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/* |
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* Filename: /workspaces/our_rpg/lib/ECS/source/world_resource.c |
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* Path: /workspaces/our_rpg/lib/ECS/source |
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* Created Date: Sunday, January 15th 2023, 3:59:16 pm |
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* Author: osvegn |
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* |
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* Copyright (c) 2023 our_rpg |
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*/ |
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#include "world.h" |
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/// @brief It finds the index of a resource in a resource list |
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/// @param resource_list The list of resources that we're going to be adding to. |
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/// @param resource The resource to find. |
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/// @return The index of the resource in the resource list, or list size if not found. |
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static unsigned int find_resource(vector_t *resource_list, resource_t *resource) |
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{ |
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for (unsigned int i = 0; i < resource_list->size(resource_list); i++) { |
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if (resource->type == (*(resource_t *)(resource_list->at(resource_list, i))).type) { |
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return i; |
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} |
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} |
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return resource_list->size(resource_list); |
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} |
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/// @brief It finds the index of a resource type in a resource list. |
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/// @param resource_list The list of resources on which find the corresponding type. |
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/// @param type The type of resource to find. |
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/// @return The index of the resource type in the resource list, or list size if not found. |
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static unsigned int find_resource_by_type(vector_t *resource_list, unsigned int type) |
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{ |
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for (unsigned int i = 0; i < resource_list->size(resource_list); i++) { |
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if (type == (*(resource_t *)(resource_list->at(resource_list, i))).type) { |
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return i; |
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} |
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} |
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return resource_list->size(resource_list); |
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} |
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int world_add_resource(world_t *world, resource_t *resource) |
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{ |
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unsigned int index = find_resource(&world->resource_list, resource); |
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if (index < world->resource_list.size(&world->resource_list)) { |
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return -1; |
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} |
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world->resource_list.emplace_back(&world->resource_list, resource); |
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return 0; |
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} |
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int world_remove_resource(world_t *world, resource_t *resource) |
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{ |
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unsigned int index = find_resource(&world->resource_list, resource); |
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if (index < world->resource_list.size(&world->resource_list)) { |
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world->resource_list.erase(&world->resource_list, index); |
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return 0; |
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} |
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return -1; |
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} |
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int world_remove_resource_by_type(world_t *world, unsigned int type) |
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{ |
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unsigned int index = find_resource_by_type(&world->resource_list, type); |
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if (index < world->resource_list.size(&world->resource_list)) { |
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world->resource_list.erase(&world->resource_list, index); |
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return 0; |
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} |
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return -1; |
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} |
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bool world_contains_resource(world_t *world, resource_t *resource) |
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{ |
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unsigned int index = find_resource(&world->resource_list, resource); |
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if (index < world->resource_list.size(&world->resource_list)) { |
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return true; |
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} |
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return false; |
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} |
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bool world_contains_resource_by_type(world_t *world, unsigned int type) |
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{ |
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unsigned int index = find_resource_by_type(&world->resource_list, type); |
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if (index < world->resource_list.size(&world->resource_list)) { |
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return true; |
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} |
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return false; |
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} |
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resource_t *world_get_resource(world_t *world, resource_t *resource) |
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{ |
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unsigned int index = find_resource(&world->resource_list, resource); |
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if (index < world->resource_list.size(&world->resource_list)) { |
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return world->resource_list.at(&world->resource_list, index); |
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} |
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return 0; |
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} |
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resource_t *world_get_resource_by_type(world_t *world, unsigned int type) |
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{ |
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unsigned int index = find_resource_by_type(&world->resource_list, type); |
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if (index < world->resource_list.size(&world->resource_list)) { |
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return world->resource_list.at(&world->resource_list, index); |
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} |
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return 0; |
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} |
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