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/* |
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* Filename: /workspaces/our_rpg/tests/library/ECS/world_system_tests.c |
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* Path: /workspaces/our_rpg/tests/library/ECS |
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* Created Date: Sunday, January 15th 2023, 3:59:16 pm |
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* Author: osvegn |
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* |
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* Copyright (c) 2023 our_rpg |
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*/ |
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#include <criterion/criterion.h> |
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#include "world.h" |
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#include "world_system.h" |
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Test(world_add_system, world_add_system) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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vector_constructor(&world.system_list, sizeof(int), 0); |
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cr_assert_eq(world_add_system(&world, &system), 0); |
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cr_assert_eq(world.system_list.size(&world.system_list), 1); |
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} |
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Test(world_add_system, world_add_system_failure) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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vector_constructor(&world.system_list, sizeof(int), 0); |
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world_add_system(&world, &system); |
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cr_assert_eq(world_add_system(&world, &system), -1); |
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cr_assert_eq(world.system_list.size(&world.system_list), 1); |
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} |
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Test(world_add_system, world_add_system_success_with_two_elements) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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vector_constructor(&world.system_list, sizeof(int), 0); |
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world_add_system(&world, &system); |
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system.type = 1; |
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cr_assert_eq(world_add_system(&world, &system), 0); |
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cr_assert_eq(world.system_list.size(&world.system_list), 2); |
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} |
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Test(world_remove_system, world_remove_system) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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vector_constructor(&world.system_list, sizeof(int), 0); |
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world_add_system(&world, &system); |
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system.type = 1; |
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world_add_system(&world, &system); |
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cr_assert_eq(world_remove_system(&world, &system), 0); |
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cr_assert_eq(world.system_list.size(&world.system_list), 1); |
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} |
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Test(world_remove_system, world_remove_system_failure) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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vector_constructor(&world.system_list, sizeof(int), 0); |
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world_add_system(&world, &system); |
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system.type = 1; |
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world_add_system(&world, &system); |
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world_remove_system(&world, &system); |
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cr_assert_eq(world_remove_system(&world, &system), -1); |
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cr_assert_eq(world.system_list.size(&world.system_list), 1); |
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} |
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Test(world_remove_system, world_remove_system_by_type) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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vector_constructor(&world.system_list, sizeof(int), 0); |
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world_add_system(&world, &system); |
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system.type = 1; |
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world_add_system(&world, &system); |
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cr_assert_eq(world_remove_system_by_type(&world, 0), 0); |
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cr_assert_eq(world.system_list.size(&world.system_list), 1); |
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} |
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Test(world_remove_system, world_remove_system_by_type_failure) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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vector_constructor(&world.system_list, sizeof(int), 0); |
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world_add_system(&world, &system); |
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system.type = 1; |
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world_add_system(&world, &system); |
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world_remove_system_by_type(&world, 0); |
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cr_assert_eq(world_remove_system_by_type(&world, 0), -1); |
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cr_assert_eq(world.system_list.size(&world.system_list), 1); |
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} |
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Test(world_contains_system, world_contains_system_success) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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world_constructor(&world, stdout); |
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world_add_system(&world, &system); |
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cr_assert_eq(world_contains_system(&world, &system), true); |
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} |
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Test(world_contains_system, world_contains_system_failure) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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world_constructor(&world, stdout); |
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cr_assert_eq(world_contains_system(&world, &system), false); |
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} |
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Test(world_contains_system, world_contains_system_by_type_success) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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world_constructor(&world, stdout); |
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world_add_system(&world, &system); |
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cr_assert_eq(world_contains_system_by_type(&world, 0), true); |
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} |
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Test(world_contains_system, world_contains_system_by_type_failure) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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world_constructor(&world, stdout); |
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world_add_system(&world, &system); |
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cr_assert_eq(world_contains_system_by_type(&world, 1), false); |
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} |
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Test(wolrd_get_system, world_get_system_success) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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world_constructor(&world, stdout); |
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world_add_system(&world, &system); |
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cr_assert_neq(world_get_system(&world, &system), 0); |
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} |
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Test(wolrd_get_system, world_get_system_failure) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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world_constructor(&world, stdout); |
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world_add_system(&world, &system); |
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system.type = 1; |
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cr_assert_eq(world_get_system(&world, &system), 0); |
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} |
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Test(wolrd_get_system, world_get_system_by_type_success) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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world_constructor(&world, stdout); |
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world_add_system(&world, &system); |
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cr_assert_neq(world_get_system_by_type(&world, 0), 0); |
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} |
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Test(wolrd_get_system, world_get_system_by_type_failure) |
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{ |
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world_t world; |
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system_t system; |
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system.type = 0; |
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world_constructor(&world, stdout); |
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world_add_system(&world, &system); |
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cr_assert_eq(world_get_system_by_type(&world, 1), 0); |
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} |
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