442 |
|
|
#if defined(SUPPORT_FILEFORMAT_DDS) |
| 443 |
|
✗ |
else if ((strcmp(fileType, ".dds") == 0) || (strcmp(fileType, ".DDS") == 0)) |
| 444 |
|
|
{ |
| 445 |
|
✗ |
image.data = rl_load_dds_from_memory(fileData, dataSize, &image.width, &image.height, &image.format, &image.mipmaps); |
| 446 |
|
|
} |
| 447 |
|
|
#endif |
| 448 |
|
|
#if defined(SUPPORT_FILEFORMAT_PKM) |
| 449 |
|
|
else if ((strcmp(fileType, ".pkm") == 0) || (strcmp(fileType, ".PKM") == 0)) |
| 450 |
|
|
{ |
| 451 |
|
|
image.data = rl_load_pkm_from_memory(fileData, dataSize, &image.width, &image.height, &image.format, &image.mipmaps); |
| 452 |
|
|
} |
| 453 |
|
|
#endif |
| 454 |
|
|
#if defined(SUPPORT_FILEFORMAT_KTX) |
| 455 |
|
|
else if ((strcmp(fileType, ".ktx") == 0) || (strcmp(fileType, ".KTX") == 0)) |
| 456 |
|
|
{ |
| 457 |
|
|
image.data = rl_load_ktx_from_memory(fileData, dataSize, &image.width, &image.height, &image.format, &image.mipmaps); |
| 458 |
|
|
} |
| 459 |
|
|
#endif |
| 460 |
|
|
#if defined(SUPPORT_FILEFORMAT_PVR) |
| 461 |
|
|
else if ((strcmp(fileType, ".pvr") == 0) || (strcmp(fileType, ".PVR") == 0)) |
| 462 |
|
|
{ |
| 463 |
|
|
image.data = rl_load_pvr_from_memory(fileData, dataSize, &image.width, &image.height, &image.format, &image.mipmaps); |
| 464 |
|
|
} |
| 465 |
|
|
#endif |
| 466 |
|
|
#if defined(SUPPORT_FILEFORMAT_ASTC) |
| 467 |
|
|
else if ((strcmp(fileType, ".astc") == 0) || (strcmp(fileType, ".ASTC") == 0)) |
| 468 |
|
|
{ |
| 469 |
|
|
image.data = rl_load_astc_from_memory(fileData, dataSize, &image.width, &image.height, &image.format, &image.mipmaps); |
| 470 |
|
|
} |
| 471 |
|
|
#endif |
| 472 |
|
✗ |
else TRACELOG(LOG_WARNING, "IMAGE: Data format not supported"); |
| 473 |
|
|
|
| 474 |
|
✗ |
if (image.data != NULL) TRACELOG(LOG_INFO, "IMAGE: Data loaded successfully (%ix%i | %s | %i mipmaps)", image.width, image.height, rlGetPixelFormatName(image.format), image.mipmaps); |
| 475 |
|
✗ |
else TRACELOG(LOG_WARNING, "IMAGE: Failed to load image data"); |
| 476 |
|
|
|
| 477 |
|
✗ |
return image; |
| 478 |
|
|
} |
| 479 |
|
|
|
| 480 |
|
|
// Load image from GPU texture data |
| 481 |
|
|
// NOTE: Compressed texture formats not supported |
| 482 |
|
✗ |
Image LoadImageFromTexture(Texture2D texture) |
| 483 |
|
|
{ |
| 484 |
|
|
Image image = { 0 }; |
| 485 |
|
|
|
| 486 |
|
✗ |
if (texture.format < PIXELFORMAT_COMPRESSED_DXT1_RGB) |
| 487 |
|
|
{ |
| 488 |
|
✗ |
image.data = rlReadTexturePixels(texture.id, texture.width, texture.height, texture.format); |
| 489 |
|
|
|
| 490 |
|
✗ |
if (image.data != NULL) |
| 491 |
|
|
{ |
| 492 |
|
|
image.width = texture.width; |
| 493 |
|
|
image.height = texture.height; |
| 494 |
|
|
image.format = texture.format; |
| 495 |
|
|
image.mipmaps = 1; |
| 496 |
|
|
|
| 497 |
|
|
#if defined(GRAPHICS_API_OPENGL_ES2) |
| 498 |
|
|
// NOTE: Data retrieved on OpenGL ES 2.0 should be RGBA, |
| 499 |
|
|
// coming from FBO color buffer attachment, but it seems |
| 500 |
|
|
// original texture format is retrieved on RPI... |
| 501 |
|
|
image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 502 |
|
|
#endif |
| 503 |
|
✗ |
TRACELOG(LOG_INFO, "TEXTURE: [ID %i] Pixel data retrieved successfully", texture.id); |
| 504 |
|
|
} |
| 505 |
|
✗ |
else TRACELOG(LOG_WARNING, "TEXTURE: [ID %i] Failed to retrieve pixel data", texture.id); |
| 506 |
|
|
} |
| 507 |
|
✗ |
else TRACELOG(LOG_WARNING, "TEXTURE: [ID %i] Failed to retrieve compressed pixel data", texture.id); |
| 508 |
|
|
|
| 509 |
|
✗ |
return image; |
| 510 |
|
|
} |
| 511 |
|
|
|
| 512 |
|
|
// Load image from screen buffer and (screenshot) |
| 513 |
|
✗ |
Image LoadImageFromScreen(void) |
| 514 |
|
|
{ |
| 515 |
|
|
Image image = { 0 }; |
| 516 |
|
|
|
| 517 |
|
✗ |
image.width = GetScreenWidth(); |
| 518 |
|
✗ |
image.height = GetScreenHeight(); |
| 519 |
|
|
image.mipmaps = 1; |
| 520 |
|
|
image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 521 |
|
✗ |
image.data = rlReadScreenPixels(image.width, image.height); |
| 522 |
|
|
|
| 523 |
|
✗ |
return image; |
| 524 |
|
|
} |
| 525 |
|
|
|
| 526 |
|
|
// Check if an image is ready |
| 527 |
|
✗ |
bool IsImageReady(Image image) |
| 528 |
|
|
{ |
| 529 |
|
✗ |
return ((image.data != NULL) && // Validate pixel data available |
| 530 |
|
✗ |
(image.width > 0) && |
| 531 |
|
✗ |
(image.height > 0) && // Validate image size |
| 532 |
|
✗ |
(image.format > 0) && // Validate image format |
| 533 |
|
✗ |
(image.mipmaps > 0)); // Validate image mipmaps (at least 1 for basic mipmap level) |
| 534 |
|
|
} |
| 535 |
|
|
|
| 536 |
|
|
// Unload image from CPU memory (RAM) |
| 537 |
|
✗ |
void UnloadImage(Image image) |
| 538 |
|
|
{ |
| 539 |
|
✗ |
RL_FREE(image.data); |
| 540 |
|
|
} |
| 541 |
|
|
|
| 542 |
|
|
// Export image data to file |
| 543 |
|
|
// NOTE: File format depends on fileName extension |
| 544 |
|
✗ |
bool ExportImage(Image image, const char *fileName) |
| 545 |
|
|
{ |
| 546 |
|
|
int success = 0; |
| 547 |
|
|
|
| 548 |
|
✗ |
if ((image.width == 0) || (image.height == 0) || (image.data == NULL)) return success; |
| 549 |
|
|
|
| 550 |
|
|
#if defined(SUPPORT_IMAGE_EXPORT) |
| 551 |
|
|
int channels = 4; |
| 552 |
|
|
bool allocatedData = false; |
| 553 |
|
|
unsigned char *imgData = (unsigned char *)image.data; |
| 554 |
|
|
|
| 555 |
|
|
if (image.format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) channels = 1; |
| 556 |
|
|
else if (image.format == PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) channels = 2; |
| 557 |
|
|
else if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) channels = 3; |
| 558 |
|
|
else if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) channels = 4; |
| 559 |
|
|
else |
| 560 |
|
|
{ |
| 561 |
|
|
// NOTE: Getting Color array as RGBA unsigned char values |
| 562 |
|
✗ |
imgData = (unsigned char *)LoadImageColors(image); |
| 563 |
|
|
allocatedData = true; |
| 564 |
|
|
} |
| 565 |
|
|
|
| 566 |
|
|
#if defined(SUPPORT_FILEFORMAT_PNG) |
| 567 |
|
✗ |
if (IsFileExtension(fileName, ".png")) |
| 568 |
|
|
{ |
| 569 |
|
✗ |
int dataSize = 0; |
| 570 |
|
✗ |
unsigned char *fileData = stbi_write_png_to_mem((const unsigned char *)imgData, image.width*channels, image.width, image.height, channels, &dataSize); |
| 571 |
|
✗ |
success = SaveFileData(fileName, fileData, dataSize); |
| 572 |
|
✗ |
RL_FREE(fileData); |
| 573 |
|
|
} |
| 574 |
|
|
#else |
| 575 |
|
|
if (false) { } |
| 576 |
|
|
#endif |
| 577 |
|
|
#if defined(SUPPORT_FILEFORMAT_BMP) |
| 578 |
|
|
else if (IsFileExtension(fileName, ".bmp")) success = stbi_write_bmp(fileName, image.width, image.height, channels, imgData); |
| 579 |
|
|
#endif |
| 580 |
|
|
#if defined(SUPPORT_FILEFORMAT_TGA) |
| 581 |
|
|
else if (IsFileExtension(fileName, ".tga")) success = stbi_write_tga(fileName, image.width, image.height, channels, imgData); |
| 582 |
|
|
#endif |
| 583 |
|
|
#if defined(SUPPORT_FILEFORMAT_JPG) |
| 584 |
|
|
else if (IsFileExtension(fileName, ".jpg") || |
| 585 |
|
|
IsFileExtension(fileName, ".jpeg")) success = stbi_write_jpg(fileName, image.width, image.height, channels, imgData, 90); // JPG quality: between 1 and 100 |
| 586 |
|
|
#endif |
| 587 |
|
|
#if defined(SUPPORT_FILEFORMAT_QOI) |
| 588 |
|
✗ |
else if (IsFileExtension(fileName, ".qoi")) |
| 589 |
|
|
{ |
| 590 |
|
|
channels = 0; |
| 591 |
|
✗ |
if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) channels = 3; |
| 592 |
|
✗ |
else if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) channels = 4; |
| 593 |
|
✗ |
else TRACELOG(LOG_WARNING, "IMAGE: Image pixel format must be R8G8B8 or R8G8B8A8"); |
| 594 |
|
|
|
| 595 |
|
✗ |
if ((channels == 3) || (channels == 4)) |
| 596 |
|
|
{ |
| 597 |
|
✗ |
qoi_desc desc = { 0 }; |
| 598 |
|
✗ |
desc.width = image.width; |
| 599 |
|
✗ |
desc.height = image.height; |
| 600 |
|
✗ |
desc.channels = channels; |
| 601 |
|
|
desc.colorspace = QOI_SRGB; |
| 602 |
|
|
|
| 603 |
|
✗ |
success = qoi_write(fileName, imgData, &desc); |
| 604 |
|
|
} |
| 605 |
|
|
} |
| 606 |
|
|
#endif |
| 607 |
|
|
#if defined(SUPPORT_FILEFORMAT_KTX) |
| 608 |
|
|
else if (IsFileExtension(fileName, ".ktx")) |
| 609 |
|
|
{ |
| 610 |
|
|
success = rl_save_ktx(fileName, image.data, image.width, image.height, image.format, image.mipmaps); |
| 611 |
|
|
} |
| 612 |
|
|
#endif |
| 613 |
|
✗ |
else if (IsFileExtension(fileName, ".raw")) |
| 614 |
|
|
{ |
| 615 |
|
|
// Export raw pixel data (without header) |
| 616 |
|
|
// NOTE: It's up to the user to track image parameters |
| 617 |
|
✗ |
success = SaveFileData(fileName, image.data, GetPixelDataSize(image.width, image.height, image.format)); |
| 618 |
|
|
} |
| 619 |
|
|
|
| 620 |
|
✗ |
if (allocatedData) RL_FREE(imgData); |
| 621 |
|
|
#endif // SUPPORT_IMAGE_EXPORT |
| 622 |
|
|
|
| 623 |
|
✗ |
if (success != 0) TRACELOG(LOG_INFO, "FILEIO: [%s] Image exported successfully", fileName); |
| 624 |
|
✗ |
else TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to export image", fileName); |
| 625 |
|
|
|
| 626 |
|
✗ |
return success; |
| 627 |
|
|
} |
| 628 |
|
|
|
| 629 |
|
|
// Export image to memory buffer |
| 630 |
|
✗ |
unsigned char *ExportImageToMemory(Image image, const char *fileType, int *dataSize) |
| 631 |
|
|
{ |
| 632 |
|
|
unsigned char *fileData = NULL; |
| 633 |
|
✗ |
*dataSize = 0; |
| 634 |
|
|
|
| 635 |
|
✗ |
if ((image.width == 0) || (image.height == 0) || (image.data == NULL)) return NULL; |
| 636 |
|
|
|
| 637 |
|
|
#if defined(SUPPORT_IMAGE_EXPORT) |
| 638 |
|
|
int channels = 4; |
| 639 |
|
|
|
| 640 |
|
|
if (image.format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) channels = 1; |
| 641 |
|
|
else if (image.format == PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) channels = 2; |
| 642 |
|
|
else if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) channels = 3; |
| 643 |
|
|
else if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) channels = 4; |
| 644 |
|
|
|
| 645 |
|
|
#if defined(SUPPORT_FILEFORMAT_PNG) |
| 646 |
|
✗ |
if ((strcmp(fileType, ".png") == 0) || (strcmp(fileType, ".PNG") == 0)) |
| 647 |
|
|
{ |
| 648 |
|
✗ |
fileData = stbi_write_png_to_mem((const unsigned char *)image.data, image.width*channels, image.width, image.height, channels, dataSize); |
| 649 |
|
|
} |
| 650 |
|
|
#endif |
| 651 |
|
|
|
| 652 |
|
|
#endif |
| 653 |
|
|
|
| 654 |
|
|
return fileData; |
| 655 |
|
|
} |
| 656 |
|
|
|
| 657 |
|
|
// Export image as code file (.h) defining an array of bytes |
| 658 |
|
✗ |
bool ExportImageAsCode(Image image, const char *fileName) |
| 659 |
|
|
{ |
| 660 |
|
|
bool success = false; |
| 661 |
|
|
|
| 662 |
|
|
#if defined(SUPPORT_IMAGE_EXPORT) |
| 663 |
|
|
|
| 664 |
|
|
#ifndef TEXT_BYTES_PER_LINE |
| 665 |
|
|
#define TEXT_BYTES_PER_LINE 20 |
| 666 |
|
|
#endif |
| 667 |
|
|
|
| 668 |
|
✗ |
int dataSize = GetPixelDataSize(image.width, image.height, image.format); |
| 669 |
|
|
|
| 670 |
|
|
// NOTE: Text data buffer size is estimated considering image data size in bytes |
| 671 |
|
|
// and requiring 6 char bytes for every byte: "0x00, " |
| 672 |
|
✗ |
char *txtData = (char *)RL_CALLOC(dataSize*6 + 2000, sizeof(char)); |
| 673 |
|
|
|
| 674 |
|
|
int byteCount = 0; |
| 675 |
|
|
byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n"); |
| 676 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "// //\n"); |
| 677 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "// ImageAsCode exporter v1.0 - Image pixel data exported as an array of bytes //\n"); |
| 678 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "// //\n"); |
| 679 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "// more info and bugs-report: github.com/raysan5/raylib //\n"); |
| 680 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "// feedback and support: ray[at]raylib.com //\n"); |
| 681 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "// //\n"); |
| 682 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2018-2023 Ramon Santamaria (@raysan5) //\n"); |
| 683 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "// //\n"); |
| 684 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n\n"); |
| 685 |
|
|
|
| 686 |
|
|
// Get file name from path and convert variable name to uppercase |
| 687 |
|
✗ |
char varFileName[256] = { 0 }; |
| 688 |
|
✗ |
strcpy(varFileName, GetFileNameWithoutExt(fileName)); |
| 689 |
|
✗ |
for (int i = 0; varFileName[i] != '\0'; i++) if ((varFileName[i] >= 'a') && (varFileName[i] <= 'z')) { varFileName[i] = varFileName[i] - 32; } |
| 690 |
|
|
|
| 691 |
|
|
// Add image information |
| 692 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "// Image data information\n"); |
| 693 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "#define %s_WIDTH %i\n", varFileName, image.width); |
| 694 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "#define %s_HEIGHT %i\n", varFileName, image.height); |
| 695 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "#define %s_FORMAT %i // raylib internal pixel format\n\n", varFileName, image.format); |
| 696 |
|
|
|
| 697 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "static unsigned char %s_DATA[%i] = { ", varFileName, dataSize); |
| 698 |
|
✗ |
for (int i = 0; i < dataSize - 1; i++) byteCount += sprintf(txtData + byteCount, ((i%TEXT_BYTES_PER_LINE == 0)? "0x%x,\n" : "0x%x, "), ((unsigned char *)image.data)[i]); |
| 699 |
|
✗ |
byteCount += sprintf(txtData + byteCount, "0x%x };\n", ((unsigned char *)image.data)[dataSize - 1]); |
| 700 |
|
|
|
| 701 |
|
|
// NOTE: Text data size exported is determined by '\0' (NULL) character |
| 702 |
|
✗ |
success = SaveFileText(fileName, txtData); |
| 703 |
|
|
|
| 704 |
|
✗ |
RL_FREE(txtData); |
| 705 |
|
|
|
| 706 |
|
|
#endif // SUPPORT_IMAGE_EXPORT |
| 707 |
|
|
|
| 708 |
|
✗ |
if (success != 0) TRACELOG(LOG_INFO, "FILEIO: [%s] Image as code exported successfully", fileName); |
| 709 |
|
✗ |
else TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to export image as code", fileName); |
| 710 |
|
|
|
| 711 |
|
✗ |
return success; |
| 712 |
|
|
} |
| 713 |
|
|
|
| 714 |
|
|
//------------------------------------------------------------------------------------ |
| 715 |
|
|
// Image generation functions |
| 716 |
|
|
//------------------------------------------------------------------------------------ |
| 717 |
|
|
// Generate image: plain color |
| 718 |
|
✗ |
Image GenImageColor(int width, int height, Color color) |
| 719 |
|
|
{ |
| 720 |
|
✗ |
Color *pixels = (Color *)RL_CALLOC(width*height, sizeof(Color)); |
| 721 |
|
|
|
| 722 |
|
✗ |
for (int i = 0; i < width*height; i++) pixels[i] = color; |
| 723 |
|
|
|
| 724 |
|
|
Image image = { |
| 725 |
|
|
.data = pixels, |
| 726 |
|
|
.width = width, |
| 727 |
|
|
.height = height, |
| 728 |
|
|
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, |
| 729 |
|
|
.mipmaps = 1 |
| 730 |
|
|
}; |
| 731 |
|
|
|
| 732 |
|
✗ |
return image; |
| 733 |
|
|
} |
| 734 |
|
|
|
| 735 |
|
|
#if defined(SUPPORT_IMAGE_GENERATION) |
| 736 |
|
|
// Generate image: linear gradient |
| 737 |
|
|
// The direction value specifies the direction of the gradient (in degrees) |
| 738 |
|
|
// with 0 being vertical (from top to bottom), 90 being horizontal (from left to right). |
| 739 |
|
|
// The gradient effectively rotates counter-clockwise by the specified amount. |
| 740 |
|
✗ |
Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end) |
| 741 |
|
|
{ |
| 742 |
|
✗ |
Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); |
| 743 |
|
|
|
| 744 |
|
✗ |
float radianDirection = (float)(90 - direction)/180.f*3.14159f; |
| 745 |
|
✗ |
float cosDir = cosf(radianDirection); |
| 746 |
|
✗ |
float sinDir = sinf(radianDirection); |
| 747 |
|
|
|
| 748 |
|
✗ |
for (int i = 0; i < width; i++) |
| 749 |
|
|
{ |
| 750 |
|
✗ |
for (int j = 0; j < height; j++) |
| 751 |
|
|
{ |
| 752 |
|
|
// Calculate the relative position of the pixel along the gradient direction |
| 753 |
|
✗ |
float pos = (i*cosDir + j*sinDir)/(width*cosDir + height*sinDir); |
| 754 |
|
|
|
| 755 |
|
|
float factor = pos; |
| 756 |
|
✗ |
factor = (factor > 1.0f)? 1.0f : factor; // Clamp to [0,1] |
| 757 |
|
✗ |
factor = (factor < 0.0f)? 0.0f : factor; // Clamp to [0,1] |
| 758 |
|
|
|
| 759 |
|
|
// Generate the color for this pixel |
| 760 |
|
✗ |
pixels[j*width + i].r = (int)((float)end.r*factor + (float)start.r*(1.0f - factor)); |
| 761 |
|
✗ |
pixels[j*width + i].g = (int)((float)end.g*factor + (float)start.g*(1.0f - factor)); |
| 762 |
|
✗ |
pixels[j*width + i].b = (int)((float)end.b*factor + (float)start.b*(1.0f - factor)); |
| 763 |
|
✗ |
pixels[j*width + i].a = (int)((float)end.a*factor + (float)start.a*(1.0f - factor)); |
| 764 |
|
|
} |
| 765 |
|
|
} |
| 766 |
|
|
|
| 767 |
|
|
Image image = { |
| 768 |
|
|
.data = pixels, |
| 769 |
|
|
.width = width, |
| 770 |
|
|
.height = height, |
| 771 |
|
|
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, |
| 772 |
|
|
.mipmaps = 1 |
| 773 |
|
|
}; |
| 774 |
|
|
|
| 775 |
|
✗ |
return image; |
| 776 |
|
|
} |
| 777 |
|
|
|
| 778 |
|
|
// Generate image: radial gradient |
| 779 |
|
✗ |
Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer) |
| 780 |
|
|
{ |
| 781 |
|
✗ |
Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); |
| 782 |
|
✗ |
float radius = (width < height)? (float)width/2.0f : (float)height/2.0f; |
| 783 |
|
|
|
| 784 |
|
✗ |
float centerX = (float)width/2.0f; |
| 785 |
|
✗ |
float centerY = (float)height/2.0f; |
| 786 |
|
|
|
| 787 |
|
✗ |
for (int y = 0; y < height; y++) |
| 788 |
|
|
{ |
| 789 |
|
✗ |
for (int x = 0; x < width; x++) |
| 790 |
|
|
{ |
| 791 |
|
✗ |
float dist = hypotf((float)x - centerX, (float)y - centerY); |
| 792 |
|
✗ |
float factor = (dist - radius*density)/(radius*(1.0f - density)); |
| 793 |
|
|
|
| 794 |
|
✗ |
factor = (float)fmax(factor, 0.0f); |
| 795 |
|
✗ |
factor = (float)fmin(factor, 1.f); // dist can be bigger than radius, so we have to check |
| 796 |
|
|
|
| 797 |
|
✗ |
pixels[y*width + x].r = (int)((float)outer.r*factor + (float)inner.r*(1.0f - factor)); |
| 798 |
|
✗ |
pixels[y*width + x].g = (int)((float)outer.g*factor + (float)inner.g*(1.0f - factor)); |
| 799 |
|
✗ |
pixels[y*width + x].b = (int)((float)outer.b*factor + (float)inner.b*(1.0f - factor)); |
| 800 |
|
✗ |
pixels[y*width + x].a = (int)((float)outer.a*factor + (float)inner.a*(1.0f - factor)); |
| 801 |
|
|
} |
| 802 |
|
|
} |
| 803 |
|
|
|
| 804 |
|
|
Image image = { |
| 805 |
|
|
.data = pixels, |
| 806 |
|
|
.width = width, |
| 807 |
|
|
.height = height, |
| 808 |
|
|
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, |
| 809 |
|
|
.mipmaps = 1 |
| 810 |
|
|
}; |
| 811 |
|
|
|
| 812 |
|
✗ |
return image; |
| 813 |
|
|
} |
| 814 |
|
|
|
| 815 |
|
|
// Generate image: square gradient |
| 816 |
|
✗ |
Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer) |
| 817 |
|
|
{ |
| 818 |
|
✗ |
Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); |
| 819 |
|
|
|
| 820 |
|
✗ |
float centerX = (float)width/2.0f; |
| 821 |
|
✗ |
float centerY = (float)height/2.0f; |
| 822 |
|
|
|
| 823 |
|
✗ |
for (int y = 0; y < height; y++) |
| 824 |
|
|
{ |
| 825 |
|
✗ |
for (int x = 0; x < width; x++) |
| 826 |
|
|
{ |
| 827 |
|
|
// Calculate the Manhattan distance from the center |
| 828 |
|
✗ |
float distX = fabsf(x - centerX); |
| 829 |
|
✗ |
float distY = fabsf(y - centerY); |
| 830 |
|
|
|
| 831 |
|
|
// Normalize the distances by the dimensions of the gradient rectangle |
| 832 |
|
✗ |
float normalizedDistX = distX / centerX; |
| 833 |
|
✗ |
float normalizedDistY = distY / centerY; |
| 834 |
|
|
|
| 835 |
|
|
// Calculate the total normalized Manhattan distance |
| 836 |
|
✗ |
float manhattanDist = fmaxf(normalizedDistX, normalizedDistY); |
| 837 |
|
|
|
| 838 |
|
|
// Subtract the density from the manhattanDist, then divide by (1 - density) |
| 839 |
|
|
// This makes the gradient start from the center when density is 0, and from the edge when density is 1 |
| 840 |
|
✗ |
float factor = (manhattanDist - density)/(1.0f - density); |
| 841 |
|
|
|
| 842 |
|
|
// Clamp the factor between 0 and 1 |
| 843 |
|
✗ |
factor = fminf(fmaxf(factor, 0.0f), 1.0f); |
| 844 |
|
|
|
| 845 |
|
|
// Blend the colors based on the calculated factor |
| 846 |
|
✗ |
pixels[y*width + x].r = (int)((float)outer.r*factor + (float)inner.r*(1.0f - factor)); |
| 847 |
|
✗ |
pixels[y*width + x].g = (int)((float)outer.g*factor + (float)inner.g*(1.0f - factor)); |
| 848 |
|
✗ |
pixels[y*width + x].b = (int)((float)outer.b*factor + (float)inner.b*(1.0f - factor)); |
| 849 |
|
✗ |
pixels[y*width + x].a = (int)((float)outer.a*factor + (float)inner.a*(1.0f - factor)); |
| 850 |
|
|
} |
| 851 |
|
|
} |
| 852 |
|
|
|
| 853 |
|
|
Image image = { |
| 854 |
|
|
.data = pixels, |
| 855 |
|
|
.width = width, |
| 856 |
|
|
.height = height, |
| 857 |
|
|
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, |
| 858 |
|
|
.mipmaps = 1 |
| 859 |
|
|
}; |
| 860 |
|
|
|
| 861 |
|
✗ |
return image; |
| 862 |
|
|
} |
| 863 |
|
|
|
| 864 |
|
|
// Generate image: checked |
| 865 |
|
✗ |
Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2) |
| 866 |
|
|
{ |
| 867 |
|
✗ |
Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); |
| 868 |
|
|
|
| 869 |
|
✗ |
for (int y = 0; y < height; y++) |
| 870 |
|
|
{ |
| 871 |
|
✗ |
for (int x = 0; x < width; x++) |
| 872 |
|
|
{ |
| 873 |
|
✗ |
if ((x/checksX + y/checksY)%2 == 0) pixels[y*width + x] = col1; |
| 874 |
|
✗ |
else pixels[y*width + x] = col2; |
| 875 |
|
|
} |
| 876 |
|
|
} |
| 877 |
|
|
|
| 878 |
|
|
Image image = { |
| 879 |
|
|
.data = pixels, |
| 880 |
|
|
.width = width, |
| 881 |
|
|
.height = height, |
| 882 |
|
|
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, |
| 883 |
|
|
.mipmaps = 1 |
| 884 |
|
|
}; |
| 885 |
|
|
|
| 886 |
|
✗ |
return image; |
| 887 |
|
|
} |
| 888 |
|
|
|
| 889 |
|
|
// Generate image: white noise |
| 890 |
|
✗ |
Image GenImageWhiteNoise(int width, int height, float factor) |
| 891 |
|
|
{ |
| 892 |
|
✗ |
Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); |
| 893 |
|
|
|
| 894 |
|
✗ |
for (int i = 0; i < width*height; i++) |
| 895 |
|
|
{ |
| 896 |
|
✗ |
if (GetRandomValue(0, 99) < (int)(factor*100.0f)) pixels[i] = WHITE; |
| 897 |
|
✗ |
else pixels[i] = BLACK; |
| 898 |
|
|
} |
| 899 |
|
|
|
| 900 |
|
|
Image image = { |
| 901 |
|
|
.data = pixels, |
| 902 |
|
|
.width = width, |
| 903 |
|
|
.height = height, |
| 904 |
|
|
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, |
| 905 |
|
|
.mipmaps = 1 |
| 906 |
|
|
}; |
| 907 |
|
|
|
| 908 |
|
✗ |
return image; |
| 909 |
|
|
} |
| 910 |
|
|
|
| 911 |
|
|
// Generate image: perlin noise |
| 912 |
|
✗ |
Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale) |
| 913 |
|
|
{ |
| 914 |
|
✗ |
Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); |
| 915 |
|
|
|
| 916 |
|
✗ |
for (int y = 0; y < height; y++) |
| 917 |
|
|
{ |
| 918 |
|
✗ |
for (int x = 0; x < width; x++) |
| 919 |
|
|
{ |
| 920 |
|
✗ |
float nx = (float)(x + offsetX)*(scale/(float)width); |
| 921 |
|
✗ |
float ny = (float)(y + offsetY)*(scale/(float)height); |
| 922 |
|
|
|
| 923 |
|
|
// Basic perlin noise implementation (not used) |
| 924 |
|
|
//float p = (stb_perlin_noise3(nx, ny, 0.0f, 0, 0, 0); |
| 925 |
|
|
|
| 926 |
|
|
// Calculate a better perlin noise using fbm (fractal brownian motion) |
| 927 |
|
|
// Typical values to start playing with: |
| 928 |
|
|
// lacunarity = ~2.0 -- spacing between successive octaves (use exactly 2.0 for wrapping output) |
| 929 |
|
|
// gain = 0.5 -- relative weighting applied to each successive octave |
| 930 |
|
|
// octaves = 6 -- number of "octaves" of noise3() to sum |
| 931 |
|
✗ |
float p = stb_perlin_fbm_noise3(nx, ny, 1.0f, 2.0f, 0.5f, 6); |
| 932 |
|
|
|
| 933 |
|
|
// Clamp between -1.0f and 1.0f |
| 934 |
|
✗ |
if (p < -1.0f) p = -1.0f; |
| 935 |
|
✗ |
if (p > 1.0f) p = 1.0f; |
| 936 |
|
|
|
| 937 |
|
|
// We need to normalize the data from [-1..1] to [0..1] |
| 938 |
|
✗ |
float np = (p + 1.0f)/2.0f; |
| 939 |
|
|
|
| 940 |
|
✗ |
int intensity = (int)(np*255.0f); |
| 941 |
|
✗ |
pixels[y*width + x] = (Color){ intensity, intensity, intensity, 255 }; |
| 942 |
|
|
} |
| 943 |
|
|
} |
| 944 |
|
|
|
| 945 |
|
|
Image image = { |
| 946 |
|
|
.data = pixels, |
| 947 |
|
|
.width = width, |
| 948 |
|
|
.height = height, |
| 949 |
|
|
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, |
| 950 |
|
|
.mipmaps = 1 |
| 951 |
|
|
}; |
| 952 |
|
|
|
| 953 |
|
✗ |
return image; |
| 954 |
|
|
} |
| 955 |
|
|
|
| 956 |
|
|
// Generate image: cellular algorithm. Bigger tileSize means bigger cells |
| 957 |
|
✗ |
Image GenImageCellular(int width, int height, int tileSize) |
| 958 |
|
|
{ |
| 959 |
|
✗ |
Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); |
| 960 |
|
|
|
| 961 |
|
✗ |
int seedsPerRow = width/tileSize; |
| 962 |
|
✗ |
int seedsPerCol = height/tileSize; |
| 963 |
|
✗ |
int seedCount = seedsPerRow*seedsPerCol; |
| 964 |
|
|
|
| 965 |
|
✗ |
Vector2 *seeds = (Vector2 *)RL_MALLOC(seedCount*sizeof(Vector2)); |
| 966 |
|
|
|
| 967 |
|
✗ |
for (int i = 0; i < seedCount; i++) |
| 968 |
|
|
{ |
| 969 |
|
✗ |
int y = (i/seedsPerRow)*tileSize + GetRandomValue(0, tileSize - 1); |
| 970 |
|
✗ |
int x = (i%seedsPerRow)*tileSize + GetRandomValue(0, tileSize - 1); |
| 971 |
|
✗ |
seeds[i] = (Vector2){ (float)x, (float)y }; |
| 972 |
|
|
} |
| 973 |
|
|
|
| 974 |
|
✗ |
for (int y = 0; y < height; y++) |
| 975 |
|
|
{ |
| 976 |
|
✗ |
int tileY = y/tileSize; |
| 977 |
|
|
|
| 978 |
|
✗ |
for (int x = 0; x < width; x++) |
| 979 |
|
|
{ |
| 980 |
|
✗ |
int tileX = x/tileSize; |
| 981 |
|
|
|
| 982 |
|
|
float minDistance = 65536.0f; //(float)strtod("Inf", NULL); |
| 983 |
|
|
|
| 984 |
|
|
// Check all adjacent tiles |
| 985 |
|
✗ |
for (int i = -1; i < 2; i++) |
| 986 |
|
|
{ |
| 987 |
|
✗ |
if ((tileX + i < 0) || (tileX + i >= seedsPerRow)) continue; |
| 988 |
|
|
|
| 989 |
|
✗ |
for (int j = -1; j < 2; j++) |
| 990 |
|
|
{ |
| 991 |
|
✗ |
if ((tileY + j < 0) || (tileY + j >= seedsPerCol)) continue; |
| 992 |
|
|
|
| 993 |
|
✗ |
Vector2 neighborSeed = seeds[(tileY + j)*seedsPerRow + tileX + i]; |
| 994 |
|
|
|
| 995 |
|
✗ |
float dist = (float)hypot(x - (int)neighborSeed.x, y - (int)neighborSeed.y); |
| 996 |
|
✗ |
minDistance = (float)fmin(minDistance, dist); |
| 997 |
|
|
} |
| 998 |
|
|
} |
| 999 |
|
|
|
| 1000 |
|
|
// I made this up, but it seems to give good results at all tile sizes |
| 1001 |
|
✗ |
int intensity = (int)(minDistance*256.0f/tileSize); |
| 1002 |
|
|
if (intensity > 255) intensity = 255; |
| 1003 |
|
|
|
| 1004 |
|
✗ |
pixels[y*width + x] = (Color){ intensity, intensity, intensity, 255 }; |
| 1005 |
|
|
} |
| 1006 |
|
|
} |
| 1007 |
|
|
|
| 1008 |
|
✗ |
RL_FREE(seeds); |
| 1009 |
|
|
|
| 1010 |
|
|
Image image = { |
| 1011 |
|
|
.data = pixels, |
| 1012 |
|
|
.width = width, |
| 1013 |
|
|
.height = height, |
| 1014 |
|
|
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, |
| 1015 |
|
|
.mipmaps = 1 |
| 1016 |
|
|
}; |
| 1017 |
|
|
|
| 1018 |
|
✗ |
return image; |
| 1019 |
|
|
} |
| 1020 |
|
|
|
| 1021 |
|
|
// Generate image: grayscale image from text data |
| 1022 |
|
✗ |
Image GenImageText(int width, int height, const char *text) |
| 1023 |
|
|
{ |
| 1024 |
|
|
Image image = { 0 }; |
| 1025 |
|
|
|
| 1026 |
|
✗ |
int textLength = TextLength(text); |
| 1027 |
|
✗ |
int imageViewSize = width*height; |
| 1028 |
|
|
|
| 1029 |
|
|
image.width = width; |
| 1030 |
|
|
image.height = height; |
| 1031 |
|
|
image.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; |
| 1032 |
|
✗ |
image.data = RL_CALLOC(imageViewSize, 1); |
| 1033 |
|
|
image.mipmaps = 1; |
| 1034 |
|
|
|
| 1035 |
|
✗ |
memcpy(image.data, text, (textLength > imageViewSize)? imageViewSize : textLength); |
| 1036 |
|
|
|
| 1037 |
|
✗ |
return image; |
| 1038 |
|
|
} |
| 1039 |
|
|
#endif // SUPPORT_IMAGE_GENERATION |
| 1040 |
|
|
|
| 1041 |
|
|
//------------------------------------------------------------------------------------ |
| 1042 |
|
|
// Image manipulation functions |
| 1043 |
|
|
//------------------------------------------------------------------------------------ |
| 1044 |
|
|
// Copy an image to a new image |
| 1045 |
|
✗ |
Image ImageCopy(Image image) |
| 1046 |
|
|
{ |
| 1047 |
|
|
Image newImage = { 0 }; |
| 1048 |
|
|
|
| 1049 |
|
|
int width = image.width; |
| 1050 |
|
|
int height = image.height; |
| 1051 |
|
|
int size = 0; |
| 1052 |
|
|
|
| 1053 |
|
✗ |
for (int i = 0; i < image.mipmaps; i++) |
| 1054 |
|
|
{ |
| 1055 |
|
✗ |
size += GetPixelDataSize(width, height, image.format); |
| 1056 |
|
|
|
| 1057 |
|
✗ |
width /= 2; |
| 1058 |
|
✗ |
height /= 2; |
| 1059 |
|
|
|
| 1060 |
|
|
// Security check for NPOT textures |
| 1061 |
|
✗ |
if (width < 1) width = 1; |
| 1062 |
|
✗ |
if (height < 1) height = 1; |
| 1063 |
|
|
} |
| 1064 |
|
|
|
| 1065 |
|
✗ |
newImage.data = RL_CALLOC(size, 1); |
| 1066 |
|
|
|
| 1067 |
|
✗ |
if (newImage.data != NULL) |
| 1068 |
|
|
{ |
| 1069 |
|
|
// NOTE: Size must be provided in bytes |
| 1070 |
|
✗ |
memcpy(newImage.data, image.data, size); |
| 1071 |
|
|
|
| 1072 |
|
|
newImage.width = image.width; |
| 1073 |
|
|
newImage.height = image.height; |
| 1074 |
|
|
newImage.mipmaps = image.mipmaps; |
| 1075 |
|
|
newImage.format = image.format; |
| 1076 |
|
|
} |
| 1077 |
|
|
|
| 1078 |
|
✗ |
return newImage; |
| 1079 |
|
|
} |
| 1080 |
|
|
|
| 1081 |
|
|
// Create an image from another image piece |
| 1082 |
|
✗ |
Image ImageFromImage(Image image, Rectangle rec) |
| 1083 |
|
|
{ |
| 1084 |
|
|
Image result = { 0 }; |
| 1085 |
|
|
|
| 1086 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, image.format); |
| 1087 |
|
|
|
| 1088 |
|
✗ |
result.width = (int)rec.width; |
| 1089 |
|
✗ |
result.height = (int)rec.height; |
| 1090 |
|
✗ |
result.data = RL_CALLOC((int)rec.width*(int)rec.height*bytesPerPixel, 1); |
| 1091 |
|
|
result.format = image.format; |
| 1092 |
|
|
result.mipmaps = 1; |
| 1093 |
|
|
|
| 1094 |
|
✗ |
for (int y = 0; y < (int)rec.height; y++) |
| 1095 |
|
|
{ |
| 1096 |
|
✗ |
memcpy(((unsigned char *)result.data) + y*(int)rec.width*bytesPerPixel, ((unsigned char *)image.data) + ((y + (int)rec.y)*image.width + (int)rec.x)*bytesPerPixel, (int)rec.width*bytesPerPixel); |
| 1097 |
|
|
} |
| 1098 |
|
|
|
| 1099 |
|
✗ |
return result; |
| 1100 |
|
|
} |
| 1101 |
|
|
|
| 1102 |
|
|
// Crop an image to area defined by a rectangle |
| 1103 |
|
|
// NOTE: Security checks are performed in case rectangle goes out of bounds |
| 1104 |
|
✗ |
void ImageCrop(Image *image, Rectangle crop) |
| 1105 |
|
|
{ |
| 1106 |
|
|
// Security check to avoid program crash |
| 1107 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1108 |
|
|
|
| 1109 |
|
|
// Security checks to validate crop rectangle |
| 1110 |
|
✗ |
if (crop.x < 0) { crop.width += crop.x; crop.x = 0; } |
| 1111 |
|
✗ |
if (crop.y < 0) { crop.height += crop.y; crop.y = 0; } |
| 1112 |
|
✗ |
if ((crop.x + crop.width) > image->width) crop.width = image->width - crop.x; |
| 1113 |
|
✗ |
if ((crop.y + crop.height) > image->height) crop.height = image->height - crop.y; |
| 1114 |
|
✗ |
if ((crop.x > image->width) || (crop.y > image->height)) |
| 1115 |
|
|
{ |
| 1116 |
|
✗ |
TRACELOG(LOG_WARNING, "IMAGE: Failed to crop, rectangle out of bounds"); |
| 1117 |
|
✗ |
return; |
| 1118 |
|
|
} |
| 1119 |
|
|
|
| 1120 |
|
✗ |
if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); |
| 1121 |
|
✗ |
if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); |
| 1122 |
|
|
else |
| 1123 |
|
|
{ |
| 1124 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, image->format); |
| 1125 |
|
|
|
| 1126 |
|
✗ |
unsigned char *croppedData = (unsigned char *)RL_MALLOC((int)(crop.width*crop.height)*bytesPerPixel); |
| 1127 |
|
|
|
| 1128 |
|
|
// OPTION 1: Move cropped data line-by-line |
| 1129 |
|
✗ |
for (int y = (int)crop.y, offsetSize = 0; y < (int)(crop.y + crop.height); y++) |
| 1130 |
|
|
{ |
| 1131 |
|
✗ |
memcpy(croppedData + offsetSize, ((unsigned char *)image->data) + (y*image->width + (int)crop.x)*bytesPerPixel, (int)crop.width*bytesPerPixel); |
| 1132 |
|
✗ |
offsetSize += ((int)crop.width*bytesPerPixel); |
| 1133 |
|
|
} |
| 1134 |
|
|
|
| 1135 |
|
|
/* |
| 1136 |
|
|
// OPTION 2: Move cropped data pixel-by-pixel or byte-by-byte |
| 1137 |
|
|
for (int y = (int)crop.y; y < (int)(crop.y + crop.height); y++) |
| 1138 |
|
|
{ |
| 1139 |
|
|
for (int x = (int)crop.x; x < (int)(crop.x + crop.width); x++) |
| 1140 |
|
|
{ |
| 1141 |
|
|
//memcpy(croppedData + ((y - (int)crop.y)*(int)crop.width + (x - (int)crop.x))*bytesPerPixel, ((unsigned char *)image->data) + (y*image->width + x)*bytesPerPixel, bytesPerPixel); |
| 1142 |
|
|
for (int i = 0; i < bytesPerPixel; i++) croppedData[((y - (int)crop.y)*(int)crop.width + (x - (int)crop.x))*bytesPerPixel + i] = ((unsigned char *)image->data)[(y*image->width + x)*bytesPerPixel + i]; |
| 1143 |
|
|
} |
| 1144 |
|
|
} |
| 1145 |
|
|
*/ |
| 1146 |
|
|
|
| 1147 |
|
✗ |
RL_FREE(image->data); |
| 1148 |
|
✗ |
image->data = croppedData; |
| 1149 |
|
✗ |
image->width = (int)crop.width; |
| 1150 |
|
✗ |
image->height = (int)crop.height; |
| 1151 |
|
|
} |
| 1152 |
|
|
} |
| 1153 |
|
|
|
| 1154 |
|
|
// Convert image data to desired format |
| 1155 |
|
✗ |
void ImageFormat(Image *image, int newFormat) |
| 1156 |
|
|
{ |
| 1157 |
|
|
// Security check to avoid program crash |
| 1158 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1159 |
|
|
|
| 1160 |
|
✗ |
if ((newFormat != 0) && (image->format != newFormat)) |
| 1161 |
|
|
{ |
| 1162 |
|
✗ |
if ((image->format < PIXELFORMAT_COMPRESSED_DXT1_RGB) && (newFormat < PIXELFORMAT_COMPRESSED_DXT1_RGB)) |
| 1163 |
|
|
{ |
| 1164 |
|
✗ |
Vector4 *pixels = LoadImageDataNormalized(*image); // Supports 8 to 32 bit per channel |
| 1165 |
|
|
|
| 1166 |
|
✗ |
RL_FREE(image->data); // WARNING! We loose mipmaps data --> Regenerated at the end... |
| 1167 |
|
✗ |
image->data = NULL; |
| 1168 |
|
✗ |
image->format = newFormat; |
| 1169 |
|
|
|
| 1170 |
|
|
int k = 0; |
| 1171 |
|
|
|
| 1172 |
|
✗ |
switch (image->format) |
| 1173 |
|
|
{ |
| 1174 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: |
| 1175 |
|
|
{ |
| 1176 |
|
✗ |
image->data = (unsigned char *)RL_MALLOC(image->width*image->height*sizeof(unsigned char)); |
| 1177 |
|
|
|
| 1178 |
|
✗ |
for (int i = 0; i < image->width*image->height; i++) |
| 1179 |
|
|
{ |
| 1180 |
|
✗ |
((unsigned char *)image->data)[i] = (unsigned char)((pixels[i].x*0.299f + pixels[i].y*0.587f + pixels[i].z*0.114f)*255.0f); |
| 1181 |
|
|
} |
| 1182 |
|
|
|
| 1183 |
|
|
} break; |
| 1184 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: |
| 1185 |
|
|
{ |
| 1186 |
|
✗ |
image->data = (unsigned char *)RL_MALLOC(image->width*image->height*2*sizeof(unsigned char)); |
| 1187 |
|
|
|
| 1188 |
|
✗ |
for (int i = 0; i < image->width*image->height*2; i += 2, k++) |
| 1189 |
|
|
{ |
| 1190 |
|
✗ |
((unsigned char *)image->data)[i] = (unsigned char)((pixels[k].x*0.299f + (float)pixels[k].y*0.587f + (float)pixels[k].z*0.114f)*255.0f); |
| 1191 |
|
✗ |
((unsigned char *)image->data)[i + 1] = (unsigned char)(pixels[k].w*255.0f); |
| 1192 |
|
|
} |
| 1193 |
|
|
|
| 1194 |
|
|
} break; |
| 1195 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G6B5: |
| 1196 |
|
|
{ |
| 1197 |
|
✗ |
image->data = (unsigned short *)RL_MALLOC(image->width*image->height*sizeof(unsigned short)); |
| 1198 |
|
|
|
| 1199 |
|
|
unsigned char r = 0; |
| 1200 |
|
|
unsigned char g = 0; |
| 1201 |
|
|
unsigned char b = 0; |
| 1202 |
|
|
|
| 1203 |
|
✗ |
for (int i = 0; i < image->width*image->height; i++) |
| 1204 |
|
|
{ |
| 1205 |
|
✗ |
r = (unsigned char)(round(pixels[i].x*31.0f)); |
| 1206 |
|
✗ |
g = (unsigned char)(round(pixels[i].y*63.0f)); |
| 1207 |
|
✗ |
b = (unsigned char)(round(pixels[i].z*31.0f)); |
| 1208 |
|
|
|
| 1209 |
|
✗ |
((unsigned short *)image->data)[i] = (unsigned short)r << 11 | (unsigned short)g << 5 | (unsigned short)b; |
| 1210 |
|
|
} |
| 1211 |
|
|
|
| 1212 |
|
|
} break; |
| 1213 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: |
| 1214 |
|
|
{ |
| 1215 |
|
✗ |
image->data = (unsigned char *)RL_MALLOC(image->width*image->height*3*sizeof(unsigned char)); |
| 1216 |
|
|
|
| 1217 |
|
✗ |
for (int i = 0, k = 0; i < image->width*image->height*3; i += 3, k++) |
| 1218 |
|
|
{ |
| 1219 |
|
✗ |
((unsigned char *)image->data)[i] = (unsigned char)(pixels[k].x*255.0f); |
| 1220 |
|
✗ |
((unsigned char *)image->data)[i + 1] = (unsigned char)(pixels[k].y*255.0f); |
| 1221 |
|
✗ |
((unsigned char *)image->data)[i + 2] = (unsigned char)(pixels[k].z*255.0f); |
| 1222 |
|
|
} |
| 1223 |
|
|
} break; |
| 1224 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: |
| 1225 |
|
|
{ |
| 1226 |
|
✗ |
image->data = (unsigned short *)RL_MALLOC(image->width*image->height*sizeof(unsigned short)); |
| 1227 |
|
|
|
| 1228 |
|
|
unsigned char r = 0; |
| 1229 |
|
|
unsigned char g = 0; |
| 1230 |
|
|
unsigned char b = 0; |
| 1231 |
|
|
unsigned char a = 0; |
| 1232 |
|
|
|
| 1233 |
|
✗ |
for (int i = 0; i < image->width*image->height; i++) |
| 1234 |
|
|
{ |
| 1235 |
|
✗ |
r = (unsigned char)(round(pixels[i].x*31.0f)); |
| 1236 |
|
✗ |
g = (unsigned char)(round(pixels[i].y*31.0f)); |
| 1237 |
|
✗ |
b = (unsigned char)(round(pixels[i].z*31.0f)); |
| 1238 |
|
✗ |
a = (pixels[i].w > ((float)PIXELFORMAT_UNCOMPRESSED_R5G5B5A1_ALPHA_THRESHOLD/255.0f))? 1 : 0; |
| 1239 |
|
|
|
| 1240 |
|
✗ |
((unsigned short *)image->data)[i] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1 | (unsigned short)a; |
| 1241 |
|
|
} |
| 1242 |
|
|
|
| 1243 |
|
|
} break; |
| 1244 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: |
| 1245 |
|
|
{ |
| 1246 |
|
✗ |
image->data = (unsigned short *)RL_MALLOC(image->width*image->height*sizeof(unsigned short)); |
| 1247 |
|
|
|
| 1248 |
|
|
unsigned char r = 0; |
| 1249 |
|
|
unsigned char g = 0; |
| 1250 |
|
|
unsigned char b = 0; |
| 1251 |
|
|
unsigned char a = 0; |
| 1252 |
|
|
|
| 1253 |
|
✗ |
for (int i = 0; i < image->width*image->height; i++) |
| 1254 |
|
|
{ |
| 1255 |
|
✗ |
r = (unsigned char)(round(pixels[i].x*15.0f)); |
| 1256 |
|
✗ |
g = (unsigned char)(round(pixels[i].y*15.0f)); |
| 1257 |
|
✗ |
b = (unsigned char)(round(pixels[i].z*15.0f)); |
| 1258 |
|
✗ |
a = (unsigned char)(round(pixels[i].w*15.0f)); |
| 1259 |
|
|
|
| 1260 |
|
✗ |
((unsigned short *)image->data)[i] = (unsigned short)r << 12 | (unsigned short)g << 8 | (unsigned short)b << 4 | (unsigned short)a; |
| 1261 |
|
|
} |
| 1262 |
|
|
|
| 1263 |
|
|
} break; |
| 1264 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: |
| 1265 |
|
|
{ |
| 1266 |
|
✗ |
image->data = (unsigned char *)RL_MALLOC(image->width*image->height*4*sizeof(unsigned char)); |
| 1267 |
|
|
|
| 1268 |
|
✗ |
for (int i = 0, k = 0; i < image->width*image->height*4; i += 4, k++) |
| 1269 |
|
|
{ |
| 1270 |
|
✗ |
((unsigned char *)image->data)[i] = (unsigned char)(pixels[k].x*255.0f); |
| 1271 |
|
✗ |
((unsigned char *)image->data)[i + 1] = (unsigned char)(pixels[k].y*255.0f); |
| 1272 |
|
✗ |
((unsigned char *)image->data)[i + 2] = (unsigned char)(pixels[k].z*255.0f); |
| 1273 |
|
✗ |
((unsigned char *)image->data)[i + 3] = (unsigned char)(pixels[k].w*255.0f); |
| 1274 |
|
|
} |
| 1275 |
|
|
} break; |
| 1276 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32: |
| 1277 |
|
|
{ |
| 1278 |
|
|
// WARNING: Image is converted to GRAYSCALE equivalent 32bit |
| 1279 |
|
|
|
| 1280 |
|
✗ |
image->data = (float *)RL_MALLOC(image->width*image->height*sizeof(float)); |
| 1281 |
|
|
|
| 1282 |
|
✗ |
for (int i = 0; i < image->width*image->height; i++) |
| 1283 |
|
|
{ |
| 1284 |
|
✗ |
((float *)image->data)[i] = (float)(pixels[i].x*0.299f + pixels[i].y*0.587f + pixels[i].z*0.114f); |
| 1285 |
|
|
} |
| 1286 |
|
|
} break; |
| 1287 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32: |
| 1288 |
|
|
{ |
| 1289 |
|
✗ |
image->data = (float *)RL_MALLOC(image->width*image->height*3*sizeof(float)); |
| 1290 |
|
|
|
| 1291 |
|
✗ |
for (int i = 0, k = 0; i < image->width*image->height*3; i += 3, k++) |
| 1292 |
|
|
{ |
| 1293 |
|
✗ |
((float *)image->data)[i] = pixels[k].x; |
| 1294 |
|
✗ |
((float *)image->data)[i + 1] = pixels[k].y; |
| 1295 |
|
✗ |
((float *)image->data)[i + 2] = pixels[k].z; |
| 1296 |
|
|
} |
| 1297 |
|
|
} break; |
| 1298 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: |
| 1299 |
|
|
{ |
| 1300 |
|
✗ |
image->data = (float *)RL_MALLOC(image->width*image->height*4*sizeof(float)); |
| 1301 |
|
|
|
| 1302 |
|
✗ |
for (int i = 0, k = 0; i < image->width*image->height*4; i += 4, k++) |
| 1303 |
|
|
{ |
| 1304 |
|
✗ |
((float *)image->data)[i] = pixels[k].x; |
| 1305 |
|
✗ |
((float *)image->data)[i + 1] = pixels[k].y; |
| 1306 |
|
✗ |
((float *)image->data)[i + 2] = pixels[k].z; |
| 1307 |
|
✗ |
((float *)image->data)[i + 3] = pixels[k].w; |
| 1308 |
|
|
} |
| 1309 |
|
|
} break; |
| 1310 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16: |
| 1311 |
|
|
{ |
| 1312 |
|
|
// WARNING: Image is converted to GRAYSCALE equivalent 16bit |
| 1313 |
|
|
|
| 1314 |
|
✗ |
image->data = (unsigned short *)RL_MALLOC(image->width*image->height*sizeof(unsigned short)); |
| 1315 |
|
|
|
| 1316 |
|
✗ |
for (int i = 0; i < image->width*image->height; i++) |
| 1317 |
|
|
{ |
| 1318 |
|
✗ |
((unsigned short *)image->data)[i] = FloatToHalf((float)(pixels[i].x*0.299f + pixels[i].y*0.587f + pixels[i].z*0.114f)); |
| 1319 |
|
|
} |
| 1320 |
|
|
} break; |
| 1321 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16: |
| 1322 |
|
|
{ |
| 1323 |
|
✗ |
image->data = (unsigned short *)RL_MALLOC(image->width*image->height*3*sizeof(unsigned short)); |
| 1324 |
|
|
|
| 1325 |
|
✗ |
for (int i = 0, k = 0; i < image->width*image->height*3; i += 3, k++) |
| 1326 |
|
|
{ |
| 1327 |
|
✗ |
((unsigned short *)image->data)[i] = FloatToHalf(pixels[k].x); |
| 1328 |
|
✗ |
((unsigned short *)image->data)[i + 1] = FloatToHalf(pixels[k].y); |
| 1329 |
|
✗ |
((unsigned short *)image->data)[i + 2] = FloatToHalf(pixels[k].z); |
| 1330 |
|
|
} |
| 1331 |
|
|
} break; |
| 1332 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: |
| 1333 |
|
|
{ |
| 1334 |
|
✗ |
image->data = (unsigned short *)RL_MALLOC(image->width*image->height*4*sizeof(unsigned short)); |
| 1335 |
|
|
|
| 1336 |
|
✗ |
for (int i = 0, k = 0; i < image->width*image->height*4; i += 4, k++) |
| 1337 |
|
|
{ |
| 1338 |
|
✗ |
((unsigned short *)image->data)[i] = FloatToHalf(pixels[k].x); |
| 1339 |
|
✗ |
((unsigned short *)image->data)[i + 1] = FloatToHalf(pixels[k].y); |
| 1340 |
|
✗ |
((unsigned short *)image->data)[i + 2] = FloatToHalf(pixels[k].z); |
| 1341 |
|
✗ |
((unsigned short *)image->data)[i + 3] = FloatToHalf(pixels[k].w); |
| 1342 |
|
|
} |
| 1343 |
|
|
} break; |
| 1344 |
|
|
default: break; |
| 1345 |
|
|
} |
| 1346 |
|
|
|
| 1347 |
|
✗ |
RL_FREE(pixels); |
| 1348 |
|
|
pixels = NULL; |
| 1349 |
|
|
|
| 1350 |
|
|
// In case original image had mipmaps, generate mipmaps for formatted image |
| 1351 |
|
|
// NOTE: Original mipmaps are replaced by new ones, if custom mipmaps were used, they are lost |
| 1352 |
|
✗ |
if (image->mipmaps > 1) |
| 1353 |
|
|
{ |
| 1354 |
|
✗ |
image->mipmaps = 1; |
| 1355 |
|
|
#if defined(SUPPORT_IMAGE_MANIPULATION) |
| 1356 |
|
✗ |
if (image->data != NULL) ImageMipmaps(image); |
| 1357 |
|
|
#endif |
| 1358 |
|
|
} |
| 1359 |
|
|
} |
| 1360 |
|
✗ |
else TRACELOG(LOG_WARNING, "IMAGE: Data format is compressed, can not be converted"); |
| 1361 |
|
|
} |
| 1362 |
|
|
} |
| 1363 |
|
|
|
| 1364 |
|
|
// Create an image from text (default font) |
| 1365 |
|
✗ |
Image ImageText(const char *text, int fontSize, Color color) |
| 1366 |
|
|
{ |
| 1367 |
|
|
Image imText = { 0 }; |
| 1368 |
|
|
#if defined(SUPPORT_MODULE_RTEXT) |
| 1369 |
|
|
int defaultFontSize = 10; // Default Font chars height in pixel |
| 1370 |
|
|
if (fontSize < defaultFontSize) fontSize = defaultFontSize; |
| 1371 |
|
✗ |
int spacing = fontSize/defaultFontSize; |
| 1372 |
|
✗ |
imText = ImageTextEx(GetFontDefault(), text, (float)fontSize, (float)spacing, color); // WARNING: Module required: rtext |
| 1373 |
|
|
#else |
| 1374 |
|
|
imText = GenImageColor(200, 60, BLACK); // Generating placeholder black image rectangle |
| 1375 |
|
|
TRACELOG(LOG_WARNING, "IMAGE: ImageTextEx() requires module: rtext"); |
| 1376 |
|
|
#endif |
| 1377 |
|
✗ |
return imText; |
| 1378 |
|
|
} |
| 1379 |
|
|
|
| 1380 |
|
|
// Create an image from text (custom sprite font) |
| 1381 |
|
|
// WARNING: Module required: rtext |
| 1382 |
|
✗ |
Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint) |
| 1383 |
|
|
{ |
| 1384 |
|
✗ |
Image imText = { 0 }; |
| 1385 |
|
|
#if defined(SUPPORT_MODULE_RTEXT) |
| 1386 |
|
✗ |
int size = (int)strlen(text); // Get size in bytes of text |
| 1387 |
|
|
|
| 1388 |
|
|
int textOffsetX = 0; // Image drawing position X |
| 1389 |
|
|
int textOffsetY = 0; // Offset between lines (on linebreak '\n') |
| 1390 |
|
|
|
| 1391 |
|
|
// NOTE: Text image is generated at font base size, later scaled to desired font size |
| 1392 |
|
✗ |
Vector2 imSize = MeasureTextEx(font, text, (float)font.baseSize, spacing); // WARNING: Module required: rtext |
| 1393 |
|
✗ |
Vector2 textSize = MeasureTextEx(font, text, fontSize, spacing); |
| 1394 |
|
|
|
| 1395 |
|
|
// Create image to store text |
| 1396 |
|
✗ |
imText = GenImageColor((int)imSize.x, (int)imSize.y, BLANK); |
| 1397 |
|
|
|
| 1398 |
|
✗ |
for (int i = 0; i < size;) |
| 1399 |
|
|
{ |
| 1400 |
|
|
// Get next codepoint from byte string and glyph index in font |
| 1401 |
|
✗ |
int codepointByteCount = 0; |
| 1402 |
|
✗ |
int codepoint = GetCodepointNext(&text[i], &codepointByteCount); // WARNING: Module required: rtext |
| 1403 |
|
✗ |
int index = GetGlyphIndex(font, codepoint); // WARNING: Module required: rtext |
| 1404 |
|
|
|
| 1405 |
|
✗ |
if (codepoint == '\n') |
| 1406 |
|
|
{ |
| 1407 |
|
|
// NOTE: Fixed line spacing of 1.5 line-height |
| 1408 |
|
|
// TODO: Support custom line spacing defined by user |
| 1409 |
|
✗ |
textOffsetY += (font.baseSize + font.baseSize/2); |
| 1410 |
|
|
textOffsetX = 0; |
| 1411 |
|
|
} |
| 1412 |
|
|
else |
| 1413 |
|
|
{ |
| 1414 |
|
✗ |
if ((codepoint != ' ') && (codepoint != '\t')) |
| 1415 |
|
|
{ |
| 1416 |
|
✗ |
Rectangle rec = { (float)(textOffsetX + font.glyphs[index].offsetX), (float)(textOffsetY + font.glyphs[index].offsetY), (float)font.recs[index].width, (float)font.recs[index].height }; |
| 1417 |
|
✗ |
ImageDraw(&imText, font.glyphs[index].image, (Rectangle){ 0, 0, (float)font.glyphs[index].image.width, (float)font.glyphs[index].image.height }, rec, tint); |
| 1418 |
|
|
} |
| 1419 |
|
|
|
| 1420 |
|
✗ |
if (font.glyphs[index].advanceX == 0) textOffsetX += (int)(font.recs[index].width + spacing); |
| 1421 |
|
✗ |
else textOffsetX += font.glyphs[index].advanceX + (int)spacing; |
| 1422 |
|
|
} |
| 1423 |
|
|
|
| 1424 |
|
✗ |
i += codepointByteCount; // Move text bytes counter to next codepoint |
| 1425 |
|
|
} |
| 1426 |
|
|
|
| 1427 |
|
|
// Scale image depending on text size |
| 1428 |
|
✗ |
if (textSize.y != imSize.y) |
| 1429 |
|
|
{ |
| 1430 |
|
✗ |
float scaleFactor = textSize.y / imSize.y; |
| 1431 |
|
✗ |
TRACELOG(LOG_INFO, "IMAGE: Text scaled by factor: %f", scaleFactor); |
| 1432 |
|
|
|
| 1433 |
|
|
// Using nearest-neighbor scaling algorithm for default font |
| 1434 |
|
|
// TODO: Allow defining the preferred scaling mechanism externally |
| 1435 |
|
✗ |
if (font.texture.id == GetFontDefault().texture.id) ImageResizeNN(&imText, (int)(imSize.x*scaleFactor), (int)(imSize.y*scaleFactor)); |
| 1436 |
|
✗ |
else ImageResize(&imText, (int)(imSize.x*scaleFactor), (int)(imSize.y*scaleFactor)); |
| 1437 |
|
|
} |
| 1438 |
|
|
#else |
| 1439 |
|
|
imText = GenImageColor(200, 60, BLACK); // Generating placeholder black image rectangle |
| 1440 |
|
|
TRACELOG(LOG_WARNING, "IMAGE: ImageTextEx() requires module: rtext"); |
| 1441 |
|
|
#endif |
| 1442 |
|
✗ |
return imText; |
| 1443 |
|
|
} |
| 1444 |
|
|
|
| 1445 |
|
|
// Resize and image to new size using Nearest-Neighbor scaling algorithm |
| 1446 |
|
✗ |
void ImageResizeNN(Image *image,int newWidth,int newHeight) |
| 1447 |
|
|
{ |
| 1448 |
|
|
// Security check to avoid program crash |
| 1449 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1450 |
|
|
|
| 1451 |
|
✗ |
Color *pixels = LoadImageColors(*image); |
| 1452 |
|
✗ |
Color *output = (Color *)RL_MALLOC(newWidth*newHeight*sizeof(Color)); |
| 1453 |
|
|
|
| 1454 |
|
|
// EDIT: added +1 to account for an early rounding problem |
| 1455 |
|
✗ |
int xRatio = (int)((image->width << 16)/newWidth) + 1; |
| 1456 |
|
✗ |
int yRatio = (int)((image->height << 16)/newHeight) + 1; |
| 1457 |
|
|
|
| 1458 |
|
|
int x2, y2; |
| 1459 |
|
✗ |
for (int y = 0; y < newHeight; y++) |
| 1460 |
|
|
{ |
| 1461 |
|
✗ |
for (int x = 0; x < newWidth; x++) |
| 1462 |
|
|
{ |
| 1463 |
|
✗ |
x2 = ((x*xRatio) >> 16); |
| 1464 |
|
✗ |
y2 = ((y*yRatio) >> 16); |
| 1465 |
|
|
|
| 1466 |
|
✗ |
output[(y*newWidth) + x] = pixels[(y2*image->width) + x2] ; |
| 1467 |
|
|
} |
| 1468 |
|
|
} |
| 1469 |
|
|
|
| 1470 |
|
✗ |
int format = image->format; |
| 1471 |
|
|
|
| 1472 |
|
✗ |
RL_FREE(image->data); |
| 1473 |
|
|
|
| 1474 |
|
✗ |
image->data = output; |
| 1475 |
|
✗ |
image->width = newWidth; |
| 1476 |
|
✗ |
image->height = newHeight; |
| 1477 |
|
✗ |
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 1478 |
|
|
|
| 1479 |
|
✗ |
ImageFormat(image, format); // Reformat 32bit RGBA image to original format |
| 1480 |
|
|
|
| 1481 |
|
✗ |
UnloadImageColors(pixels); |
| 1482 |
|
|
} |
| 1483 |
|
|
|
| 1484 |
|
|
|
| 1485 |
|
|
// Resize and image to new size |
| 1486 |
|
|
// NOTE: Uses stb default scaling filters (both bicubic): |
| 1487 |
|
|
// STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_CATMULLROM |
| 1488 |
|
|
// STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_MITCHELL (high-quality Catmull-Rom) |
| 1489 |
|
✗ |
void ImageResize(Image *image, int newWidth, int newHeight) |
| 1490 |
|
|
{ |
| 1491 |
|
|
// Security check to avoid program crash |
| 1492 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1493 |
|
|
|
| 1494 |
|
|
// Check if we can use a fast path on image scaling |
| 1495 |
|
|
// It can be for 8 bit per channel images with 1 to 4 channels per pixel |
| 1496 |
|
✗ |
if ((image->format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) || |
| 1497 |
|
✗ |
(image->format == PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) || |
| 1498 |
|
✗ |
(image->format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) || |
| 1499 |
|
|
(image->format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)) |
| 1500 |
|
|
{ |
| 1501 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, image->format); |
| 1502 |
|
✗ |
unsigned char *output = (unsigned char *)RL_MALLOC(newWidth*newHeight*bytesPerPixel); |
| 1503 |
|
|
|
| 1504 |
|
✗ |
switch (image->format) |
| 1505 |
|
|
{ |
| 1506 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: stbir_resize_uint8((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, 1); break; |
| 1507 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: stbir_resize_uint8((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, 2); break; |
| 1508 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: stbir_resize_uint8((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, 3); break; |
| 1509 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: stbir_resize_uint8((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, 4); break; |
| 1510 |
|
|
default: break; |
| 1511 |
|
|
} |
| 1512 |
|
|
|
| 1513 |
|
✗ |
RL_FREE(image->data); |
| 1514 |
|
✗ |
image->data = output; |
| 1515 |
|
✗ |
image->width = newWidth; |
| 1516 |
|
✗ |
image->height = newHeight; |
| 1517 |
|
|
} |
| 1518 |
|
|
else |
| 1519 |
|
|
{ |
| 1520 |
|
|
// Get data as Color pixels array to work with it |
| 1521 |
|
✗ |
Color *pixels = LoadImageColors(*image); |
| 1522 |
|
✗ |
Color *output = (Color *)RL_MALLOC(newWidth*newHeight*sizeof(Color)); |
| 1523 |
|
|
|
| 1524 |
|
|
// NOTE: Color data is cast to (unsigned char *), there shouldn't been any problem... |
| 1525 |
|
✗ |
stbir_resize_uint8((unsigned char *)pixels, image->width, image->height, 0, (unsigned char *)output, newWidth, newHeight, 0, 4); |
| 1526 |
|
|
|
| 1527 |
|
✗ |
int format = image->format; |
| 1528 |
|
|
|
| 1529 |
|
✗ |
UnloadImageColors(pixels); |
| 1530 |
|
✗ |
RL_FREE(image->data); |
| 1531 |
|
|
|
| 1532 |
|
✗ |
image->data = output; |
| 1533 |
|
✗ |
image->width = newWidth; |
| 1534 |
|
✗ |
image->height = newHeight; |
| 1535 |
|
✗ |
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 1536 |
|
|
|
| 1537 |
|
✗ |
ImageFormat(image, format); // Reformat 32bit RGBA image to original format |
| 1538 |
|
|
} |
| 1539 |
|
|
} |
| 1540 |
|
|
|
| 1541 |
|
|
// Resize canvas and fill with color |
| 1542 |
|
|
// NOTE: Resize offset is relative to the top-left corner of the original image |
| 1543 |
|
✗ |
void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill) |
| 1544 |
|
|
{ |
| 1545 |
|
|
// Security check to avoid program crash |
| 1546 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1547 |
|
|
|
| 1548 |
|
✗ |
if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); |
| 1549 |
|
✗ |
if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); |
| 1550 |
|
✗ |
else if ((newWidth != image->width) || (newHeight != image->height)) |
| 1551 |
|
|
{ |
| 1552 |
|
✗ |
Rectangle srcRec = { 0, 0, (float)image->width, (float)image->height }; |
| 1553 |
|
✗ |
Vector2 dstPos = { (float)offsetX, (float)offsetY }; |
| 1554 |
|
|
|
| 1555 |
|
✗ |
if (offsetX < 0) |
| 1556 |
|
|
{ |
| 1557 |
|
✗ |
srcRec.x = (float)-offsetX; |
| 1558 |
|
✗ |
srcRec.width += (float)offsetX; |
| 1559 |
|
|
dstPos.x = 0; |
| 1560 |
|
|
} |
| 1561 |
|
✗ |
else if ((offsetX + image->width) > newWidth) srcRec.width = (float)(newWidth - offsetX); |
| 1562 |
|
|
|
| 1563 |
|
✗ |
if (offsetY < 0) |
| 1564 |
|
|
{ |
| 1565 |
|
✗ |
srcRec.y = (float)-offsetY; |
| 1566 |
|
✗ |
srcRec.height += (float)offsetY; |
| 1567 |
|
|
dstPos.y = 0; |
| 1568 |
|
|
} |
| 1569 |
|
✗ |
else if ((offsetY + image->height) > newHeight) srcRec.height = (float)(newHeight - offsetY); |
| 1570 |
|
|
|
| 1571 |
|
✗ |
if (newWidth < srcRec.width) srcRec.width = (float)newWidth; |
| 1572 |
|
✗ |
if (newHeight < srcRec.height) srcRec.height = (float)newHeight; |
| 1573 |
|
|
|
| 1574 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, image->format); |
| 1575 |
|
✗ |
unsigned char *resizedData = (unsigned char *)RL_CALLOC(newWidth*newHeight*bytesPerPixel, 1); |
| 1576 |
|
|
|
| 1577 |
|
|
// TODO: Fill resized canvas with fill color (must be formatted to image->format) |
| 1578 |
|
|
|
| 1579 |
|
✗ |
int dstOffsetSize = ((int)dstPos.y*newWidth + (int)dstPos.x)*bytesPerPixel; |
| 1580 |
|
|
|
| 1581 |
|
✗ |
for (int y = 0; y < (int)srcRec.height; y++) |
| 1582 |
|
|
{ |
| 1583 |
|
✗ |
memcpy(resizedData + dstOffsetSize, ((unsigned char *)image->data) + ((y + (int)srcRec.y)*image->width + (int)srcRec.x)*bytesPerPixel, (int)srcRec.width*bytesPerPixel); |
| 1584 |
|
✗ |
dstOffsetSize += (newWidth*bytesPerPixel); |
| 1585 |
|
|
} |
| 1586 |
|
|
|
| 1587 |
|
✗ |
RL_FREE(image->data); |
| 1588 |
|
✗ |
image->data = resizedData; |
| 1589 |
|
✗ |
image->width = newWidth; |
| 1590 |
|
✗ |
image->height = newHeight; |
| 1591 |
|
|
} |
| 1592 |
|
|
} |
| 1593 |
|
|
|
| 1594 |
|
|
#if defined(SUPPORT_IMAGE_MANIPULATION) |
| 1595 |
|
|
// Convert image to POT (power-of-two) |
| 1596 |
|
|
// NOTE: It could be useful on OpenGL ES 2.0 (RPI, HTML5) |
| 1597 |
|
✗ |
void ImageToPOT(Image *image, Color fill) |
| 1598 |
|
|
{ |
| 1599 |
|
|
// Security check to avoid program crash |
| 1600 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1601 |
|
|
|
| 1602 |
|
|
// Calculate next power-of-two values |
| 1603 |
|
|
// NOTE: Just add the required amount of pixels at the right and bottom sides of image... |
| 1604 |
|
✗ |
int potWidth = (int)powf(2, ceilf(logf((float)image->width)/logf(2))); |
| 1605 |
|
✗ |
int potHeight = (int)powf(2, ceilf(logf((float)image->height)/logf(2))); |
| 1606 |
|
|
|
| 1607 |
|
|
// Check if POT texture generation is required (if texture is not already POT) |
| 1608 |
|
✗ |
if ((potWidth != image->width) || (potHeight != image->height)) ImageResizeCanvas(image, potWidth, potHeight, 0, 0, fill); |
| 1609 |
|
|
} |
| 1610 |
|
|
|
| 1611 |
|
|
// Crop image depending on alpha value |
| 1612 |
|
|
// NOTE: Threshold is defined as a percentage: 0.0f -> 1.0f |
| 1613 |
|
✗ |
void ImageAlphaCrop(Image *image, float threshold) |
| 1614 |
|
|
{ |
| 1615 |
|
|
// Security check to avoid program crash |
| 1616 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1617 |
|
|
|
| 1618 |
|
✗ |
Rectangle crop = GetImageAlphaBorder(*image, threshold); |
| 1619 |
|
|
|
| 1620 |
|
|
// Crop if rectangle is valid |
| 1621 |
|
✗ |
if (((int)crop.width != 0) && ((int)crop.height != 0)) ImageCrop(image, crop); |
| 1622 |
|
|
} |
| 1623 |
|
|
|
| 1624 |
|
|
// Clear alpha channel to desired color |
| 1625 |
|
|
// NOTE: Threshold defines the alpha limit, 0.0f to 1.0f |
| 1626 |
|
✗ |
void ImageAlphaClear(Image *image, Color color, float threshold) |
| 1627 |
|
|
{ |
| 1628 |
|
|
// Security check to avoid program crash |
| 1629 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1630 |
|
|
|
| 1631 |
|
✗ |
if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); |
| 1632 |
|
✗ |
if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); |
| 1633 |
|
|
else |
| 1634 |
|
|
{ |
| 1635 |
|
✗ |
switch (image->format) |
| 1636 |
|
|
{ |
| 1637 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: |
| 1638 |
|
|
{ |
| 1639 |
|
✗ |
unsigned char thresholdValue = (unsigned char)(threshold*255.0f); |
| 1640 |
|
✗ |
for (int i = 1; i < image->width*image->height*2; i += 2) |
| 1641 |
|
|
{ |
| 1642 |
|
✗ |
if (((unsigned char *)image->data)[i] <= thresholdValue) |
| 1643 |
|
|
{ |
| 1644 |
|
✗ |
((unsigned char *)image->data)[i - 1] = color.r; |
| 1645 |
|
✗ |
((unsigned char *)image->data)[i] = color.a; |
| 1646 |
|
|
} |
| 1647 |
|
|
} |
| 1648 |
|
|
} break; |
| 1649 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: |
| 1650 |
|
|
{ |
| 1651 |
|
✗ |
unsigned char thresholdValue = ((threshold < 0.5f)? 0 : 1); |
| 1652 |
|
|
|
| 1653 |
|
✗ |
unsigned char r = (unsigned char)(round((float)color.r*31.0f)); |
| 1654 |
|
✗ |
unsigned char g = (unsigned char)(round((float)color.g*31.0f)); |
| 1655 |
|
✗ |
unsigned char b = (unsigned char)(round((float)color.b*31.0f)); |
| 1656 |
|
✗ |
unsigned char a = (color.a < 128)? 0 : 1; |
| 1657 |
|
|
|
| 1658 |
|
✗ |
for (int i = 0; i < image->width*image->height; i++) |
| 1659 |
|
|
{ |
| 1660 |
|
✗ |
if ((((unsigned short *)image->data)[i] & 0b0000000000000001) <= thresholdValue) |
| 1661 |
|
|
{ |
| 1662 |
|
✗ |
((unsigned short *)image->data)[i] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1 | (unsigned short)a; |
| 1663 |
|
|
} |
| 1664 |
|
|
} |
| 1665 |
|
|
} break; |
| 1666 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: |
| 1667 |
|
|
{ |
| 1668 |
|
✗ |
unsigned char thresholdValue = (unsigned char)(threshold*15.0f); |
| 1669 |
|
|
|
| 1670 |
|
✗ |
unsigned char r = (unsigned char)(round((float)color.r*15.0f)); |
| 1671 |
|
✗ |
unsigned char g = (unsigned char)(round((float)color.g*15.0f)); |
| 1672 |
|
✗ |
unsigned char b = (unsigned char)(round((float)color.b*15.0f)); |
| 1673 |
|
✗ |
unsigned char a = (unsigned char)(round((float)color.a*15.0f)); |
| 1674 |
|
|
|
| 1675 |
|
✗ |
for (int i = 0; i < image->width*image->height; i++) |
| 1676 |
|
|
{ |
| 1677 |
|
✗ |
if ((((unsigned short *)image->data)[i] & 0x000f) <= thresholdValue) |
| 1678 |
|
|
{ |
| 1679 |
|
✗ |
((unsigned short *)image->data)[i] = (unsigned short)r << 12 | (unsigned short)g << 8 | (unsigned short)b << 4 | (unsigned short)a; |
| 1680 |
|
|
} |
| 1681 |
|
|
} |
| 1682 |
|
|
} break; |
| 1683 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: |
| 1684 |
|
|
{ |
| 1685 |
|
✗ |
unsigned char thresholdValue = (unsigned char)(threshold*255.0f); |
| 1686 |
|
✗ |
for (int i = 3; i < image->width*image->height*4; i += 4) |
| 1687 |
|
|
{ |
| 1688 |
|
✗ |
if (((unsigned char *)image->data)[i] <= thresholdValue) |
| 1689 |
|
|
{ |
| 1690 |
|
✗ |
((unsigned char *)image->data)[i - 3] = color.r; |
| 1691 |
|
✗ |
((unsigned char *)image->data)[i - 2] = color.g; |
| 1692 |
|
✗ |
((unsigned char *)image->data)[i - 1] = color.b; |
| 1693 |
|
✗ |
((unsigned char *)image->data)[i] = color.a; |
| 1694 |
|
|
} |
| 1695 |
|
|
} |
| 1696 |
|
|
} break; |
| 1697 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: |
| 1698 |
|
|
{ |
| 1699 |
|
✗ |
for (int i = 3; i < image->width*image->height*4; i += 4) |
| 1700 |
|
|
{ |
| 1701 |
|
✗ |
if (((float *)image->data)[i] <= threshold) |
| 1702 |
|
|
{ |
| 1703 |
|
✗ |
((float *)image->data)[i - 3] = (float)color.r/255.0f; |
| 1704 |
|
✗ |
((float *)image->data)[i - 2] = (float)color.g/255.0f; |
| 1705 |
|
✗ |
((float *)image->data)[i - 1] = (float)color.b/255.0f; |
| 1706 |
|
✗ |
((float *)image->data)[i] = (float)color.a/255.0f; |
| 1707 |
|
|
} |
| 1708 |
|
|
} |
| 1709 |
|
|
} break; |
| 1710 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: |
| 1711 |
|
|
{ |
| 1712 |
|
✗ |
for (int i = 3; i < image->width*image->height*4; i += 4) |
| 1713 |
|
|
{ |
| 1714 |
|
✗ |
if (HalfToFloat(((unsigned short *)image->data)[i]) <= threshold) |
| 1715 |
|
|
{ |
| 1716 |
|
✗ |
((unsigned short *)image->data)[i - 3] = FloatToHalf((float)color.r/255.0f); |
| 1717 |
|
✗ |
((unsigned short *)image->data)[i - 2] = FloatToHalf((float)color.g/255.0f); |
| 1718 |
|
✗ |
((unsigned short *)image->data)[i - 1] = FloatToHalf((float)color.b/255.0f); |
| 1719 |
|
✗ |
((unsigned short *)image->data)[i] = FloatToHalf((float)color.a/255.0f); |
| 1720 |
|
|
} |
| 1721 |
|
|
} |
| 1722 |
|
|
} break; |
| 1723 |
|
|
default: break; |
| 1724 |
|
|
} |
| 1725 |
|
|
} |
| 1726 |
|
|
} |
| 1727 |
|
|
|
| 1728 |
|
|
// Apply alpha mask to image |
| 1729 |
|
|
// NOTE 1: Returned image is GRAY_ALPHA (16bit) or RGBA (32bit) |
| 1730 |
|
|
// NOTE 2: alphaMask should be same size as image |
| 1731 |
|
✗ |
void ImageAlphaMask(Image *image, Image alphaMask) |
| 1732 |
|
|
{ |
| 1733 |
|
✗ |
if ((image->width != alphaMask.width) || (image->height != alphaMask.height)) |
| 1734 |
|
|
{ |
| 1735 |
|
✗ |
TRACELOG(LOG_WARNING, "IMAGE: Alpha mask must be same size as image"); |
| 1736 |
|
|
} |
| 1737 |
|
✗ |
else if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) |
| 1738 |
|
|
{ |
| 1739 |
|
✗ |
TRACELOG(LOG_WARNING, "IMAGE: Alpha mask can not be applied to compressed data formats"); |
| 1740 |
|
|
} |
| 1741 |
|
|
else |
| 1742 |
|
|
{ |
| 1743 |
|
|
// Force mask to be Grayscale |
| 1744 |
|
✗ |
Image mask = ImageCopy(alphaMask); |
| 1745 |
|
✗ |
if (mask.format != PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) ImageFormat(&mask, PIXELFORMAT_UNCOMPRESSED_GRAYSCALE); |
| 1746 |
|
|
|
| 1747 |
|
|
// In case image is only grayscale, we just add alpha channel |
| 1748 |
|
✗ |
if (image->format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) |
| 1749 |
|
|
{ |
| 1750 |
|
✗ |
unsigned char *data = (unsigned char *)RL_MALLOC(image->width*image->height*2); |
| 1751 |
|
|
|
| 1752 |
|
|
// Apply alpha mask to alpha channel |
| 1753 |
|
✗ |
for (int i = 0, k = 0; (i < mask.width*mask.height) || (i < image->width*image->height); i++, k += 2) |
| 1754 |
|
|
{ |
| 1755 |
|
✗ |
data[k] = ((unsigned char *)image->data)[i]; |
| 1756 |
|
✗ |
data[k + 1] = ((unsigned char *)mask.data)[i]; |
| 1757 |
|
|
} |
| 1758 |
|
|
|
| 1759 |
|
✗ |
RL_FREE(image->data); |
| 1760 |
|
✗ |
image->data = data; |
| 1761 |
|
✗ |
image->format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA; |
| 1762 |
|
|
} |
| 1763 |
|
|
else |
| 1764 |
|
|
{ |
| 1765 |
|
|
// Convert image to RGBA |
| 1766 |
|
✗ |
if (image->format != PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) ImageFormat(image, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8); |
| 1767 |
|
|
|
| 1768 |
|
|
// Apply alpha mask to alpha channel |
| 1769 |
|
✗ |
for (int i = 0, k = 3; (i < mask.width*mask.height) || (i < image->width*image->height); i++, k += 4) |
| 1770 |
|
|
{ |
| 1771 |
|
✗ |
((unsigned char *)image->data)[k] = ((unsigned char *)mask.data)[i]; |
| 1772 |
|
|
} |
| 1773 |
|
|
} |
| 1774 |
|
|
|
| 1775 |
|
✗ |
UnloadImage(mask); |
| 1776 |
|
|
} |
| 1777 |
|
|
} |
| 1778 |
|
|
|
| 1779 |
|
|
// Premultiply alpha channel |
| 1780 |
|
✗ |
void ImageAlphaPremultiply(Image *image) |
| 1781 |
|
|
{ |
| 1782 |
|
|
// Security check to avoid program crash |
| 1783 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1784 |
|
|
|
| 1785 |
|
|
float alpha = 0.0f; |
| 1786 |
|
✗ |
Color *pixels = LoadImageColors(*image); |
| 1787 |
|
|
|
| 1788 |
|
✗ |
for (int i = 0; i < image->width*image->height; i++) |
| 1789 |
|
|
{ |
| 1790 |
|
✗ |
if (pixels[i].a == 0) |
| 1791 |
|
|
{ |
| 1792 |
|
✗ |
pixels[i].r = 0; |
| 1793 |
|
✗ |
pixels[i].g = 0; |
| 1794 |
|
✗ |
pixels[i].b = 0; |
| 1795 |
|
|
} |
| 1796 |
|
✗ |
else if (pixels[i].a < 255) |
| 1797 |
|
|
{ |
| 1798 |
|
✗ |
alpha = (float)pixels[i].a/255.0f; |
| 1799 |
|
✗ |
pixels[i].r = (unsigned char)((float)pixels[i].r*alpha); |
| 1800 |
|
✗ |
pixels[i].g = (unsigned char)((float)pixels[i].g*alpha); |
| 1801 |
|
✗ |
pixels[i].b = (unsigned char)((float)pixels[i].b*alpha); |
| 1802 |
|
|
} |
| 1803 |
|
|
} |
| 1804 |
|
|
|
| 1805 |
|
✗ |
RL_FREE(image->data); |
| 1806 |
|
|
|
| 1807 |
|
✗ |
int format = image->format; |
| 1808 |
|
✗ |
image->data = pixels; |
| 1809 |
|
✗ |
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 1810 |
|
|
|
| 1811 |
|
✗ |
ImageFormat(image, format); |
| 1812 |
|
|
} |
| 1813 |
|
|
|
| 1814 |
|
|
// Apply box blur |
| 1815 |
|
✗ |
void ImageBlurGaussian(Image *image, int blurSize) { |
| 1816 |
|
|
// Security check to avoid program crash |
| 1817 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1818 |
|
|
|
| 1819 |
|
✗ |
ImageAlphaPremultiply(image); |
| 1820 |
|
|
|
| 1821 |
|
✗ |
Color *pixels = LoadImageColors(*image); |
| 1822 |
|
|
|
| 1823 |
|
|
// Loop switches between pixelsCopy1 and pixelsCopy2 |
| 1824 |
|
✗ |
Vector4 *pixelsCopy1 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4)); |
| 1825 |
|
✗ |
Vector4 *pixelsCopy2 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4)); |
| 1826 |
|
|
|
| 1827 |
|
✗ |
for (int i = 0; i < (image->height)*(image->width); i++) { |
| 1828 |
|
✗ |
pixelsCopy1[i].x = pixels[i].r; |
| 1829 |
|
✗ |
pixelsCopy1[i].y = pixels[i].g; |
| 1830 |
|
✗ |
pixelsCopy1[i].z = pixels[i].b; |
| 1831 |
|
✗ |
pixelsCopy1[i].w = pixels[i].a; |
| 1832 |
|
|
} |
| 1833 |
|
|
|
| 1834 |
|
|
// Repeated convolution of rectangular window signal by itself converges to a gaussian distribution |
| 1835 |
|
✗ |
for (int j = 0; j < GAUSSIAN_BLUR_ITERATIONS; j++) { |
| 1836 |
|
|
// Horizontal motion blur |
| 1837 |
|
✗ |
for (int row = 0; row < image->height; row++) |
| 1838 |
|
|
{ |
| 1839 |
|
|
float avgR = 0.0f; |
| 1840 |
|
|
float avgG = 0.0f; |
| 1841 |
|
|
float avgB = 0.0f; |
| 1842 |
|
|
float avgAlpha = 0.0f; |
| 1843 |
|
✗ |
int convolutionSize = blurSize+1; |
| 1844 |
|
|
|
| 1845 |
|
✗ |
for (int i = 0; i < blurSize+1; i++) |
| 1846 |
|
|
{ |
| 1847 |
|
✗ |
avgR += pixelsCopy1[row*image->width + i].x; |
| 1848 |
|
✗ |
avgG += pixelsCopy1[row*image->width + i].y; |
| 1849 |
|
✗ |
avgB += pixelsCopy1[row*image->width + i].z; |
| 1850 |
|
✗ |
avgAlpha += pixelsCopy1[row*image->width + i].w; |
| 1851 |
|
|
} |
| 1852 |
|
|
|
| 1853 |
|
✗ |
pixelsCopy2[row*image->width].x = avgR/convolutionSize; |
| 1854 |
|
✗ |
pixelsCopy2[row*image->width].y = avgG/convolutionSize; |
| 1855 |
|
✗ |
pixelsCopy2[row*image->width].z = avgB/convolutionSize; |
| 1856 |
|
✗ |
pixelsCopy2[row*image->width].w = avgAlpha/convolutionSize; |
| 1857 |
|
|
|
| 1858 |
|
✗ |
for (int x = 1; x < image->width; x++) |
| 1859 |
|
|
{ |
| 1860 |
|
✗ |
if (x-blurSize >= 0) |
| 1861 |
|
|
{ |
| 1862 |
|
✗ |
avgR -= pixelsCopy1[row*image->width + x-blurSize].x; |
| 1863 |
|
✗ |
avgG -= pixelsCopy1[row*image->width + x-blurSize].y; |
| 1864 |
|
✗ |
avgB -= pixelsCopy1[row*image->width + x-blurSize].z; |
| 1865 |
|
✗ |
avgAlpha -= pixelsCopy1[row*image->width + x-blurSize].w; |
| 1866 |
|
✗ |
convolutionSize--; |
| 1867 |
|
|
} |
| 1868 |
|
|
|
| 1869 |
|
✗ |
if (x+blurSize < image->width) |
| 1870 |
|
|
{ |
| 1871 |
|
✗ |
avgR += pixelsCopy1[row*image->width + x+blurSize].x; |
| 1872 |
|
✗ |
avgG += pixelsCopy1[row*image->width + x+blurSize].y; |
| 1873 |
|
✗ |
avgB += pixelsCopy1[row*image->width + x+blurSize].z; |
| 1874 |
|
✗ |
avgAlpha += pixelsCopy1[row*image->width + x+blurSize].w; |
| 1875 |
|
✗ |
convolutionSize++; |
| 1876 |
|
|
} |
| 1877 |
|
|
|
| 1878 |
|
✗ |
pixelsCopy2[row*image->width + x].x = avgR/convolutionSize; |
| 1879 |
|
✗ |
pixelsCopy2[row*image->width + x].y = avgG/convolutionSize; |
| 1880 |
|
✗ |
pixelsCopy2[row*image->width + x].z = avgB/convolutionSize; |
| 1881 |
|
✗ |
pixelsCopy2[row*image->width + x].w = avgAlpha/convolutionSize; |
| 1882 |
|
|
} |
| 1883 |
|
|
} |
| 1884 |
|
|
|
| 1885 |
|
|
// Vertical motion blur |
| 1886 |
|
✗ |
for (int col = 0; col < image->width; col++) |
| 1887 |
|
|
{ |
| 1888 |
|
|
float avgR = 0.0f; |
| 1889 |
|
|
float avgG = 0.0f; |
| 1890 |
|
|
float avgB = 0.0f; |
| 1891 |
|
|
float avgAlpha = 0.0f; |
| 1892 |
|
✗ |
int convolutionSize = blurSize+1; |
| 1893 |
|
|
|
| 1894 |
|
✗ |
for (int i = 0; i < blurSize+1; i++) |
| 1895 |
|
|
{ |
| 1896 |
|
✗ |
avgR += pixelsCopy2[i*image->width + col].x; |
| 1897 |
|
✗ |
avgG += pixelsCopy2[i*image->width + col].y; |
| 1898 |
|
✗ |
avgB += pixelsCopy2[i*image->width + col].z; |
| 1899 |
|
✗ |
avgAlpha += pixelsCopy2[i*image->width + col].w; |
| 1900 |
|
|
} |
| 1901 |
|
|
|
| 1902 |
|
✗ |
pixelsCopy1[col].x = (unsigned char) (avgR/convolutionSize); |
| 1903 |
|
✗ |
pixelsCopy1[col].y = (unsigned char) (avgG/convolutionSize); |
| 1904 |
|
✗ |
pixelsCopy1[col].z = (unsigned char) (avgB/convolutionSize); |
| 1905 |
|
✗ |
pixelsCopy1[col].w = (unsigned char) (avgAlpha/convolutionSize); |
| 1906 |
|
|
|
| 1907 |
|
✗ |
for (int y = 1; y < image->height; y++) |
| 1908 |
|
|
{ |
| 1909 |
|
✗ |
if (y-blurSize >= 0) |
| 1910 |
|
|
{ |
| 1911 |
|
✗ |
avgR -= pixelsCopy2[(y-blurSize)*image->width + col].x; |
| 1912 |
|
✗ |
avgG -= pixelsCopy2[(y-blurSize)*image->width + col].y; |
| 1913 |
|
✗ |
avgB -= pixelsCopy2[(y-blurSize)*image->width + col].z; |
| 1914 |
|
✗ |
avgAlpha -= pixelsCopy2[(y-blurSize)*image->width + col].w; |
| 1915 |
|
✗ |
convolutionSize--; |
| 1916 |
|
|
} |
| 1917 |
|
✗ |
if (y+blurSize < image->height) |
| 1918 |
|
|
{ |
| 1919 |
|
✗ |
avgR += pixelsCopy2[(y+blurSize)*image->width + col].x; |
| 1920 |
|
✗ |
avgG += pixelsCopy2[(y+blurSize)*image->width + col].y; |
| 1921 |
|
✗ |
avgB += pixelsCopy2[(y+blurSize)*image->width + col].z; |
| 1922 |
|
✗ |
avgAlpha += pixelsCopy2[(y+blurSize)*image->width + col].w; |
| 1923 |
|
✗ |
convolutionSize++; |
| 1924 |
|
|
} |
| 1925 |
|
|
|
| 1926 |
|
✗ |
pixelsCopy1[y*image->width + col].x = (unsigned char) (avgR/convolutionSize); |
| 1927 |
|
✗ |
pixelsCopy1[y*image->width + col].y = (unsigned char) (avgG/convolutionSize); |
| 1928 |
|
✗ |
pixelsCopy1[y*image->width + col].z = (unsigned char) (avgB/convolutionSize); |
| 1929 |
|
✗ |
pixelsCopy1[y*image->width + col].w = (unsigned char) (avgAlpha/convolutionSize); |
| 1930 |
|
|
} |
| 1931 |
|
|
} |
| 1932 |
|
|
} |
| 1933 |
|
|
|
| 1934 |
|
|
|
| 1935 |
|
|
// Reverse premultiply |
| 1936 |
|
✗ |
for (int i = 0; i < (image->width)*(image->height); i++) |
| 1937 |
|
|
{ |
| 1938 |
|
✗ |
if (pixelsCopy1[i].w == 0.0f) |
| 1939 |
|
|
{ |
| 1940 |
|
✗ |
pixels[i].r = 0; |
| 1941 |
|
✗ |
pixels[i].g = 0; |
| 1942 |
|
✗ |
pixels[i].b = 0; |
| 1943 |
|
✗ |
pixels[i].a = 0; |
| 1944 |
|
|
} |
| 1945 |
|
✗ |
else if (pixelsCopy1[i].w <= 255.0f) |
| 1946 |
|
|
{ |
| 1947 |
|
✗ |
float alpha = (float)pixelsCopy1[i].w/255.0f; |
| 1948 |
|
✗ |
pixels[i].r = (unsigned char)((float)pixelsCopy1[i].x/alpha); |
| 1949 |
|
✗ |
pixels[i].g = (unsigned char)((float)pixelsCopy1[i].y/alpha); |
| 1950 |
|
✗ |
pixels[i].b = (unsigned char)((float)pixelsCopy1[i].z/alpha); |
| 1951 |
|
✗ |
pixels[i].a = (unsigned char) pixelsCopy1[i].w; |
| 1952 |
|
|
} |
| 1953 |
|
|
} |
| 1954 |
|
|
|
| 1955 |
|
✗ |
int format = image->format; |
| 1956 |
|
✗ |
RL_FREE(image->data); |
| 1957 |
|
✗ |
RL_FREE(pixelsCopy1); |
| 1958 |
|
✗ |
RL_FREE(pixelsCopy2); |
| 1959 |
|
|
|
| 1960 |
|
✗ |
image->data = pixels; |
| 1961 |
|
✗ |
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 1962 |
|
|
|
| 1963 |
|
✗ |
ImageFormat(image, format); |
| 1964 |
|
|
} |
| 1965 |
|
|
|
| 1966 |
|
|
// Generate all mipmap levels for a provided image |
| 1967 |
|
|
// NOTE 1: Supports POT and NPOT images |
| 1968 |
|
|
// NOTE 2: image.data is scaled to include mipmap levels |
| 1969 |
|
|
// NOTE 3: Mipmaps format is the same as base image |
| 1970 |
|
✗ |
void ImageMipmaps(Image *image) |
| 1971 |
|
|
{ |
| 1972 |
|
|
// Security check to avoid program crash |
| 1973 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 1974 |
|
|
|
| 1975 |
|
|
int mipCount = 1; // Required mipmap levels count (including base level) |
| 1976 |
|
|
int mipWidth = image->width; // Base image width |
| 1977 |
|
|
int mipHeight = image->height; // Base image height |
| 1978 |
|
✗ |
int mipSize = GetPixelDataSize(mipWidth, mipHeight, image->format); // Image data size (in bytes) |
| 1979 |
|
|
|
| 1980 |
|
|
// Count mipmap levels required |
| 1981 |
|
✗ |
while ((mipWidth != 1) || (mipHeight != 1)) |
| 1982 |
|
|
{ |
| 1983 |
|
✗ |
if (mipWidth != 1) mipWidth /= 2; |
| 1984 |
|
✗ |
if (mipHeight != 1) mipHeight /= 2; |
| 1985 |
|
|
|
| 1986 |
|
|
// Security check for NPOT textures |
| 1987 |
|
|
if (mipWidth < 1) mipWidth = 1; |
| 1988 |
|
|
if (mipHeight < 1) mipHeight = 1; |
| 1989 |
|
|
|
| 1990 |
|
|
TRACELOGD("IMAGE: Next mipmap level: %i x %i - current size %i", mipWidth, mipHeight, mipSize); |
| 1991 |
|
|
|
| 1992 |
|
✗ |
mipCount++; |
| 1993 |
|
✗ |
mipSize += GetPixelDataSize(mipWidth, mipHeight, image->format); // Add mipmap size (in bytes) |
| 1994 |
|
|
} |
| 1995 |
|
|
|
| 1996 |
|
✗ |
if (image->mipmaps < mipCount) |
| 1997 |
|
|
{ |
| 1998 |
|
✗ |
void *temp = RL_REALLOC(image->data, mipSize); |
| 1999 |
|
|
|
| 2000 |
|
✗ |
if (temp != NULL) image->data = temp; // Assign new pointer (new size) to store mipmaps data |
| 2001 |
|
✗ |
else TRACELOG(LOG_WARNING, "IMAGE: Mipmaps required memory could not be allocated"); |
| 2002 |
|
|
|
| 2003 |
|
|
// Pointer to allocated memory point where store next mipmap level data |
| 2004 |
|
✗ |
unsigned char *nextmip = (unsigned char *)image->data + GetPixelDataSize(image->width, image->height, image->format); |
| 2005 |
|
|
|
| 2006 |
|
✗ |
mipWidth = image->width/2; |
| 2007 |
|
✗ |
mipHeight = image->height/2; |
| 2008 |
|
✗ |
mipSize = GetPixelDataSize(mipWidth, mipHeight, image->format); |
| 2009 |
|
✗ |
Image imCopy = ImageCopy(*image); |
| 2010 |
|
|
|
| 2011 |
|
✗ |
for (int i = 1; i < mipCount; i++) |
| 2012 |
|
|
{ |
| 2013 |
|
|
TRACELOGD("IMAGE: Generating mipmap level: %i (%i x %i) - size: %i - offset: 0x%x", i, mipWidth, mipHeight, mipSize, nextmip); |
| 2014 |
|
|
|
| 2015 |
|
✗ |
ImageResize(&imCopy, mipWidth, mipHeight); // Uses internally Mitchell cubic downscale filter |
| 2016 |
|
|
|
| 2017 |
|
✗ |
memcpy(nextmip, imCopy.data, mipSize); |
| 2018 |
|
✗ |
nextmip += mipSize; |
| 2019 |
|
✗ |
image->mipmaps++; |
| 2020 |
|
|
|
| 2021 |
|
✗ |
mipWidth /= 2; |
| 2022 |
|
✗ |
mipHeight /= 2; |
| 2023 |
|
|
|
| 2024 |
|
|
// Security check for NPOT textures |
| 2025 |
|
✗ |
if (mipWidth < 1) mipWidth = 1; |
| 2026 |
|
✗ |
if (mipHeight < 1) mipHeight = 1; |
| 2027 |
|
|
|
| 2028 |
|
✗ |
mipSize = GetPixelDataSize(mipWidth, mipHeight, image->format); |
| 2029 |
|
|
} |
| 2030 |
|
|
|
| 2031 |
|
✗ |
UnloadImage(imCopy); |
| 2032 |
|
|
} |
| 2033 |
|
✗ |
else TRACELOG(LOG_WARNING, "IMAGE: Mipmaps already available"); |
| 2034 |
|
|
} |
| 2035 |
|
|
|
| 2036 |
|
|
// Dither image data to 16bpp or lower (Floyd-Steinberg dithering) |
| 2037 |
|
|
// NOTE: In case selected bpp do not represent a known 16bit format, |
| 2038 |
|
|
// dithered data is stored in the LSB part of the unsigned short |
| 2039 |
|
✗ |
void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp) |
| 2040 |
|
|
{ |
| 2041 |
|
|
// Security check to avoid program crash |
| 2042 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2043 |
|
|
|
| 2044 |
|
✗ |
if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) |
| 2045 |
|
|
{ |
| 2046 |
|
✗ |
TRACELOG(LOG_WARNING, "IMAGE: Compressed data formats can not be dithered"); |
| 2047 |
|
✗ |
return; |
| 2048 |
|
|
} |
| 2049 |
|
|
|
| 2050 |
|
✗ |
if ((rBpp + gBpp + bBpp + aBpp) > 16) |
| 2051 |
|
|
{ |
| 2052 |
|
✗ |
TRACELOG(LOG_WARNING, "IMAGE: Unsupported dithering bpps (%ibpp), only 16bpp or lower modes supported", (rBpp+gBpp+bBpp+aBpp)); |
| 2053 |
|
|
} |
| 2054 |
|
|
else |
| 2055 |
|
|
{ |
| 2056 |
|
✗ |
Color *pixels = LoadImageColors(*image); |
| 2057 |
|
|
|
| 2058 |
|
✗ |
RL_FREE(image->data); // free old image data |
| 2059 |
|
|
|
| 2060 |
|
✗ |
if ((image->format != PIXELFORMAT_UNCOMPRESSED_R8G8B8) && (image->format != PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)) |
| 2061 |
|
|
{ |
| 2062 |
|
✗ |
TRACELOG(LOG_WARNING, "IMAGE: Format is already 16bpp or lower, dithering could have no effect"); |
| 2063 |
|
|
} |
| 2064 |
|
|
|
| 2065 |
|
|
// Define new image format, check if desired bpp match internal known format |
| 2066 |
|
✗ |
if ((rBpp == 5) && (gBpp == 6) && (bBpp == 5) && (aBpp == 0)) image->format = PIXELFORMAT_UNCOMPRESSED_R5G6B5; |
| 2067 |
|
✗ |
else if ((rBpp == 5) && (gBpp == 5) && (bBpp == 5) && (aBpp == 1)) image->format = PIXELFORMAT_UNCOMPRESSED_R5G5B5A1; |
| 2068 |
|
✗ |
else if ((rBpp == 4) && (gBpp == 4) && (bBpp == 4) && (aBpp == 4)) image->format = PIXELFORMAT_UNCOMPRESSED_R4G4B4A4; |
| 2069 |
|
|
else |
| 2070 |
|
|
{ |
| 2071 |
|
✗ |
image->format = 0; |
| 2072 |
|
✗ |
TRACELOG(LOG_WARNING, "IMAGE: Unsupported dithered OpenGL internal format: %ibpp (R%iG%iB%iA%i)", (rBpp+gBpp+bBpp+aBpp), rBpp, gBpp, bBpp, aBpp); |
| 2073 |
|
|
} |
| 2074 |
|
|
|
| 2075 |
|
|
// NOTE: We will store the dithered data as unsigned short (16bpp) |
| 2076 |
|
✗ |
image->data = (unsigned short *)RL_MALLOC(image->width*image->height*sizeof(unsigned short)); |
| 2077 |
|
|
|
| 2078 |
|
|
Color oldPixel = WHITE; |
| 2079 |
|
|
Color newPixel = WHITE; |
| 2080 |
|
|
|
| 2081 |
|
|
int rError, gError, bError; |
| 2082 |
|
|
unsigned short rPixel, gPixel, bPixel, aPixel; // Used for 16bit pixel composition |
| 2083 |
|
|
|
| 2084 |
|
|
#define MIN(a,b) (((a)<(b))?(a):(b)) |
| 2085 |
|
|
|
| 2086 |
|
✗ |
for (int y = 0; y < image->height; y++) |
| 2087 |
|
|
{ |
| 2088 |
|
✗ |
for (int x = 0; x < image->width; x++) |
| 2089 |
|
|
{ |
| 2090 |
|
✗ |
oldPixel = pixels[y*image->width + x]; |
| 2091 |
|
|
|
| 2092 |
|
|
// NOTE: New pixel obtained by bits truncate, it would be better to round values (check ImageFormat()) |
| 2093 |
|
✗ |
newPixel.r = oldPixel.r >> (8 - rBpp); // R bits |
| 2094 |
|
✗ |
newPixel.g = oldPixel.g >> (8 - gBpp); // G bits |
| 2095 |
|
✗ |
newPixel.b = oldPixel.b >> (8 - bBpp); // B bits |
| 2096 |
|
✗ |
newPixel.a = oldPixel.a >> (8 - aBpp); // A bits (not used on dithering) |
| 2097 |
|
|
|
| 2098 |
|
|
// NOTE: Error must be computed between new and old pixel but using same number of bits! |
| 2099 |
|
|
// We want to know how much color precision we have lost... |
| 2100 |
|
✗ |
rError = (int)oldPixel.r - (int)(newPixel.r << (8 - rBpp)); |
| 2101 |
|
✗ |
gError = (int)oldPixel.g - (int)(newPixel.g << (8 - gBpp)); |
| 2102 |
|
✗ |
bError = (int)oldPixel.b - (int)(newPixel.b << (8 - bBpp)); |
| 2103 |
|
|
|
| 2104 |
|
✗ |
pixels[y*image->width + x] = newPixel; |
| 2105 |
|
|
|
| 2106 |
|
|
// NOTE: Some cases are out of the array and should be ignored |
| 2107 |
|
✗ |
if (x < (image->width - 1)) |
| 2108 |
|
|
{ |
| 2109 |
|
✗ |
pixels[y*image->width + x+1].r = MIN((int)pixels[y*image->width + x+1].r + (int)((float)rError*7.0f/16), 0xff); |
| 2110 |
|
✗ |
pixels[y*image->width + x+1].g = MIN((int)pixels[y*image->width + x+1].g + (int)((float)gError*7.0f/16), 0xff); |
| 2111 |
|
✗ |
pixels[y*image->width + x+1].b = MIN((int)pixels[y*image->width + x+1].b + (int)((float)bError*7.0f/16), 0xff); |
| 2112 |
|
|
} |
| 2113 |
|
|
|
| 2114 |
|
✗ |
if ((x > 0) && (y < (image->height - 1))) |
| 2115 |
|
|
{ |
| 2116 |
|
✗ |
pixels[(y+1)*image->width + x-1].r = MIN((int)pixels[(y+1)*image->width + x-1].r + (int)((float)rError*3.0f/16), 0xff); |
| 2117 |
|
✗ |
pixels[(y+1)*image->width + x-1].g = MIN((int)pixels[(y+1)*image->width + x-1].g + (int)((float)gError*3.0f/16), 0xff); |
| 2118 |
|
✗ |
pixels[(y+1)*image->width + x-1].b = MIN((int)pixels[(y+1)*image->width + x-1].b + (int)((float)bError*3.0f/16), 0xff); |
| 2119 |
|
|
} |
| 2120 |
|
|
|
| 2121 |
|
✗ |
if (y < (image->height - 1)) |
| 2122 |
|
|
{ |
| 2123 |
|
✗ |
pixels[(y+1)*image->width + x].r = MIN((int)pixels[(y+1)*image->width + x].r + (int)((float)rError*5.0f/16), 0xff); |
| 2124 |
|
✗ |
pixels[(y+1)*image->width + x].g = MIN((int)pixels[(y+1)*image->width + x].g + (int)((float)gError*5.0f/16), 0xff); |
| 2125 |
|
✗ |
pixels[(y+1)*image->width + x].b = MIN((int)pixels[(y+1)*image->width + x].b + (int)((float)bError*5.0f/16), 0xff); |
| 2126 |
|
|
} |
| 2127 |
|
|
|
| 2128 |
|
✗ |
if ((x < (image->width - 1)) && (y < (image->height - 1))) |
| 2129 |
|
|
{ |
| 2130 |
|
✗ |
pixels[(y+1)*image->width + x+1].r = MIN((int)pixels[(y+1)*image->width + x+1].r + (int)((float)rError*1.0f/16), 0xff); |
| 2131 |
|
✗ |
pixels[(y+1)*image->width + x+1].g = MIN((int)pixels[(y+1)*image->width + x+1].g + (int)((float)gError*1.0f/16), 0xff); |
| 2132 |
|
✗ |
pixels[(y+1)*image->width + x+1].b = MIN((int)pixels[(y+1)*image->width + x+1].b + (int)((float)bError*1.0f/16), 0xff); |
| 2133 |
|
|
} |
| 2134 |
|
|
|
| 2135 |
|
|
rPixel = (unsigned short)newPixel.r; |
| 2136 |
|
|
gPixel = (unsigned short)newPixel.g; |
| 2137 |
|
|
bPixel = (unsigned short)newPixel.b; |
| 2138 |
|
|
aPixel = (unsigned short)newPixel.a; |
| 2139 |
|
|
|
| 2140 |
|
✗ |
((unsigned short *)image->data)[y*image->width + x] = (rPixel << (gBpp + bBpp + aBpp)) | (gPixel << (bBpp + aBpp)) | (bPixel << aBpp) | aPixel; |
| 2141 |
|
|
} |
| 2142 |
|
|
} |
| 2143 |
|
|
|
| 2144 |
|
✗ |
UnloadImageColors(pixels); |
| 2145 |
|
|
} |
| 2146 |
|
|
} |
| 2147 |
|
|
|
| 2148 |
|
|
// Flip image vertically |
| 2149 |
|
✗ |
void ImageFlipVertical(Image *image) |
| 2150 |
|
|
{ |
| 2151 |
|
|
// Security check to avoid program crash |
| 2152 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2153 |
|
|
|
| 2154 |
|
✗ |
if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); |
| 2155 |
|
✗ |
if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); |
| 2156 |
|
|
else |
| 2157 |
|
|
{ |
| 2158 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, image->format); |
| 2159 |
|
✗ |
unsigned char *flippedData = (unsigned char *)RL_MALLOC(image->width*image->height*bytesPerPixel); |
| 2160 |
|
|
|
| 2161 |
|
✗ |
for (int i = (image->height - 1), offsetSize = 0; i >= 0; i--) |
| 2162 |
|
|
{ |
| 2163 |
|
✗ |
memcpy(flippedData + offsetSize, ((unsigned char *)image->data) + i*image->width*bytesPerPixel, image->width*bytesPerPixel); |
| 2164 |
|
✗ |
offsetSize += image->width*bytesPerPixel; |
| 2165 |
|
|
} |
| 2166 |
|
|
|
| 2167 |
|
✗ |
RL_FREE(image->data); |
| 2168 |
|
✗ |
image->data = flippedData; |
| 2169 |
|
|
} |
| 2170 |
|
|
} |
| 2171 |
|
|
|
| 2172 |
|
|
// Flip image horizontally |
| 2173 |
|
✗ |
void ImageFlipHorizontal(Image *image) |
| 2174 |
|
|
{ |
| 2175 |
|
|
// Security check to avoid program crash |
| 2176 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2177 |
|
|
|
| 2178 |
|
✗ |
if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); |
| 2179 |
|
✗ |
if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); |
| 2180 |
|
|
else |
| 2181 |
|
|
{ |
| 2182 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, image->format); |
| 2183 |
|
✗ |
unsigned char *flippedData = (unsigned char *)RL_MALLOC(image->width*image->height*bytesPerPixel); |
| 2184 |
|
|
|
| 2185 |
|
✗ |
for (int y = 0; y < image->height; y++) |
| 2186 |
|
|
{ |
| 2187 |
|
✗ |
for (int x = 0; x < image->width; x++) |
| 2188 |
|
|
{ |
| 2189 |
|
|
// OPTION 1: Move pixels with memcpy() |
| 2190 |
|
|
//memcpy(flippedData + (y*image->width + x)*bytesPerPixel, ((unsigned char *)image->data) + (y*image->width + (image->width - 1 - x))*bytesPerPixel, bytesPerPixel); |
| 2191 |
|
|
|
| 2192 |
|
|
// OPTION 2: Just copy data pixel by pixel |
| 2193 |
|
✗ |
for (int i = 0; i < bytesPerPixel; i++) flippedData[(y*image->width + x)*bytesPerPixel + i] = ((unsigned char *)image->data)[(y*image->width + (image->width - 1 - x))*bytesPerPixel + i]; |
| 2194 |
|
|
} |
| 2195 |
|
|
} |
| 2196 |
|
|
|
| 2197 |
|
✗ |
RL_FREE(image->data); |
| 2198 |
|
✗ |
image->data = flippedData; |
| 2199 |
|
|
|
| 2200 |
|
|
/* |
| 2201 |
|
|
// OPTION 3: Faster implementation (specific for 32bit pixels) |
| 2202 |
|
|
// NOTE: It does not require additional allocations |
| 2203 |
|
|
uint32_t *ptr = (uint32_t *)image->data; |
| 2204 |
|
|
for (int y = 0; y < image->height; y++) |
| 2205 |
|
|
{ |
| 2206 |
|
|
for (int x = 0; x < image->width/2; x++) |
| 2207 |
|
|
{ |
| 2208 |
|
|
uint32_t backup = ptr[y*image->width + x]; |
| 2209 |
|
|
ptr[y*image->width + x] = ptr[y*image->width + (image->width - 1 - x)]; |
| 2210 |
|
|
ptr[y*image->width + (image->width - 1 - x)] = backup; |
| 2211 |
|
|
} |
| 2212 |
|
|
} |
| 2213 |
|
|
*/ |
| 2214 |
|
|
} |
| 2215 |
|
|
} |
| 2216 |
|
|
|
| 2217 |
|
|
// Rotate image in degrees |
| 2218 |
|
✗ |
void ImageRotate(Image *image, int degrees) |
| 2219 |
|
|
{ |
| 2220 |
|
|
// Security check to avoid program crash |
| 2221 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2222 |
|
|
|
| 2223 |
|
✗ |
if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); |
| 2224 |
|
✗ |
if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); |
| 2225 |
|
|
else |
| 2226 |
|
|
{ |
| 2227 |
|
✗ |
float rad = degrees*PI/180.0f; |
| 2228 |
|
✗ |
float sinRadius = sinf(rad); |
| 2229 |
|
✗ |
float cosRadius = cosf(rad); |
| 2230 |
|
|
|
| 2231 |
|
✗ |
int width = (int)(fabsf(image->width*cosRadius) + fabsf(image->height*sinRadius)); |
| 2232 |
|
✗ |
int height = (int)(fabsf(image->height*cosRadius) + fabsf(image->width*sinRadius)); |
| 2233 |
|
|
|
| 2234 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, image->format); |
| 2235 |
|
✗ |
unsigned char *rotatedData = (unsigned char *)RL_CALLOC(width*height, bytesPerPixel); |
| 2236 |
|
|
|
| 2237 |
|
✗ |
for (int y = 0; y < height; y++) |
| 2238 |
|
|
{ |
| 2239 |
|
✗ |
for (int x = 0; x < width; x++) |
| 2240 |
|
|
{ |
| 2241 |
|
✗ |
float oldX = ((x - width/2.0f)*cosRadius + (y - height/2.0f)*sinRadius) + image->width/2.0f; |
| 2242 |
|
✗ |
float oldY = ((y - height/2.0f)*cosRadius - (x - width/2.0f)*sinRadius) + image->height/2.0f; |
| 2243 |
|
|
|
| 2244 |
|
✗ |
if ((oldX >= 0) && (oldX < image->width) && (oldY >= 0) && (oldY < image->height)) |
| 2245 |
|
|
{ |
| 2246 |
|
✗ |
int x1 = (int)floorf(oldX); |
| 2247 |
|
✗ |
int y1 = (int)floorf(oldY); |
| 2248 |
|
✗ |
int x2 = MIN(x1 + 1, image->width - 1); |
| 2249 |
|
✗ |
int y2 = MIN(y1 + 1, image->height - 1); |
| 2250 |
|
|
|
| 2251 |
|
✗ |
float px = oldX - x1; |
| 2252 |
|
✗ |
float py = oldY - y1; |
| 2253 |
|
|
|
| 2254 |
|
✗ |
for (int i = 0; i < bytesPerPixel; i++) |
| 2255 |
|
|
{ |
| 2256 |
|
✗ |
float f1 = ((unsigned char *)image->data)[(y1*image->width + x1)*bytesPerPixel + i]; |
| 2257 |
|
✗ |
float f2 = ((unsigned char *)image->data)[(y1*image->width + x2)*bytesPerPixel + i]; |
| 2258 |
|
✗ |
float f3 = ((unsigned char *)image->data)[(y2*image->width + x1)*bytesPerPixel + i]; |
| 2259 |
|
✗ |
float f4 = ((unsigned char *)image->data)[(y2*image->width + x2)*bytesPerPixel + i]; |
| 2260 |
|
|
|
| 2261 |
|
✗ |
float val = f1*(1 - px)*(1 - py) + f2*px*(1 - py) + f3*(1 - px)*py + f4*px*py; |
| 2262 |
|
|
|
| 2263 |
|
✗ |
rotatedData[(y*width + x)*bytesPerPixel + i] = (unsigned char)val; |
| 2264 |
|
|
} |
| 2265 |
|
|
} |
| 2266 |
|
|
} |
| 2267 |
|
|
} |
| 2268 |
|
|
|
| 2269 |
|
✗ |
RL_FREE(image->data); |
| 2270 |
|
✗ |
image->data = rotatedData; |
| 2271 |
|
✗ |
image->width = width; |
| 2272 |
|
✗ |
image->height = height; |
| 2273 |
|
|
} |
| 2274 |
|
|
} |
| 2275 |
|
|
|
| 2276 |
|
|
// Rotate image clockwise 90deg |
| 2277 |
|
✗ |
void ImageRotateCW(Image *image) |
| 2278 |
|
|
{ |
| 2279 |
|
|
// Security check to avoid program crash |
| 2280 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2281 |
|
|
|
| 2282 |
|
✗ |
if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); |
| 2283 |
|
✗ |
if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); |
| 2284 |
|
|
else |
| 2285 |
|
|
{ |
| 2286 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, image->format); |
| 2287 |
|
✗ |
unsigned char *rotatedData = (unsigned char *)RL_MALLOC(image->width*image->height*bytesPerPixel); |
| 2288 |
|
|
|
| 2289 |
|
✗ |
for (int y = 0; y < image->height; y++) |
| 2290 |
|
|
{ |
| 2291 |
|
✗ |
for (int x = 0; x < image->width; x++) |
| 2292 |
|
|
{ |
| 2293 |
|
|
//memcpy(rotatedData + (x*image->height + (image->height - y - 1))*bytesPerPixel, ((unsigned char *)image->data) + (y*image->width + x)*bytesPerPixel, bytesPerPixel); |
| 2294 |
|
✗ |
for (int i = 0; i < bytesPerPixel; i++) rotatedData[(x*image->height + (image->height - y - 1))*bytesPerPixel + i] = ((unsigned char *)image->data)[(y*image->width + x)*bytesPerPixel + i]; |
| 2295 |
|
|
} |
| 2296 |
|
|
} |
| 2297 |
|
|
|
| 2298 |
|
✗ |
RL_FREE(image->data); |
| 2299 |
|
✗ |
image->data = rotatedData; |
| 2300 |
|
✗ |
int width = image->width; |
| 2301 |
|
✗ |
int height = image-> height; |
| 2302 |
|
|
|
| 2303 |
|
✗ |
image->width = height; |
| 2304 |
|
✗ |
image->height = width; |
| 2305 |
|
|
} |
| 2306 |
|
|
} |
| 2307 |
|
|
|
| 2308 |
|
|
// Rotate image counter-clockwise 90deg |
| 2309 |
|
✗ |
void ImageRotateCCW(Image *image) |
| 2310 |
|
|
{ |
| 2311 |
|
|
// Security check to avoid program crash |
| 2312 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2313 |
|
|
|
| 2314 |
|
✗ |
if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); |
| 2315 |
|
✗ |
if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); |
| 2316 |
|
|
else |
| 2317 |
|
|
{ |
| 2318 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, image->format); |
| 2319 |
|
✗ |
unsigned char *rotatedData = (unsigned char *)RL_MALLOC(image->width*image->height*bytesPerPixel); |
| 2320 |
|
|
|
| 2321 |
|
✗ |
for (int y = 0; y < image->height; y++) |
| 2322 |
|
|
{ |
| 2323 |
|
✗ |
for (int x = 0; x < image->width; x++) |
| 2324 |
|
|
{ |
| 2325 |
|
|
//memcpy(rotatedData + (x*image->height + y))*bytesPerPixel, ((unsigned char *)image->data) + (y*image->width + (image->width - x - 1))*bytesPerPixel, bytesPerPixel); |
| 2326 |
|
✗ |
for (int i = 0; i < bytesPerPixel; i++) rotatedData[(x*image->height + y)*bytesPerPixel + i] = ((unsigned char *)image->data)[(y*image->width + (image->width - x - 1))*bytesPerPixel + i]; |
| 2327 |
|
|
} |
| 2328 |
|
|
} |
| 2329 |
|
|
|
| 2330 |
|
✗ |
RL_FREE(image->data); |
| 2331 |
|
✗ |
image->data = rotatedData; |
| 2332 |
|
✗ |
int width = image->width; |
| 2333 |
|
✗ |
int height = image-> height; |
| 2334 |
|
|
|
| 2335 |
|
✗ |
image->width = height; |
| 2336 |
|
✗ |
image->height = width; |
| 2337 |
|
|
} |
| 2338 |
|
|
} |
| 2339 |
|
|
|
| 2340 |
|
|
// Modify image color: tint |
| 2341 |
|
✗ |
void ImageColorTint(Image *image, Color color) |
| 2342 |
|
|
{ |
| 2343 |
|
|
// Security check to avoid program crash |
| 2344 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2345 |
|
|
|
| 2346 |
|
✗ |
Color *pixels = LoadImageColors(*image); |
| 2347 |
|
|
|
| 2348 |
|
✗ |
float cR = (float)color.r/255; |
| 2349 |
|
✗ |
float cG = (float)color.g/255; |
| 2350 |
|
✗ |
float cB = (float)color.b/255; |
| 2351 |
|
✗ |
float cA = (float)color.a/255; |
| 2352 |
|
|
|
| 2353 |
|
✗ |
for (int y = 0; y < image->height; y++) |
| 2354 |
|
|
{ |
| 2355 |
|
✗ |
for (int x = 0; x < image->width; x++) |
| 2356 |
|
|
{ |
| 2357 |
|
✗ |
int index = y*image->width + x; |
| 2358 |
|
✗ |
unsigned char r = (unsigned char)(((float)pixels[index].r/255*cR)*255.0f); |
| 2359 |
|
✗ |
unsigned char g = (unsigned char)(((float)pixels[index].g/255*cG)*255.0f); |
| 2360 |
|
✗ |
unsigned char b = (unsigned char)(((float)pixels[index].b/255*cB)*255.0f); |
| 2361 |
|
✗ |
unsigned char a = (unsigned char)(((float)pixels[index].a/255*cA)*255.0f); |
| 2362 |
|
|
|
| 2363 |
|
✗ |
pixels[index].r = r; |
| 2364 |
|
✗ |
pixels[index].g = g; |
| 2365 |
|
✗ |
pixels[index].b = b; |
| 2366 |
|
✗ |
pixels[index].a = a; |
| 2367 |
|
|
} |
| 2368 |
|
|
} |
| 2369 |
|
|
|
| 2370 |
|
✗ |
int format = image->format; |
| 2371 |
|
✗ |
RL_FREE(image->data); |
| 2372 |
|
|
|
| 2373 |
|
✗ |
image->data = pixels; |
| 2374 |
|
✗ |
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 2375 |
|
|
|
| 2376 |
|
✗ |
ImageFormat(image, format); |
| 2377 |
|
|
} |
| 2378 |
|
|
|
| 2379 |
|
|
// Modify image color: invert |
| 2380 |
|
✗ |
void ImageColorInvert(Image *image) |
| 2381 |
|
|
{ |
| 2382 |
|
|
// Security check to avoid program crash |
| 2383 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2384 |
|
|
|
| 2385 |
|
✗ |
Color *pixels = LoadImageColors(*image); |
| 2386 |
|
|
|
| 2387 |
|
✗ |
for (int y = 0; y < image->height; y++) |
| 2388 |
|
|
{ |
| 2389 |
|
✗ |
for (int x = 0; x < image->width; x++) |
| 2390 |
|
|
{ |
| 2391 |
|
✗ |
pixels[y*image->width + x].r = 255 - pixels[y*image->width + x].r; |
| 2392 |
|
✗ |
pixels[y*image->width + x].g = 255 - pixels[y*image->width + x].g; |
| 2393 |
|
✗ |
pixels[y*image->width + x].b = 255 - pixels[y*image->width + x].b; |
| 2394 |
|
|
} |
| 2395 |
|
|
} |
| 2396 |
|
|
|
| 2397 |
|
✗ |
int format = image->format; |
| 2398 |
|
✗ |
RL_FREE(image->data); |
| 2399 |
|
|
|
| 2400 |
|
✗ |
image->data = pixels; |
| 2401 |
|
✗ |
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 2402 |
|
|
|
| 2403 |
|
✗ |
ImageFormat(image, format); |
| 2404 |
|
|
} |
| 2405 |
|
|
|
| 2406 |
|
|
// Modify image color: grayscale |
| 2407 |
|
✗ |
void ImageColorGrayscale(Image *image) |
| 2408 |
|
|
{ |
| 2409 |
|
✗ |
ImageFormat(image, PIXELFORMAT_UNCOMPRESSED_GRAYSCALE); |
| 2410 |
|
|
} |
| 2411 |
|
|
|
| 2412 |
|
|
// Modify image color: contrast |
| 2413 |
|
|
// NOTE: Contrast values between -100 and 100 |
| 2414 |
|
✗ |
void ImageColorContrast(Image *image, float contrast) |
| 2415 |
|
|
{ |
| 2416 |
|
|
// Security check to avoid program crash |
| 2417 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2418 |
|
|
|
| 2419 |
|
✗ |
if (contrast < -100) contrast = -100; |
| 2420 |
|
✗ |
if (contrast > 100) contrast = 100; |
| 2421 |
|
|
|
| 2422 |
|
✗ |
contrast = (100.0f + contrast)/100.0f; |
| 2423 |
|
✗ |
contrast *= contrast; |
| 2424 |
|
|
|
| 2425 |
|
✗ |
Color *pixels = LoadImageColors(*image); |
| 2426 |
|
|
|
| 2427 |
|
✗ |
for (int y = 0; y < image->height; y++) |
| 2428 |
|
|
{ |
| 2429 |
|
✗ |
for (int x = 0; x < image->width; x++) |
| 2430 |
|
|
{ |
| 2431 |
|
✗ |
float pR = (float)pixels[y*image->width + x].r/255.0f; |
| 2432 |
|
✗ |
pR -= 0.5f; |
| 2433 |
|
✗ |
pR *= contrast; |
| 2434 |
|
✗ |
pR += 0.5f; |
| 2435 |
|
✗ |
pR *= 255; |
| 2436 |
|
✗ |
if (pR < 0) pR = 0; |
| 2437 |
|
✗ |
if (pR > 255) pR = 255; |
| 2438 |
|
|
|
| 2439 |
|
✗ |
float pG = (float)pixels[y*image->width + x].g/255.0f; |
| 2440 |
|
✗ |
pG -= 0.5f; |
| 2441 |
|
✗ |
pG *= contrast; |
| 2442 |
|
✗ |
pG += 0.5f; |
| 2443 |
|
✗ |
pG *= 255; |
| 2444 |
|
✗ |
if (pG < 0) pG = 0; |
| 2445 |
|
✗ |
if (pG > 255) pG = 255; |
| 2446 |
|
|
|
| 2447 |
|
✗ |
float pB = (float)pixels[y*image->width + x].b/255.0f; |
| 2448 |
|
✗ |
pB -= 0.5f; |
| 2449 |
|
✗ |
pB *= contrast; |
| 2450 |
|
✗ |
pB += 0.5f; |
| 2451 |
|
✗ |
pB *= 255; |
| 2452 |
|
✗ |
if (pB < 0) pB = 0; |
| 2453 |
|
✗ |
if (pB > 255) pB = 255; |
| 2454 |
|
|
|
| 2455 |
|
✗ |
pixels[y*image->width + x].r = (unsigned char)pR; |
| 2456 |
|
✗ |
pixels[y*image->width + x].g = (unsigned char)pG; |
| 2457 |
|
✗ |
pixels[y*image->width + x].b = (unsigned char)pB; |
| 2458 |
|
|
} |
| 2459 |
|
|
} |
| 2460 |
|
|
|
| 2461 |
|
✗ |
int format = image->format; |
| 2462 |
|
✗ |
RL_FREE(image->data); |
| 2463 |
|
|
|
| 2464 |
|
✗ |
image->data = pixels; |
| 2465 |
|
✗ |
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 2466 |
|
|
|
| 2467 |
|
✗ |
ImageFormat(image, format); |
| 2468 |
|
|
} |
| 2469 |
|
|
|
| 2470 |
|
|
// Modify image color: brightness |
| 2471 |
|
|
// NOTE: Brightness values between -255 and 255 |
| 2472 |
|
✗ |
void ImageColorBrightness(Image *image, int brightness) |
| 2473 |
|
|
{ |
| 2474 |
|
|
// Security check to avoid program crash |
| 2475 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2476 |
|
|
|
| 2477 |
|
|
if (brightness < -255) brightness = -255; |
| 2478 |
|
|
if (brightness > 255) brightness = 255; |
| 2479 |
|
|
|
| 2480 |
|
✗ |
Color *pixels = LoadImageColors(*image); |
| 2481 |
|
|
|
| 2482 |
|
✗ |
for (int y = 0; y < image->height; y++) |
| 2483 |
|
|
{ |
| 2484 |
|
✗ |
for (int x = 0; x < image->width; x++) |
| 2485 |
|
|
{ |
| 2486 |
|
✗ |
int cR = pixels[y*image->width + x].r + brightness; |
| 2487 |
|
✗ |
int cG = pixels[y*image->width + x].g + brightness; |
| 2488 |
|
✗ |
int cB = pixels[y*image->width + x].b + brightness; |
| 2489 |
|
|
|
| 2490 |
|
✗ |
if (cR < 0) cR = 1; |
| 2491 |
|
|
if (cR > 255) cR = 255; |
| 2492 |
|
|
|
| 2493 |
|
✗ |
if (cG < 0) cG = 1; |
| 2494 |
|
|
if (cG > 255) cG = 255; |
| 2495 |
|
|
|
| 2496 |
|
✗ |
if (cB < 0) cB = 1; |
| 2497 |
|
|
if (cB > 255) cB = 255; |
| 2498 |
|
|
|
| 2499 |
|
✗ |
pixels[y*image->width + x].r = (unsigned char)cR; |
| 2500 |
|
✗ |
pixels[y*image->width + x].g = (unsigned char)cG; |
| 2501 |
|
✗ |
pixels[y*image->width + x].b = (unsigned char)cB; |
| 2502 |
|
|
} |
| 2503 |
|
|
} |
| 2504 |
|
|
|
| 2505 |
|
✗ |
int format = image->format; |
| 2506 |
|
✗ |
RL_FREE(image->data); |
| 2507 |
|
|
|
| 2508 |
|
✗ |
image->data = pixels; |
| 2509 |
|
✗ |
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 2510 |
|
|
|
| 2511 |
|
✗ |
ImageFormat(image, format); |
| 2512 |
|
|
} |
| 2513 |
|
|
|
| 2514 |
|
|
// Modify image color: replace color |
| 2515 |
|
✗ |
void ImageColorReplace(Image *image, Color color, Color replace) |
| 2516 |
|
|
{ |
| 2517 |
|
|
// Security check to avoid program crash |
| 2518 |
|
✗ |
if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; |
| 2519 |
|
|
|
| 2520 |
|
✗ |
Color *pixels = LoadImageColors(*image); |
| 2521 |
|
|
|
| 2522 |
|
✗ |
for (int y = 0; y < image->height; y++) |
| 2523 |
|
|
{ |
| 2524 |
|
✗ |
for (int x = 0; x < image->width; x++) |
| 2525 |
|
|
{ |
| 2526 |
|
✗ |
if ((pixels[y*image->width + x].r == color.r) && |
| 2527 |
|
✗ |
(pixels[y*image->width + x].g == color.g) && |
| 2528 |
|
✗ |
(pixels[y*image->width + x].b == color.b) && |
| 2529 |
|
✗ |
(pixels[y*image->width + x].a == color.a)) |
| 2530 |
|
|
{ |
| 2531 |
|
✗ |
pixels[y*image->width + x].r = replace.r; |
| 2532 |
|
✗ |
pixels[y*image->width + x].g = replace.g; |
| 2533 |
|
✗ |
pixels[y*image->width + x].b = replace.b; |
| 2534 |
|
✗ |
pixels[y*image->width + x].a = replace.a; |
| 2535 |
|
|
} |
| 2536 |
|
|
} |
| 2537 |
|
|
} |
| 2538 |
|
|
|
| 2539 |
|
✗ |
int format = image->format; |
| 2540 |
|
✗ |
RL_FREE(image->data); |
| 2541 |
|
|
|
| 2542 |
|
✗ |
image->data = pixels; |
| 2543 |
|
✗ |
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 2544 |
|
|
|
| 2545 |
|
✗ |
ImageFormat(image, format); |
| 2546 |
|
|
} |
| 2547 |
|
|
#endif // SUPPORT_IMAGE_MANIPULATION |
| 2548 |
|
|
|
| 2549 |
|
|
// Load color data from image as a Color array (RGBA - 32bit) |
| 2550 |
|
|
// NOTE: Memory allocated should be freed using UnloadImageColors(); |
| 2551 |
|
✗ |
Color *LoadImageColors(Image image) |
| 2552 |
|
|
{ |
| 2553 |
|
✗ |
if ((image.width == 0) || (image.height == 0)) return NULL; |
| 2554 |
|
|
|
| 2555 |
|
✗ |
Color *pixels = (Color *)RL_MALLOC(image.width*image.height*sizeof(Color)); |
| 2556 |
|
|
|
| 2557 |
|
✗ |
if (image.format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "IMAGE: Pixel data retrieval not supported for compressed image formats"); |
| 2558 |
|
|
else |
| 2559 |
|
|
{ |
| 2560 |
|
✗ |
if ((image.format == PIXELFORMAT_UNCOMPRESSED_R32) || |
| 2561 |
|
✗ |
(image.format == PIXELFORMAT_UNCOMPRESSED_R32G32B32) || |
| 2562 |
|
✗ |
(image.format == PIXELFORMAT_UNCOMPRESSED_R32G32B32A32)) TRACELOG(LOG_WARNING, "IMAGE: Pixel format converted from 32bit to 8bit per channel"); |
| 2563 |
|
|
|
| 2564 |
|
✗ |
if ((image.format == PIXELFORMAT_UNCOMPRESSED_R16) || |
| 2565 |
|
✗ |
(image.format == PIXELFORMAT_UNCOMPRESSED_R16G16B16) || |
| 2566 |
|
✗ |
(image.format == PIXELFORMAT_UNCOMPRESSED_R16G16B16A16)) TRACELOG(LOG_WARNING, "IMAGE: Pixel format converted from 16bit to 8bit per channel"); |
| 2567 |
|
|
|
| 2568 |
|
✗ |
for (int i = 0, k = 0; i < image.width*image.height; i++) |
| 2569 |
|
|
{ |
| 2570 |
|
✗ |
switch (image.format) |
| 2571 |
|
|
{ |
| 2572 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: |
| 2573 |
|
|
{ |
| 2574 |
|
✗ |
pixels[i].r = ((unsigned char *)image.data)[i]; |
| 2575 |
|
✗ |
pixels[i].g = ((unsigned char *)image.data)[i]; |
| 2576 |
|
✗ |
pixels[i].b = ((unsigned char *)image.data)[i]; |
| 2577 |
|
✗ |
pixels[i].a = 255; |
| 2578 |
|
|
|
| 2579 |
|
✗ |
} break; |
| 2580 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: |
| 2581 |
|
|
{ |
| 2582 |
|
✗ |
pixels[i].r = ((unsigned char *)image.data)[k]; |
| 2583 |
|
✗ |
pixels[i].g = ((unsigned char *)image.data)[k]; |
| 2584 |
|
✗ |
pixels[i].b = ((unsigned char *)image.data)[k]; |
| 2585 |
|
✗ |
pixels[i].a = ((unsigned char *)image.data)[k + 1]; |
| 2586 |
|
|
|
| 2587 |
|
✗ |
k += 2; |
| 2588 |
|
✗ |
} break; |
| 2589 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: |
| 2590 |
|
|
{ |
| 2591 |
|
✗ |
unsigned short pixel = ((unsigned short *)image.data)[i]; |
| 2592 |
|
|
|
| 2593 |
|
✗ |
pixels[i].r = (unsigned char)((float)((pixel & 0b1111100000000000) >> 11)*(255/31)); |
| 2594 |
|
✗ |
pixels[i].g = (unsigned char)((float)((pixel & 0b0000011111000000) >> 6)*(255/31)); |
| 2595 |
|
✗ |
pixels[i].b = (unsigned char)((float)((pixel & 0b0000000000111110) >> 1)*(255/31)); |
| 2596 |
|
✗ |
pixels[i].a = (unsigned char)((pixel & 0b0000000000000001)*255); |
| 2597 |
|
|
|
| 2598 |
|
✗ |
} break; |
| 2599 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G6B5: |
| 2600 |
|
|
{ |
| 2601 |
|
✗ |
unsigned short pixel = ((unsigned short *)image.data)[i]; |
| 2602 |
|
|
|
| 2603 |
|
✗ |
pixels[i].r = (unsigned char)((float)((pixel & 0b1111100000000000) >> 11)*(255/31)); |
| 2604 |
|
✗ |
pixels[i].g = (unsigned char)((float)((pixel & 0b0000011111100000) >> 5)*(255/63)); |
| 2605 |
|
✗ |
pixels[i].b = (unsigned char)((float)(pixel & 0b0000000000011111)*(255/31)); |
| 2606 |
|
✗ |
pixels[i].a = 255; |
| 2607 |
|
|
|
| 2608 |
|
✗ |
} break; |
| 2609 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: |
| 2610 |
|
|
{ |
| 2611 |
|
✗ |
unsigned short pixel = ((unsigned short *)image.data)[i]; |
| 2612 |
|
|
|
| 2613 |
|
✗ |
pixels[i].r = (unsigned char)((float)((pixel & 0b1111000000000000) >> 12)*(255/15)); |
| 2614 |
|
✗ |
pixels[i].g = (unsigned char)((float)((pixel & 0b0000111100000000) >> 8)*(255/15)); |
| 2615 |
|
✗ |
pixels[i].b = (unsigned char)((float)((pixel & 0b0000000011110000) >> 4)*(255/15)); |
| 2616 |
|
✗ |
pixels[i].a = (unsigned char)((float)(pixel & 0b0000000000001111)*(255/15)); |
| 2617 |
|
|
|
| 2618 |
|
✗ |
} break; |
| 2619 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: |
| 2620 |
|
|
{ |
| 2621 |
|
✗ |
pixels[i].r = ((unsigned char *)image.data)[k]; |
| 2622 |
|
✗ |
pixels[i].g = ((unsigned char *)image.data)[k + 1]; |
| 2623 |
|
✗ |
pixels[i].b = ((unsigned char *)image.data)[k + 2]; |
| 2624 |
|
✗ |
pixels[i].a = ((unsigned char *)image.data)[k + 3]; |
| 2625 |
|
|
|
| 2626 |
|
✗ |
k += 4; |
| 2627 |
|
✗ |
} break; |
| 2628 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: |
| 2629 |
|
|
{ |
| 2630 |
|
✗ |
pixels[i].r = (unsigned char)((unsigned char *)image.data)[k]; |
| 2631 |
|
✗ |
pixels[i].g = (unsigned char)((unsigned char *)image.data)[k + 1]; |
| 2632 |
|
✗ |
pixels[i].b = (unsigned char)((unsigned char *)image.data)[k + 2]; |
| 2633 |
|
✗ |
pixels[i].a = 255; |
| 2634 |
|
|
|
| 2635 |
|
✗ |
k += 3; |
| 2636 |
|
✗ |
} break; |
| 2637 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32: |
| 2638 |
|
|
{ |
| 2639 |
|
✗ |
pixels[i].r = (unsigned char)(((float *)image.data)[k]*255.0f); |
| 2640 |
|
✗ |
pixels[i].g = 0; |
| 2641 |
|
✗ |
pixels[i].b = 0; |
| 2642 |
|
✗ |
pixels[i].a = 255; |
| 2643 |
|
|
|
| 2644 |
|
✗ |
} break; |
| 2645 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32: |
| 2646 |
|
|
{ |
| 2647 |
|
✗ |
pixels[i].r = (unsigned char)(((float *)image.data)[k]*255.0f); |
| 2648 |
|
✗ |
pixels[i].g = (unsigned char)(((float *)image.data)[k + 1]*255.0f); |
| 2649 |
|
✗ |
pixels[i].b = (unsigned char)(((float *)image.data)[k + 2]*255.0f); |
| 2650 |
|
✗ |
pixels[i].a = 255; |
| 2651 |
|
|
|
| 2652 |
|
✗ |
k += 3; |
| 2653 |
|
✗ |
} break; |
| 2654 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: |
| 2655 |
|
|
{ |
| 2656 |
|
✗ |
pixels[i].r = (unsigned char)(((float *)image.data)[k]*255.0f); |
| 2657 |
|
✗ |
pixels[i].g = (unsigned char)(((float *)image.data)[k]*255.0f); |
| 2658 |
|
✗ |
pixels[i].b = (unsigned char)(((float *)image.data)[k]*255.0f); |
| 2659 |
|
✗ |
pixels[i].a = (unsigned char)(((float *)image.data)[k]*255.0f); |
| 2660 |
|
|
|
| 2661 |
|
✗ |
k += 4; |
| 2662 |
|
✗ |
} break; |
| 2663 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16: |
| 2664 |
|
|
{ |
| 2665 |
|
✗ |
pixels[i].r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); |
| 2666 |
|
✗ |
pixels[i].g = 0; |
| 2667 |
|
✗ |
pixels[i].b = 0; |
| 2668 |
|
✗ |
pixels[i].a = 255; |
| 2669 |
|
|
|
| 2670 |
|
✗ |
} break; |
| 2671 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16: |
| 2672 |
|
|
{ |
| 2673 |
|
✗ |
pixels[i].r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); |
| 2674 |
|
✗ |
pixels[i].g = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k + 1])*255.0f); |
| 2675 |
|
✗ |
pixels[i].b = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k + 2])*255.0f); |
| 2676 |
|
✗ |
pixels[i].a = 255; |
| 2677 |
|
|
|
| 2678 |
|
✗ |
k += 3; |
| 2679 |
|
✗ |
} break; |
| 2680 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: |
| 2681 |
|
|
{ |
| 2682 |
|
✗ |
pixels[i].r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); |
| 2683 |
|
✗ |
pixels[i].g = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); |
| 2684 |
|
✗ |
pixels[i].b = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); |
| 2685 |
|
✗ |
pixels[i].a = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); |
| 2686 |
|
|
|
| 2687 |
|
✗ |
k += 4; |
| 2688 |
|
✗ |
} break; |
| 2689 |
|
|
default: break; |
| 2690 |
|
|
} |
| 2691 |
|
|
} |
| 2692 |
|
|
} |
| 2693 |
|
|
|
| 2694 |
|
|
return pixels; |
| 2695 |
|
|
} |
| 2696 |
|
|
|
| 2697 |
|
|
// Load colors palette from image as a Color array (RGBA - 32bit) |
| 2698 |
|
|
// NOTE: Memory allocated should be freed using UnloadImagePalette() |
| 2699 |
|
✗ |
Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount) |
| 2700 |
|
|
{ |
| 2701 |
|
|
#define COLOR_EQUAL(col1, col2) ((col1.r == col2.r)&&(col1.g == col2.g)&&(col1.b == col2.b)&&(col1.a == col2.a)) |
| 2702 |
|
|
|
| 2703 |
|
|
int palCount = 0; |
| 2704 |
|
|
Color *palette = NULL; |
| 2705 |
|
✗ |
Color *pixels = LoadImageColors(image); |
| 2706 |
|
|
|
| 2707 |
|
✗ |
if (pixels != NULL) |
| 2708 |
|
|
{ |
| 2709 |
|
✗ |
palette = (Color *)RL_MALLOC(maxPaletteSize*sizeof(Color)); |
| 2710 |
|
|
|
| 2711 |
|
✗ |
for (int i = 0; i < maxPaletteSize; i++) palette[i] = BLANK; // Set all colors to BLANK |
| 2712 |
|
|
|
| 2713 |
|
✗ |
for (int i = 0; i < image.width*image.height; i++) |
| 2714 |
|
|
{ |
| 2715 |
|
✗ |
if (pixels[i].a > 0) |
| 2716 |
|
|
{ |
| 2717 |
|
|
bool colorInPalette = false; |
| 2718 |
|
|
|
| 2719 |
|
|
// Check if the color is already on palette |
| 2720 |
|
✗ |
for (int j = 0; j < maxPaletteSize; j++) |
| 2721 |
|
|
{ |
| 2722 |
|
✗ |
if (COLOR_EQUAL(pixels[i], palette[j])) |
| 2723 |
|
|
{ |
| 2724 |
|
|
colorInPalette = true; |
| 2725 |
|
|
break; |
| 2726 |
|
|
} |
| 2727 |
|
|
} |
| 2728 |
|
|
|
| 2729 |
|
|
// Store color if not on the palette |
| 2730 |
|
✗ |
if (!colorInPalette) |
| 2731 |
|
|
{ |
| 2732 |
|
✗ |
palette[palCount] = pixels[i]; // Add pixels[i] to palette |
| 2733 |
|
✗ |
palCount++; |
| 2734 |
|
|
|
| 2735 |
|
|
// We reached the limit of colors supported by palette |
| 2736 |
|
✗ |
if (palCount >= maxPaletteSize) |
| 2737 |
|
|
{ |
| 2738 |
|
|
i = image.width*image.height; // Finish palette get |
| 2739 |
|
✗ |
TRACELOG(LOG_WARNING, "IMAGE: Palette is greater than %i colors", maxPaletteSize); |
| 2740 |
|
|
} |
| 2741 |
|
|
} |
| 2742 |
|
|
} |
| 2743 |
|
|
} |
| 2744 |
|
|
|
| 2745 |
|
✗ |
UnloadImageColors(pixels); |
| 2746 |
|
|
} |
| 2747 |
|
|
|
| 2748 |
|
✗ |
*colorCount = palCount; |
| 2749 |
|
|
|
| 2750 |
|
✗ |
return palette; |
| 2751 |
|
|
} |
| 2752 |
|
|
|
| 2753 |
|
|
// Unload color data loaded with LoadImageColors() |
| 2754 |
|
✗ |
void UnloadImageColors(Color *colors) |
| 2755 |
|
|
{ |
| 2756 |
|
✗ |
RL_FREE(colors); |
| 2757 |
|
|
} |
| 2758 |
|
|
|
| 2759 |
|
|
// Unload colors palette loaded with LoadImagePalette() |
| 2760 |
|
✗ |
void UnloadImagePalette(Color *colors) |
| 2761 |
|
|
{ |
| 2762 |
|
✗ |
RL_FREE(colors); |
| 2763 |
|
|
} |
| 2764 |
|
|
|
| 2765 |
|
|
// Get image alpha border rectangle |
| 2766 |
|
|
// NOTE: Threshold is defined as a percentage: 0.0f -> 1.0f |
| 2767 |
|
✗ |
Rectangle GetImageAlphaBorder(Image image, float threshold) |
| 2768 |
|
|
{ |
| 2769 |
|
|
Rectangle crop = { 0 }; |
| 2770 |
|
|
|
| 2771 |
|
✗ |
Color *pixels = LoadImageColors(image); |
| 2772 |
|
|
|
| 2773 |
|
✗ |
if (pixels != NULL) |
| 2774 |
|
|
{ |
| 2775 |
|
|
int xMin = 65536; // Define a big enough number |
| 2776 |
|
|
int xMax = 0; |
| 2777 |
|
|
int yMin = 65536; |
| 2778 |
|
|
int yMax = 0; |
| 2779 |
|
|
|
| 2780 |
|
✗ |
for (int y = 0; y < image.height; y++) |
| 2781 |
|
|
{ |
| 2782 |
|
✗ |
for (int x = 0; x < image.width; x++) |
| 2783 |
|
|
{ |
| 2784 |
|
✗ |
if (pixels[y*image.width + x].a > (unsigned char)(threshold*255.0f)) |
| 2785 |
|
|
{ |
| 2786 |
|
|
if (x < xMin) xMin = x; |
| 2787 |
|
|
if (x > xMax) xMax = x; |
| 2788 |
|
|
if (y < yMin) yMin = y; |
| 2789 |
|
|
if (y > yMax) yMax = y; |
| 2790 |
|
|
} |
| 2791 |
|
|
} |
| 2792 |
|
|
} |
| 2793 |
|
|
|
| 2794 |
|
|
// Check for empty blank image |
| 2795 |
|
✗ |
if ((xMin != 65536) && (xMax != 65536)) |
| 2796 |
|
|
{ |
| 2797 |
|
✗ |
crop = (Rectangle){ (float)xMin, (float)yMin, (float)((xMax + 1) - xMin), (float)((yMax + 1) - yMin) }; |
| 2798 |
|
|
} |
| 2799 |
|
|
|
| 2800 |
|
✗ |
UnloadImageColors(pixels); |
| 2801 |
|
|
} |
| 2802 |
|
|
|
| 2803 |
|
✗ |
return crop; |
| 2804 |
|
|
} |
| 2805 |
|
|
|
| 2806 |
|
|
// Get image pixel color at (x, y) position |
| 2807 |
|
✗ |
Color GetImageColor(Image image, int x, int y) |
| 2808 |
|
|
{ |
| 2809 |
|
|
Color color = { 0 }; |
| 2810 |
|
|
|
| 2811 |
|
✗ |
if ((x >=0) && (x < image.width) && (y >= 0) && (y < image.height)) |
| 2812 |
|
|
{ |
| 2813 |
|
✗ |
switch (image.format) |
| 2814 |
|
|
{ |
| 2815 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: |
| 2816 |
|
|
{ |
| 2817 |
|
✗ |
color.r = ((unsigned char *)image.data)[y*image.width + x]; |
| 2818 |
|
|
color.g = ((unsigned char *)image.data)[y*image.width + x]; |
| 2819 |
|
|
color.b = ((unsigned char *)image.data)[y*image.width + x]; |
| 2820 |
|
|
color.a = 255; |
| 2821 |
|
|
|
| 2822 |
|
✗ |
} break; |
| 2823 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: |
| 2824 |
|
|
{ |
| 2825 |
|
✗ |
color.r = ((unsigned char *)image.data)[(y*image.width + x)*2]; |
| 2826 |
|
|
color.g = ((unsigned char *)image.data)[(y*image.width + x)*2]; |
| 2827 |
|
|
color.b = ((unsigned char *)image.data)[(y*image.width + x)*2]; |
| 2828 |
|
✗ |
color.a = ((unsigned char *)image.data)[(y*image.width + x)*2 + 1]; |
| 2829 |
|
|
|
| 2830 |
|
✗ |
} break; |
| 2831 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: |
| 2832 |
|
|
{ |
| 2833 |
|
✗ |
unsigned short pixel = ((unsigned short *)image.data)[y*image.width + x]; |
| 2834 |
|
|
|
| 2835 |
|
✗ |
color.r = (unsigned char)((float)((pixel & 0b1111100000000000) >> 11)*(255/31)); |
| 2836 |
|
✗ |
color.g = (unsigned char)((float)((pixel & 0b0000011111000000) >> 6)*(255/31)); |
| 2837 |
|
✗ |
color.b = (unsigned char)((float)((pixel & 0b0000000000111110) >> 1)*(255/31)); |
| 2838 |
|
✗ |
color.a = (unsigned char)((pixel & 0b0000000000000001)*255); |
| 2839 |
|
|
|
| 2840 |
|
✗ |
} break; |
| 2841 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G6B5: |
| 2842 |
|
|
{ |
| 2843 |
|
✗ |
unsigned short pixel = ((unsigned short *)image.data)[y*image.width + x]; |
| 2844 |
|
|
|
| 2845 |
|
✗ |
color.r = (unsigned char)((float)((pixel & 0b1111100000000000) >> 11)*(255/31)); |
| 2846 |
|
✗ |
color.g = (unsigned char)((float)((pixel & 0b0000011111100000) >> 5)*(255/63)); |
| 2847 |
|
✗ |
color.b = (unsigned char)((float)(pixel & 0b0000000000011111)*(255/31)); |
| 2848 |
|
|
color.a = 255; |
| 2849 |
|
|
|
| 2850 |
|
✗ |
} break; |
| 2851 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: |
| 2852 |
|
|
{ |
| 2853 |
|
✗ |
unsigned short pixel = ((unsigned short *)image.data)[y*image.width + x]; |
| 2854 |
|
|
|
| 2855 |
|
✗ |
color.r = (unsigned char)((float)((pixel & 0b1111000000000000) >> 12)*(255/15)); |
| 2856 |
|
✗ |
color.g = (unsigned char)((float)((pixel & 0b0000111100000000) >> 8)*(255/15)); |
| 2857 |
|
✗ |
color.b = (unsigned char)((float)((pixel & 0b0000000011110000) >> 4)*(255/15)); |
| 2858 |
|
✗ |
color.a = (unsigned char)((float)(pixel & 0b0000000000001111)*(255/15)); |
| 2859 |
|
|
|
| 2860 |
|
✗ |
} break; |
| 2861 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: |
| 2862 |
|
|
{ |
| 2863 |
|
✗ |
color.r = ((unsigned char *)image.data)[(y*image.width + x)*4]; |
| 2864 |
|
✗ |
color.g = ((unsigned char *)image.data)[(y*image.width + x)*4 + 1]; |
| 2865 |
|
✗ |
color.b = ((unsigned char *)image.data)[(y*image.width + x)*4 + 2]; |
| 2866 |
|
✗ |
color.a = ((unsigned char *)image.data)[(y*image.width + x)*4 + 3]; |
| 2867 |
|
|
|
| 2868 |
|
✗ |
} break; |
| 2869 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: |
| 2870 |
|
|
{ |
| 2871 |
|
✗ |
color.r = (unsigned char)((unsigned char *)image.data)[(y*image.width + x)*3]; |
| 2872 |
|
✗ |
color.g = (unsigned char)((unsigned char *)image.data)[(y*image.width + x)*3 + 1]; |
| 2873 |
|
✗ |
color.b = (unsigned char)((unsigned char *)image.data)[(y*image.width + x)*3 + 2]; |
| 2874 |
|
|
color.a = 255; |
| 2875 |
|
|
|
| 2876 |
|
✗ |
} break; |
| 2877 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32: |
| 2878 |
|
|
{ |
| 2879 |
|
✗ |
color.r = (unsigned char)(((float *)image.data)[y*image.width + x]*255.0f); |
| 2880 |
|
|
color.g = 0; |
| 2881 |
|
|
color.b = 0; |
| 2882 |
|
|
color.a = 255; |
| 2883 |
|
|
|
| 2884 |
|
✗ |
} break; |
| 2885 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32: |
| 2886 |
|
|
{ |
| 2887 |
|
✗ |
color.r = (unsigned char)(((float *)image.data)[(y*image.width + x)*3]*255.0f); |
| 2888 |
|
✗ |
color.g = (unsigned char)(((float *)image.data)[(y*image.width + x)*3 + 1]*255.0f); |
| 2889 |
|
✗ |
color.b = (unsigned char)(((float *)image.data)[(y*image.width + x)*3 + 2]*255.0f); |
| 2890 |
|
|
color.a = 255; |
| 2891 |
|
|
|
| 2892 |
|
✗ |
} break; |
| 2893 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: |
| 2894 |
|
|
{ |
| 2895 |
|
✗ |
color.r = (unsigned char)(((float *)image.data)[(y*image.width + x)*4]*255.0f); |
| 2896 |
|
|
color.g = (unsigned char)(((float *)image.data)[(y*image.width + x)*4]*255.0f); |
| 2897 |
|
|
color.b = (unsigned char)(((float *)image.data)[(y*image.width + x)*4]*255.0f); |
| 2898 |
|
|
color.a = (unsigned char)(((float *)image.data)[(y*image.width + x)*4]*255.0f); |
| 2899 |
|
|
|
| 2900 |
|
✗ |
} break; |
| 2901 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16: |
| 2902 |
|
|
{ |
| 2903 |
|
✗ |
color.r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[y*image.width + x])*255.0f); |
| 2904 |
|
|
color.g = 0; |
| 2905 |
|
|
color.b = 0; |
| 2906 |
|
|
color.a = 255; |
| 2907 |
|
|
|
| 2908 |
|
✗ |
} break; |
| 2909 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16: |
| 2910 |
|
|
{ |
| 2911 |
|
✗ |
color.r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*3])*255.0f); |
| 2912 |
|
✗ |
color.g = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*3 + 1])*255.0f); |
| 2913 |
|
✗ |
color.b = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*3 + 2])*255.0f); |
| 2914 |
|
|
color.a = 255; |
| 2915 |
|
|
|
| 2916 |
|
✗ |
} break; |
| 2917 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: |
| 2918 |
|
|
{ |
| 2919 |
|
✗ |
color.r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*4])*255.0f); |
| 2920 |
|
|
color.g = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*4])*255.0f); |
| 2921 |
|
|
color.b = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*4])*255.0f); |
| 2922 |
|
|
color.a = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*4])*255.0f); |
| 2923 |
|
|
|
| 2924 |
|
✗ |
} break; |
| 2925 |
|
✗ |
default: TRACELOG(LOG_WARNING, "Compressed image format does not support color reading"); break; |
| 2926 |
|
|
} |
| 2927 |
|
|
} |
| 2928 |
|
✗ |
else TRACELOG(LOG_WARNING, "Requested image pixel (%i, %i) out of bounds", x, y); |
| 2929 |
|
|
|
| 2930 |
|
✗ |
return color; |
| 2931 |
|
|
} |
| 2932 |
|
|
|
| 2933 |
|
|
//------------------------------------------------------------------------------------ |
| 2934 |
|
|
// Image drawing functions |
| 2935 |
|
|
//------------------------------------------------------------------------------------ |
| 2936 |
|
|
// Clear image background with given color |
| 2937 |
|
✗ |
void ImageClearBackground(Image *dst, Color color) |
| 2938 |
|
|
{ |
| 2939 |
|
|
// Security check to avoid program crash |
| 2940 |
|
✗ |
if ((dst->data == NULL) || (dst->width == 0) || (dst->height == 0)) return; |
| 2941 |
|
|
|
| 2942 |
|
|
// Fill in first pixel based on image format |
| 2943 |
|
✗ |
ImageDrawPixel(dst, 0, 0, color); |
| 2944 |
|
|
|
| 2945 |
|
✗ |
unsigned char *pSrcPixel = (unsigned char *)dst->data; |
| 2946 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, dst->format); |
| 2947 |
|
|
|
| 2948 |
|
|
// Repeat the first pixel data throughout the image |
| 2949 |
|
✗ |
for (int i = 1; i < dst->width*dst->height; i++) |
| 2950 |
|
|
{ |
| 2951 |
|
✗ |
memcpy(pSrcPixel + i*bytesPerPixel, pSrcPixel, bytesPerPixel); |
| 2952 |
|
|
} |
| 2953 |
|
|
} |
| 2954 |
|
|
|
| 2955 |
|
|
// Draw pixel within an image |
| 2956 |
|
|
// NOTE: Compressed image formats not supported |
| 2957 |
|
✗ |
void ImageDrawPixel(Image *dst, int x, int y, Color color) |
| 2958 |
|
|
{ |
| 2959 |
|
|
// Security check to avoid program crash |
| 2960 |
|
✗ |
if ((dst->data == NULL) || (x < 0) || (x >= dst->width) || (y < 0) || (y >= dst->height)) return; |
| 2961 |
|
|
|
| 2962 |
|
✗ |
switch (dst->format) |
| 2963 |
|
|
{ |
| 2964 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: |
| 2965 |
|
|
{ |
| 2966 |
|
|
// NOTE: Calculate grayscale equivalent color |
| 2967 |
|
✗ |
Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 2968 |
|
✗ |
unsigned char gray = (unsigned char)((coln.x*0.299f + coln.y*0.587f + coln.z*0.114f)*255.0f); |
| 2969 |
|
|
|
| 2970 |
|
✗ |
((unsigned char *)dst->data)[y*dst->width + x] = gray; |
| 2971 |
|
|
|
| 2972 |
|
✗ |
} break; |
| 2973 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: |
| 2974 |
|
|
{ |
| 2975 |
|
|
// NOTE: Calculate grayscale equivalent color |
| 2976 |
|
✗ |
Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 2977 |
|
✗ |
unsigned char gray = (unsigned char)((coln.x*0.299f + coln.y*0.587f + coln.z*0.114f)*255.0f); |
| 2978 |
|
|
|
| 2979 |
|
✗ |
((unsigned char *)dst->data)[(y*dst->width + x)*2] = gray; |
| 2980 |
|
✗ |
((unsigned char *)dst->data)[(y*dst->width + x)*2 + 1] = color.a; |
| 2981 |
|
|
|
| 2982 |
|
✗ |
} break; |
| 2983 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G6B5: |
| 2984 |
|
|
{ |
| 2985 |
|
|
// NOTE: Calculate R5G6B5 equivalent color |
| 2986 |
|
✗ |
Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 2987 |
|
|
|
| 2988 |
|
✗ |
unsigned char r = (unsigned char)(round(coln.x*31.0f)); |
| 2989 |
|
✗ |
unsigned char g = (unsigned char)(round(coln.y*63.0f)); |
| 2990 |
|
✗ |
unsigned char b = (unsigned char)(round(coln.z*31.0f)); |
| 2991 |
|
|
|
| 2992 |
|
✗ |
((unsigned short *)dst->data)[y*dst->width + x] = (unsigned short)r << 11 | (unsigned short)g << 5 | (unsigned short)b; |
| 2993 |
|
|
|
| 2994 |
|
✗ |
} break; |
| 2995 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: |
| 2996 |
|
|
{ |
| 2997 |
|
|
// NOTE: Calculate R5G5B5A1 equivalent color |
| 2998 |
|
✗ |
Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; |
| 2999 |
|
|
|
| 3000 |
|
✗ |
unsigned char r = (unsigned char)(round(coln.x*31.0f)); |
| 3001 |
|
✗ |
unsigned char g = (unsigned char)(round(coln.y*31.0f)); |
| 3002 |
|
✗ |
unsigned char b = (unsigned char)(round(coln.z*31.0f)); |
| 3003 |
|
✗ |
unsigned char a = (coln.w > ((float)PIXELFORMAT_UNCOMPRESSED_R5G5B5A1_ALPHA_THRESHOLD/255.0f))? 1 : 0; |
| 3004 |
|
|
|
| 3005 |
|
✗ |
((unsigned short *)dst->data)[y*dst->width + x] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1 | (unsigned short)a; |
| 3006 |
|
|
|
| 3007 |
|
✗ |
} break; |
| 3008 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: |
| 3009 |
|
|
{ |
| 3010 |
|
|
// NOTE: Calculate R5G5B5A1 equivalent color |
| 3011 |
|
✗ |
Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; |
| 3012 |
|
|
|
| 3013 |
|
✗ |
unsigned char r = (unsigned char)(round(coln.x*15.0f)); |
| 3014 |
|
✗ |
unsigned char g = (unsigned char)(round(coln.y*15.0f)); |
| 3015 |
|
✗ |
unsigned char b = (unsigned char)(round(coln.z*15.0f)); |
| 3016 |
|
✗ |
unsigned char a = (unsigned char)(round(coln.w*15.0f)); |
| 3017 |
|
|
|
| 3018 |
|
✗ |
((unsigned short *)dst->data)[y*dst->width + x] = (unsigned short)r << 12 | (unsigned short)g << 8 | (unsigned short)b << 4 | (unsigned short)a; |
| 3019 |
|
|
|
| 3020 |
|
✗ |
} break; |
| 3021 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: |
| 3022 |
|
|
{ |
| 3023 |
|
✗ |
((unsigned char *)dst->data)[(y*dst->width + x)*3] = color.r; |
| 3024 |
|
✗ |
((unsigned char *)dst->data)[(y*dst->width + x)*3 + 1] = color.g; |
| 3025 |
|
✗ |
((unsigned char *)dst->data)[(y*dst->width + x)*3 + 2] = color.b; |
| 3026 |
|
|
|
| 3027 |
|
✗ |
} break; |
| 3028 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: |
| 3029 |
|
|
{ |
| 3030 |
|
✗ |
((unsigned char *)dst->data)[(y*dst->width + x)*4] = color.r; |
| 3031 |
|
✗ |
((unsigned char *)dst->data)[(y*dst->width + x)*4 + 1] = color.g; |
| 3032 |
|
✗ |
((unsigned char *)dst->data)[(y*dst->width + x)*4 + 2] = color.b; |
| 3033 |
|
✗ |
((unsigned char *)dst->data)[(y*dst->width + x)*4 + 3] = color.a; |
| 3034 |
|
|
|
| 3035 |
|
✗ |
} break; |
| 3036 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32: |
| 3037 |
|
|
{ |
| 3038 |
|
|
// NOTE: Calculate grayscale equivalent color (normalized to 32bit) |
| 3039 |
|
✗ |
Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 3040 |
|
|
|
| 3041 |
|
✗ |
((float *)dst->data)[y*dst->width + x] = coln.x*0.299f + coln.y*0.587f + coln.z*0.114f; |
| 3042 |
|
|
|
| 3043 |
|
✗ |
} break; |
| 3044 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32: |
| 3045 |
|
|
{ |
| 3046 |
|
|
// NOTE: Calculate R32G32B32 equivalent color (normalized to 32bit) |
| 3047 |
|
✗ |
Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 3048 |
|
|
|
| 3049 |
|
✗ |
((float *)dst->data)[(y*dst->width + x)*3] = coln.x; |
| 3050 |
|
✗ |
((float *)dst->data)[(y*dst->width + x)*3 + 1] = coln.y; |
| 3051 |
|
✗ |
((float *)dst->data)[(y*dst->width + x)*3 + 2] = coln.z; |
| 3052 |
|
✗ |
} break; |
| 3053 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: |
| 3054 |
|
|
{ |
| 3055 |
|
|
// NOTE: Calculate R32G32B32A32 equivalent color (normalized to 32bit) |
| 3056 |
|
✗ |
Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; |
| 3057 |
|
|
|
| 3058 |
|
✗ |
((float *)dst->data)[(y*dst->width + x)*4] = coln.x; |
| 3059 |
|
✗ |
((float *)dst->data)[(y*dst->width + x)*4 + 1] = coln.y; |
| 3060 |
|
✗ |
((float *)dst->data)[(y*dst->width + x)*4 + 2] = coln.z; |
| 3061 |
|
✗ |
((float *)dst->data)[(y*dst->width + x)*4 + 3] = coln.w; |
| 3062 |
|
|
|
| 3063 |
|
✗ |
} break; |
| 3064 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16: |
| 3065 |
|
|
{ |
| 3066 |
|
|
// NOTE: Calculate grayscale equivalent color (normalized to 32bit) |
| 3067 |
|
✗ |
Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 3068 |
|
|
|
| 3069 |
|
✗ |
((unsigned short*)dst->data)[y*dst->width + x] = FloatToHalf(coln.x*0.299f + coln.y*0.587f + coln.z*0.114f); |
| 3070 |
|
|
|
| 3071 |
|
✗ |
} break; |
| 3072 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16: |
| 3073 |
|
|
{ |
| 3074 |
|
|
// NOTE: Calculate R32G32B32 equivalent color (normalized to 32bit) |
| 3075 |
|
✗ |
Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 3076 |
|
|
|
| 3077 |
|
✗ |
((unsigned short *)dst->data)[(y*dst->width + x)*3] = FloatToHalf(coln.x); |
| 3078 |
|
✗ |
((unsigned short *)dst->data)[(y*dst->width + x)*3 + 1] = FloatToHalf(coln.y); |
| 3079 |
|
✗ |
((unsigned short *)dst->data)[(y*dst->width + x)*3 + 2] = FloatToHalf(coln.z); |
| 3080 |
|
✗ |
} break; |
| 3081 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: |
| 3082 |
|
|
{ |
| 3083 |
|
|
// NOTE: Calculate R32G32B32A32 equivalent color (normalized to 32bit) |
| 3084 |
|
✗ |
Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; |
| 3085 |
|
|
|
| 3086 |
|
✗ |
((unsigned short *)dst->data)[(y*dst->width + x)*4] = FloatToHalf(coln.x); |
| 3087 |
|
✗ |
((unsigned short *)dst->data)[(y*dst->width + x)*4 + 1] = FloatToHalf(coln.y); |
| 3088 |
|
✗ |
((unsigned short *)dst->data)[(y*dst->width + x)*4 + 2] = FloatToHalf(coln.z); |
| 3089 |
|
✗ |
((unsigned short *)dst->data)[(y*dst->width + x)*4 + 3] = FloatToHalf(coln.w); |
| 3090 |
|
|
|
| 3091 |
|
✗ |
} break; |
| 3092 |
|
|
default: break; |
| 3093 |
|
|
} |
| 3094 |
|
|
} |
| 3095 |
|
|
|
| 3096 |
|
|
// Draw pixel within an image (Vector version) |
| 3097 |
|
✗ |
void ImageDrawPixelV(Image *dst, Vector2 position, Color color) |
| 3098 |
|
|
{ |
| 3099 |
|
✗ |
ImageDrawPixel(dst, (int)position.x, (int)position.y, color); |
| 3100 |
|
|
} |
| 3101 |
|
|
|
| 3102 |
|
|
// Draw line within an image |
| 3103 |
|
✗ |
void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color) |
| 3104 |
|
|
{ |
| 3105 |
|
|
// Using Bresenham's algorithm as described in |
| 3106 |
|
|
// Drawing Lines with Pixels - Joshua Scott - March 2012 |
| 3107 |
|
|
// https://classic.csunplugged.org/wp-content/uploads/2014/12/Lines.pdf |
| 3108 |
|
|
|
| 3109 |
|
✗ |
int changeInX = (endPosX - startPosX); |
| 3110 |
|
✗ |
int absChangeInX = (changeInX < 0)? -changeInX : changeInX; |
| 3111 |
|
✗ |
int changeInY = (endPosY - startPosY); |
| 3112 |
|
✗ |
int absChangeInY = (changeInY < 0)? -changeInY : changeInY; |
| 3113 |
|
|
|
| 3114 |
|
|
int startU, startV, endU, stepV; // Substitutions, either U = X, V = Y or vice versa. See loop at end of function |
| 3115 |
|
|
//int endV; // Not needed but left for better understanding, check code below |
| 3116 |
|
|
int A, B, P; // See linked paper above, explained down in the main loop |
| 3117 |
|
|
int reversedXY = (absChangeInY < absChangeInX); |
| 3118 |
|
|
|
| 3119 |
|
✗ |
if (reversedXY) |
| 3120 |
|
|
{ |
| 3121 |
|
✗ |
A = 2*absChangeInY; |
| 3122 |
|
✗ |
B = A - 2*absChangeInX; |
| 3123 |
|
✗ |
P = A - absChangeInX; |
| 3124 |
|
|
|
| 3125 |
|
✗ |
if (changeInX > 0) |
| 3126 |
|
|
{ |
| 3127 |
|
|
startU = startPosX; |
| 3128 |
|
|
startV = startPosY; |
| 3129 |
|
|
endU = endPosX; |
| 3130 |
|
|
//endV = endPosY; |
| 3131 |
|
|
} |
| 3132 |
|
|
else |
| 3133 |
|
|
{ |
| 3134 |
|
|
startU = endPosX; |
| 3135 |
|
|
startV = endPosY; |
| 3136 |
|
|
endU = startPosX; |
| 3137 |
|
|
//endV = startPosY; |
| 3138 |
|
|
|
| 3139 |
|
|
// Since start and end are reversed |
| 3140 |
|
|
changeInX = -changeInX; |
| 3141 |
|
✗ |
changeInY = -changeInY; |
| 3142 |
|
|
} |
| 3143 |
|
|
|
| 3144 |
|
✗ |
stepV = (changeInY < 0)? -1 : 1; |
| 3145 |
|
|
|
| 3146 |
|
✗ |
ImageDrawPixel(dst, startU, startV, color); // At this point they are correctly ordered... |
| 3147 |
|
|
} |
| 3148 |
|
|
else |
| 3149 |
|
|
{ |
| 3150 |
|
✗ |
A = 2*absChangeInX; |
| 3151 |
|
✗ |
B = A - 2*absChangeInY; |
| 3152 |
|
✗ |
P = A - absChangeInY; |
| 3153 |
|
|
|
| 3154 |
|
✗ |
if (changeInY > 0) |
| 3155 |
|
|
{ |
| 3156 |
|
|
startU = startPosY; |
| 3157 |
|
|
startV = startPosX; |
| 3158 |
|
|
endU = endPosY; |
| 3159 |
|
|
//endV = endPosX; |
| 3160 |
|
|
} |
| 3161 |
|
|
else |
| 3162 |
|
|
{ |
| 3163 |
|
|
startU = endPosY; |
| 3164 |
|
|
startV = endPosX; |
| 3165 |
|
|
endU = startPosY; |
| 3166 |
|
|
//endV = startPosX; |
| 3167 |
|
|
|
| 3168 |
|
|
// Since start and end are reversed |
| 3169 |
|
✗ |
changeInX = -changeInX; |
| 3170 |
|
|
changeInY = -changeInY; |
| 3171 |
|
|
} |
| 3172 |
|
|
|
| 3173 |
|
✗ |
stepV = (changeInX < 0)? -1 : 1; |
| 3174 |
|
|
|
| 3175 |
|
✗ |
ImageDrawPixel(dst, startV, startU, color); // ... but need to be reversed here. Repeated in the main loop below |
| 3176 |
|
|
} |
| 3177 |
|
|
|
| 3178 |
|
|
// We already drew the start point. If we started at startU + 0, the line would be crooked and too short |
| 3179 |
|
✗ |
for (int u = startU + 1, v = startV; u <= endU; u++) |
| 3180 |
|
|
{ |
| 3181 |
|
✗ |
if (P >= 0) |
| 3182 |
|
|
{ |
| 3183 |
|
✗ |
v += stepV; // Adjusts whenever we stray too far from the direct line. Details in the linked paper above |
| 3184 |
|
✗ |
P += B; // Remembers that we corrected our path |
| 3185 |
|
|
} |
| 3186 |
|
✗ |
else P += A; // Remembers how far we are from the direct line |
| 3187 |
|
|
|
| 3188 |
|
✗ |
if (reversedXY) ImageDrawPixel(dst, u, v, color); |
| 3189 |
|
✗ |
else ImageDrawPixel(dst, v, u, color); |
| 3190 |
|
|
} |
| 3191 |
|
|
} |
| 3192 |
|
|
|
| 3193 |
|
|
// Draw line within an image (Vector version) |
| 3194 |
|
✗ |
void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color) |
| 3195 |
|
|
{ |
| 3196 |
|
✗ |
ImageDrawLine(dst, (int)start.x, (int)start.y, (int)end.x, (int)end.y, color); |
| 3197 |
|
|
} |
| 3198 |
|
|
|
| 3199 |
|
|
// Draw circle within an image |
| 3200 |
|
✗ |
void ImageDrawCircle(Image* dst, int centerX, int centerY, int radius, Color color) |
| 3201 |
|
|
{ |
| 3202 |
|
|
int x = 0; |
| 3203 |
|
|
int y = radius; |
| 3204 |
|
✗ |
int decesionParameter = 3 - 2*radius; |
| 3205 |
|
|
|
| 3206 |
|
✗ |
while (y >= x) |
| 3207 |
|
|
{ |
| 3208 |
|
✗ |
ImageDrawRectangle(dst, centerX - x, centerY + y, x*2, 1, color); |
| 3209 |
|
✗ |
ImageDrawRectangle(dst, centerX - x, centerY - y, x*2, 1, color); |
| 3210 |
|
✗ |
ImageDrawRectangle(dst, centerX - y, centerY + x, y*2, 1, color); |
| 3211 |
|
✗ |
ImageDrawRectangle(dst, centerX - y, centerY - x, y*2, 1, color); |
| 3212 |
|
✗ |
x++; |
| 3213 |
|
|
|
| 3214 |
|
✗ |
if (decesionParameter > 0) |
| 3215 |
|
|
{ |
| 3216 |
|
✗ |
y--; |
| 3217 |
|
✗ |
decesionParameter = decesionParameter + 4*(x - y) + 10; |
| 3218 |
|
|
} |
| 3219 |
|
✗ |
else decesionParameter = decesionParameter + 4*x + 6; |
| 3220 |
|
|
} |
| 3221 |
|
|
} |
| 3222 |
|
|
|
| 3223 |
|
|
// Draw circle within an image (Vector version) |
| 3224 |
|
✗ |
void ImageDrawCircleV(Image* dst, Vector2 center, int radius, Color color) |
| 3225 |
|
|
{ |
| 3226 |
|
✗ |
ImageDrawCircle(dst, (int)center.x, (int)center.y, radius, color); |
| 3227 |
|
|
} |
| 3228 |
|
|
|
| 3229 |
|
|
// Draw circle outline within an image |
| 3230 |
|
✗ |
void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color) |
| 3231 |
|
|
{ |
| 3232 |
|
|
int x = 0; |
| 3233 |
|
|
int y = radius; |
| 3234 |
|
✗ |
int decesionParameter = 3 - 2*radius; |
| 3235 |
|
|
|
| 3236 |
|
✗ |
while (y >= x) |
| 3237 |
|
|
{ |
| 3238 |
|
✗ |
ImageDrawPixel(dst, centerX + x, centerY + y, color); |
| 3239 |
|
✗ |
ImageDrawPixel(dst, centerX - x, centerY + y, color); |
| 3240 |
|
✗ |
ImageDrawPixel(dst, centerX + x, centerY - y, color); |
| 3241 |
|
✗ |
ImageDrawPixel(dst, centerX - x, centerY - y, color); |
| 3242 |
|
✗ |
ImageDrawPixel(dst, centerX + y, centerY + x, color); |
| 3243 |
|
✗ |
ImageDrawPixel(dst, centerX - y, centerY + x, color); |
| 3244 |
|
✗ |
ImageDrawPixel(dst, centerX + y, centerY - x, color); |
| 3245 |
|
✗ |
ImageDrawPixel(dst, centerX - y, centerY - x, color); |
| 3246 |
|
✗ |
x++; |
| 3247 |
|
|
|
| 3248 |
|
✗ |
if (decesionParameter > 0) |
| 3249 |
|
|
{ |
| 3250 |
|
✗ |
y--; |
| 3251 |
|
✗ |
decesionParameter = decesionParameter + 4*(x - y) + 10; |
| 3252 |
|
|
} |
| 3253 |
|
✗ |
else decesionParameter = decesionParameter + 4*x + 6; |
| 3254 |
|
|
} |
| 3255 |
|
|
} |
| 3256 |
|
|
|
| 3257 |
|
|
// Draw circle outline within an image (Vector version) |
| 3258 |
|
✗ |
void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color) |
| 3259 |
|
|
{ |
| 3260 |
|
✗ |
ImageDrawCircleLines(dst, (int)center.x, (int)center.y, radius, color); |
| 3261 |
|
|
} |
| 3262 |
|
|
|
| 3263 |
|
|
// Draw rectangle within an image |
| 3264 |
|
✗ |
void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color) |
| 3265 |
|
|
{ |
| 3266 |
|
✗ |
ImageDrawRectangleRec(dst, (Rectangle){ (float)posX, (float)posY, (float)width, (float)height }, color); |
| 3267 |
|
|
} |
| 3268 |
|
|
|
| 3269 |
|
|
// Draw rectangle within an image (Vector version) |
| 3270 |
|
✗ |
void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color) |
| 3271 |
|
|
{ |
| 3272 |
|
✗ |
ImageDrawRectangle(dst, (int)position.x, (int)position.y, (int)size.x, (int)size.y, color); |
| 3273 |
|
|
} |
| 3274 |
|
|
|
| 3275 |
|
|
// Draw rectangle within an image |
| 3276 |
|
✗ |
void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color) |
| 3277 |
|
|
{ |
| 3278 |
|
|
// Security check to avoid program crash |
| 3279 |
|
✗ |
if ((dst->data == NULL) || (dst->width == 0) || (dst->height == 0)) return; |
| 3280 |
|
|
|
| 3281 |
|
|
// Security check to avoid drawing out of bounds in case of bad user data |
| 3282 |
|
✗ |
if (rec.x < 0) { rec.width -= rec.x; rec.x = 0; } |
| 3283 |
|
✗ |
if (rec.y < 0) { rec.height -= rec.y; rec.y = 0; } |
| 3284 |
|
✗ |
if (rec.width < 0) rec.width = 0; |
| 3285 |
|
✗ |
if (rec.height < 0) rec.height = 0; |
| 3286 |
|
|
|
| 3287 |
|
|
// Clamp the size the the image bounds |
| 3288 |
|
✗ |
if ((rec.x + rec.width) >= dst->width) rec.width = dst->width - rec.x; |
| 3289 |
|
✗ |
if ((rec.y + rec.height) >= dst->height) rec.height = dst->height - rec.y; |
| 3290 |
|
|
|
| 3291 |
|
|
// Check if the rect is even inside the image |
| 3292 |
|
✗ |
if ((rec.x > dst->width) || (rec.y > dst->height)) return; |
| 3293 |
|
✗ |
if (((rec.x + rec.width) < 0) || (rec.y + rec.height < 0)) return; |
| 3294 |
|
|
|
| 3295 |
|
✗ |
int sy = (int)rec.y; |
| 3296 |
|
✗ |
int sx = (int)rec.x; |
| 3297 |
|
|
|
| 3298 |
|
✗ |
int bytesPerPixel = GetPixelDataSize(1, 1, dst->format); |
| 3299 |
|
|
|
| 3300 |
|
|
// Fill in the first pixel of the first row based on image format |
| 3301 |
|
✗ |
ImageDrawPixel(dst, sx, sy, color); |
| 3302 |
|
|
|
| 3303 |
|
✗ |
int bytesOffset = ((sy*dst->width) + sx)*bytesPerPixel; |
| 3304 |
|
✗ |
unsigned char *pSrcPixel = (unsigned char *)dst->data + bytesOffset; |
| 3305 |
|
|
|
| 3306 |
|
|
// Repeat the first pixel data throughout the row |
| 3307 |
|
✗ |
for (int x = 1; x < (int)rec.width; x++) |
| 3308 |
|
|
{ |
| 3309 |
|
✗ |
memcpy(pSrcPixel + x*bytesPerPixel, pSrcPixel, bytesPerPixel); |
| 3310 |
|
|
} |
| 3311 |
|
|
|
| 3312 |
|
|
// Repeat the first row data for all other rows |
| 3313 |
|
✗ |
int bytesPerRow = bytesPerPixel * (int)rec.width; |
| 3314 |
|
✗ |
for (int y = 1; y < (int)rec.height; y++) |
| 3315 |
|
|
{ |
| 3316 |
|
✗ |
memcpy(pSrcPixel + (y*dst->width)*bytesPerPixel, pSrcPixel, bytesPerRow); |
| 3317 |
|
|
} |
| 3318 |
|
|
} |
| 3319 |
|
|
|
| 3320 |
|
|
// Draw rectangle lines within an image |
| 3321 |
|
✗ |
void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color) |
| 3322 |
|
|
{ |
| 3323 |
|
✗ |
ImageDrawRectangle(dst, (int)rec.x, (int)rec.y, (int)rec.width, thick, color); |
| 3324 |
|
✗ |
ImageDrawRectangle(dst, (int)rec.x, (int)(rec.y + thick), thick, (int)(rec.height - thick*2), color); |
| 3325 |
|
✗ |
ImageDrawRectangle(dst, (int)(rec.x + rec.width - thick), (int)(rec.y + thick), thick, (int)(rec.height - thick*2), color); |
| 3326 |
|
✗ |
ImageDrawRectangle(dst, (int)rec.x, (int)(rec.y + rec.height - thick), (int)rec.width, thick, color); |
| 3327 |
|
|
} |
| 3328 |
|
|
|
| 3329 |
|
|
// Draw an image (source) within an image (destination) |
| 3330 |
|
|
// NOTE: Color tint is applied to source image |
| 3331 |
|
✗ |
void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint) |
| 3332 |
|
|
{ |
| 3333 |
|
|
// Security check to avoid program crash |
| 3334 |
|
✗ |
if ((dst->data == NULL) || (dst->width == 0) || (dst->height == 0) || |
| 3335 |
|
✗ |
(src.data == NULL) || (src.width == 0) || (src.height == 0)) return; |
| 3336 |
|
|
|
| 3337 |
|
✗ |
if (dst->mipmaps > 1) TRACELOG(LOG_WARNING, "Image drawing only applied to base mipmap level"); |
| 3338 |
|
✗ |
if (dst->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image drawing not supported for compressed formats"); |
| 3339 |
|
|
else |
| 3340 |
|
|
{ |
| 3341 |
|
✗ |
Image srcMod = { 0 }; // Source copy (in case it was required) |
| 3342 |
|
|
Image *srcPtr = &src; // Pointer to source image |
| 3343 |
|
|
bool useSrcMod = false; // Track source copy required |
| 3344 |
|
|
|
| 3345 |
|
|
// Source rectangle out-of-bounds security checks |
| 3346 |
|
✗ |
if (srcRec.x < 0) { srcRec.width += srcRec.x; srcRec.x = 0; } |
| 3347 |
|
✗ |
if (srcRec.y < 0) { srcRec.height += srcRec.y; srcRec.y = 0; } |
| 3348 |
|
✗ |
if ((srcRec.x + srcRec.width) > src.width) srcRec.width = src.width - srcRec.x; |
| 3349 |
|
✗ |
if ((srcRec.y + srcRec.height) > src.height) srcRec.height = src.height - srcRec.y; |
| 3350 |
|
|
|
| 3351 |
|
|
// Check if source rectangle needs to be resized to destination rectangle |
| 3352 |
|
|
// In that case, we make a copy of source, and we apply all required transform |
| 3353 |
|
✗ |
if (((int)srcRec.width != (int)dstRec.width) || ((int)srcRec.height != (int)dstRec.height)) |
| 3354 |
|
|
{ |
| 3355 |
|
✗ |
srcMod = ImageFromImage(src, srcRec); // Create image from another image |
| 3356 |
|
✗ |
ImageResize(&srcMod, (int)dstRec.width, (int)dstRec.height); // Resize to destination rectangle |
| 3357 |
|
✗ |
srcRec = (Rectangle){ 0, 0, (float)srcMod.width, (float)srcMod.height }; |
| 3358 |
|
|
|
| 3359 |
|
|
srcPtr = &srcMod; |
| 3360 |
|
|
useSrcMod = true; |
| 3361 |
|
|
} |
| 3362 |
|
|
|
| 3363 |
|
|
// Destination rectangle out-of-bounds security checks |
| 3364 |
|
✗ |
if (dstRec.x < 0) |
| 3365 |
|
|
{ |
| 3366 |
|
✗ |
srcRec.x = -dstRec.x; |
| 3367 |
|
✗ |
srcRec.width += dstRec.x; |
| 3368 |
|
|
dstRec.x = 0; |
| 3369 |
|
|
} |
| 3370 |
|
✗ |
else if ((dstRec.x + srcRec.width) > dst->width) srcRec.width = dst->width - dstRec.x; |
| 3371 |
|
|
|
| 3372 |
|
✗ |
if (dstRec.y < 0) |
| 3373 |
|
|
{ |
| 3374 |
|
✗ |
srcRec.y = -dstRec.y; |
| 3375 |
|
✗ |
srcRec.height += dstRec.y; |
| 3376 |
|
|
dstRec.y = 0; |
| 3377 |
|
|
} |
| 3378 |
|
✗ |
else if ((dstRec.y + srcRec.height) > dst->height) srcRec.height = dst->height - dstRec.y; |
| 3379 |
|
|
|
| 3380 |
|
✗ |
if (dst->width < srcRec.width) srcRec.width = (float)dst->width; |
| 3381 |
|
✗ |
if (dst->height < srcRec.height) srcRec.height = (float)dst->height; |
| 3382 |
|
|
|
| 3383 |
|
|
// This blitting method is quite fast! The process followed is: |
| 3384 |
|
|
// for every pixel -> [get_src_format/get_dst_format -> blend -> format_to_dst] |
| 3385 |
|
|
// Some optimization ideas: |
| 3386 |
|
|
// [x] Avoid creating source copy if not required (no resize required) |
| 3387 |
|
|
// [x] Optimize ImageResize() for pixel format (alternative: ImageResizeNN()) |
| 3388 |
|
|
// [x] Optimize ColorAlphaBlend() to avoid processing (alpha = 0) and (alpha = 1) |
| 3389 |
|
|
// [x] Optimize ColorAlphaBlend() for faster operations (maybe avoiding divs?) |
| 3390 |
|
|
// [x] Consider fast path: no alpha blending required cases (src has no alpha) |
| 3391 |
|
|
// [x] Consider fast path: same src/dst format with no alpha -> direct line copy |
| 3392 |
|
|
// [-] GetPixelColor(): Get Vector4 instead of Color, easier for ColorAlphaBlend() |
| 3393 |
|
|
// [ ] Support f32bit channels drawing |
| 3394 |
|
|
|
| 3395 |
|
|
// TODO: Support PIXELFORMAT_UNCOMPRESSED_R32, PIXELFORMAT_UNCOMPRESSED_R32G32B32, PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 and 16-bit equivalents |
| 3396 |
|
|
|
| 3397 |
|
|
Color colSrc, colDst, blend; |
| 3398 |
|
|
bool blendRequired = true; |
| 3399 |
|
|
|
| 3400 |
|
|
// Fast path: Avoid blend if source has no alpha to blend |
| 3401 |
|
✗ |
if ((tint.a == 255) && ((srcPtr->format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) || (srcPtr->format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) || (srcPtr->format == PIXELFORMAT_UNCOMPRESSED_R5G6B5))) blendRequired = false; |
| 3402 |
|
|
|
| 3403 |
|
✗ |
int strideDst = GetPixelDataSize(dst->width, 1, dst->format); |
| 3404 |
|
✗ |
int bytesPerPixelDst = strideDst/(dst->width); |
| 3405 |
|
|
|
| 3406 |
|
✗ |
int strideSrc = GetPixelDataSize(srcPtr->width, 1, srcPtr->format); |
| 3407 |
|
✗ |
int bytesPerPixelSrc = strideSrc/(srcPtr->width); |
| 3408 |
|
|
|
| 3409 |
|
✗ |
unsigned char *pSrcBase = (unsigned char *)srcPtr->data + ((int)srcRec.y*srcPtr->width + (int)srcRec.x)*bytesPerPixelSrc; |
| 3410 |
|
✗ |
unsigned char *pDstBase = (unsigned char *)dst->data + ((int)dstRec.y*dst->width + (int)dstRec.x)*bytesPerPixelDst; |
| 3411 |
|
|
|
| 3412 |
|
✗ |
for (int y = 0; y < (int)srcRec.height; y++) |
| 3413 |
|
|
{ |
| 3414 |
|
|
unsigned char *pSrc = pSrcBase; |
| 3415 |
|
|
unsigned char *pDst = pDstBase; |
| 3416 |
|
|
|
| 3417 |
|
|
// Fast path: Avoid moving pixel by pixel if no blend required and same format |
| 3418 |
|
✗ |
if (!blendRequired && (srcPtr->format == dst->format)) memcpy(pDst, pSrc, (int)(srcRec.width)*bytesPerPixelSrc); |
| 3419 |
|
|
else |
| 3420 |
|
|
{ |
| 3421 |
|
✗ |
for (int x = 0; x < (int)srcRec.width; x++) |
| 3422 |
|
|
{ |
| 3423 |
|
✗ |
colSrc = GetPixelColor(pSrc, srcPtr->format); |
| 3424 |
|
✗ |
colDst = GetPixelColor(pDst, dst->format); |
| 3425 |
|
|
|
| 3426 |
|
|
// Fast path: Avoid blend if source has no alpha to blend |
| 3427 |
|
✗ |
if (blendRequired) blend = ColorAlphaBlend(colDst, colSrc, tint); |
| 3428 |
|
✗ |
else blend = colSrc; |
| 3429 |
|
|
|
| 3430 |
|
✗ |
SetPixelColor(pDst, blend, dst->format); |
| 3431 |
|
|
|
| 3432 |
|
✗ |
pDst += bytesPerPixelDst; |
| 3433 |
|
✗ |
pSrc += bytesPerPixelSrc; |
| 3434 |
|
|
} |
| 3435 |
|
|
} |
| 3436 |
|
|
|
| 3437 |
|
✗ |
pSrcBase += strideSrc; |
| 3438 |
|
✗ |
pDstBase += strideDst; |
| 3439 |
|
|
} |
| 3440 |
|
|
|
| 3441 |
|
✗ |
if (useSrcMod) UnloadImage(srcMod); // Unload source modified image |
| 3442 |
|
|
} |
| 3443 |
|
|
} |
| 3444 |
|
|
|
| 3445 |
|
|
// Draw text (default font) within an image (destination) |
| 3446 |
|
✗ |
void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color) |
| 3447 |
|
|
{ |
| 3448 |
|
|
#if defined(SUPPORT_MODULE_RTEXT) |
| 3449 |
|
|
// Make sure default font is loaded to be used on image text drawing |
| 3450 |
|
✗ |
if (GetFontDefault().texture.id == 0) LoadFontDefault(); |
| 3451 |
|
|
|
| 3452 |
|
✗ |
Vector2 position = { (float)posX, (float)posY }; |
| 3453 |
|
✗ |
ImageDrawTextEx(dst, GetFontDefault(), text, position, (float)fontSize, 1.0f, color); // WARNING: Module required: rtext |
| 3454 |
|
|
#else |
| 3455 |
|
|
TRACELOG(LOG_WARNING, "IMAGE: ImageDrawText() requires module: rtext"); |
| 3456 |
|
|
#endif |
| 3457 |
|
|
} |
| 3458 |
|
|
|
| 3459 |
|
|
// Draw text (custom sprite font) within an image (destination) |
| 3460 |
|
✗ |
void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) |
| 3461 |
|
|
{ |
| 3462 |
|
✗ |
Image imText = ImageTextEx(font, text, fontSize, spacing, tint); |
| 3463 |
|
|
|
| 3464 |
|
✗ |
Rectangle srcRec = { 0.0f, 0.0f, (float)imText.width, (float)imText.height }; |
| 3465 |
|
✗ |
Rectangle dstRec = { position.x, position.y, (float)imText.width, (float)imText.height }; |
| 3466 |
|
|
|
| 3467 |
|
✗ |
ImageDraw(dst, imText, srcRec, dstRec, WHITE); |
| 3468 |
|
|
|
| 3469 |
|
✗ |
UnloadImage(imText); |
| 3470 |
|
|
} |
| 3471 |
|
|
|
| 3472 |
|
|
//------------------------------------------------------------------------------------ |
| 3473 |
|
|
// Texture loading functions |
| 3474 |
|
|
//------------------------------------------------------------------------------------ |
| 3475 |
|
|
// Load texture from file into GPU memory (VRAM) |
| 3476 |
|
✗ |
Texture2D LoadTexture(const char *fileName) |
| 3477 |
|
|
{ |
| 3478 |
|
✗ |
Texture2D texture = { 0 }; |
| 3479 |
|
|
|
| 3480 |
|
✗ |
Image image = LoadImage(fileName); |
| 3481 |
|
|
|
| 3482 |
|
✗ |
if (image.data != NULL) |
| 3483 |
|
|
{ |
| 3484 |
|
✗ |
texture = LoadTextureFromImage(image); |
| 3485 |
|
✗ |
UnloadImage(image); |
| 3486 |
|
|
} |
| 3487 |
|
|
|
| 3488 |
|
✗ |
return texture; |
| 3489 |
|
|
} |
| 3490 |
|
|
|
| 3491 |
|
|
// Load a texture from image data |
| 3492 |
|
|
// NOTE: image is not unloaded, it must be done manually |
| 3493 |
|
✗ |
Texture2D LoadTextureFromImage(Image image) |
| 3494 |
|
|
{ |
| 3495 |
|
|
Texture2D texture = { 0 }; |
| 3496 |
|
|
|
| 3497 |
|
✗ |
if ((image.width != 0) && (image.height != 0)) |
| 3498 |
|
|
{ |
| 3499 |
|
✗ |
texture.id = rlLoadTexture(image.data, image.width, image.height, image.format, image.mipmaps); |
| 3500 |
|
|
} |
| 3501 |
|
✗ |
else TRACELOG(LOG_WARNING, "IMAGE: Data is not valid to load texture"); |
| 3502 |
|
|
|
| 3503 |
|
|
texture.width = image.width; |
| 3504 |
|
|
texture.height = image.height; |
| 3505 |
|
|
texture.mipmaps = image.mipmaps; |
| 3506 |
|
|
texture.format = image.format; |
| 3507 |
|
|
|
| 3508 |
|
✗ |
return texture; |
| 3509 |
|
|
} |
| 3510 |
|
|
|
| 3511 |
|
|
// Load cubemap from image, multiple image cubemap layouts supported |
| 3512 |
|
✗ |
TextureCubemap LoadTextureCubemap(Image image, int layout) |
| 3513 |
|
|
{ |
| 3514 |
|
|
TextureCubemap cubemap = { 0 }; |
| 3515 |
|
|
|
| 3516 |
|
✗ |
if (layout == CUBEMAP_LAYOUT_AUTO_DETECT) // Try to automatically guess layout type |
| 3517 |
|
|
{ |
| 3518 |
|
|
// Check image width/height to determine the type of cubemap provided |
| 3519 |
|
✗ |
if (image.width > image.height) |
| 3520 |
|
|
{ |
| 3521 |
|
✗ |
if ((image.width/6) == image.height) { layout = CUBEMAP_LAYOUT_LINE_HORIZONTAL; cubemap.width = image.width/6; } |
| 3522 |
|
✗ |
else if ((image.width/4) == (image.height/3)) { layout = CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE; cubemap.width = image.width/4; } |
| 3523 |
|
✗ |
else if (image.width >= (int)((float)image.height*1.85f)) { layout = CUBEMAP_LAYOUT_PANORAMA; cubemap.width = image.width/4; } |
| 3524 |
|
|
} |
| 3525 |
|
✗ |
else if (image.height > image.width) |
| 3526 |
|
|
{ |
| 3527 |
|
✗ |
if ((image.height/6) == image.width) { layout = CUBEMAP_LAYOUT_LINE_VERTICAL; cubemap.width = image.height/6; } |
| 3528 |
|
✗ |
else if ((image.width/3) == (image.height/4)) { layout = CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR; cubemap.width = image.width/3; } |
| 3529 |
|
|
} |
| 3530 |
|
|
} else { |
| 3531 |
|
✗ |
if (layout == CUBEMAP_LAYOUT_LINE_VERTICAL) cubemap.width = image.height/6; |
| 3532 |
|
✗ |
if (layout == CUBEMAP_LAYOUT_LINE_HORIZONTAL) cubemap.width = image.width/6; |
| 3533 |
|
✗ |
if (layout == CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR) cubemap.width = image.width/3; |
| 3534 |
|
✗ |
if (layout == CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE) cubemap.width = image.width/4; |
| 3535 |
|
✗ |
if (layout == CUBEMAP_LAYOUT_PANORAMA) cubemap.width = image.width/4; |
| 3536 |
|
|
} |
| 3537 |
|
|
|
| 3538 |
|
|
cubemap.height = cubemap.width; |
| 3539 |
|
|
|
| 3540 |
|
|
// Layout provided or already auto-detected |
| 3541 |
|
✗ |
if (layout != CUBEMAP_LAYOUT_AUTO_DETECT) |
| 3542 |
|
|
{ |
| 3543 |
|
|
int size = cubemap.width; |
| 3544 |
|
|
|
| 3545 |
|
✗ |
Image faces = { 0 }; // Vertical column image |
| 3546 |
|
✗ |
Rectangle faceRecs[6] = { 0 }; // Face source rectangles |
| 3547 |
|
✗ |
for (int i = 0; i < 6; i++) faceRecs[i] = (Rectangle){ 0, 0, (float)size, (float)size }; |
| 3548 |
|
|
|
| 3549 |
|
|
if (layout == CUBEMAP_LAYOUT_LINE_VERTICAL) |
| 3550 |
|
|
{ |
| 3551 |
|
✗ |
faces = ImageCopy(image); // Image data already follows expected convention |
| 3552 |
|
|
} |
| 3553 |
|
|
else if (layout == CUBEMAP_LAYOUT_PANORAMA) |
| 3554 |
|
|
{ |
| 3555 |
|
|
// TODO: Convert panorama image to square faces... |
| 3556 |
|
|
// Ref: https://github.com/denivip/panorama/blob/master/panorama.cpp |
| 3557 |
|
|
} |
| 3558 |
|
|
else |
| 3559 |
|
|
{ |
| 3560 |
|
✗ |
if (layout == CUBEMAP_LAYOUT_LINE_HORIZONTAL) for (int i = 0; i < 6; i++) faceRecs[i].x = (float)size*i; |
| 3561 |
|
|
else if (layout == CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR) |
| 3562 |
|
|
{ |
| 3563 |
|
✗ |
faceRecs[0].x = (float)size; faceRecs[0].y = (float)size; |
| 3564 |
|
✗ |
faceRecs[1].x = (float)size; faceRecs[1].y = (float)size*3; |
| 3565 |
|
✗ |
faceRecs[2].x = (float)size; faceRecs[2].y = 0; |
| 3566 |
|
✗ |
faceRecs[3].x = (float)size; faceRecs[3].y = (float)size*2; |
| 3567 |
|
✗ |
faceRecs[4].x = 0; faceRecs[4].y = (float)size; |
| 3568 |
|
✗ |
faceRecs[5].x = (float)size*2; faceRecs[5].y = (float)size; |
| 3569 |
|
|
} |
| 3570 |
|
|
else if (layout == CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE) |
| 3571 |
|
|
{ |
| 3572 |
|
✗ |
faceRecs[0].x = (float)size*2; faceRecs[0].y = (float)size; |
| 3573 |
|
✗ |
faceRecs[1].x = 0; faceRecs[1].y = (float)size; |
| 3574 |
|
✗ |
faceRecs[2].x = (float)size; faceRecs[2].y = 0; |
| 3575 |
|
✗ |
faceRecs[3].x = (float)size; faceRecs[3].y = (float)size*2; |
| 3576 |
|
✗ |
faceRecs[4].x = (float)size; faceRecs[4].y = (float)size; |
| 3577 |
|
✗ |
faceRecs[5].x = (float)size*3; faceRecs[5].y = (float)size; |
| 3578 |
|
|
} |
| 3579 |
|
|
|
| 3580 |
|
|
// Convert image data to 6 faces in a vertical column, that's the optimum layout for loading |
| 3581 |
|
✗ |
faces = GenImageColor(size, size*6, MAGENTA); |
| 3582 |
|
✗ |
ImageFormat(&faces, image.format); |
| 3583 |
|
|
|
| 3584 |
|
|
// NOTE: Image formatting does not work with compressed textures |
| 3585 |
|
|
|
| 3586 |
|
✗ |
for (int i = 0; i < 6; i++) ImageDraw(&faces, image, faceRecs[i], (Rectangle){ 0, (float)size*i, (float)size, (float)size }, WHITE); |
| 3587 |
|
|
} |
| 3588 |
|
|
|
| 3589 |
|
|
// NOTE: Cubemap data is expected to be provided as 6 images in a single data array, |
| 3590 |
|
|
// one after the other (that's a vertical image), following convention: +X, -X, +Y, -Y, +Z, -Z |
| 3591 |
|
✗ |
cubemap.id = rlLoadTextureCubemap(faces.data, size, faces.format); |
| 3592 |
|
✗ |
if (cubemap.id == 0) TRACELOG(LOG_WARNING, "IMAGE: Failed to load cubemap image"); |
| 3593 |
|
|
|
| 3594 |
|
✗ |
UnloadImage(faces); |
| 3595 |
|
|
} |
| 3596 |
|
✗ |
else TRACELOG(LOG_WARNING, "IMAGE: Failed to detect cubemap image layout"); |
| 3597 |
|
|
|
| 3598 |
|
✗ |
return cubemap; |
| 3599 |
|
|
} |
| 3600 |
|
|
|
| 3601 |
|
|
// Load texture for rendering (framebuffer) |
| 3602 |
|
|
// NOTE: Render texture is loaded by default with RGBA color attachment and depth RenderBuffer |
| 3603 |
|
✗ |
RenderTexture2D LoadRenderTexture(int width, int height) |
| 3604 |
|
|
{ |
| 3605 |
|
|
RenderTexture2D target = { 0 }; |
| 3606 |
|
|
|
| 3607 |
|
✗ |
target.id = rlLoadFramebuffer(width, height); // Load an empty framebuffer |
| 3608 |
|
|
|
| 3609 |
|
✗ |
if (target.id > 0) |
| 3610 |
|
|
{ |
| 3611 |
|
✗ |
rlEnableFramebuffer(target.id); |
| 3612 |
|
|
|
| 3613 |
|
|
// Create color texture (default to RGBA) |
| 3614 |
|
✗ |
target.texture.id = rlLoadTexture(NULL, width, height, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, 1); |
| 3615 |
|
|
target.texture.width = width; |
| 3616 |
|
|
target.texture.height = height; |
| 3617 |
|
|
target.texture.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; |
| 3618 |
|
|
target.texture.mipmaps = 1; |
| 3619 |
|
|
|
| 3620 |
|
|
// Create depth renderbuffer/texture |
| 3621 |
|
✗ |
target.depth.id = rlLoadTextureDepth(width, height, true); |
| 3622 |
|
|
target.depth.width = width; |
| 3623 |
|
|
target.depth.height = height; |
| 3624 |
|
|
target.depth.format = 19; //DEPTH_COMPONENT_24BIT? |
| 3625 |
|
|
target.depth.mipmaps = 1; |
| 3626 |
|
|
|
| 3627 |
|
|
// Attach color texture and depth renderbuffer/texture to FBO |
| 3628 |
|
✗ |
rlFramebufferAttach(target.id, target.texture.id, RL_ATTACHMENT_COLOR_CHANNEL0, RL_ATTACHMENT_TEXTURE2D, 0); |
| 3629 |
|
✗ |
rlFramebufferAttach(target.id, target.depth.id, RL_ATTACHMENT_DEPTH, RL_ATTACHMENT_RENDERBUFFER, 0); |
| 3630 |
|
|
|
| 3631 |
|
|
// Check if fbo is complete with attachments (valid) |
| 3632 |
|
✗ |
if (rlFramebufferComplete(target.id)) TRACELOG(LOG_INFO, "FBO: [ID %i] Framebuffer object created successfully", target.id); |
| 3633 |
|
|
|
| 3634 |
|
✗ |
rlDisableFramebuffer(); |
| 3635 |
|
|
} |
| 3636 |
|
✗ |
else TRACELOG(LOG_WARNING, "FBO: Framebuffer object can not be created"); |
| 3637 |
|
|
|
| 3638 |
|
✗ |
return target; |
| 3639 |
|
|
} |
| 3640 |
|
|
|
| 3641 |
|
|
// Check if a texture is ready |
| 3642 |
|
✗ |
bool IsTextureReady(Texture2D texture) |
| 3643 |
|
|
{ |
| 3644 |
|
|
// TODO: Validate maximum texture size supported by GPU? |
| 3645 |
|
|
|
| 3646 |
|
✗ |
return ((texture.id > 0) && // Validate OpenGL id |
| 3647 |
|
✗ |
(texture.width > 0) && |
| 3648 |
|
✗ |
(texture.height > 0) && // Validate texture size |
| 3649 |
|
✗ |
(texture.format > 0) && // Validate texture pixel format |
| 3650 |
|
✗ |
(texture.mipmaps > 0)); // Validate texture mipmaps (at least 1 for basic mipmap level) |
| 3651 |
|
|
} |
| 3652 |
|
|
|
| 3653 |
|
|
// Unload texture from GPU memory (VRAM) |
| 3654 |
|
✗ |
void UnloadTexture(Texture2D texture) |
| 3655 |
|
|
{ |
| 3656 |
|
✗ |
if (texture.id > 0) |
| 3657 |
|
|
{ |
| 3658 |
|
✗ |
rlUnloadTexture(texture.id); |
| 3659 |
|
|
|
| 3660 |
|
✗ |
TRACELOG(LOG_INFO, "TEXTURE: [ID %i] Unloaded texture data from VRAM (GPU)", texture.id); |
| 3661 |
|
|
} |
| 3662 |
|
|
} |
| 3663 |
|
|
|
| 3664 |
|
|
// Check if a render texture is ready |
| 3665 |
|
✗ |
bool IsRenderTextureReady(RenderTexture2D target) |
| 3666 |
|
|
{ |
| 3667 |
|
✗ |
return ((target.id > 0) && // Validate OpenGL id |
| 3668 |
|
✗ |
IsTextureReady(target.depth) && // Validate FBO depth texture/renderbuffer |
| 3669 |
|
✗ |
IsTextureReady(target.texture)); // Validate FBO texture |
| 3670 |
|
|
} |
| 3671 |
|
|
|
| 3672 |
|
|
// Unload render texture from GPU memory (VRAM) |
| 3673 |
|
✗ |
void UnloadRenderTexture(RenderTexture2D target) |
| 3674 |
|
|
{ |
| 3675 |
|
✗ |
if (target.id > 0) |
| 3676 |
|
|
{ |
| 3677 |
|
|
// Color texture attached to FBO is deleted |
| 3678 |
|
✗ |
rlUnloadTexture(target.texture.id); |
| 3679 |
|
|
|
| 3680 |
|
|
// NOTE: Depth texture/renderbuffer is automatically |
| 3681 |
|
|
// queried and deleted before deleting framebuffer |
| 3682 |
|
✗ |
rlUnloadFramebuffer(target.id); |
| 3683 |
|
|
} |
| 3684 |
|
|
} |
| 3685 |
|
|
|
| 3686 |
|
|
// Update GPU texture with new data |
| 3687 |
|
|
// NOTE: pixels data must match texture.format |
| 3688 |
|
✗ |
void UpdateTexture(Texture2D texture, const void *pixels) |
| 3689 |
|
|
{ |
| 3690 |
|
✗ |
rlUpdateTexture(texture.id, 0, 0, texture.width, texture.height, texture.format, pixels); |
| 3691 |
|
|
} |
| 3692 |
|
|
|
| 3693 |
|
|
// Update GPU texture rectangle with new data |
| 3694 |
|
|
// NOTE: pixels data must match texture.format |
| 3695 |
|
✗ |
void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels) |
| 3696 |
|
|
{ |
| 3697 |
|
✗ |
rlUpdateTexture(texture.id, (int)rec.x, (int)rec.y, (int)rec.width, (int)rec.height, texture.format, pixels); |
| 3698 |
|
|
} |
| 3699 |
|
|
|
| 3700 |
|
|
//------------------------------------------------------------------------------------ |
| 3701 |
|
|
// Texture configuration functions |
| 3702 |
|
|
//------------------------------------------------------------------------------------ |
| 3703 |
|
|
// Generate GPU mipmaps for a texture |
| 3704 |
|
✗ |
void GenTextureMipmaps(Texture2D *texture) |
| 3705 |
|
|
{ |
| 3706 |
|
|
// NOTE: NPOT textures support check inside function |
| 3707 |
|
|
// On WebGL (OpenGL ES 2.0) NPOT textures support is limited |
| 3708 |
|
✗ |
rlGenTextureMipmaps(texture->id, texture->width, texture->height, texture->format, &texture->mipmaps); |
| 3709 |
|
|
} |
| 3710 |
|
|
|
| 3711 |
|
|
// Set texture scaling filter mode |
| 3712 |
|
✗ |
void SetTextureFilter(Texture2D texture, int filter) |
| 3713 |
|
|
{ |
| 3714 |
|
✗ |
switch (filter) |
| 3715 |
|
|
{ |
| 3716 |
|
✗ |
case TEXTURE_FILTER_POINT: |
| 3717 |
|
|
{ |
| 3718 |
|
✗ |
if (texture.mipmaps > 1) |
| 3719 |
|
|
{ |
| 3720 |
|
|
// RL_TEXTURE_FILTER_MIP_NEAREST - tex filter: POINT, mipmaps filter: POINT (sharp switching between mipmaps) |
| 3721 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_MIP_NEAREST); |
| 3722 |
|
|
|
| 3723 |
|
|
// RL_TEXTURE_FILTER_NEAREST - tex filter: POINT (no filter), no mipmaps |
| 3724 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_NEAREST); |
| 3725 |
|
|
} |
| 3726 |
|
|
else |
| 3727 |
|
|
{ |
| 3728 |
|
|
// RL_TEXTURE_FILTER_NEAREST - tex filter: POINT (no filter), no mipmaps |
| 3729 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_NEAREST); |
| 3730 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_NEAREST); |
| 3731 |
|
|
} |
| 3732 |
|
|
} break; |
| 3733 |
|
✗ |
case TEXTURE_FILTER_BILINEAR: |
| 3734 |
|
|
{ |
| 3735 |
|
✗ |
if (texture.mipmaps > 1) |
| 3736 |
|
|
{ |
| 3737 |
|
|
// RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST - tex filter: BILINEAR, mipmaps filter: POINT (sharp switching between mipmaps) |
| 3738 |
|
|
// Alternative: RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR - tex filter: POINT, mipmaps filter: BILINEAR (smooth transition between mipmaps) |
| 3739 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST); |
| 3740 |
|
|
|
| 3741 |
|
|
// RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps |
| 3742 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR); |
| 3743 |
|
|
} |
| 3744 |
|
|
else |
| 3745 |
|
|
{ |
| 3746 |
|
|
// RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps |
| 3747 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR); |
| 3748 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR); |
| 3749 |
|
|
} |
| 3750 |
|
|
} break; |
| 3751 |
|
✗ |
case TEXTURE_FILTER_TRILINEAR: |
| 3752 |
|
|
{ |
| 3753 |
|
✗ |
if (texture.mipmaps > 1) |
| 3754 |
|
|
{ |
| 3755 |
|
|
// RL_TEXTURE_FILTER_MIP_LINEAR - tex filter: BILINEAR, mipmaps filter: BILINEAR (smooth transition between mipmaps) |
| 3756 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_MIP_LINEAR); |
| 3757 |
|
|
|
| 3758 |
|
|
// RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps |
| 3759 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR); |
| 3760 |
|
|
} |
| 3761 |
|
|
else |
| 3762 |
|
|
{ |
| 3763 |
|
✗ |
TRACELOG(LOG_WARNING, "TEXTURE: [ID %i] No mipmaps available for TRILINEAR texture filtering", texture.id); |
| 3764 |
|
|
|
| 3765 |
|
|
// RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps |
| 3766 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR); |
| 3767 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR); |
| 3768 |
|
|
} |
| 3769 |
|
|
} break; |
| 3770 |
|
✗ |
case TEXTURE_FILTER_ANISOTROPIC_4X: rlTextureParameters(texture.id, RL_TEXTURE_FILTER_ANISOTROPIC, 4); break; |
| 3771 |
|
✗ |
case TEXTURE_FILTER_ANISOTROPIC_8X: rlTextureParameters(texture.id, RL_TEXTURE_FILTER_ANISOTROPIC, 8); break; |
| 3772 |
|
✗ |
case TEXTURE_FILTER_ANISOTROPIC_16X: rlTextureParameters(texture.id, RL_TEXTURE_FILTER_ANISOTROPIC, 16); break; |
| 3773 |
|
|
default: break; |
| 3774 |
|
|
} |
| 3775 |
|
|
} |
| 3776 |
|
|
|
| 3777 |
|
|
// Set texture wrapping mode |
| 3778 |
|
✗ |
void SetTextureWrap(Texture2D texture, int wrap) |
| 3779 |
|
|
{ |
| 3780 |
|
✗ |
switch (wrap) |
| 3781 |
|
|
{ |
| 3782 |
|
✗ |
case TEXTURE_WRAP_REPEAT: |
| 3783 |
|
|
{ |
| 3784 |
|
|
// NOTE: It only works if NPOT textures are supported, i.e. OpenGL ES 2.0 could not support it |
| 3785 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_REPEAT); |
| 3786 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_REPEAT); |
| 3787 |
|
✗ |
} break; |
| 3788 |
|
✗ |
case TEXTURE_WRAP_CLAMP: |
| 3789 |
|
|
{ |
| 3790 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_CLAMP); |
| 3791 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_CLAMP); |
| 3792 |
|
✗ |
} break; |
| 3793 |
|
✗ |
case TEXTURE_WRAP_MIRROR_REPEAT: |
| 3794 |
|
|
{ |
| 3795 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_MIRROR_REPEAT); |
| 3796 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_MIRROR_REPEAT); |
| 3797 |
|
✗ |
} break; |
| 3798 |
|
✗ |
case TEXTURE_WRAP_MIRROR_CLAMP: |
| 3799 |
|
|
{ |
| 3800 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_MIRROR_CLAMP); |
| 3801 |
|
✗ |
rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_MIRROR_CLAMP); |
| 3802 |
|
✗ |
} break; |
| 3803 |
|
|
default: break; |
| 3804 |
|
|
} |
| 3805 |
|
|
} |
| 3806 |
|
|
|
| 3807 |
|
|
//------------------------------------------------------------------------------------ |
| 3808 |
|
|
// Texture drawing functions |
| 3809 |
|
|
//------------------------------------------------------------------------------------ |
| 3810 |
|
|
// Draw a texture |
| 3811 |
|
✗ |
void DrawTexture(Texture2D texture, int posX, int posY, Color tint) |
| 3812 |
|
|
{ |
| 3813 |
|
✗ |
DrawTextureEx(texture, (Vector2){ (float)posX, (float)posY }, 0.0f, 1.0f, tint); |
| 3814 |
|
|
} |
| 3815 |
|
|
|
| 3816 |
|
|
// Draw a texture with position defined as Vector2 |
| 3817 |
|
✗ |
void DrawTextureV(Texture2D texture, Vector2 position, Color tint) |
| 3818 |
|
|
{ |
| 3819 |
|
✗ |
DrawTextureEx(texture, position, 0, 1.0f, tint); |
| 3820 |
|
|
} |
| 3821 |
|
|
|
| 3822 |
|
|
// Draw a texture with extended parameters |
| 3823 |
|
✗ |
void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint) |
| 3824 |
|
|
{ |
| 3825 |
|
✗ |
Rectangle source = { 0.0f, 0.0f, (float)texture.width, (float)texture.height }; |
| 3826 |
|
✗ |
Rectangle dest = { position.x, position.y, (float)texture.width*scale, (float)texture.height*scale }; |
| 3827 |
|
✗ |
Vector2 origin = { 0.0f, 0.0f }; |
| 3828 |
|
|
|
| 3829 |
|
✗ |
DrawTexturePro(texture, source, dest, origin, rotation, tint); |
| 3830 |
|
|
} |
| 3831 |
|
|
|
| 3832 |
|
|
// Draw a part of a texture (defined by a rectangle) |
| 3833 |
|
✗ |
void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint) |
| 3834 |
|
|
{ |
| 3835 |
|
✗ |
Rectangle dest = { position.x, position.y, fabsf(source.width), fabsf(source.height) }; |
| 3836 |
|
✗ |
Vector2 origin = { 0.0f, 0.0f }; |
| 3837 |
|
|
|
| 3838 |
|
✗ |
DrawTexturePro(texture, source, dest, origin, 0.0f, tint); |
| 3839 |
|
|
} |
| 3840 |
|
|
|
| 3841 |
|
|
// Draw a part of a texture (defined by a rectangle) with 'pro' parameters |
| 3842 |
|
|
// NOTE: origin is relative to destination rectangle size |
| 3843 |
|
✗ |
void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint) |
| 3844 |
|
|
{ |
| 3845 |
|
|
// Check if texture is valid |
| 3846 |
|
✗ |
if (texture.id > 0) |
| 3847 |
|
|
{ |
| 3848 |
|
✗ |
float width = (float)texture.width; |
| 3849 |
|
✗ |
float height = (float)texture.height; |
| 3850 |
|
|
|
| 3851 |
|
|
bool flipX = false; |
| 3852 |
|
|
|
| 3853 |
|
✗ |
if (source.width < 0) { flipX = true; source.width *= -1; } |
| 3854 |
|
✗ |
if (source.height < 0) source.y -= source.height; |
| 3855 |
|
|
|
| 3856 |
|
|
Vector2 topLeft = { 0 }; |
| 3857 |
|
|
Vector2 topRight = { 0 }; |
| 3858 |
|
|
Vector2 bottomLeft = { 0 }; |
| 3859 |
|
|
Vector2 bottomRight = { 0 }; |
| 3860 |
|
|
|
| 3861 |
|
|
// Only calculate rotation if needed |
| 3862 |
|
✗ |
if (rotation == 0.0f) |
| 3863 |
|
|
{ |
| 3864 |
|
✗ |
float x = dest.x - origin.x; |
| 3865 |
|
✗ |
float y = dest.y - origin.y; |
| 3866 |
|
|
topLeft = (Vector2){ x, y }; |
| 3867 |
|
✗ |
topRight = (Vector2){ x + dest.width, y }; |
| 3868 |
|
✗ |
bottomLeft = (Vector2){ x, y + dest.height }; |
| 3869 |
|
|
bottomRight = (Vector2){ x + dest.width, y + dest.height }; |
| 3870 |
|
|
} |
| 3871 |
|
|
else |
| 3872 |
|
|
{ |
| 3873 |
|
✗ |
float sinRotation = sinf(rotation*DEG2RAD); |
| 3874 |
|
✗ |
float cosRotation = cosf(rotation*DEG2RAD); |
| 3875 |
|
|
float x = dest.x; |
| 3876 |
|
|
float y = dest.y; |
| 3877 |
|
✗ |
float dx = -origin.x; |
| 3878 |
|
✗ |
float dy = -origin.y; |
| 3879 |
|
|
|
| 3880 |
|
✗ |
topLeft.x = x + dx*cosRotation - dy*sinRotation; |
| 3881 |
|
✗ |
topLeft.y = y + dx*sinRotation + dy*cosRotation; |
| 3882 |
|
|
|
| 3883 |
|
✗ |
topRight.x = x + (dx + dest.width)*cosRotation - dy*sinRotation; |
| 3884 |
|
✗ |
topRight.y = y + (dx + dest.width)*sinRotation + dy*cosRotation; |
| 3885 |
|
|
|
| 3886 |
|
✗ |
bottomLeft.x = x + dx*cosRotation - (dy + dest.height)*sinRotation; |
| 3887 |
|
✗ |
bottomLeft.y = y + dx*sinRotation + (dy + dest.height)*cosRotation; |
| 3888 |
|
|
|
| 3889 |
|
✗ |
bottomRight.x = x + (dx + dest.width)*cosRotation - (dy + dest.height)*sinRotation; |
| 3890 |
|
✗ |
bottomRight.y = y + (dx + dest.width)*sinRotation + (dy + dest.height)*cosRotation; |
| 3891 |
|
|
} |
| 3892 |
|
|
|
| 3893 |
|
✗ |
rlSetTexture(texture.id); |
| 3894 |
|
✗ |
rlBegin(RL_QUADS); |
| 3895 |
|
|
|
| 3896 |
|
✗ |
rlColor4ub(tint.r, tint.g, tint.b, tint.a); |
| 3897 |
|
✗ |
rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer |
| 3898 |
|
|
|
| 3899 |
|
|
// Top-left corner for texture and quad |
| 3900 |
|
✗ |
if (flipX) rlTexCoord2f((source.x + source.width)/width, source.y/height); |
| 3901 |
|
✗ |
else rlTexCoord2f(source.x/width, source.y/height); |
| 3902 |
|
✗ |
rlVertex2f(topLeft.x, topLeft.y); |
| 3903 |
|
|
|
| 3904 |
|
|
// Bottom-left corner for texture and quad |
| 3905 |
|
✗ |
if (flipX) rlTexCoord2f((source.x + source.width)/width, (source.y + source.height)/height); |
| 3906 |
|
✗ |
else rlTexCoord2f(source.x/width, (source.y + source.height)/height); |
| 3907 |
|
✗ |
rlVertex2f(bottomLeft.x, bottomLeft.y); |
| 3908 |
|
|
|
| 3909 |
|
|
// Bottom-right corner for texture and quad |
| 3910 |
|
✗ |
if (flipX) rlTexCoord2f(source.x/width, (source.y + source.height)/height); |
| 3911 |
|
✗ |
else rlTexCoord2f((source.x + source.width)/width, (source.y + source.height)/height); |
| 3912 |
|
✗ |
rlVertex2f(bottomRight.x, bottomRight.y); |
| 3913 |
|
|
|
| 3914 |
|
|
// Top-right corner for texture and quad |
| 3915 |
|
✗ |
if (flipX) rlTexCoord2f(source.x/width, source.y/height); |
| 3916 |
|
✗ |
else rlTexCoord2f((source.x + source.width)/width, source.y/height); |
| 3917 |
|
✗ |
rlVertex2f(topRight.x, topRight.y); |
| 3918 |
|
|
|
| 3919 |
|
✗ |
rlEnd(); |
| 3920 |
|
✗ |
rlSetTexture(0); |
| 3921 |
|
|
|
| 3922 |
|
|
// NOTE: Vertex position can be transformed using matrices |
| 3923 |
|
|
// but the process is way more costly than just calculating |
| 3924 |
|
|
// the vertex positions manually, like done above. |
| 3925 |
|
|
// I leave here the old implementation for educational purposes, |
| 3926 |
|
|
// just in case someone wants to do some performance test |
| 3927 |
|
|
/* |
| 3928 |
|
|
rlSetTexture(texture.id); |
| 3929 |
|
|
rlPushMatrix(); |
| 3930 |
|
|
rlTranslatef(dest.x, dest.y, 0.0f); |
| 3931 |
|
|
if (rotation != 0.0f) rlRotatef(rotation, 0.0f, 0.0f, 1.0f); |
| 3932 |
|
|
rlTranslatef(-origin.x, -origin.y, 0.0f); |
| 3933 |
|
|
|
| 3934 |
|
|
rlBegin(RL_QUADS); |
| 3935 |
|
|
rlColor4ub(tint.r, tint.g, tint.b, tint.a); |
| 3936 |
|
|
rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer |
| 3937 |
|
|
|
| 3938 |
|
|
// Bottom-left corner for texture and quad |
| 3939 |
|
|
if (flipX) rlTexCoord2f((source.x + source.width)/width, source.y/height); |
| 3940 |
|
|
else rlTexCoord2f(source.x/width, source.y/height); |
| 3941 |
|
|
rlVertex2f(0.0f, 0.0f); |
| 3942 |
|
|
|
| 3943 |
|
|
// Bottom-right corner for texture and quad |
| 3944 |
|
|
if (flipX) rlTexCoord2f((source.x + source.width)/width, (source.y + source.height)/height); |
| 3945 |
|
|
else rlTexCoord2f(source.x/width, (source.y + source.height)/height); |
| 3946 |
|
|
rlVertex2f(0.0f, dest.height); |
| 3947 |
|
|
|
| 3948 |
|
|
// Top-right corner for texture and quad |
| 3949 |
|
|
if (flipX) rlTexCoord2f(source.x/width, (source.y + source.height)/height); |
| 3950 |
|
|
else rlTexCoord2f((source.x + source.width)/width, (source.y + source.height)/height); |
| 3951 |
|
|
rlVertex2f(dest.width, dest.height); |
| 3952 |
|
|
|
| 3953 |
|
|
// Top-left corner for texture and quad |
| 3954 |
|
|
if (flipX) rlTexCoord2f(source.x/width, source.y/height); |
| 3955 |
|
|
else rlTexCoord2f((source.x + source.width)/width, source.y/height); |
| 3956 |
|
|
rlVertex2f(dest.width, 0.0f); |
| 3957 |
|
|
rlEnd(); |
| 3958 |
|
|
rlPopMatrix(); |
| 3959 |
|
|
rlSetTexture(0); |
| 3960 |
|
|
*/ |
| 3961 |
|
|
} |
| 3962 |
|
|
} |
| 3963 |
|
|
|
| 3964 |
|
|
// Draws a texture (or part of it) that stretches or shrinks nicely using n-patch info |
| 3965 |
|
✗ |
void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint) |
| 3966 |
|
|
{ |
| 3967 |
|
✗ |
if (texture.id > 0) |
| 3968 |
|
|
{ |
| 3969 |
|
✗ |
float width = (float)texture.width; |
| 3970 |
|
✗ |
float height = (float)texture.height; |
| 3971 |
|
|
|
| 3972 |
|
✗ |
float patchWidth = ((int)dest.width <= 0)? 0.0f : dest.width; |
| 3973 |
|
✗ |
float patchHeight = ((int)dest.height <= 0)? 0.0f : dest.height; |
| 3974 |
|
|
|
| 3975 |
|
✗ |
if (nPatchInfo.source.width < 0) nPatchInfo.source.x -= nPatchInfo.source.width; |
| 3976 |
|
✗ |
if (nPatchInfo.source.height < 0) nPatchInfo.source.y -= nPatchInfo.source.height; |
| 3977 |
|
✗ |
if (nPatchInfo.layout == NPATCH_THREE_PATCH_HORIZONTAL) patchHeight = nPatchInfo.source.height; |
| 3978 |
|
✗ |
if (nPatchInfo.layout == NPATCH_THREE_PATCH_VERTICAL) patchWidth = nPatchInfo.source.width; |
| 3979 |
|
|
|
| 3980 |
|
|
bool drawCenter = true; |
| 3981 |
|
|
bool drawMiddle = true; |
| 3982 |
|
✗ |
float leftBorder = (float)nPatchInfo.left; |
| 3983 |
|
✗ |
float topBorder = (float)nPatchInfo.top; |
| 3984 |
|
✗ |
float rightBorder = (float)nPatchInfo.right; |
| 3985 |
|
✗ |
float bottomBorder = (float)nPatchInfo.bottom; |
| 3986 |
|
|
|
| 3987 |
|
|
// Adjust the lateral (left and right) border widths in case patchWidth < texture.width |
| 3988 |
|
✗ |
if (patchWidth <= (leftBorder + rightBorder) && nPatchInfo.layout != NPATCH_THREE_PATCH_VERTICAL) |
| 3989 |
|
|
{ |
| 3990 |
|
|
drawCenter = false; |
| 3991 |
|
✗ |
leftBorder = (leftBorder/(leftBorder + rightBorder))*patchWidth; |
| 3992 |
|
✗ |
rightBorder = patchWidth - leftBorder; |
| 3993 |
|
|
} |
| 3994 |
|
|
|
| 3995 |
|
|
// Adjust the lateral (top and bottom) border heights in case patchHeight < texture.height |
| 3996 |
|
✗ |
if (patchHeight <= (topBorder + bottomBorder) && nPatchInfo.layout != NPATCH_THREE_PATCH_HORIZONTAL) |
| 3997 |
|
|
{ |
| 3998 |
|
|
drawMiddle = false; |
| 3999 |
|
✗ |
topBorder = (topBorder/(topBorder + bottomBorder))*patchHeight; |
| 4000 |
|
✗ |
bottomBorder = patchHeight - topBorder; |
| 4001 |
|
|
} |
| 4002 |
|
|
|
| 4003 |
|
|
Vector2 vertA, vertB, vertC, vertD; |
| 4004 |
|
|
vertA.x = 0.0f; // outer left |
| 4005 |
|
|
vertA.y = 0.0f; // outer top |
| 4006 |
|
|
vertB.x = leftBorder; // inner left |
| 4007 |
|
|
vertB.y = topBorder; // inner top |
| 4008 |
|
✗ |
vertC.x = patchWidth - rightBorder; // inner right |
| 4009 |
|
✗ |
vertC.y = patchHeight - bottomBorder; // inner bottom |
| 4010 |
|
|
vertD.x = patchWidth; // outer right |
| 4011 |
|
|
vertD.y = patchHeight; // outer bottom |
| 4012 |
|
|
|
| 4013 |
|
|
Vector2 coordA, coordB, coordC, coordD; |
| 4014 |
|
✗ |
coordA.x = nPatchInfo.source.x/width; |
| 4015 |
|
✗ |
coordA.y = nPatchInfo.source.y/height; |
| 4016 |
|
✗ |
coordB.x = (nPatchInfo.source.x + leftBorder)/width; |
| 4017 |
|
✗ |
coordB.y = (nPatchInfo.source.y + topBorder)/height; |
| 4018 |
|
✗ |
coordC.x = (nPatchInfo.source.x + nPatchInfo.source.width - rightBorder)/width; |
| 4019 |
|
✗ |
coordC.y = (nPatchInfo.source.y + nPatchInfo.source.height - bottomBorder)/height; |
| 4020 |
|
✗ |
coordD.x = (nPatchInfo.source.x + nPatchInfo.source.width)/width; |
| 4021 |
|
✗ |
coordD.y = (nPatchInfo.source.y + nPatchInfo.source.height)/height; |
| 4022 |
|
|
|
| 4023 |
|
✗ |
rlSetTexture(texture.id); |
| 4024 |
|
|
|
| 4025 |
|
✗ |
rlPushMatrix(); |
| 4026 |
|
✗ |
rlTranslatef(dest.x, dest.y, 0.0f); |
| 4027 |
|
✗ |
rlRotatef(rotation, 0.0f, 0.0f, 1.0f); |
| 4028 |
|
✗ |
rlTranslatef(-origin.x, -origin.y, 0.0f); |
| 4029 |
|
|
|
| 4030 |
|
✗ |
rlBegin(RL_QUADS); |
| 4031 |
|
✗ |
rlColor4ub(tint.r, tint.g, tint.b, tint.a); |
| 4032 |
|
✗ |
rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer |
| 4033 |
|
|
|
| 4034 |
|
✗ |
if (nPatchInfo.layout == NPATCH_NINE_PATCH) |
| 4035 |
|
|
{ |
| 4036 |
|
|
// ------------------------------------------------------------ |
| 4037 |
|
|
// TOP-LEFT QUAD |
| 4038 |
|
✗ |
rlTexCoord2f(coordA.x, coordB.y); rlVertex2f(vertA.x, vertB.y); // Bottom-left corner for texture and quad |
| 4039 |
|
✗ |
rlTexCoord2f(coordB.x, coordB.y); rlVertex2f(vertB.x, vertB.y); // Bottom-right corner for texture and quad |
| 4040 |
|
✗ |
rlTexCoord2f(coordB.x, coordA.y); rlVertex2f(vertB.x, vertA.y); // Top-right corner for texture and quad |
| 4041 |
|
✗ |
rlTexCoord2f(coordA.x, coordA.y); rlVertex2f(vertA.x, vertA.y); // Top-left corner for texture and quad |
| 4042 |
|
✗ |
if (drawCenter) |
| 4043 |
|
|
{ |
| 4044 |
|
|
// TOP-CENTER QUAD |
| 4045 |
|
✗ |
rlTexCoord2f(coordB.x, coordB.y); rlVertex2f(vertB.x, vertB.y); // Bottom-left corner for texture and quad |
| 4046 |
|
✗ |
rlTexCoord2f(coordC.x, coordB.y); rlVertex2f(vertC.x, vertB.y); // Bottom-right corner for texture and quad |
| 4047 |
|
✗ |
rlTexCoord2f(coordC.x, coordA.y); rlVertex2f(vertC.x, vertA.y); // Top-right corner for texture and quad |
| 4048 |
|
✗ |
rlTexCoord2f(coordB.x, coordA.y); rlVertex2f(vertB.x, vertA.y); // Top-left corner for texture and quad |
| 4049 |
|
|
} |
| 4050 |
|
|
// TOP-RIGHT QUAD |
| 4051 |
|
✗ |
rlTexCoord2f(coordC.x, coordB.y); rlVertex2f(vertC.x, vertB.y); // Bottom-left corner for texture and quad |
| 4052 |
|
✗ |
rlTexCoord2f(coordD.x, coordB.y); rlVertex2f(vertD.x, vertB.y); // Bottom-right corner for texture and quad |
| 4053 |
|
✗ |
rlTexCoord2f(coordD.x, coordA.y); rlVertex2f(vertD.x, vertA.y); // Top-right corner for texture and quad |
| 4054 |
|
✗ |
rlTexCoord2f(coordC.x, coordA.y); rlVertex2f(vertC.x, vertA.y); // Top-left corner for texture and quad |
| 4055 |
|
✗ |
if (drawMiddle) |
| 4056 |
|
|
{ |
| 4057 |
|
|
// ------------------------------------------------------------ |
| 4058 |
|
|
// MIDDLE-LEFT QUAD |
| 4059 |
|
✗ |
rlTexCoord2f(coordA.x, coordC.y); rlVertex2f(vertA.x, vertC.y); // Bottom-left corner for texture and quad |
| 4060 |
|
✗ |
rlTexCoord2f(coordB.x, coordC.y); rlVertex2f(vertB.x, vertC.y); // Bottom-right corner for texture and quad |
| 4061 |
|
✗ |
rlTexCoord2f(coordB.x, coordB.y); rlVertex2f(vertB.x, vertB.y); // Top-right corner for texture and quad |
| 4062 |
|
✗ |
rlTexCoord2f(coordA.x, coordB.y); rlVertex2f(vertA.x, vertB.y); // Top-left corner for texture and quad |
| 4063 |
|
✗ |
if (drawCenter) |
| 4064 |
|
|
{ |
| 4065 |
|
|
// MIDDLE-CENTER QUAD |
| 4066 |
|
✗ |
rlTexCoord2f(coordB.x, coordC.y); rlVertex2f(vertB.x, vertC.y); // Bottom-left corner for texture and quad |
| 4067 |
|
✗ |
rlTexCoord2f(coordC.x, coordC.y); rlVertex2f(vertC.x, vertC.y); // Bottom-right corner for texture and quad |
| 4068 |
|
✗ |
rlTexCoord2f(coordC.x, coordB.y); rlVertex2f(vertC.x, vertB.y); // Top-right corner for texture and quad |
| 4069 |
|
✗ |
rlTexCoord2f(coordB.x, coordB.y); rlVertex2f(vertB.x, vertB.y); // Top-left corner for texture and quad |
| 4070 |
|
|
} |
| 4071 |
|
|
|
| 4072 |
|
|
// MIDDLE-RIGHT QUAD |
| 4073 |
|
✗ |
rlTexCoord2f(coordC.x, coordC.y); rlVertex2f(vertC.x, vertC.y); // Bottom-left corner for texture and quad |
| 4074 |
|
✗ |
rlTexCoord2f(coordD.x, coordC.y); rlVertex2f(vertD.x, vertC.y); // Bottom-right corner for texture and quad |
| 4075 |
|
✗ |
rlTexCoord2f(coordD.x, coordB.y); rlVertex2f(vertD.x, vertB.y); // Top-right corner for texture and quad |
| 4076 |
|
✗ |
rlTexCoord2f(coordC.x, coordB.y); rlVertex2f(vertC.x, vertB.y); // Top-left corner for texture and quad |
| 4077 |
|
|
} |
| 4078 |
|
|
|
| 4079 |
|
|
// ------------------------------------------------------------ |
| 4080 |
|
|
// BOTTOM-LEFT QUAD |
| 4081 |
|
✗ |
rlTexCoord2f(coordA.x, coordD.y); rlVertex2f(vertA.x, vertD.y); // Bottom-left corner for texture and quad |
| 4082 |
|
✗ |
rlTexCoord2f(coordB.x, coordD.y); rlVertex2f(vertB.x, vertD.y); // Bottom-right corner for texture and quad |
| 4083 |
|
✗ |
rlTexCoord2f(coordB.x, coordC.y); rlVertex2f(vertB.x, vertC.y); // Top-right corner for texture and quad |
| 4084 |
|
✗ |
rlTexCoord2f(coordA.x, coordC.y); rlVertex2f(vertA.x, vertC.y); // Top-left corner for texture and quad |
| 4085 |
|
✗ |
if (drawCenter) |
| 4086 |
|
|
{ |
| 4087 |
|
|
// BOTTOM-CENTER QUAD |
| 4088 |
|
✗ |
rlTexCoord2f(coordB.x, coordD.y); rlVertex2f(vertB.x, vertD.y); // Bottom-left corner for texture and quad |
| 4089 |
|
✗ |
rlTexCoord2f(coordC.x, coordD.y); rlVertex2f(vertC.x, vertD.y); // Bottom-right corner for texture and quad |
| 4090 |
|
✗ |
rlTexCoord2f(coordC.x, coordC.y); rlVertex2f(vertC.x, vertC.y); // Top-right corner for texture and quad |
| 4091 |
|
✗ |
rlTexCoord2f(coordB.x, coordC.y); rlVertex2f(vertB.x, vertC.y); // Top-left corner for texture and quad |
| 4092 |
|
|
} |
| 4093 |
|
|
|
| 4094 |
|
|
// BOTTOM-RIGHT QUAD |
| 4095 |
|
✗ |
rlTexCoord2f(coordC.x, coordD.y); rlVertex2f(vertC.x, vertD.y); // Bottom-left corner for texture and quad |
| 4096 |
|
✗ |
rlTexCoord2f(coordD.x, coordD.y); rlVertex2f(vertD.x, vertD.y); // Bottom-right corner for texture and quad |
| 4097 |
|
✗ |
rlTexCoord2f(coordD.x, coordC.y); rlVertex2f(vertD.x, vertC.y); // Top-right corner for texture and quad |
| 4098 |
|
✗ |
rlTexCoord2f(coordC.x, coordC.y); rlVertex2f(vertC.x, vertC.y); // Top-left corner for texture and quad |
| 4099 |
|
|
} |
| 4100 |
|
✗ |
else if (nPatchInfo.layout == NPATCH_THREE_PATCH_VERTICAL) |
| 4101 |
|
|
{ |
| 4102 |
|
|
// TOP QUAD |
| 4103 |
|
|
// ----------------------------------------------------------- |
| 4104 |
|
|
// Texture coords Vertices |
| 4105 |
|
✗ |
rlTexCoord2f(coordA.x, coordB.y); rlVertex2f(vertA.x, vertB.y); // Bottom-left corner for texture and quad |
| 4106 |
|
✗ |
rlTexCoord2f(coordD.x, coordB.y); rlVertex2f(vertD.x, vertB.y); // Bottom-right corner for texture and quad |
| 4107 |
|
✗ |
rlTexCoord2f(coordD.x, coordA.y); rlVertex2f(vertD.x, vertA.y); // Top-right corner for texture and quad |
| 4108 |
|
✗ |
rlTexCoord2f(coordA.x, coordA.y); rlVertex2f(vertA.x, vertA.y); // Top-left corner for texture and quad |
| 4109 |
|
✗ |
if (drawCenter) |
| 4110 |
|
|
{ |
| 4111 |
|
|
// MIDDLE QUAD |
| 4112 |
|
|
// ----------------------------------------------------------- |
| 4113 |
|
|
// Texture coords Vertices |
| 4114 |
|
✗ |
rlTexCoord2f(coordA.x, coordC.y); rlVertex2f(vertA.x, vertC.y); // Bottom-left corner for texture and quad |
| 4115 |
|
✗ |
rlTexCoord2f(coordD.x, coordC.y); rlVertex2f(vertD.x, vertC.y); // Bottom-right corner for texture and quad |
| 4116 |
|
✗ |
rlTexCoord2f(coordD.x, coordB.y); rlVertex2f(vertD.x, vertB.y); // Top-right corner for texture and quad |
| 4117 |
|
✗ |
rlTexCoord2f(coordA.x, coordB.y); rlVertex2f(vertA.x, vertB.y); // Top-left corner for texture and quad |
| 4118 |
|
|
} |
| 4119 |
|
|
// BOTTOM QUAD |
| 4120 |
|
|
// ----------------------------------------------------------- |
| 4121 |
|
|
// Texture coords Vertices |
| 4122 |
|
✗ |
rlTexCoord2f(coordA.x, coordD.y); rlVertex2f(vertA.x, vertD.y); // Bottom-left corner for texture and quad |
| 4123 |
|
✗ |
rlTexCoord2f(coordD.x, coordD.y); rlVertex2f(vertD.x, vertD.y); // Bottom-right corner for texture and quad |
| 4124 |
|
✗ |
rlTexCoord2f(coordD.x, coordC.y); rlVertex2f(vertD.x, vertC.y); // Top-right corner for texture and quad |
| 4125 |
|
✗ |
rlTexCoord2f(coordA.x, coordC.y); rlVertex2f(vertA.x, vertC.y); // Top-left corner for texture and quad |
| 4126 |
|
|
} |
| 4127 |
|
✗ |
else if (nPatchInfo.layout == NPATCH_THREE_PATCH_HORIZONTAL) |
| 4128 |
|
|
{ |
| 4129 |
|
|
// LEFT QUAD |
| 4130 |
|
|
// ----------------------------------------------------------- |
| 4131 |
|
|
// Texture coords Vertices |
| 4132 |
|
✗ |
rlTexCoord2f(coordA.x, coordD.y); rlVertex2f(vertA.x, vertD.y); // Bottom-left corner for texture and quad |
| 4133 |
|
✗ |
rlTexCoord2f(coordB.x, coordD.y); rlVertex2f(vertB.x, vertD.y); // Bottom-right corner for texture and quad |
| 4134 |
|
✗ |
rlTexCoord2f(coordB.x, coordA.y); rlVertex2f(vertB.x, vertA.y); // Top-right corner for texture and quad |
| 4135 |
|
✗ |
rlTexCoord2f(coordA.x, coordA.y); rlVertex2f(vertA.x, vertA.y); // Top-left corner for texture and quad |
| 4136 |
|
✗ |
if (drawCenter) |
| 4137 |
|
|
{ |
| 4138 |
|
|
// CENTER QUAD |
| 4139 |
|
|
// ----------------------------------------------------------- |
| 4140 |
|
|
// Texture coords Vertices |
| 4141 |
|
✗ |
rlTexCoord2f(coordB.x, coordD.y); rlVertex2f(vertB.x, vertD.y); // Bottom-left corner for texture and quad |
| 4142 |
|
✗ |
rlTexCoord2f(coordC.x, coordD.y); rlVertex2f(vertC.x, vertD.y); // Bottom-right corner for texture and quad |
| 4143 |
|
✗ |
rlTexCoord2f(coordC.x, coordA.y); rlVertex2f(vertC.x, vertA.y); // Top-right corner for texture and quad |
| 4144 |
|
✗ |
rlTexCoord2f(coordB.x, coordA.y); rlVertex2f(vertB.x, vertA.y); // Top-left corner for texture and quad |
| 4145 |
|
|
} |
| 4146 |
|
|
// RIGHT QUAD |
| 4147 |
|
|
// ----------------------------------------------------------- |
| 4148 |
|
|
// Texture coords Vertices |
| 4149 |
|
✗ |
rlTexCoord2f(coordC.x, coordD.y); rlVertex2f(vertC.x, vertD.y); // Bottom-left corner for texture and quad |
| 4150 |
|
✗ |
rlTexCoord2f(coordD.x, coordD.y); rlVertex2f(vertD.x, vertD.y); // Bottom-right corner for texture and quad |
| 4151 |
|
✗ |
rlTexCoord2f(coordD.x, coordA.y); rlVertex2f(vertD.x, vertA.y); // Top-right corner for texture and quad |
| 4152 |
|
✗ |
rlTexCoord2f(coordC.x, coordA.y); rlVertex2f(vertC.x, vertA.y); // Top-left corner for texture and quad |
| 4153 |
|
|
} |
| 4154 |
|
✗ |
rlEnd(); |
| 4155 |
|
✗ |
rlPopMatrix(); |
| 4156 |
|
|
|
| 4157 |
|
✗ |
rlSetTexture(0); |
| 4158 |
|
|
} |
| 4159 |
|
|
} |
| 4160 |
|
|
|
| 4161 |
|
|
// Get color with alpha applied, alpha goes from 0.0f to 1.0f |
| 4162 |
|
✗ |
Color Fade(Color color, float alpha) |
| 4163 |
|
|
{ |
| 4164 |
|
✗ |
if (alpha < 0.0f) alpha = 0.0f; |
| 4165 |
|
✗ |
else if (alpha > 1.0f) alpha = 1.0f; |
| 4166 |
|
|
|
| 4167 |
|
✗ |
return (Color){ color.r, color.g, color.b, (unsigned char)(255.0f*alpha) }; |
| 4168 |
|
|
} |
| 4169 |
|
|
|
| 4170 |
|
|
// Get hexadecimal value for a Color |
| 4171 |
|
✗ |
int ColorToInt(Color color) |
| 4172 |
|
|
{ |
| 4173 |
|
✗ |
return (((int)color.r << 24) | ((int)color.g << 16) | ((int)color.b << 8) | (int)color.a); |
| 4174 |
|
|
} |
| 4175 |
|
|
|
| 4176 |
|
|
// Get color normalized as float [0..1] |
| 4177 |
|
✗ |
Vector4 ColorNormalize(Color color) |
| 4178 |
|
|
{ |
| 4179 |
|
|
Vector4 result; |
| 4180 |
|
|
|
| 4181 |
|
✗ |
result.x = (float)color.r/255.0f; |
| 4182 |
|
✗ |
result.y = (float)color.g/255.0f; |
| 4183 |
|
✗ |
result.z = (float)color.b/255.0f; |
| 4184 |
|
✗ |
result.w = (float)color.a/255.0f; |
| 4185 |
|
|
|
| 4186 |
|
✗ |
return result; |
| 4187 |
|
|
} |
| 4188 |
|
|
|
| 4189 |
|
|
// Get color from normalized values [0..1] |
| 4190 |
|
✗ |
Color ColorFromNormalized(Vector4 normalized) |
| 4191 |
|
|
{ |
| 4192 |
|
|
Color result; |
| 4193 |
|
|
|
| 4194 |
|
✗ |
result.r = (unsigned char)(normalized.x*255.0f); |
| 4195 |
|
✗ |
result.g = (unsigned char)(normalized.y*255.0f); |
| 4196 |
|
✗ |
result.b = (unsigned char)(normalized.z*255.0f); |
| 4197 |
|
✗ |
result.a = (unsigned char)(normalized.w*255.0f); |
| 4198 |
|
|
|
| 4199 |
|
✗ |
return result; |
| 4200 |
|
|
} |
| 4201 |
|
|
|
| 4202 |
|
|
// Get HSV values for a Color |
| 4203 |
|
|
// NOTE: Hue is returned as degrees [0..360] |
| 4204 |
|
✗ |
Vector3 ColorToHSV(Color color) |
| 4205 |
|
|
{ |
| 4206 |
|
|
Vector3 hsv = { 0 }; |
| 4207 |
|
✗ |
Vector3 rgb = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 4208 |
|
|
float min, max, delta; |
| 4209 |
|
|
|
| 4210 |
|
✗ |
min = rgb.x < rgb.y? rgb.x : rgb.y; |
| 4211 |
|
✗ |
min = min < rgb.z? min : rgb.z; |
| 4212 |
|
|
|
| 4213 |
|
✗ |
max = rgb.x > rgb.y? rgb.x : rgb.y; |
| 4214 |
|
✗ |
max = max > rgb.z? max : rgb.z; |
| 4215 |
|
|
|
| 4216 |
|
|
hsv.z = max; // Value |
| 4217 |
|
✗ |
delta = max - min; |
| 4218 |
|
|
|
| 4219 |
|
✗ |
if (delta < 0.00001f) |
| 4220 |
|
|
{ |
| 4221 |
|
|
hsv.y = 0.0f; |
| 4222 |
|
|
hsv.x = 0.0f; // Undefined, maybe NAN? |
| 4223 |
|
✗ |
return hsv; |
| 4224 |
|
|
} |
| 4225 |
|
|
|
| 4226 |
|
✗ |
if (max > 0.0f) |
| 4227 |
|
|
{ |
| 4228 |
|
|
// NOTE: If max is 0, this divide would cause a crash |
| 4229 |
|
✗ |
hsv.y = (delta/max); // Saturation |
| 4230 |
|
|
} |
| 4231 |
|
|
else |
| 4232 |
|
|
{ |
| 4233 |
|
|
// NOTE: If max is 0, then r = g = b = 0, s = 0, h is undefined |
| 4234 |
|
|
hsv.y = 0.0f; |
| 4235 |
|
|
hsv.x = NAN; // Undefined |
| 4236 |
|
✗ |
return hsv; |
| 4237 |
|
|
} |
| 4238 |
|
|
|
| 4239 |
|
|
// NOTE: Comparing float values could not work properly |
| 4240 |
|
✗ |
if (rgb.x >= max) hsv.x = (rgb.y - rgb.z)/delta; // Between yellow & magenta |
| 4241 |
|
|
else |
| 4242 |
|
|
{ |
| 4243 |
|
✗ |
if (rgb.y >= max) hsv.x = 2.0f + (rgb.z - rgb.x)/delta; // Between cyan & yellow |
| 4244 |
|
✗ |
else hsv.x = 4.0f + (rgb.x - rgb.y)/delta; // Between magenta & cyan |
| 4245 |
|
|
} |
| 4246 |
|
|
|
| 4247 |
|
✗ |
hsv.x *= 60.0f; // Convert to degrees |
| 4248 |
|
|
|
| 4249 |
|
✗ |
if (hsv.x < 0.0f) hsv.x += 360.0f; |
| 4250 |
|
|
|
| 4251 |
|
✗ |
return hsv; |
| 4252 |
|
|
} |
| 4253 |
|
|
|
| 4254 |
|
|
// Get a Color from HSV values |
| 4255 |
|
|
// Implementation reference: https://en.wikipedia.org/wiki/HSL_and_HSV#Alternative_HSV_conversion |
| 4256 |
|
|
// NOTE: Color->HSV->Color conversion will not yield exactly the same color due to rounding errors |
| 4257 |
|
|
// Hue is provided in degrees: [0..360] |
| 4258 |
|
|
// Saturation/Value are provided normalized: [0.0f..1.0f] |
| 4259 |
|
✗ |
Color ColorFromHSV(float hue, float saturation, float value) |
| 4260 |
|
|
{ |
| 4261 |
|
|
Color color = { 0, 0, 0, 255 }; |
| 4262 |
|
|
|
| 4263 |
|
|
// Red channel |
| 4264 |
|
✗ |
float k = fmodf((5.0f + hue/60.0f), 6); |
| 4265 |
|
✗ |
float t = 4.0f - k; |
| 4266 |
|
✗ |
k = (t < k)? t : k; |
| 4267 |
|
✗ |
k = (k < 1)? k : 1; |
| 4268 |
|
✗ |
k = (k > 0)? k : 0; |
| 4269 |
|
✗ |
color.r = (unsigned char)((value - value*saturation*k)*255.0f); |
| 4270 |
|
|
|
| 4271 |
|
|
// Green channel |
| 4272 |
|
✗ |
k = fmodf((3.0f + hue/60.0f), 6); |
| 4273 |
|
✗ |
t = 4.0f - k; |
| 4274 |
|
✗ |
k = (t < k)? t : k; |
| 4275 |
|
✗ |
k = (k < 1)? k : 1; |
| 4276 |
|
✗ |
k = (k > 0)? k : 0; |
| 4277 |
|
✗ |
color.g = (unsigned char)((value - value*saturation*k)*255.0f); |
| 4278 |
|
|
|
| 4279 |
|
|
// Blue channel |
| 4280 |
|
✗ |
k = fmodf((1.0f + hue/60.0f), 6); |
| 4281 |
|
✗ |
t = 4.0f - k; |
| 4282 |
|
✗ |
k = (t < k)? t : k; |
| 4283 |
|
✗ |
k = (k < 1)? k : 1; |
| 4284 |
|
✗ |
k = (k > 0)? k : 0; |
| 4285 |
|
✗ |
color.b = (unsigned char)((value - value*saturation*k)*255.0f); |
| 4286 |
|
|
|
| 4287 |
|
✗ |
return color; |
| 4288 |
|
|
} |
| 4289 |
|
|
|
| 4290 |
|
|
// Get color multiplied with another color |
| 4291 |
|
✗ |
Color ColorTint(Color color, Color tint) |
| 4292 |
|
|
{ |
| 4293 |
|
|
Color result = color; |
| 4294 |
|
|
|
| 4295 |
|
✗ |
float cR = (float)tint.r/255; |
| 4296 |
|
✗ |
float cG = (float)tint.g/255; |
| 4297 |
|
✗ |
float cB = (float)tint.b/255; |
| 4298 |
|
✗ |
float cA = (float)tint.a/255; |
| 4299 |
|
|
|
| 4300 |
|
✗ |
unsigned char r = (unsigned char)(((float)color.r/255*cR)*255.0f); |
| 4301 |
|
✗ |
unsigned char g = (unsigned char)(((float)color.g/255*cG)*255.0f); |
| 4302 |
|
✗ |
unsigned char b = (unsigned char)(((float)color.b/255*cB)*255.0f); |
| 4303 |
|
✗ |
unsigned char a = (unsigned char)(((float)color.a/255*cA)*255.0f); |
| 4304 |
|
|
|
| 4305 |
|
|
result.r = r; |
| 4306 |
|
|
result.g = g; |
| 4307 |
|
|
result.b = b; |
| 4308 |
|
|
result.a = a; |
| 4309 |
|
|
|
| 4310 |
|
✗ |
return result; |
| 4311 |
|
|
} |
| 4312 |
|
|
|
| 4313 |
|
|
// Get color with brightness correction, brightness factor goes from -1.0f to 1.0f |
| 4314 |
|
✗ |
Color ColorBrightness(Color color, float factor) |
| 4315 |
|
|
{ |
| 4316 |
|
✗ |
Color result = color; |
| 4317 |
|
|
|
| 4318 |
|
✗ |
if (factor > 1.0f) factor = 1.0f; |
| 4319 |
|
✗ |
else if (factor < -1.0f) factor = -1.0f; |
| 4320 |
|
|
|
| 4321 |
|
✗ |
float red = (float)color.r; |
| 4322 |
|
✗ |
float green = (float)color.g; |
| 4323 |
|
✗ |
float blue = (float)color.b; |
| 4324 |
|
|
|
| 4325 |
|
✗ |
if (factor < 0.0f) |
| 4326 |
|
|
{ |
| 4327 |
|
✗ |
factor = 1.0f + factor; |
| 4328 |
|
✗ |
red *= factor; |
| 4329 |
|
✗ |
green *= factor; |
| 4330 |
|
✗ |
blue *= factor; |
| 4331 |
|
|
} |
| 4332 |
|
|
else |
| 4333 |
|
|
{ |
| 4334 |
|
✗ |
red = (255 - red)*factor + red; |
| 4335 |
|
✗ |
green = (255 - green)*factor + green; |
| 4336 |
|
✗ |
blue = (255 - blue)*factor + blue; |
| 4337 |
|
|
} |
| 4338 |
|
|
|
| 4339 |
|
✗ |
result.r = (unsigned char)red; |
| 4340 |
|
✗ |
result.g = (unsigned char)green; |
| 4341 |
|
✗ |
result.b = (unsigned char)blue; |
| 4342 |
|
|
|
| 4343 |
|
✗ |
return result; |
| 4344 |
|
|
} |
| 4345 |
|
|
|
| 4346 |
|
|
// Get color with contrast correction |
| 4347 |
|
|
// NOTE: Contrast values between -1.0f and 1.0f |
| 4348 |
|
✗ |
Color ColorContrast(Color color, float contrast) |
| 4349 |
|
|
{ |
| 4350 |
|
✗ |
Color result = color; |
| 4351 |
|
|
|
| 4352 |
|
✗ |
if (contrast < -1.0f) contrast = -1.0f; |
| 4353 |
|
✗ |
else if (contrast > 1.0f) contrast = 1.0f; |
| 4354 |
|
|
|
| 4355 |
|
✗ |
contrast = (1.0f + contrast); |
| 4356 |
|
✗ |
contrast *= contrast; |
| 4357 |
|
|
|
| 4358 |
|
✗ |
float pR = (float)color.r/255.0f; |
| 4359 |
|
✗ |
pR -= 0.5f; |
| 4360 |
|
✗ |
pR *= contrast; |
| 4361 |
|
✗ |
pR += 0.5f; |
| 4362 |
|
✗ |
pR *= 255; |
| 4363 |
|
✗ |
if (pR < 0) pR = 0; |
| 4364 |
|
✗ |
else if (pR > 255) pR = 255; |
| 4365 |
|
|
|
| 4366 |
|
✗ |
float pG = (float)color.g/255.0f; |
| 4367 |
|
✗ |
pG -= 0.5f; |
| 4368 |
|
✗ |
pG *= contrast; |
| 4369 |
|
✗ |
pG += 0.5f; |
| 4370 |
|
✗ |
pG *= 255; |
| 4371 |
|
✗ |
if (pG < 0) pG = 0; |
| 4372 |
|
✗ |
else if (pG > 255) pG = 255; |
| 4373 |
|
|
|
| 4374 |
|
✗ |
float pB = (float)color.b/255.0f; |
| 4375 |
|
✗ |
pB -= 0.5f; |
| 4376 |
|
✗ |
pB *= contrast; |
| 4377 |
|
✗ |
pB += 0.5f; |
| 4378 |
|
✗ |
pB *= 255; |
| 4379 |
|
✗ |
if (pB < 0) pB = 0; |
| 4380 |
|
✗ |
else if (pB > 255) pB = 255; |
| 4381 |
|
|
|
| 4382 |
|
✗ |
result.r = (unsigned char)pR; |
| 4383 |
|
✗ |
result.g = (unsigned char)pG; |
| 4384 |
|
✗ |
result.b = (unsigned char)pB; |
| 4385 |
|
|
|
| 4386 |
|
✗ |
return result; |
| 4387 |
|
|
} |
| 4388 |
|
|
|
| 4389 |
|
|
// Get color with alpha applied, alpha goes from 0.0f to 1.0f |
| 4390 |
|
✗ |
Color ColorAlpha(Color color, float alpha) |
| 4391 |
|
|
{ |
| 4392 |
|
✗ |
if (alpha < 0.0f) alpha = 0.0f; |
| 4393 |
|
✗ |
else if (alpha > 1.0f) alpha = 1.0f; |
| 4394 |
|
|
|
| 4395 |
|
✗ |
return (Color){color.r, color.g, color.b, (unsigned char)(255.0f*alpha)}; |
| 4396 |
|
|
} |
| 4397 |
|
|
|
| 4398 |
|
|
// Get src alpha-blended into dst color with tint |
| 4399 |
|
✗ |
Color ColorAlphaBlend(Color dst, Color src, Color tint) |
| 4400 |
|
|
{ |
| 4401 |
|
|
Color out = WHITE; |
| 4402 |
|
|
|
| 4403 |
|
|
// Apply color tint to source color |
| 4404 |
|
✗ |
src.r = (unsigned char)(((unsigned int)src.r*((unsigned int)tint.r+1)) >> 8); |
| 4405 |
|
✗ |
src.g = (unsigned char)(((unsigned int)src.g*((unsigned int)tint.g+1)) >> 8); |
| 4406 |
|
✗ |
src.b = (unsigned char)(((unsigned int)src.b*((unsigned int)tint.b+1)) >> 8); |
| 4407 |
|
✗ |
src.a = (unsigned char)(((unsigned int)src.a*((unsigned int)tint.a+1)) >> 8); |
| 4408 |
|
|
|
| 4409 |
|
|
//#define COLORALPHABLEND_FLOAT |
| 4410 |
|
|
#define COLORALPHABLEND_INTEGERS |
| 4411 |
|
|
#if defined(COLORALPHABLEND_INTEGERS) |
| 4412 |
|
✗ |
if (src.a == 0) out = dst; |
| 4413 |
|
✗ |
else if (src.a == 255) out = src; |
| 4414 |
|
|
else |
| 4415 |
|
|
{ |
| 4416 |
|
✗ |
unsigned int alpha = (unsigned int)src.a + 1; // We are shifting by 8 (dividing by 256), so we need to take that excess into account |
| 4417 |
|
✗ |
out.a = (unsigned char)(((unsigned int)alpha*256 + (unsigned int)dst.a*(256 - alpha)) >> 8); |
| 4418 |
|
|
|
| 4419 |
|
✗ |
if (out.a > 0) |
| 4420 |
|
|
{ |
| 4421 |
|
✗ |
out.r = (unsigned char)((((unsigned int)src.r*alpha*256 + (unsigned int)dst.r*(unsigned int)dst.a*(256 - alpha))/out.a) >> 8); |
| 4422 |
|
✗ |
out.g = (unsigned char)((((unsigned int)src.g*alpha*256 + (unsigned int)dst.g*(unsigned int)dst.a*(256 - alpha))/out.a) >> 8); |
| 4423 |
|
✗ |
out.b = (unsigned char)((((unsigned int)src.b*alpha*256 + (unsigned int)dst.b*(unsigned int)dst.a*(256 - alpha))/out.a) >> 8); |
| 4424 |
|
|
} |
| 4425 |
|
|
} |
| 4426 |
|
|
#endif |
| 4427 |
|
|
#if defined(COLORALPHABLEND_FLOAT) |
| 4428 |
|
|
if (src.a == 0) out = dst; |
| 4429 |
|
|
else if (src.a == 255) out = src; |
| 4430 |
|
|
else |
| 4431 |
|
|
{ |
| 4432 |
|
|
Vector4 fdst = ColorNormalize(dst); |
| 4433 |
|
|
Vector4 fsrc = ColorNormalize(src); |
| 4434 |
|
|
Vector4 ftint = ColorNormalize(tint); |
| 4435 |
|
|
Vector4 fout = { 0 }; |
| 4436 |
|
|
|
| 4437 |
|
|
fout.w = fsrc.w + fdst.w*(1.0f - fsrc.w); |
| 4438 |
|
|
|
| 4439 |
|
|
if (fout.w > 0.0f) |
| 4440 |
|
|
{ |
| 4441 |
|
|
fout.x = (fsrc.x*fsrc.w + fdst.x*fdst.w*(1 - fsrc.w))/fout.w; |
| 4442 |
|
|
fout.y = (fsrc.y*fsrc.w + fdst.y*fdst.w*(1 - fsrc.w))/fout.w; |
| 4443 |
|
|
fout.z = (fsrc.z*fsrc.w + fdst.z*fdst.w*(1 - fsrc.w))/fout.w; |
| 4444 |
|
|
} |
| 4445 |
|
|
|
| 4446 |
|
|
out = (Color){ (unsigned char)(fout.x*255.0f), (unsigned char)(fout.y*255.0f), (unsigned char)(fout.z*255.0f), (unsigned char)(fout.w*255.0f) }; |
| 4447 |
|
|
} |
| 4448 |
|
|
#endif |
| 4449 |
|
|
|
| 4450 |
|
✗ |
return out; |
| 4451 |
|
|
} |
| 4452 |
|
|
|
| 4453 |
|
|
// Get a Color struct from hexadecimal value |
| 4454 |
|
✗ |
Color GetColor(unsigned int hexValue) |
| 4455 |
|
|
{ |
| 4456 |
|
|
Color color; |
| 4457 |
|
|
|
| 4458 |
|
✗ |
color.r = (unsigned char)(hexValue >> 24) & 0xFF; |
| 4459 |
|
✗ |
color.g = (unsigned char)(hexValue >> 16) & 0xFF; |
| 4460 |
|
✗ |
color.b = (unsigned char)(hexValue >> 8) & 0xFF; |
| 4461 |
|
✗ |
color.a = (unsigned char)hexValue & 0xFF; |
| 4462 |
|
|
|
| 4463 |
|
✗ |
return color; |
| 4464 |
|
|
} |
| 4465 |
|
|
|
| 4466 |
|
|
// Get color from a pixel from certain format |
| 4467 |
|
✗ |
Color GetPixelColor(void *srcPtr, int format) |
| 4468 |
|
|
{ |
| 4469 |
|
|
Color color = { 0 }; |
| 4470 |
|
|
|
| 4471 |
|
✗ |
switch (format) |
| 4472 |
|
|
{ |
| 4473 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: color = (Color){ ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[0], 255 }; break; |
| 4474 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: color = (Color){ ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[1] }; break; |
| 4475 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G6B5: |
| 4476 |
|
|
{ |
| 4477 |
|
✗ |
color.r = (unsigned char)((((unsigned short *)srcPtr)[0] >> 11)*255/31); |
| 4478 |
|
✗ |
color.g = (unsigned char)(((((unsigned short *)srcPtr)[0] >> 5) & 0b0000000000111111)*255/63); |
| 4479 |
|
✗ |
color.b = (unsigned char)((((unsigned short *)srcPtr)[0] & 0b0000000000011111)*255/31); |
| 4480 |
|
|
color.a = 255; |
| 4481 |
|
|
|
| 4482 |
|
✗ |
} break; |
| 4483 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: |
| 4484 |
|
|
{ |
| 4485 |
|
✗ |
color.r = (unsigned char)((((unsigned short *)srcPtr)[0] >> 11)*255/31); |
| 4486 |
|
✗ |
color.g = (unsigned char)(((((unsigned short *)srcPtr)[0] >> 6) & 0b0000000000011111)*255/31); |
| 4487 |
|
✗ |
color.b = (unsigned char)((((unsigned short *)srcPtr)[0] & 0b0000000000011111)*255/31); |
| 4488 |
|
✗ |
color.a = (((unsigned short *)srcPtr)[0] & 0b0000000000000001)? 255 : 0; |
| 4489 |
|
|
|
| 4490 |
|
|
} break; |
| 4491 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: |
| 4492 |
|
|
{ |
| 4493 |
|
✗ |
color.r = (unsigned char)((((unsigned short *)srcPtr)[0] >> 12)*255/15); |
| 4494 |
|
✗ |
color.g = (unsigned char)(((((unsigned short *)srcPtr)[0] >> 8) & 0b0000000000001111)*255/15); |
| 4495 |
|
✗ |
color.b = (unsigned char)(((((unsigned short *)srcPtr)[0] >> 4) & 0b0000000000001111)*255/15); |
| 4496 |
|
✗ |
color.a = (unsigned char)((((unsigned short *)srcPtr)[0] & 0b0000000000001111)*255/15); |
| 4497 |
|
|
|
| 4498 |
|
✗ |
} break; |
| 4499 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: color = (Color){ ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[1], ((unsigned char *)srcPtr)[2], ((unsigned char *)srcPtr)[3] }; break; |
| 4500 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: color = (Color){ ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[1], ((unsigned char *)srcPtr)[2], 255 }; break; |
| 4501 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32: |
| 4502 |
|
|
{ |
| 4503 |
|
|
// NOTE: Pixel normalized float value is converted to [0..255] |
| 4504 |
|
✗ |
color.r = (unsigned char)(((float *)srcPtr)[0]*255.0f); |
| 4505 |
|
|
color.g = (unsigned char)(((float *)srcPtr)[0]*255.0f); |
| 4506 |
|
|
color.b = (unsigned char)(((float *)srcPtr)[0]*255.0f); |
| 4507 |
|
|
color.a = 255; |
| 4508 |
|
|
|
| 4509 |
|
✗ |
} break; |
| 4510 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32: |
| 4511 |
|
|
{ |
| 4512 |
|
|
// NOTE: Pixel normalized float value is converted to [0..255] |
| 4513 |
|
✗ |
color.r = (unsigned char)(((float *)srcPtr)[0]*255.0f); |
| 4514 |
|
✗ |
color.g = (unsigned char)(((float *)srcPtr)[1]*255.0f); |
| 4515 |
|
✗ |
color.b = (unsigned char)(((float *)srcPtr)[2]*255.0f); |
| 4516 |
|
|
color.a = 255; |
| 4517 |
|
|
|
| 4518 |
|
✗ |
} break; |
| 4519 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: |
| 4520 |
|
|
{ |
| 4521 |
|
|
// NOTE: Pixel normalized float value is converted to [0..255] |
| 4522 |
|
✗ |
color.r = (unsigned char)(((float *)srcPtr)[0]*255.0f); |
| 4523 |
|
✗ |
color.g = (unsigned char)(((float *)srcPtr)[1]*255.0f); |
| 4524 |
|
✗ |
color.b = (unsigned char)(((float *)srcPtr)[2]*255.0f); |
| 4525 |
|
✗ |
color.a = (unsigned char)(((float *)srcPtr)[3]*255.0f); |
| 4526 |
|
|
|
| 4527 |
|
✗ |
} break; |
| 4528 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16: |
| 4529 |
|
|
{ |
| 4530 |
|
|
// NOTE: Pixel normalized float value is converted to [0..255] |
| 4531 |
|
✗ |
color.r = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[0])*255.0f); |
| 4532 |
|
|
color.g = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[0])*255.0f); |
| 4533 |
|
|
color.b = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[0])*255.0f); |
| 4534 |
|
|
color.a = 255; |
| 4535 |
|
|
|
| 4536 |
|
✗ |
} break; |
| 4537 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16: |
| 4538 |
|
|
{ |
| 4539 |
|
|
// NOTE: Pixel normalized float value is converted to [0..255] |
| 4540 |
|
✗ |
color.r = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[0])*255.0f); |
| 4541 |
|
✗ |
color.g = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[1])*255.0f); |
| 4542 |
|
✗ |
color.b = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[2])*255.0f); |
| 4543 |
|
|
color.a = 255; |
| 4544 |
|
|
|
| 4545 |
|
✗ |
} break; |
| 4546 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: |
| 4547 |
|
|
{ |
| 4548 |
|
|
// NOTE: Pixel normalized float value is converted to [0..255] |
| 4549 |
|
✗ |
color.r = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[0])*255.0f); |
| 4550 |
|
✗ |
color.g = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[1])*255.0f); |
| 4551 |
|
✗ |
color.b = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[2])*255.0f); |
| 4552 |
|
✗ |
color.a = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[3])*255.0f); |
| 4553 |
|
|
|
| 4554 |
|
✗ |
} break; |
| 4555 |
|
|
default: break; |
| 4556 |
|
|
} |
| 4557 |
|
|
|
| 4558 |
|
✗ |
return color; |
| 4559 |
|
|
} |
| 4560 |
|
|
|
| 4561 |
|
|
// Set pixel color formatted into destination pointer |
| 4562 |
|
✗ |
void SetPixelColor(void *dstPtr, Color color, int format) |
| 4563 |
|
|
{ |
| 4564 |
|
✗ |
switch (format) |
| 4565 |
|
|
{ |
| 4566 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: |
| 4567 |
|
|
{ |
| 4568 |
|
|
// NOTE: Calculate grayscale equivalent color |
| 4569 |
|
✗ |
Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 4570 |
|
✗ |
unsigned char gray = (unsigned char)((coln.x*0.299f + coln.y*0.587f + coln.z*0.114f)*255.0f); |
| 4571 |
|
|
|
| 4572 |
|
✗ |
((unsigned char *)dstPtr)[0] = gray; |
| 4573 |
|
|
|
| 4574 |
|
✗ |
} break; |
| 4575 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: |
| 4576 |
|
|
{ |
| 4577 |
|
|
// NOTE: Calculate grayscale equivalent color |
| 4578 |
|
✗ |
Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 4579 |
|
✗ |
unsigned char gray = (unsigned char)((coln.x*0.299f + coln.y*0.587f + coln.z*0.114f)*255.0f); |
| 4580 |
|
|
|
| 4581 |
|
✗ |
((unsigned char *)dstPtr)[0] = gray; |
| 4582 |
|
✗ |
((unsigned char *)dstPtr)[1] = color.a; |
| 4583 |
|
|
|
| 4584 |
|
✗ |
} break; |
| 4585 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G6B5: |
| 4586 |
|
|
{ |
| 4587 |
|
|
// NOTE: Calculate R5G6B5 equivalent color |
| 4588 |
|
✗ |
Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; |
| 4589 |
|
|
|
| 4590 |
|
✗ |
unsigned char r = (unsigned char)(round(coln.x*31.0f)); |
| 4591 |
|
✗ |
unsigned char g = (unsigned char)(round(coln.y*63.0f)); |
| 4592 |
|
✗ |
unsigned char b = (unsigned char)(round(coln.z*31.0f)); |
| 4593 |
|
|
|
| 4594 |
|
✗ |
((unsigned short *)dstPtr)[0] = (unsigned short)r << 11 | (unsigned short)g << 5 | (unsigned short)b; |
| 4595 |
|
|
|
| 4596 |
|
✗ |
} break; |
| 4597 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: |
| 4598 |
|
|
{ |
| 4599 |
|
|
// NOTE: Calculate R5G5B5A1 equivalent color |
| 4600 |
|
✗ |
Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; |
| 4601 |
|
|
|
| 4602 |
|
✗ |
unsigned char r = (unsigned char)(round(coln.x*31.0f)); |
| 4603 |
|
✗ |
unsigned char g = (unsigned char)(round(coln.y*31.0f)); |
| 4604 |
|
✗ |
unsigned char b = (unsigned char)(round(coln.z*31.0f)); |
| 4605 |
|
✗ |
unsigned char a = (coln.w > ((float)PIXELFORMAT_UNCOMPRESSED_R5G5B5A1_ALPHA_THRESHOLD/255.0f))? 1 : 0; |
| 4606 |
|
|
|
| 4607 |
|
✗ |
((unsigned short *)dstPtr)[0] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1 | (unsigned short)a; |
| 4608 |
|
|
|
| 4609 |
|
✗ |
} break; |
| 4610 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: |
| 4611 |
|
|
{ |
| 4612 |
|
|
// NOTE: Calculate R5G5B5A1 equivalent color |
| 4613 |
|
✗ |
Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; |
| 4614 |
|
|
|
| 4615 |
|
✗ |
unsigned char r = (unsigned char)(round(coln.x*15.0f)); |
| 4616 |
|
✗ |
unsigned char g = (unsigned char)(round(coln.y*15.0f)); |
| 4617 |
|
✗ |
unsigned char b = (unsigned char)(round(coln.z*15.0f)); |
| 4618 |
|
✗ |
unsigned char a = (unsigned char)(round(coln.w*15.0f)); |
| 4619 |
|
|
|
| 4620 |
|
✗ |
((unsigned short *)dstPtr)[0] = (unsigned short)r << 12 | (unsigned short)g << 8 | (unsigned short)b << 4 | (unsigned short)a; |
| 4621 |
|
|
|
| 4622 |
|
✗ |
} break; |
| 4623 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: |
| 4624 |
|
|
{ |
| 4625 |
|
✗ |
((unsigned char *)dstPtr)[0] = color.r; |
| 4626 |
|
✗ |
((unsigned char *)dstPtr)[1] = color.g; |
| 4627 |
|
✗ |
((unsigned char *)dstPtr)[2] = color.b; |
| 4628 |
|
|
|
| 4629 |
|
✗ |
} break; |
| 4630 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: |
| 4631 |
|
|
{ |
| 4632 |
|
✗ |
((unsigned char *)dstPtr)[0] = color.r; |
| 4633 |
|
✗ |
((unsigned char *)dstPtr)[1] = color.g; |
| 4634 |
|
✗ |
((unsigned char *)dstPtr)[2] = color.b; |
| 4635 |
|
✗ |
((unsigned char *)dstPtr)[3] = color.a; |
| 4636 |
|
|
|
| 4637 |
|
✗ |
} break; |
| 4638 |
|
|
default: break; |
| 4639 |
|
|
} |
| 4640 |
|
|
} |
| 4641 |
|
|
|
| 4642 |
|
|
// Get pixel data size in bytes for certain format |
| 4643 |
|
|
// NOTE: Size can be requested for Image or Texture data |
| 4644 |
|
✗ |
int GetPixelDataSize(int width, int height, int format) |
| 4645 |
|
|
{ |
| 4646 |
|
|
int dataSize = 0; // Size in bytes |
| 4647 |
|
|
int bpp = 0; // Bits per pixel |
| 4648 |
|
|
|
| 4649 |
|
✗ |
switch (format) |
| 4650 |
|
|
{ |
| 4651 |
|
|
case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: bpp = 8; break; |
| 4652 |
|
|
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: |
| 4653 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R5G6B5: |
| 4654 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: |
| 4655 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: bpp = 16; break; |
| 4656 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: bpp = 32; break; |
| 4657 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: bpp = 24; break; |
| 4658 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R32: bpp = 32; break; |
| 4659 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R32G32B32: bpp = 32*3; break; |
| 4660 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: bpp = 32*4; break; |
| 4661 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R16: bpp = 16; break; |
| 4662 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R16G16B16: bpp = 16*3; break; |
| 4663 |
|
|
case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: bpp = 16*4; break; |
| 4664 |
|
|
case PIXELFORMAT_COMPRESSED_DXT1_RGB: |
| 4665 |
|
|
case PIXELFORMAT_COMPRESSED_DXT1_RGBA: |
| 4666 |
|
|
case PIXELFORMAT_COMPRESSED_ETC1_RGB: |
| 4667 |
|
|
case PIXELFORMAT_COMPRESSED_ETC2_RGB: |
| 4668 |
|
|
case PIXELFORMAT_COMPRESSED_PVRT_RGB: |
| 4669 |
|
|
case PIXELFORMAT_COMPRESSED_PVRT_RGBA: bpp = 4; break; |
| 4670 |
|
|
case PIXELFORMAT_COMPRESSED_DXT3_RGBA: |
| 4671 |
|
|
case PIXELFORMAT_COMPRESSED_DXT5_RGBA: |
| 4672 |
|
|
case PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA: |
| 4673 |
|
|
case PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA: bpp = 8; break; |
| 4674 |
|
|
case PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA: bpp = 2; break; |
| 4675 |
|
|
default: break; |
| 4676 |
|
|
} |
| 4677 |
|
|
|
| 4678 |
|
✗ |
dataSize = width*height*bpp/8; // Total data size in bytes |
| 4679 |
|
|
|
| 4680 |
|
|
// Most compressed formats works on 4x4 blocks, |
| 4681 |
|
|
// if texture is smaller, minimum dataSize is 8 or 16 |
| 4682 |
|
✗ |
if ((width < 4) && (height < 4)) |
| 4683 |
|
|
{ |
| 4684 |
|
✗ |
if ((format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) && (format < PIXELFORMAT_COMPRESSED_DXT3_RGBA)) dataSize = 8; |
| 4685 |
|
✗ |
else if ((format >= PIXELFORMAT_COMPRESSED_DXT3_RGBA) && (format < PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA)) dataSize = 16; |
| 4686 |
|
|
} |
| 4687 |
|
|
|
| 4688 |
|
✗ |
return dataSize; |
| 4689 |
|
|
} |
| 4690 |
|
|
|
| 4691 |
|
|
//---------------------------------------------------------------------------------- |
| 4692 |
|
|
// Module specific Functions Definition |
| 4693 |
|
|
//---------------------------------------------------------------------------------- |
| 4694 |
|
|
// From https://stackoverflow.com/questions/1659440/32-bit-to-16-bit-floating-point-conversion/60047308#60047308 |
| 4695 |
|
|
|
| 4696 |
|
✗ |
static float HalfToFloat(unsigned short x) { |
| 4697 |
|
✗ |
const unsigned int e = (x&0x7C00)>>10; // exponent |
| 4698 |
|
✗ |
const unsigned int m = (x&0x03FF)<<13; // mantissa |
| 4699 |
|
✗ |
const float fm = (float)m; |
| 4700 |
|
✗ |
const unsigned int v = (*(unsigned int*)&fm)>>23; // evil log2 bit hack to count leading zeros in denormalized format |
| 4701 |
|
✗ |
const unsigned int r = (x&0x8000)<<16 | (e!=0)*((e+112)<<23|m) | ((e==0)&(m!=0))*((v-37)<<23|((m<<(150-v))&0x007FE000)); // sign : normalized : denormalized |
| 4702 |
|
✗ |
return *(float*)&r; |
| 4703 |
|
|
} |
| 4704 |
|
|
|
| 4705 |
|
✗ |
static unsigned short FloatToHalf(float x) { |
| 4706 |
|
✗ |
const unsigned int b = (*(unsigned int*)&x)+0x00001000; // round-to-nearest-even: add last bit after truncated mantissa |
| 4707 |
|
✗ |
const unsigned int e = (b&0x7F800000)>>23; // exponent |
| 4708 |
|
✗ |
const unsigned int m = b&0x007FFFFF; // mantissa; in line below: 0x007FF000 = 0x00800000-0x00001000 = decimal indicator flag - initial rounding |
| 4709 |
|
✗ |
return (b&0x80000000)>>16 | (e>112)*((((e-112)<<10)&0x7C00)|m>>13) | ((e<113)&(e>101))*((((0x007FF000+m)>>(125-e))+1)>>1) | (e>143)*0x7FFF; // sign : normalized : denormalized : saturate |
| 4710 |
|
|
} |
| 4711 |
|
|
|
| 4712 |
|
|
// Get pixel data from image as Vector4 array (float normalized) |
| 4713 |
|
✗ |
static Vector4 *LoadImageDataNormalized(Image image) |
| 4714 |
|
|
{ |
| 4715 |
|
✗ |
Vector4 *pixels = (Vector4 *)RL_MALLOC(image.width*image.height*sizeof(Vector4)); |
| 4716 |
|
|
|
| 4717 |
|
✗ |
if (image.format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "IMAGE: Pixel data retrieval not supported for compressed image formats"); |
| 4718 |
|
|
else |
| 4719 |
|
|
{ |
| 4720 |
|
✗ |
for (int i = 0, k = 0; i < image.width*image.height; i++) |
| 4721 |
|
|
{ |
| 4722 |
|
✗ |
switch (image.format) |
| 4723 |
|
|
{ |
| 4724 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: |
| 4725 |
|
|
{ |
| 4726 |
|
✗ |
pixels[i].x = (float)((unsigned char *)image.data)[i]/255.0f; |
| 4727 |
|
✗ |
pixels[i].y = (float)((unsigned char *)image.data)[i]/255.0f; |
| 4728 |
|
✗ |
pixels[i].z = (float)((unsigned char *)image.data)[i]/255.0f; |
| 4729 |
|
✗ |
pixels[i].w = 1.0f; |
| 4730 |
|
|
|
| 4731 |
|
✗ |
} break; |
| 4732 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: |
| 4733 |
|
|
{ |
| 4734 |
|
✗ |
pixels[i].x = (float)((unsigned char *)image.data)[k]/255.0f; |
| 4735 |
|
✗ |
pixels[i].y = (float)((unsigned char *)image.data)[k]/255.0f; |
| 4736 |
|
✗ |
pixels[i].z = (float)((unsigned char *)image.data)[k]/255.0f; |
| 4737 |
|
✗ |
pixels[i].w = (float)((unsigned char *)image.data)[k + 1]/255.0f; |
| 4738 |
|
|
|
| 4739 |
|
✗ |
k += 2; |
| 4740 |
|
✗ |
} break; |
| 4741 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: |
| 4742 |
|
|
{ |
| 4743 |
|
✗ |
unsigned short pixel = ((unsigned short *)image.data)[i]; |
| 4744 |
|
|
|
| 4745 |
|
✗ |
pixels[i].x = (float)((pixel & 0b1111100000000000) >> 11)*(1.0f/31); |
| 4746 |
|
✗ |
pixels[i].y = (float)((pixel & 0b0000011111000000) >> 6)*(1.0f/31); |
| 4747 |
|
✗ |
pixels[i].z = (float)((pixel & 0b0000000000111110) >> 1)*(1.0f/31); |
| 4748 |
|
✗ |
pixels[i].w = ((pixel & 0b0000000000000001) == 0)? 0.0f : 1.0f; |
| 4749 |
|
|
|
| 4750 |
|
✗ |
} break; |
| 4751 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R5G6B5: |
| 4752 |
|
|
{ |
| 4753 |
|
✗ |
unsigned short pixel = ((unsigned short *)image.data)[i]; |
| 4754 |
|
|
|
| 4755 |
|
✗ |
pixels[i].x = (float)((pixel & 0b1111100000000000) >> 11)*(1.0f/31); |
| 4756 |
|
✗ |
pixels[i].y = (float)((pixel & 0b0000011111100000) >> 5)*(1.0f/63); |
| 4757 |
|
✗ |
pixels[i].z = (float)(pixel & 0b0000000000011111)*(1.0f/31); |
| 4758 |
|
✗ |
pixels[i].w = 1.0f; |
| 4759 |
|
|
|
| 4760 |
|
✗ |
} break; |
| 4761 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: |
| 4762 |
|
|
{ |
| 4763 |
|
✗ |
unsigned short pixel = ((unsigned short *)image.data)[i]; |
| 4764 |
|
|
|
| 4765 |
|
✗ |
pixels[i].x = (float)((pixel & 0b1111000000000000) >> 12)*(1.0f/15); |
| 4766 |
|
✗ |
pixels[i].y = (float)((pixel & 0b0000111100000000) >> 8)*(1.0f/15); |
| 4767 |
|
✗ |
pixels[i].z = (float)((pixel & 0b0000000011110000) >> 4)*(1.0f/15); |
| 4768 |
|
✗ |
pixels[i].w = (float)(pixel & 0b0000000000001111)*(1.0f/15); |
| 4769 |
|
|
|
| 4770 |
|
✗ |
} break; |
| 4771 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: |
| 4772 |
|
|
{ |
| 4773 |
|
✗ |
pixels[i].x = (float)((unsigned char *)image.data)[k]/255.0f; |
| 4774 |
|
✗ |
pixels[i].y = (float)((unsigned char *)image.data)[k + 1]/255.0f; |
| 4775 |
|
✗ |
pixels[i].z = (float)((unsigned char *)image.data)[k + 2]/255.0f; |
| 4776 |
|
✗ |
pixels[i].w = (float)((unsigned char *)image.data)[k + 3]/255.0f; |
| 4777 |
|
|
|
| 4778 |
|
✗ |
k += 4; |
| 4779 |
|
✗ |
} break; |
| 4780 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: |
| 4781 |
|
|
{ |
| 4782 |
|
✗ |
pixels[i].x = (float)((unsigned char *)image.data)[k]/255.0f; |
| 4783 |
|
✗ |
pixels[i].y = (float)((unsigned char *)image.data)[k + 1]/255.0f; |
| 4784 |
|
✗ |
pixels[i].z = (float)((unsigned char *)image.data)[k + 2]/255.0f; |
| 4785 |
|
✗ |
pixels[i].w = 1.0f; |
| 4786 |
|
|
|
| 4787 |
|
✗ |
k += 3; |
| 4788 |
|
✗ |
} break; |
| 4789 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32: |
| 4790 |
|
|
{ |
| 4791 |
|
✗ |
pixels[i].x = ((float *)image.data)[k]; |
| 4792 |
|
✗ |
pixels[i].y = 0.0f; |
| 4793 |
|
✗ |
pixels[i].z = 0.0f; |
| 4794 |
|
✗ |
pixels[i].w = 1.0f; |
| 4795 |
|
|
|
| 4796 |
|
✗ |
} break; |
| 4797 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32: |
| 4798 |
|
|
{ |
| 4799 |
|
✗ |
pixels[i].x = ((float *)image.data)[k]; |
| 4800 |
|
✗ |
pixels[i].y = ((float *)image.data)[k + 1]; |
| 4801 |
|
✗ |
pixels[i].z = ((float *)image.data)[k + 2]; |
| 4802 |
|
✗ |
pixels[i].w = 1.0f; |
| 4803 |
|
|
|
| 4804 |
|
✗ |
k += 3; |
| 4805 |
|
✗ |
} break; |
| 4806 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: |
| 4807 |
|
|
{ |
| 4808 |
|
✗ |
pixels[i].x = ((float *)image.data)[k]; |
| 4809 |
|
✗ |
pixels[i].y = ((float *)image.data)[k + 1]; |
| 4810 |
|
✗ |
pixels[i].z = ((float *)image.data)[k + 2]; |
| 4811 |
|
✗ |
pixels[i].w = ((float *)image.data)[k + 3]; |
| 4812 |
|
|
|
| 4813 |
|
✗ |
k += 4; |
| 4814 |
|
✗ |
} break; |
| 4815 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16: |
| 4816 |
|
|
{ |
| 4817 |
|
✗ |
pixels[i].x = HalfToFloat(((unsigned short *)image.data)[k]); |
| 4818 |
|
✗ |
pixels[i].y = 0.0f; |
| 4819 |
|
✗ |
pixels[i].z = 0.0f; |
| 4820 |
|
✗ |
pixels[i].w = 1.0f; |
| 4821 |
|
✗ |
} break; |
| 4822 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16: |
| 4823 |
|
|
{ |
| 4824 |
|
✗ |
pixels[i].x = HalfToFloat(((unsigned short *)image.data)[k]); |
| 4825 |
|
✗ |
pixels[i].y = HalfToFloat(((unsigned short *)image.data)[k + 1]); |
| 4826 |
|
✗ |
pixels[i].z = HalfToFloat(((unsigned short *)image.data)[k + 2]); |
| 4827 |
|
✗ |
pixels[i].w = 1.0f; |
| 4828 |
|
|
|
| 4829 |
|
✗ |
k += 3; |
| 4830 |
|
✗ |
} break; |
| 4831 |
|
✗ |
case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: |
| 4832 |
|
|
{ |
| 4833 |
|
✗ |
pixels[i].x = HalfToFloat(((unsigned short *)image.data)[k]); |
| 4834 |
|
✗ |
pixels[i].y = HalfToFloat(((unsigned short *)image.data)[k + 1]); |
| 4835 |
|
✗ |
pixels[i].z = HalfToFloat(((unsigned short *)image.data)[k + 2]); |
| 4836 |
|
✗ |
pixels[i].w = HalfToFloat(((unsigned short *)image.data)[k + 3]); |
| 4837 |
|
|
|
| 4838 |
|
✗ |
k += 4; |
| 4839 |
|
✗ |
} break; |
| 4840 |
|
|
default: break; |
| 4841 |
|
|
} |
| 4842 |
|
|
} |
| 4843 |
|
|
} |
| 4844 |
|
|
|
| 4845 |
|
✗ |
return pixels; |
| 4846 |
|
|
} |
| 4847 |
|
|
|
| 4848 |
|
|
#endif // SUPPORT_MODULE_RTEXTURES |
| 4849 |
|
|
|